colobot-data/levels/missions/chapter007/level004/scene.txt

193 lines
8.0 KiB
Plaintext

Title.E text="New Policies"
Resume.E text="Try a more humane method of dealing with insects."
Instructions name="%lvl%/help/help.%lng%.txt"
Satellite name="%lvl%/help/report.%lng%.txt"
Loading name="%lvl%/help/prog.%lng%.txt"
SoluceFile name="%lvl%/help/soluce.%lng%.txt"
HelpFile name="cbot.txt"
EndingFile win=704 lost=0
AudioChange filename="Hv2.ogg" pos=0;0 dist=25000 type=Converter min=1 repeat=0
#Include file="%chap%/planet.txt"
TerrainRelief image="relief23.png" factor=1.0
TerrainResource image="res00.png"
#Include file="%chap%/terrain.txt"
TerrainCreate
BeginObject
CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=1
CreateObject pos= 0.00;-3.25 dir=1.5 type=Me
CreateObject pos= 3.25;-3.25 dir=1.5 type=WingedGrabber script4="exchg1.txt" script3="charge2.txt" script2="titan3.txt" script1="tower1.txt"
//CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium
//CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium
//CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium
//CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium
//CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium
//CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium
//CreateObject pos=-3.75; 3.75 dir=0.0 type=PowerCell
//CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell
// Ruines proches.
CreateObject pos= -48; 29 dir=1.1 type=RuinBotFactory
CreateObject pos= -39; 19 dir=0.3 type=Greenery4
CreateObject pos= -41; 26 dir=0.3 type=Greenery1
CreateObject pos= -41; 38 dir=0.3 type=Greenery0
CreateObject pos= -37; 35 dir=0.3 type=Greenery2
CreateObject pos= -17; 46 dir=0.3 type=Greenery4
CreateObject pos= 49; 7 dir=0.3 type=Greenery2
CreateObject pos= 28; -55 dir=0.3 type=Greenery0
CreateObject pos= -55; -17 dir=0.3 type=Greenery1
CreateObject pos= -58; -14 dir=0.3 type=Greenery3
CreateObject pos= -48; 29 dir=0.2 type=Titanium
CreateObject pos= -58; 61 dir=0.2 type=TitaniumOre
CreateObject pos= -59; 66 dir=0.0 type=TitaniumOre
CreateObject pos= -73; -53 dir=0.2 type=TitaniumOre
CreateObject pos= -47; -73 dir=0.0 type=TitaniumOre
CreateObject pos= 71; 12 dir=0.1 type=TitaniumOre
CreateObject pos= 38; 34 dir=0.1 type=TitaniumOre
// Epave.
CreateObject pos=115;-110 dir=0.0 type=RuinBaseCamp h=-9.0
CreateObject pos=110;-140 dir=0.1 type=RuinHeadCamp
CreateObject pos=115;-120 dir=0.3 type=BlackBox
CreateObject pos=125;-100 cmdline=115;-120;40;2 type=AlienAnt script1="antich2.txt" run=1
CreateObject pos=125;-105 cmdline=115;-120;40;2 type=AlienAnt script1="antich2.txt" run=1
CreateObject pos=125;-110 cmdline=115;-120;40;2 type=AlienAnt script1="antich2.txt" run=1
CreateObject pos=125;-115 cmdline=115;-120;40;2 type=AlienAnt script1="antich2.txt" run=1
CreateObject pos=125;-120 cmdline=115;-120;40;2 type=AlienAnt script1="antich2.txt" run=1
CreateObject pos=125;-125 cmdline=115;-120;40;2 type=AlienAnt script1="antich2.txt" run=1
CreateObject pos=125;-130 cmdline=115;-120;40;2 type=AlienAnt script1="antich2.txt" run=1
// Cratère ouest.
CreateObject pos=-230; 2 dir=0.2 type=TitaniumOre
CreateObject pos=-233; 1 dir=0.0 type=TitaniumOre
CreateObject pos=-234; 3 dir=0.1 type=TitaniumOre
CreateObject pos=-236; 5 dir=0.4 type=TitaniumOre
CreateObject pos=-240; 4 dir=0.1 type=TitaniumOre
CreateObject pos=-241; 6 dir=0.3 type=TitaniumOre
CreateObject pos=-241; 9 dir=0.0 type=TitaniumOre
CreateObject pos=-223; -3 dir=0.3 type=Greenery1
CreateObject pos=-237; 45 dir=0.3 type=Greenery0
CreateObject pos=-235; 51 dir=0.0 type=Greenery2
CreateObject pos=-243; 55 dir=0.1 type=Greenery3
CreateObject pos=-246; 79 dir=0.3 type=Greenery4
// Cratère sud-ouest.
CreateObject pos=-126;-126 dir=0.2 type=TitaniumOre
CreateObject pos=-131;-131 dir=0.0 type=TitaniumOre
CreateObject pos=-133;-132 dir=0.1 type=TitaniumOre
CreateObject pos=-135;-135 dir=0.4 type=TitaniumOre
CreateObject pos=-136;-139 dir=0.0 type=TitaniumOre
CreateObject pos=-107;-137 dir=0.3 type=Greenery2
CreateObject pos=-111; -92 dir=0.3 type=Greenery0
CreateObject pos= -94; -66 dir=0.3 type=Greenery1
// Cratère sud.
