colobot/src/common/global.h

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// * This file is part of the COLOBOT source code
// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
// *
// * This program is free software: you can redistribute it and/or modify
// * it under the terms of the GNU General Public License as published by
// * the Free Software Foundation, either version 3 of the License, or
// * (at your option) any later version.
// *
// * This program is distributed in the hope that it will be useful,
// * but WITHOUT ANY WARRANTY; without even the implied warranty of
// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// * GNU General Public License for more details.
// *
// * You should have received a copy of the GNU General Public License
// * along with this program. If not, see http://www.gnu.org/licenses/.
/**
* \file common/global.h
* \brief Some common, global definitions
*/
#pragma once
#include "error_ids.h"
/**
* \enum Language
* \brief Application language
*/
enum Language
{
LANGUAGE_ENGLISH = 0,
LANGUAGE_FRENCH = 1,
LANGUAGE_GERMAN = 2,
LANGUAGE_POLISH = 3
};
/**
* \enum DataDir
* \brief Directories in data directory
*/
enum DataDir
{
DIR_AI, //! < ai scripts
DIR_FONT, //! < fonts
DIR_HELP, //! < help files
DIR_I18N, //! < translations
DIR_ICON, //! < icons & images
DIR_LEVEL, //! < levels
DIR_MODEL, //! < models
DIR_MUSIC, //! < music
DIR_SOUND, //! < sounds
DIR_TEXTURE, //! < textures
DIR_MAX //! < number of dirs
};
/**
* \enum BuildType
* \brief Construction actions (buildings, etc.) available to user
*
* TODO: refactor
*/
enum BuildType
{
BUILD_FACTORY = (1<<0), //! < factory
BUILD_DERRICK = (1<<1), //! < derrick
BUILD_CONVERT = (1<<2), //! < converter
BUILD_RADAR = (1<<3), //! < radar
BUILD_ENERGY = (1<<4), //! < factory of cells
BUILD_NUCLEAR = (1<<5), //! < nuclear power plant
BUILD_STATION = (1<<6), //! < base station
BUILD_REPAIR = (1<<7), //! < repair center
BUILD_TOWER = (1<<8), //! < defense tower
BUILD_RESEARCH = (1<<9), //! < research center
BUILD_LABO = (1<<10), //! < laboratory
BUILD_PARA = (1<<11), //! < lightning protection
BUILD_INFO = (1<<12), //! < information terminal
BUILD_GFLAT = (1<<16), //! < flat floor
BUILD_FLAG = (1<<17) //! < puts / removes colored flag
};
/**
* \enum ResearchType
* \brief Research actions available to user
*/
enum ResearchType
{
RESEARCH_TANK = (1<<0), //! < caterpillars
RESEARCH_FLY = (1<<1), //! < wings
RESEARCH_CANON = (1<<2), //! < cannon
RESEARCH_TOWER = (1<<3), //! < defense tower
RESEARCH_ATOMIC = (1<<4), //! < nuclear
RESEARCH_THUMP = (1<<5), //! < thumper
RESEARCH_SHIELD = (1<<6), //! < shield
RESEARCH_PHAZER = (1<<7), //! < phazer gun
RESEARCH_iPAW = (1<<8), //! < legs of insects
RESEARCH_iGUN = (1<<9), //! < cannon of insects
RESEARCH_RECYCLER = (1<<10), //! < recycler
RESEARCH_SUBM = (1<<11), //! < submarine
RESEARCH_SNIFFER = (1<<12) //! < sniffer
};
/**
* \enum InputSlot
* \brief Available slots for input bindings
*/
enum InputSlot
{
INPUT_SLOT_LEFT = 0,
INPUT_SLOT_RIGHT = 1,
INPUT_SLOT_UP = 2,
INPUT_SLOT_DOWN = 3,
INPUT_SLOT_GUP = 4,
INPUT_SLOT_GDOWN = 5,
INPUT_SLOT_CAMERA = 6,
INPUT_SLOT_DESEL = 7,
INPUT_SLOT_ACTION = 8,
INPUT_SLOT_NEAR = 9,
INPUT_SLOT_AWAY = 10,
INPUT_SLOT_NEXT = 11,
INPUT_SLOT_HUMAN = 12,
INPUT_SLOT_QUIT = 13,
INPUT_SLOT_HELP = 14,
INPUT_SLOT_PROG = 15,
INPUT_SLOT_VISIT = 16,
INPUT_SLOT_SPEED10 = 17,
INPUT_SLOT_SPEED15 = 18,
INPUT_SLOT_SPEED20 = 19,
INPUT_SLOT_SPEED30 = 20,
INPUT_SLOT_AIMUP = 21,
INPUT_SLOT_AIMDOWN = 22,
INPUT_SLOT_CBOT = 23,
INPUT_SLOT_MAX
};
/**
* \enum JoyAxisSlot
* \brief Slots for joystick axes inputs
*/
enum JoyAxisSlot
{
JOY_AXIS_SLOT_X,
JOY_AXIS_SLOT_Y,
JOY_AXIS_SLOT_Z,
JOY_AXIS_SLOT_MAX
};
// TODO: move to CRobotMain
extern long g_id; // unique identifier
2012-09-17 22:01:00 +00:00
extern int g_build; // constructible buildings
extern int g_researchDone; // research done
extern long g_researchEnable; // research available
extern float g_unit; // conversion factor