colobot/src/graphics/engine/text.cpp

499 lines
13 KiB
C++
Raw Normal View History

// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// text.cpp
#include "graphics/engine/text.h"
#include "app/app.h"
#include "common/image.h"
#include "common/iman.h"
#include "common/logger.h"
#include "common/stringutils.h"
#include "math/func.h"
#include <SDL/SDL.h>
#include <SDL/SDL_ttf.h>
namespace Gfx
{
/**
\struct CachedFont
\brief Base TTF font with UTF-8 char cache */
struct CachedFont
{
TTF_Font* font;
std::map<Gfx::UTF8Char, Gfx::CharTexture> cache;
CachedFont() : font(nullptr) {}
};
};
Gfx::CText::CText(CInstanceManager *iMan, Gfx::CEngine* engine)
{
m_iMan = iMan;
m_iMan->AddInstance(CLASS_TEXT, this);
m_device = nullptr;
m_engine = engine;
m_defaultSize = 12.0f;
m_fontPath = "fonts";
m_lastFontType = Gfx::FONT_COLOBOT;
m_lastFontSize = 0;
m_lastCachedFont = nullptr;
}
Gfx::CText::~CText()
{
m_iMan->DeleteInstance(CLASS_TEXT, this);
m_iMan = nullptr;
m_device = nullptr;
m_engine = nullptr;
}
bool Gfx::CText::Create()
{
if (TTF_Init() != 0)
{
m_error = std::string("TTF_Init error: ") + std::string(TTF_GetError());
return false;
}
m_fonts[Gfx::FONT_COLOBOT] = new MultisizeFont("dvu_sans.ttf");
m_fonts[Gfx::FONT_COLOBOT_BOLD] = new MultisizeFont("dvu_sans_bold.ttf");
m_fonts[Gfx::FONT_COLOBOT_ITALIC] = new MultisizeFont("dvu_sans_italic.ttf");
m_fonts[Gfx::FONT_COURIER] = new MultisizeFont("dvu_sans_mono.ttf");
m_fonts[Gfx::FONT_COURIER_BOLD] = new MultisizeFont("dvu_sans_mono_bold.ttf");
for (auto it = m_fonts.begin(); it != m_fonts.end(); ++it)
{
Gfx::FontType type = (*it).first;
CachedFont* cf = GetOrOpenFont(type, m_defaultSize);
if (cf == nullptr || cf->font == nullptr)
return false;
}
return true;
}
void Gfx::CText::Destroy()
{
for (auto it = m_fonts.begin(); it != m_fonts.end(); ++it)
{
MultisizeFont* mf = (*it).second;
for (auto jt = mf->fonts.begin(); jt != mf->fonts.end(); ++jt)
{
CachedFont* cf = (*jt).second;
TTF_CloseFont(cf->font);
cf->font = nullptr;
delete cf;
}
mf->fonts.clear();
delete mf;
}
m_fonts.clear();
m_lastCachedFont = nullptr;
TTF_Quit();
}
void Gfx::CText::SetDevice(Gfx::CDevice* device)
{
m_device = device;
}
std::string Gfx::CText::GetError()
{
return m_error;
}
void Gfx::CText::FlushCache()
{
for (auto it = m_fonts.begin(); it != m_fonts.end(); ++it)
{
MultisizeFont *mf = (*it).second;
for (auto jt = mf->fonts.begin(); jt != mf->fonts.end(); ++jt)
{
CachedFont *f = (*jt).second;
f->cache.clear();
}
}
}
void Gfx::CText::DrawText(const std::string &text, const std::vector<FontMetaChar> &format,
Math::Point pos, float width, Gfx::JustifyType justify, float size,
float stretch, int eol)
{
// TODO
}
void Gfx::CText::DrawText(const std::string &text, Gfx::FontType font,
Math::Point pos, float width, Gfx::JustifyType justify, float size,
float stretch, int eol)
{
// TODO
}
void Gfx::CText::SizeText(const std::string &text, const std::vector<FontMetaChar> &format,
Math::Point pos, Gfx::JustifyType justify, float size,
Math::Point &start, Math::Point &end)
{
// TODO
}
void Gfx::CText::SizeText(const std::string &text, Gfx::FontType font,
Math::Point pos, Gfx::JustifyType justify, float size,
Math::Point &start, Math::Point &end)
{
// TODO
}
float Gfx::CText::GetAscent(Gfx::FontType font, float size)
{
// TODO
return 0.0f;
}
float Gfx::CText::GetDescent(Gfx::FontType font, float size)
{
// TODO
return 0.0f;
}
float Gfx::CText::GetHeight(Gfx::FontType font, float size)
{
// TODO
return 0.0f;
}
