colobot-data/levels/CMakeLists.txt

75 lines
2.9 KiB
CMake

cmake_minimum_required(VERSION 2.8)
include(../i18n-tools/LevelsI18N.cmake)
set(LEVEL_INSTALL_DATA_DIR ${COLOBOT_INSTALL_DATA_DIR}/levels)
##
# Add level category directory with all chapters inside
##
function(add_level_category level_category_dir)
file(GLOB chaptertitle_files RELATIVE ${CMAKE_CURRENT_SOURCE_DIR}/${level_category_dir} ${level_category_dir}/chapter*/chaptertitle.txt)
list(SORT chaptertitle_files)
if(PO4A AND EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/${level_category_dir}/po/)
generate_chaptertitles_i18n(translated_chaptertitle_files
${level_category_dir}
"${chaptertitle_files}"
${level_category_dir}/po
${DATA_BINARY_DIR}/levels-po/${level_category_dir})
else()
set(translated_chaptertitle_files ${chaptertitle_files})
endif()
file(GLOB chapter_dirs RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} ${level_category_dir}/chapter*)
list(SORT chapter_dirs)
list(LENGTH chapter_dirs chapter_dirs_count)
math(EXPR iterate_range "${chapter_dirs_count} - 1")
foreach(index RANGE ${iterate_range})
list(GET chapter_dirs ${index} chapter_dir)
list(GET translated_chaptertitle_files ${index} translated_chaptertitle_file)
install(FILES ${translated_chaptertitle_file} DESTINATION ${LEVEL_INSTALL_DATA_DIR}/${chapter_dir})
endforeach()
file(GLOB chapter_dirs RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} ${level_category_dir}/chapter*)
foreach(chapter_dir ${chapter_dirs})
add_chapter(${chapter_dir})
endforeach()
endfunction()
##
# Add chapter directory with all levels inside
##
function(add_chapter chapter_dir)
file(GLOB level_dirs RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} ${chapter_dir}/level*)
foreach(level_dir ${level_dirs})
add_level(${level_dir})
endforeach()
endfunction()
##
# Add level directory
##
function(add_level level_dir)
file(GLOB original_help_files ${level_dir}/help/*.txt)
list(SORT original_help_files)
if(PO4A AND EXISTS ${CMAKE_CURRENT_SOURCE_DIR}/${level_dir}/po/)
generate_level_i18n(translated_level_file
translated_help_files
${level_dir}/scene.txt
"${original_help_files}"
${level_dir}/po
${DATA_BINARY_DIR}/levels-po/${level_dir})
else()
set(translated_level_file ${level_dir}/scene.txt)
endif()
install(FILES ${translated_level_file} DESTINATION ${LEVEL_INSTALL_DATA_DIR}/${level_dir})
install(FILES ${original_help_files} DESTINATION ${LEVEL_INSTALL_DATA_DIR}/${level_dir}/help)
install(FILES ${translated_help_files} DESTINATION ${LEVEL_INSTALL_DATA_DIR}/${level_dir}/help)
endfunction()
add_level_category(challenges)
add_level_category(exercises)
add_level_category(freemissions)
add_level_category(missions)