colobot/src/object/subclass/base_alien.cpp

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/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsiteс.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#include "object/subclass/base_alien.h"
#include "common/make_unique.h"
#include "graphics/engine/oldmodelmanager.h"
#include "object/object_create_params.h"
#include "object/motion/motionant.h"
#include "object/motion/motionbee.h"
#include "object/motion/motionqueen.h"
#include "object/motion/motionspider.h"
#include "object/motion/motionworm.h"
#include "physics/physics.h"
CBaseAlien::CBaseAlien(int id, ObjectType type)
: CBaseVehicle(id, type)
{}
CBaseAlien::~CBaseAlien()
{}
std::unique_ptr<CBaseAlien> CBaseAlien::Create(
const ObjectCreateParams& params,
Gfx::COldModelManager* modelManager,
Gfx::CEngine* engine)
{
auto obj = MakeUnique<CBaseAlien>(params.id, params.type);
obj->SetTeam(params.team);
std::unique_ptr<CPhysics> physics = MakeUnique<CPhysics>(obj.get());
std::unique_ptr<CMotion> motion;
if ( params.type == OBJECT_MOTHER )
{
motion = MakeUnique<CMotionQueen>(obj.get());
}
if ( params.type == OBJECT_ANT )
{
motion = MakeUnique<CMotionAnt>(obj.get());
}
if ( params.type == OBJECT_SPIDER )
{
motion = MakeUnique<CMotionSpider>(obj.get());
}
if ( params.type == OBJECT_BEE )
{
motion = MakeUnique<CMotionBee>(obj.get());
}
if ( params.type == OBJECT_WORM )
{
motion = MakeUnique<CMotionWorm>(obj.get());
}
assert(motion != nullptr);
physics->SetMotion(motion.get());
motion->SetPhysics(physics.get());
motion->Create(params.pos, params.angle, params.type, 0.0f, modelManager);
obj->SetProgrammable();
obj->SetMovable(std::move(motion), std::move(physics));
return std::move(obj);
}