colobot/src/CBot/CBotStack.h

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/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#pragma once
// Modules inlcude
#include "CBot.h"
// Local include
// Global include
2015-11-22 15:42:51 +00:00
// Forward declaration
class CBotInstr;
class CBotCall;
/*!
* \class CBotStack
* \brief The CBotStack class Management of the execution stack. Actually the
* only thing it can do is to create an instance of a stack. To use for routine
* CBotProgram :: Execute(CBotStack)
*/
class CBotStack
{
public:
#if STACKMEM
/**
* \brief FirstStack Allocate first stack
* \return pointer to created stack
*/
static CBotStack * FirstStack();
/** \brief Delete Remove current stack */
void Delete();
#endif
/**
* \brief CBotStack Constructor of the stack
* \param ppapa Not used.
*/
CBotStack(CBotStack* ppapa);
/** \brief ~CBotStack Destructor */
~CBotStack();
/**
* \brief StackOver Check if end of stack is reached
* \return true if end of stack
*/
bool StackOver();
/**
* \brief GetError Get error number of the stack
* \param [out] start beginning of the stack
* \param [out] end end of stack
* \return error number
*/
int GetError(int& start, int& end);
/**
* \brief GetError Get error number
* \return eror number
*/
int GetError();// rend le numéro d'erreur retourné
/**
* \brief Reset Reset error at and set user
* \param [in] pUser User of stack
*/
void Reset(void* pUser);
/**
* \brief SetType Determines the type.
* \param type Type of instruction on the stack.
*/
void SetType(CBotTypResult& type);
/**
* \brief GetType Get the type of value on the stack.
* \param [in] mode Used when getting class type (1 gives pointer, 2 gives intrinsic).
* \return Type number.
*/
int GetType(int mode = 0);
/**
* \brief Getes the type of complete value on the stack.
* \param [in] mode Used when getting class type (1 gives pointer, 2 gives intrinsic).
* \return Type of an element.
*/
CBotTypResult GetTypResult(int mode = 0);
/**
* \brief Adds a local variable.
* \param [in] p Variable to be added.
*/
void AddVar(CBotVar* p);
/**
* \brief Fetch a variable by its token.
* \brief This may be a composite variable
* \param [in] pToken Token upon which search is performed
* \param [in] bUpdate Not used. Probably need to be removed
* \param [in] bModif Not used. Probably need to be removed
* \return Found variable
*/
CBotVar* FindVar(CBotToken* &pToken, bool bUpdate = false,
bool bModif = false);
/**
* \brief Fetch a variable by its token.
* \brief This may be a composite variable
* \param [in] pToken Token upon which search is performed
* \param [in] bUpdate Not used. Probably need to be removed
* \param [in] bModif Not used. Probably need to be removed
* \return Found variable
*/
CBotVar* FindVar(CBotToken& pToken, bool bUpdate = false,
bool bModif = false);
/**
* \brief Fetch variable by its name
* \param [in] name Name of variable to find
* \return Found variable
*/
CBotVar* FindVar(const char* name);
/**
* \brief Fetch a variable on the stack according to its identification number
* \brief This is faster than comparing names
* \param [in] ident Identifier of a variable
* \param [in] bUpdate Not used. Probably need to be removed
* \param [in] bModif Not used. Probably need to be removed
* \return Found variable
*/
CBotVar* FindVar(long ident, bool bUpdate = false,
bool bModif = false);
/**
* \brief Find variable by its token and returns a copy of it.
* \param Token Token upon which search is performed
* \param bUpdate Not used.
* \return Found variable, nullptr if not found
*/
CBotVar* CopyVar(CBotToken& Token, bool bUpdate = false);
CBotStack* AddStack(CBotInstr* instr = nullptr, bool bBlock = false); // extends the stack
CBotStack* AddStackEOX(CBotCall* instr = nullptr, bool bBlock = false); // extends the stack
CBotStack* RestoreStack(CBotInstr* instr = nullptr);
CBotStack* RestoreStackEOX(CBotCall* instr = nullptr);
CBotStack* AddStack2(bool bBlock = false); // extends the stack
bool Return(CBotStack* pFils); // transmits the result over
bool ReturnKeep(CBotStack* pFils); // transmits the result without reducing the stack
bool BreakReturn(CBotStack* pfils, const char* name = nullptr);
// in case of eventual break
bool IfContinue(int state, const char* name);
// or "continue"
bool IsOk();
bool SetState(int n, int lim = -10); // select a state
int GetState(); // in what state am I?
bool IncState(int lim = -10); // passes to the next state
bool IfStep(); // do step by step
bool Execute();
void SetVar( CBotVar* var );
void SetCopyVar( CBotVar* var );
CBotVar* GetVar();
CBotVar* GetCopyVar();
CBotVar* GetPtVar();
bool GetRetVar(bool bRet);
long GetVal();
void SetError(int n, CBotToken* token = nullptr);
void SetPosError(CBotToken* token);
void ResetError(int n, int start, int end);
void SetBreak(int val, const char* name);
void SetBotCall(CBotProgram* p);
CBotProgram* GetBotCall(bool bFirst = false);
void* GetPUser();
bool GetBlock();
bool ExecuteCall(long& nIdent, CBotToken* token, CBotVar** ppVar, CBotTypResult& rettype);
void RestoreCall(long& nIdent, CBotToken* token, CBotVar** ppVar);
bool SaveState(FILE* pf);
bool RestoreState(FILE* pf, CBotStack* &pStack);
static
void SetTimer(int n);
void GetRunPos(const char* &FunctionName, int &start, int &end);
CBotVar* GetStackVars(const char* &FunctionName, int level);
int m_temp;
private:
CBotStack* m_next;
CBotStack* m_next2;
CBotStack* m_prev;
friend class CBotInstArray;
#ifdef _DEBUG
int m_index;
#endif
int m_state;
int m_step;
static int m_error;
static int m_start;
static int m_end;
static
CBotVar* m_retvar; // result of a return
CBotVar* m_var; // result of the operations
CBotVar* m_listVar; // variables declared at this level
bool m_bBlock; // is part of a block (variables are local to this block)
bool m_bOver; // stack limits?
// bool m_bDontDelete; // special, not to destroy the variable during delete
CBotProgram* m_prog; // user-defined functions
static
int m_initimer;
static
int m_timer;
static
CBotString m_labelBreak;
static
void* m_pUser;
CBotInstr* m_instr; // the corresponding instruction
bool m_bFunc; // an input of a function?
CBotCall* m_call; // recovery point in a extern call
friend class CBotTry;
};
// inline routinees must be declared in file.h
inline bool CBotStack::IsOk()
{
return (m_error == 0);
}
inline int CBotStack::GetState()
{
return m_state;
}
inline int CBotStack::GetError()
{
return m_error;
}