colobot/src/CBot/CBotInstr/CBotExprVar.h

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/*
* This file is part of the Colobot: Gold Edition source code
* Copyright (C) 2001-2015, Daniel Roux, EPSITEC SA & TerranovaTeam
* http://epsitec.ch; http://colobot.info; http://github.com/colobot
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see http://gnu.org/licenses
*/
#pragma once
// Modules inlcude
#include "CBot.h"
#include "CBotDefines.h"
// Local include
// Global include
/*!
* \brief The CBotExprVar class Expression for the variable name. Compile a
* variable name check that it is known on the stack and it has been initialized.
*/
class CBotExprVar : public CBotInstr
{
public:
/*!
* \brief CBotExprVar
*/
CBotExprVar();
/*!
* \brief ~CBotExprVar
*/
~CBotExprVar();
/*!
* \brief Compile
* \param p
* \param pStack
* \param privat
* \return
*/
static CBotInstr* Compile(CBotToken* &p, CBotCStack* pStack, int privat=PR_PROTECT);
/*!
* \brief CompileMethode
* \param p
* \param pStack
* \return
*/
static CBotInstr* CompileMethode(CBotToken* &p, CBotCStack* pStack);
/*!
* \brief Execute Execute, making the value of a variable.
* \param pj
* \return
*/
bool Execute(CBotStack* &pj) override;
/*!
* \brief RestoreState
* \param pj
* \param bMain
*/
void RestoreState(CBotStack* &pj, bool bMain) override;
/*!
* \brief ExecuteVar Fetch a variable at runtime.
* \param pVar
* \param pile
* \param prevToken
* \param bStep
* \return
*/
bool ExecuteVar(CBotVar* &pVar, CBotStack* &pile, CBotToken* prevToken, bool bStep);
/*!
* \brief RestoreStateVar Fetch variable at runtime.
* \param pj
* \param bMain
*/
void RestoreStateVar(CBotStack* &pj, bool bMain) override;
private:
long m_nIdent;
friend class CBotPostIncExpr;
friend class CBotPreIncExpr;
};