CreateObject pos= -10;-194 dir=0.0 type=TitaniumOre
CreateObject pos= -6;-197 dir=0.2 type=TitaniumOre
CreateObject pos= -14;-200 dir=0.1 type=TitaniumOre
CreateObject pos= -15;-204 dir=0.4 type=TitaniumOre
CreateObject pos= -13;-164 dir=0.3 type=Greenery0
CreateObject pos= -16;-173 dir=0.0 type=Greenery2
CreateObject pos= -10;-172 dir=0.3 type=Greenery3
CreateObject pos= -44;-224 dir=0.3 type=Greenery1
CreateObject pos= -48;-218 dir=0.0 type=Greenery2
// Epave.
CreateFog pos= 95; -70 height=-10 dim=10 delay=4.0 type=4
CreateFog pos= 95; -70 height=-11 dim=10 delay=5.0 type=5
CreateFog pos= 97; -96 height= 3 dim=20 delay=4.0 type=4
CreateFog pos= 97; -96 height= 4 dim=20 delay=5.0 type=5
CreateFog pos= 126;-102 height= 4 dim=20 delay=4.0 type=4
CreateFog pos= 126;-102 height= 5 dim=20 delay=5.0 type=5
CreateFog pos= 126;-139 height= 3 dim=20 delay=4.0 type=4
CreateFog pos= 126;-139 height= 4 dim=20 delay=5.0 type=5
CreateFog pos= 103;-134 height= 2 dim=30 delay=4.0 type=4
CreateFog pos= 103;-134 height= 3 dim=30 delay=5.0 type=5
CreateFog pos= 155;-125 height=-25 dim=20 delay=4.0 type=4
CreateFog pos= 155;-125 height=-26 dim=20 delay=5.0 type=5
// Cratère ouest.
CreateFog pos=-217; -2 height= 3 dim=20 delay=4.0 type=4
CreateFog pos=-217; -2 height= 4 dim=20 delay=5.0 type=5
CreateFog pos=-233; 6 height= 2 dim=10 delay=4.0 type=4
CreateFog pos=-233; 6 height= 3 dim=10 delay=5.0 type=5
CreateFog pos=-186; -2 height= 3 dim=30 delay=4.0 type=4
CreateFog pos=-186; -2 height= 4 dim=30 delay=5.0 type=5
// Cratère sud-ouest.
CreateFog pos=-138;-140 height= 3 dim=20 delay=4.0 type=4
CreateFog pos=-138;-140 height= 4 dim=20 delay=5.0 type=5
CreateFog pos=-112;-150 height= 3 dim=40 delay=4.0 type=4
CreateFog pos=-112;-150 height= 4 dim=40 delay=5.0 type=5
// Cratère sud.
CreateFog pos= -13;-185 height= 4 dim=30 delay=4.0 type=4
CreateFog pos= -13;-185 height= 5 dim=30 delay=5.0 type=5
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
MapColor floor=0.592;0.557;0.506 water=0.514;0.596;0.514
MapZoom factor=2
NewScript name="tower1.txt" type=WheeledGrabber
NewScript name="tower1.txt" type=TrackedGrabber
NewScript name="tower1.txt" type=WingedGrabber
NewScript name="tower1.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=WheeledGrabber
NewScript name="titan3.txt" type=TrackedGrabber
NewScript name="titan3.txt" type=WingedGrabber
NewScript name="titan3.txt" type=LeggedGrabber
NewScript name="charge2.txt" type=All
NewScript name="exchg1.txt" type=WheeledGrabber
NewScript name="exchg1.txt" type=TrackedGrabber
NewScript name="exchg1.txt" type=WingedGrabber
NewScript name="exchg1.txt" type=LeggedGrabber
EnableBuild type=BotFactory
//EnableBuild type=Derrick
EnableBuild type=Converter
EnableBuild type=RadarStation
//EnableBuild type=PowerPlant
//EnableBuild type=NuclearPlant
//EnableBuild type=PowerStation
//EnableBuild type=RepairCenter
//EnableBuild type=DefenseTower
EnableBuild type=ResearchCenter
//EnableBuild type=AutoLab
EnableBuild type=FlatGround
EnableBuild type=Flag
EnableResearch type=TRACKER
EnableResearch type=WINGER
EnableResearch type=SHOOTER
EnableResearch type=TOWER
EnableResearch type=ATOMIC
EnableResearch type=iPAW
EnableResearch type=THUMPER
DoneResearch type=TRACKER
DoneResearch type=WINGER
DoneResearch type=SHOOTER
DoneResearch type=TOWER
DoneResearch type=ATOMIC
DoneResearch type=iPAW
EndMissionDelay win=-1
EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 type=BlackBox min=1
EndMissionTake pos=0.00;0.00 type=Thumper min=1
Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0