float Gfx::CText::GetStringWidth(const std::string &text,
const std::vector<FontMetaChar> &format, float size)
{
// TODO
return 0.0f;
}
float Gfx::CText::GetStringWidth(const std::string &text, Gfx::FontType font, float size)
{
// TODO
return 0.0f;
}
float Gfx::CText::GetCharWidth(int character, Gfx::FontType font, float size, float offset)
{
// TODO
return 0.0f;
}
int Gfx::CText::Justify(const std::string &text, const std::vector<FontMetaChar> &format,
float size, float width)
{
// TODO
return 0;
}
int Gfx::CText::Justify(const std::string &text, Gfx::FontType font, float size, float width)
{
// TODO
return 0;
}
int Gfx::CText::Detect(const std::string &text, const std::vector<FontMetaChar> &format,
float size, float offset)
{
// TODO
return 0;
}
int Gfx::CText::Detect(const std::string &text, Gfx::FontType font, float size, float offset)
{
// TODO
return 0;
}
void Gfx::CText::DrawString(const std::string &text, const std::vector<FontMetaChar> &format,
float size, Math::Point pos, float width, int eol)
{
// TODO
}
void Gfx::CText::DrawString(const std::string &text, Gfx::FontType font,
float size, Math::Point pos, float width, int eol)
{
m_device->SetRenderState(Gfx::RENDER_STATE_TEXTURING, true);
m_device->SetTextureEnabled(0, true);
m_device->SetRenderState(Gfx::RENDER_STATE_BLENDING, true);
m_device->SetBlendFunc(Gfx::BLEND_SRC_ALPHA, Gfx::BLEND_INV_SRC_ALPHA);
unsigned int index = 0;
Math::Point screenPos = pos;
while (index < text.length())
{
UTF8Char ch;
int len = StrUtils::Utf8CharSizeAt(text, index);
if (len >= 1)
ch.c1 = text[index];
if (len >= 2)
ch.c2 = text[index+1];
if (len >= 3)
ch.c3 = text[index+2];
index += len;
DrawChar(ch, font, size, screenPos);
}
}
void Gfx::CText::DrawColor(int color, float size, Math::Point pos, float width)
{
// TODO !!!
/*
float h, u1, u2, v1, v2, dp;
int icon;
int icon = -1;
switch (color)
{
case Gfx::FONT_COLOR_LINK:
icon = 9;
break;
case Gfx::FONT_COLOR_TOKEN:
icon = 4;
break;
case Gfx::FONT_COLOR_TYPE:
icon = 5;
break;
}
icon = -1;
if ( color == COLOR_LINK ) icon = 9; // blue
if ( color == COLOR_TOKEN ) icon = 4; // orange
if ( color == COLOR_TYPE ) icon = 5; // green
if ( color == COLOR_CONST ) icon = 8; // red
if ( color == COLOR_REM ) icon = 6; // magenta
if ( color == COLOR_KEY ) icon = 10; // gray
if ( icon == -1 ) return;
if ( color == COLOR_LINK )
{
m_engine->SetState(D3DSTATENORMAL);
}
Math::IntSize vsize = m_engine->GetViewportSize();
if (vsize.h <= 768.0f) // 1024x768 or less?
h = 1.01f / dim.y; // 1 pixel
else // more than 1024x768?
h = 2.0f / dim.y; // 2 pixels
Math::Point p1, p2;
p1.x = pos.x;
p2.x = pos.x + width;
if (color == Gfx::FONT_COLOR_LINK)
{
p1.y = pos.y;
p2.y = pos.y + h; // just emphasized
}
else
{
p1.y = pos.y;
p2.y = pos.y + (16.0f/256.0f)*(size/20.0f);
}
u1 = (16.0f/256.0f)*(icon%16);
v1 = (240.0f/256.0f);
u2 = (16.0f/256.0f)+u1;
v2 = (16.0f/256.0f)+v1;
dp = 0.5f/256.0f;
u1 += dp;
v1 += dp;
u2 -= dp;
v2 -= dp;
Math::Vector n(0.0f, 0.0f, -1.0f); // normal
Gfx::Vertex quad[] =
{
Gfx::Vertex(Math::Vector(p1.x, p1.y, 0.0f), n, Math::Point(u1, v2)),
Gfx::Vertex(Math::Vector(p1.x, p2.y, 0.0f), n, Math::Point(u1, v1)),
Gfx::Vertex(Math::Vector(p2.x, p1.y, 0.0f), n, Math::Point(u2, v2)),
Gfx::Vertex(Math::Vector(p2.x, p2.y, 0.0f), n, Math::Point(u2, v1)),
};
m_device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLE_STRIP, quad, 4);
m_engine->AddStatisticTriangle(2);
if (color == Gfx::FONT_COLOR_LINK)
m_engine->SetState(Gfx::ENG_RSTATE_TTEXTURE_WHITE);*/
