colobot/src/graphics/common/text.h

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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// text.h
#pragma once
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#include "graphics/common/engine.h"
#include "graphics/common/device.h"
#include "math/point.h"
class CInstanceManager;
namespace Gfx {
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const float SMALLFONT = 10.0f;
const float BIGFONT = 15.0f;
const float NORMSTRETCH = 0.8f;
enum FontType
{
FONT_COLOBOT = 0,
FONT_COURIER = 1,
FONT_BUTTON = 2,
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};
enum FontTitle
{
TITLE_BIG = 0x04,
TITLE_NORM = 0x08,
TITLE_LITTLE = 0x0c,
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};
enum FontColor
{
COLOR_LINK = 0x10,
COLOR_TOKEN = 0x20,
COLOR_TYPE = 0x30,
COLOR_CONST = 0x40,
COLOR_REM = 0x50,
COLOR_KEY = 0x60,
COLOR_TABLE = 0x70,
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};
const short FONT_MASK = 0x03;
const short TITLE_MASK = 0x0c;
const short COLOR_MASK = 0x70;
const short IMAGE_MASK = 0x80;
class CText {
public:
CText(CInstanceManager *iMan, Gfx::CEngine* engine);
~CText();
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void SetGLDevice(Gfx::CDevice device);
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void DrawText(char *string, char *format, int len, Math::Point pos, float width, int justif, float size, float stretch, int eol);
void DrawText(char *string, char *format, Math::Point pos, float width, int justif, float size, float stretch, int eol);
void DrawText(char *string, int len, Math::Point pos, float width, int justif, float size, float stretch, FontType font, int eol);
void DrawText(char *string, Math::Point pos, float width, int justif, float size, float stretch, FontType font, int eol);
void DimText(char *string, char *format, int len, Math::Point pos, int justif, float size, float stretch, Math::Point &start, Math::Point &end);
void DimText(char *string, char *format, Math::Point pos, int justif, float size, float stretch, Math::Point &start, Math::Point &end);
void DimText(char *string, int len, Math::Point pos, int justif, float size, float stretch, FontType font, Math::Point &start, Math::Point &end);
void DimText(char *string, Math::Point pos, int justif, float size, float stretch, FontType font, Math::Point &start, Math::Point &end);
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float RetAscent(float size, FontType font);
float RetDescent(float size, FontType font);
float RetHeight(float size, FontType font);
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float RetStringWidth(char *string, char *format, int len, float size, float stretch);
float RetStringWidth(char *string, int len, float size, float stretch, FontType font);
float RetCharWidth(int character, float offset, float size, float stretch, FontType font);
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int Justif(char *string, char *format, int len, float width, float size, float stretch);
int Justif(char *string, int len, float width, float size, float stretch, FontType font);
int Detect(char *string, char *format, int len, float offset, float size, float stretch);
int Detect(char *string, int len, float offset, float size, float stretch, FontType font);
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protected:
void DrawString(char *string, char *format, int len, Math::Point pos, float width, float size, float stretch, int eol);
void DrawString(char *string, int len, Math::Point pos, float width, float size, float stretch, FontType font, int eol);
void DrawColor(Math::Point pos, float size, float width, int color);
void DrawChar(int character, Math::Point pos, float size, float stretch, FontType font);
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protected:
CInstanceManager* m_iMan;
Gfx::CEngine* m_engine;
Gfx::CDevice m_pDevice;
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};
}; // namespace Gfx