colobot/src/app/pathman.h

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/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2020, Daniel Roux, EPSITEC SA & TerranovaTeam
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* http://epsitec.ch; http://colobot.info; http://github.com/colobot
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*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#pragma once
#include <string>
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#include <vector>
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class CSystemUtils;
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/**
* \class CPathManager
* \brief Class for managing data/lang/save paths
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*/
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class CPathManager
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{
public:
CPathManager(CSystemUtils* systemUtils);
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~CPathManager();
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void SetDataPath(const std::string &dataPath);
void SetLangPath(const std::string &langPath);
void SetSavePath(const std::string &savePath);
void AddModAutoloadDir(const std::string &modAutoloadDirPath);
void AddMod(const std::string &modPath);
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void RemoveMod(const std::string &modPath);
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const std::string& GetDataPath();
const std::string& GetLangPath();
const std::string& GetSavePath();
//! Checks if paths are configured correctly
std::string VerifyPaths();
//! Loads configured paths
void InitPaths();
private:
//! Loads all mods from given directory
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std::vector<std::string> FindModsInDir(const std::string &dir);
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private:
//! Data path
std::string m_dataPath;
//! Lang path
std::string m_langPath;
//! Save path
std::string m_savePath;
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//! Mod autoload paths
std::vector<std::string> m_modAutoloadDir;
//! Mod paths
std::vector<std::string> m_mods;
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};