}
void Gfx::CText::DrawChar(UTF8Char character, Gfx::FontType font, float size, Math::Point &pos)
{
CachedFont* cf = GetOrOpenFont(font, size);
if (cf == nullptr)
return;
auto it = cf->cache.find(character);
CharTexture tex;
if (it != cf->cache.end())
{
tex = (*it).second;
}
else
{
char str[] = { character.c1, character.c2, character.c3, '\0' };
tex = CreateCharTexture(str, cf);
if (tex.id == 0) // invalid
return;
cf->cache[character] = tex;
}
Math::Vector n(0.0f, 0.0f, -1.0f); // normal
Gfx::Vertex quad[4] =
{
Gfx::Vertex(Math::Vector(pos.x, pos.y + tex.charSize.h, 0.0f),
n, Math::Point(0.0f, 0.0f)),
Gfx::Vertex(Math::Vector(pos.x, pos.y + tex.charSize.h - tex.texSize.h, 0.0f),
n, Math::Point(0.0f, 1.0f)),
Gfx::Vertex(Math::Vector(pos.x + tex.texSize.w, pos.y + tex.charSize.h, 0.0f),
n, Math::Point(1.0f, 0.0f)),
Gfx::Vertex(Math::Vector(pos.x + tex.texSize.w, pos.y + tex.charSize.h - tex.texSize.h, 0.0f),
n, Math::Point(1.0f, 1.0f))
};
m_device->SetTexture(0, tex.id);
m_device->DrawPrimitive(Gfx::PRIMITIVE_TRIANGLE_STRIP, quad, 4);
pos.x += tex.charSize.w;
}
Gfx::CachedFont* Gfx::CText::GetOrOpenFont(Gfx::FontType font, float size)
{
// TODO: sizing
int pointSize = static_cast<int>(size);
if (m_lastCachedFont != nullptr)
{
if (m_lastFontType == font && m_lastFontSize == pointSize)
return m_lastCachedFont;
}
auto it = m_fonts.find(font);
if (it == m_fonts.end())
{
m_error = std::string("Invalid font type ") + StrUtils::ToString<int>(static_cast<int>(font));
return nullptr;
}
MultisizeFont* mf = (*it).second;
auto jt = mf->fonts.find(pointSize);
if (jt != mf->fonts.end())
{
m_lastCachedFont = (*jt).second;
m_lastFontType = font;
m_lastFontSize = pointSize;
return m_lastCachedFont;
}
std::string path = CApplication::GetInstance().GetDataFilePath(m_fontPath, mf->fileName);
m_lastCachedFont = new CachedFont();
m_lastCachedFont->font = TTF_OpenFont(path.c_str(), pointSize);
if (m_lastCachedFont->font == nullptr)
m_error = std::string("TTF_OpenFont error ") + std::string(TTF_GetError());
mf->fonts[pointSize] = m_lastCachedFont;
return m_lastCachedFont;
}
Gfx::CharTexture Gfx::CText::CreateCharTexture(const char* str, Gfx::CachedFont* font)
{
CharTexture texture;
SDL_Surface* textSurface = nullptr;
SDL_Color white = {255, 255, 255, 0};
textSurface = TTF_RenderUTF8_Blended(font->font, str, white);
if (textSurface == nullptr)
{
m_error = "TTF_Render error";
return texture;
}
int w = Math::NextPowerOfTwo(textSurface->w);
int h = Math::NextPowerOfTwo(textSurface->h);
textSurface->flags = textSurface->flags & (~SDL_SRCALPHA);
SDL_Surface* textureSurface = SDL_CreateRGBSurface(0, w, h, 32, 0x00ff0000, 0x0000ff00,
0x000000ff, 0xff000000);
SDL_BlitSurface(textSurface, NULL, textureSurface, NULL);
ImageData data;
data.surface = textureSurface;
Gfx::TextureCreateParams createParams;
createParams.format = Gfx::TEX_IMG_RGBA;
createParams.minFilter = Gfx::TEX_MIN_FILTER_NEAREST;
createParams.magFilter = Gfx::TEX_MAG_FILTER_NEAREST;
createParams.mipmap = false;
Gfx::Texture tex = m_device->CreateTexture(&data, createParams);
data.surface = nullptr;
SDL_FreeSurface(textSurface);
SDL_FreeSurface(textureSurface);
if (! tex.valid)
{
m_error = "Texture create error";
return texture;
}
texture.id = tex.id;
texture.texSize = m_engine->WindowToInterfaceSize(Math::IntSize(textureSurface->w, textureSurface->h));
texture.charSize = m_engine->WindowToInterfaceSize(Math::IntSize(textSurface->w, textSurface->h));
return texture;
}