colobot/src/CBot/CBotVar/CBotVarFloat.h

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/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#pragma once
#include "CBot/CBotVar/CBotVar.h"
/**
* \brief CBotVar subclass for managing float values (::CBotTypFloat)
*/
class CBotVarFloat : public CBotVar
{
public:
/**
* \brief Constructor. Do not call directly, use CBotVar::Create()
*/
CBotVarFloat(const CBotToken& name);
void SetValInt(int val, const std::string& s = nullptr) override;
void SetValFloat(float val) override;
int GetValInt() override;
float GetValFloat() override;
std::string GetValString() override;
void Copy(CBotVar* pSrc, bool bName = true) override;
void Add(CBotVar* left, CBotVar* right) override;
void Sub(CBotVar* left, CBotVar* right) override;
void Mul(CBotVar* left, CBotVar* right) override;
CBotError Div(CBotVar* left, CBotVar* right) override;
CBotError Modulo(CBotVar* left, CBotVar* right) override;
void Power(CBotVar* left, CBotVar* right) override;
bool Lo(CBotVar* left, CBotVar* right) override;
bool Hi(CBotVar* left, CBotVar* right) override;
bool Ls(CBotVar* left, CBotVar* right) override;
bool Hs(CBotVar* left, CBotVar* right) override;
bool Eq(CBotVar* left, CBotVar* right) override;
bool Ne(CBotVar* left, CBotVar* right) override;
void Neg() override;
void Inc() override;
void Dec() override;
bool Save1State(FILE* pf) override;
private:
//! The value.
float m_val;
};