2012-06-26 20:23:05 +00:00
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// * This file is part of the COLOBOT source code
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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// task.cpp
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2012-09-10 21:29:38 +00:00
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// #include <stdio.h>
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2012-06-26 20:23:05 +00:00
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#include "object/task/task.h"
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#include "common/iman.h"
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#include "object/object.h"
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// Object's constructor.
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CTask::CTask(CInstanceManager* iMan, CObject* object)
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{
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m_iMan = iMan;
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2012-09-10 21:29:38 +00:00
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m_engine = static_cast<Gfx::CEngine*>(m_iMan->SearchInstance(CLASS_ENGINE));
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m_lightMan = static_cast<Gfx::CLightManager*>(m_iMan->SearchInstance(CLASS_LIGHT));
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m_terrain = static_cast<Gfx::CTerrain*>(m_iMan->SearchInstance(CLASS_TERRAIN));
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m_water = static_cast<Gfx::CWater*>(m_iMan->SearchInstance(CLASS_WATER));
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m_particle = static_cast<Gfx::CParticle*>(m_iMan->SearchInstance(CLASS_PARTICULE));
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m_camera = static_cast<Gfx::CCamera*>(m_iMan->SearchInstance(CLASS_CAMERA));
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m_displayText = static_cast<Ui::CDisplayText*>(m_iMan->SearchInstance(CLASS_DISPLAYTEXT));
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m_main = static_cast<CRobotMain*>(m_iMan->SearchInstance(CLASS_MAIN));
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m_sound = static_cast<CSoundInterface*>(m_iMan->SearchInstance(CLASS_SOUND));
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2012-06-26 20:23:05 +00:00
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m_object = object;
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2012-09-10 21:29:38 +00:00
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m_physics = m_object->GetPhysics();
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m_brain = m_object->GetBrain();
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m_motion = m_object->GetMotion();
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2012-06-26 20:23:05 +00:00
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}
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// Object's destructor.
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CTask::~CTask()
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{
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}
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// Management of an event.
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bool CTask::EventProcess(const Event &event)
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{
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return true;
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}
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// Indicates whether the action is finished.
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Error CTask::IsEnded()
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{
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return ERR_STOP;
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}
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// Indicates whether the action is pending.
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bool CTask::IsBusy()
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{
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return true;
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}
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// Suddenly ends the current action.
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bool CTask::Abort()
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{
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return true;
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}
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