2012-06-26 20:23:05 +00:00
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// * This file is part of the COLOBOT source code
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// * Copyright (C) 2001-2008, Daniel ROUX & EPSITEC SA, www.epsitec.ch
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// *
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// * This program is free software: you can redistribute it and/or modify
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// * it under the terms of the GNU General Public License as published by
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// * the Free Software Foundation, either version 3 of the License, or
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// * (at your option) any later version.
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// *
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// * This program is distributed in the hope that it will be useful,
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// * but WITHOUT ANY WARRANTY; without even the implied warranty of
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// * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// * GNU General Public License for more details.
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// *
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// * You should have received a copy of the GNU General Public License
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// * along with this program. If not, see http://www.gnu.org/licenses/.
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// key.cpp
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#include <windows.h>
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#include <stdio.h>
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#include <d3d.h>
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#include "common/struct.h"
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#include "old/d3dengine.h"
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#include "old/math3d.h"
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#include "common/event.h"
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#include "common/misc.h"
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#include "common/iman.h"
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#include "common/restext.h"
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#include "old/sound.h"
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#include "old/text.h"
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#include "ui/key.h"
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// Constructs the name of a button.
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void GetKeyName(char *name, int key)
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{
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if ( !GetResource(RES_KEY, key, name) )
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{
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if ( (key >= '0' && key <= '9') ||
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(key >= 'A' && key <= 'Z') ||
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(key >= 'a' && key <= 'z') )
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{
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name[0] = key;
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name[1] = 0;
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}
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else
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{
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sprintf(name, "Code %d", key);
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}
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}
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}
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// Object's constructor.
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CKey::CKey(CInstanceManager* iMan) : CControl(iMan)
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{
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m_key[0] = 0;
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m_key[1] = 0;
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m_bCatch = false;
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}
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// Object's destructor.
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CKey::~CKey()
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{
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}
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// Creates a new button.
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bool CKey::Create(Math::Point pos, Math::Point dim, int icon, EventMsg eventMsg)
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{
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char name[100];
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char* p;
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if ( eventMsg == EVENT_NULL ) eventMsg = GetUniqueEventMsg();
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CControl::Create(pos, dim, icon, eventMsg);
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GetResource(RES_EVENT, eventMsg, name);
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p = strchr(name, '\\');
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if ( p != 0 ) *p = 0;
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SetName(name);
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return true;
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}
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// Management of an event.
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bool CKey::EventProcess(const Event &event)
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{
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if ( m_state & STATE_DEAD ) return true;
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CControl::EventProcess(event);
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if ( event.event == EVENT_LBUTTONDOWN )
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{
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if ( Detect(event.pos) )
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{
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m_bCatch = true;
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}
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else
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{
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m_bCatch = false;
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}
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}
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if ( event.event == EVENT_KEYDOWN && m_bCatch )
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{
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m_bCatch = false;
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if ( TestKey(event.param) ) // impossible ?
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{
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m_sound->Play(SOUND_TZOING);
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}
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else
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{
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if ( event.param == m_key[0] ||
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event.param == m_key[1] )
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{
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m_key[0] = event.param;
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m_key[1] = 0;
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}
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else
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{
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m_key[1] = m_key[0];
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m_key[0] = event.param;
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}
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m_sound->Play(SOUND_CLICK);
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Event newEvent = event;
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newEvent.event = m_eventMsg;
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m_event->AddEvent(newEvent);
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}
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return false;
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}
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return true;
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}
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// Seeks when a key is already used.
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bool CKey::TestKey(int key)
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{
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int i, j;
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if ( key == VK_PAUSE ||
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key == VK_SNAPSHOT ) return true; // blocked key
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for ( i=0 ; i<20 ; i++ )
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{
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for ( j=0 ; j<2 ; j++ )
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{
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if ( key == m_engine->RetKey(i, j) ) // key used?
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{
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m_engine->SetKey(i, j, 0); // nothing!
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}
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}
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if ( m_engine->RetKey(i, 0) == 0 ) // first free option?
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{
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m_engine->SetKey(i, 0, m_engine->RetKey(i, 1)); // shift
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m_engine->SetKey(i, 1, 0);
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}
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}
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return false; // not used
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}
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// Draws button.
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void CKey::Draw()
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{
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Math::Point iDim, pos;
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float zoomExt, zoomInt, h;
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int icon;
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char text[100];
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if ( (m_state & STATE_VISIBLE) == 0 ) return;
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iDim = m_dim;
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m_dim.x = 200.0f/640.0f;
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if ( m_state & STATE_SHADOW )
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{
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DrawShadow(m_pos, m_dim);
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}
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m_engine->SetTexture("button1.tga");
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m_engine->SetState(D3DSTATENORMAL);
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zoomExt = 1.00f;
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zoomInt = 0.95f;
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icon = 2;
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if ( m_key[0] == 0 &&
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m_key[1] == 0 ) // no shortcut?
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{
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icon = 3;
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}
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if ( m_state & STATE_DEFAULT )
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{
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DrawPart(23, 1.3f, 0.0f);
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zoomExt *= 1.15f;
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zoomInt *= 1.15f;
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}
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if ( m_state & STATE_HILIGHT )
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{
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icon = 1;
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}
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if ( m_state & STATE_CHECK )
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{
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icon = 0;
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}
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if ( m_state & STATE_PRESS )
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{
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icon = 3;
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zoomInt *= 0.9f;
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}
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if ( (m_state & STATE_ENABLE) == 0 )
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{
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icon = 7;
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}
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if ( m_state & STATE_DEAD )
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{
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icon = 17;
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}
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if ( m_bCatch )
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{
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icon = 23;
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}
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DrawPart(icon, zoomExt, 8.0f/256.0f); // draws the button
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h = m_engine->RetText()->RetHeight(m_fontSize, m_fontType)/2.0f;
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GetKeyName(text, m_key[0]);
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if ( m_key[1] != 0 )
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{
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GetResource(RES_TEXT, RT_KEY_OR, text+strlen(text));
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GetKeyName(text+strlen(text), m_key[1]);
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}
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pos.x = m_pos.x+m_dim.x*0.5f;
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pos.y = m_pos.y+m_dim.y*0.5f;
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pos.y -= h;
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m_engine->RetText()->DrawText(text, pos, m_dim.x, 0, m_fontSize, m_fontStretch, m_fontType, 0);
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m_dim = iDim;
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if ( m_state & STATE_DEAD ) return;
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// Draws the name.
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pos.x = m_pos.x+(214.0f/640.0f);
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pos.y = m_pos.y+m_dim.y*0.5f;
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pos.y -= h;
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m_engine->RetText()->DrawText(m_name, pos, m_dim.x, 1, m_fontSize, m_fontStretch, m_fontType, 0);
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}
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void CKey::SetKey(int option, int key)
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{
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if ( option < 0 ||
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option > 1 ) return;
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m_key[option] = key;
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}
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int CKey::RetKey(int option)
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{
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if ( option < 0 ||
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option > 1 ) return 0;
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return m_key[option];
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}
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