colobot/src/sound/oalsound/channel.cpp

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// * This file is part of the COLOBOT source code
// * Copyright (C) 2012, Polish Portal of Colobot (PPC)
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
// channel.cpp
#include "channel.h"
Channel::Channel() {
alGenSources(1, &mSource);
if (alCheck()) {
GetLogger()->Warn("Failed to create sound source. Code: %d\n", alGetCode());
mReady = false;
} else {
mReady = true;
}
mPriority = 0;
mBuffer = nullptr;
}
Channel::~Channel() {
if (mReady) {
alSourcei(mSource, AL_BUFFER, 0);
alDeleteSources(1, &mSource);
if (alCheck())
GetLogger()->Warn("Failed to delete sound source. Code: %s\n", alGetCode());
}
}
bool Channel::Play() {
if (!mReady)
return false;
alSourcePlay(mSource);
if (alCheck())
GetLogger()->Warn("Could not play audio sound source. Code: %s\n", alGetCode());
return true;
}
bool Channel::SetPosition(Math::Vector pos) {
if (!mReady)
return false;
alSource3f(mSource, AL_POSITION, pos.x, pos.y, pos.z);
if (alCheck()) {
GetLogger()->Warn("Could not set sound position. Code: %s\n", alGetCode());
return false;
}
return true;
}
bool Channel::SetFrequency(float freq)
{
if (!mReady)
return false;
alSourcef(mSource, AL_PITCH, freq);
if (alCheck()) {
GetLogger()->Warn("Could not set sound pitch. Code: %s\n", alGetCode());
return false;
}
return true;
}
float Channel::GetFrequency()
{
ALfloat freq;
if (!mReady)
return 0;
alGetSourcef(mSource, AL_PITCH, &freq);
if (alCheck()) {
GetLogger()->Warn("Could not get sound pitch. Code: %s\n", alGetCode());
return 0;
}
return freq;
}
bool Channel::SetVolume(float vol)
{
if (!mReady || vol < 0)
return false;
alSourcef(mSource, AL_GAIN, vol / MAXVOLUME);
if (alCheck()) {
GetLogger()->Warn("Could not set sound volume. Code: %s\n", alGetCode());
return false;
}
return true;
}
float Channel::GetVolume()
{
ALfloat vol;
if (!mReady)
return 0;
alGetSourcef(mSource, AL_GAIN, &vol);
if (alCheck()) {
GetLogger()->Warn("Could not get sound volume. Code: %s\n", alGetCode());
return 0;
}
return vol * MAXVOLUME;
}
int Channel::GetPriority()
{
return mPriority;
}
void Channel::SetPriority(int pri)
{
mPriority = pri;
}
void Channel::SetStartAmplitude(float gain)
{
mStartAmplitude = gain;
}
void Channel::SetStartFrequency(float freq)
{
mStartFrequency = freq;
}
void Channel::SetChangeFrequency(float freq)
{
mChangeFrequency = freq;
}
void Channel::SetInitFrequency(float freq)
{
mInitFrequency = freq;
}
float Channel::GetStartAmplitude()
{
return mStartAmplitude;
}
float Channel::GetStartFrequency()
{
return mStartFrequency;
}
float Channel::GetChangeFrequency()
{
return mChangeFrequency;
}
float Channel::GetInitFrequency()
{
return mInitFrequency;
}
void Channel::AddOper(SoundOper oper)
{
mOper.push_back(oper);
}
void Channel::ResetOper()
{
mOper.clear();
}
Sound Channel::GetSoundType() {
return mBuffer->GetSoundType();
}
bool Channel::SetBuffer(Buffer *buffer) {
if (!mReady)
return false;
assert(buffer);
mBuffer = buffer;
alSourcei(mSource, AL_BUFFER, buffer->GetBuffer());
if (alCheck()) {
GetLogger()->Warn("Could not set sound buffer. Code: %s\n", alGetCode());
return false;
}
mInitFrequency = GetFrequency();
return true;
}
void Channel::AdjustFrequency(float freq) {
SetFrequency(freq * mInitFrequency);
}
void Channel::AdjustVolume(float volume) {
SetVolume(mStartAmplitude * volume);
}
bool Channel::IsPlaying() {
ALint status;
if (!mReady) return false;
alGetSourcei(mSource, AL_SOURCE_STATE, &status);
if (alCheck()) {
GetLogger()->Warn("Could not get sound status. Code: %s\n", alGetCode());
return false;
}
return status == AL_PLAYING;
}
bool Channel::IsReady() {
return mReady;
}
bool Channel::Stop() {
alSourceStop(mSource);
if (alCheck()) {
GetLogger()->Warn("Could not stop sound. Code: %s\n", alGetCode());
return false;
}
return true;
}
float Channel::GetCurrentTime()
{
ALfloat current;
alGetSourcef(mSource, AL_SEC_OFFSET, &current);
if (alCheck()) {
GetLogger()->Warn("Could not get source current play time. Code: %s\n", alGetCode());
return 0.0f;
}
return current;
}
void Channel::SetCurrentTime(float current)
{
alSourcef(mSource, AL_SEC_OFFSET, current);
if (alCheck())
GetLogger()->Warn("Could not get source current play time. Code: %s\n", alGetCode());
}
float Channel::GetDuration()
{
return mBuffer->GetDuration();
}
bool Channel::HasEnvelope()
{
return mOper.size() > 0;
}
SoundOper& Channel::GetEnvelope()
{
return mOper.front();
}
void Channel::PopEnvelope()
{
mOper.pop_front();
}