|
extern void object::Solution( )
|
|
{
|
|
point start;
|
|
start = position; // remember starting position
|
|
|
|
motor(1, 1); // full throttle
|
|
|
|
while ( true ) // repeat forever
|
|
{
|
|
float len = distance(position, start);
|
|
if ( len > 25-2 )
|
|
{
|
|
motor( (25-len)/2, (25-len)/2 );
|
|
}
|
|
}
|
|
}
|