colobot-data/levels/scene901.txt

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Title.E text="Killer Mushrooms"
Resume.E text="Run the gauntlet of poison-spitting mushrooms and find the first key to the vault."
Instructions name="mhterra1.txt"
Satellite name="miterra1.txt"
Loading name="mlterra1.txt"
SoluceFile name="msterra1.txt"
HelpFile name="cbot.txt"
EndingFile win=-1 lost=0
Audio track=9
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta
VehicleColor color=0.784;0.769;0.682;0.000 // sable
DeepView air=125.00 water=25.00
FogStart air=0.9 water=0.5
SecondTexture rank=1
Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498;
ForegroundName image="lens5.png"
Planet mode=0 pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0
Planet mode=0 pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0
Planet mode=0 pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5
Planet mode=1 pos=4.1;0.1 dim=0.50 speed= 0.000 dir=0.3 image="planet03.png" uv1=0.0;0.0 uv2=0.5;0.5
TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3
TerrainWind speed=-2.0;0.0
TerrainRelief image="relief31.png" factor=1.0
TerrainResource image="res13.png"
TerrainCloud image="cloud02.png" level=87.5
TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3
TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6
TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3
TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4
TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0
TerrainInit id=3
TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1
TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass
TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow
TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass
TerrainCreate
GroundSpot color=0.000;0.502;1.000 min=-10 max=24 smooth=10
MaxFlyingHeight max=40
BeginObject
CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=11
CreateObject pos= 0.00;-3.25 dir=1.5 type=Me
CreateObject pos=-3.25;-3.25 dir=1.5 type=WingedGrabber script4="exchg1.txt" script3="charge2.txt" script2="titan3.txt" script1="tower1.txt"
CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium
CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium
CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium
CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium
CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-3.75; 3.75 dir=0.0 type=PowerCell
CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell
//CreateObject pos=-3.25;50.25 dir=1.5 type=LeggedGrabber
//CreateObject pos=-3.25;-40.25 dir=1.5 type=Derrick
//CreateObject pos=-3.25;50.25 dir=1.5 type=Shielder script1="shield01.txt" script2="shield02.txt" power=100
// Chemin vers le nord
CreateObject pos= -3;101 h=-1 dir=0.0 type=Mushroom2
CreateObject pos= -4;107 h= 0 dir=0.3 type=Mushroom2
CreateObject pos= -5;112 h= 2 dir=1.2 type=Mushroom2
CreateObject pos=-11;120 h= 0 dir=0.5 type=Mushroom2
CreateObject pos=-14;127 h=-1 dir=0.7 type=Mushroom2
CreateObject pos= 4;111 h= 0 dir=1.8 type=Mushroom2
CreateObject pos= 1;120 h= 2 dir=0.1 type=Mushroom2
CreateObject pos= -2;131 h= 1 dir=0.5 type=Mushroom2
CreateObject pos= 3;133 h= 1 dir=0.5 type=Mushroom2
CreateObject pos=-15;137 h= 0 dir=0.9 type=Mushroom2
CreateObject pos=-19;224 dir=0.9 type=RuinBotFactory
CreateObject pos=-19;224 dir=0.9 type=KeyA
// Montagne est
CreateObject pos= 83;-34 dir=1.1 type=PowerStation proxyActivate=1 proxyDistance=10
CreateObject pos= 94;-36 dir=0.9 type=WreckBotw2
CreateObject pos= 89;-26 dir=1.8 type=WreckBotw1
CreateObject pos= 86;-27.5 dir=0.0 type=PowerCell power=0.2
CreateObject pos= 73;-77 dir=0.0 type=RuinRadar
CreateObject pos= 77;-78 dir=0.3 type=RuinSupport
// Lac ouest
CreateObject pos=-16;57 dir=0.1 type=TitaniumOre
CreateObject pos=-18;56 dir=0.9 type=TitaniumOre
CreateObject pos=-31;44 dir=0.4 type=TitaniumOre
CreateObject pos=-32;45 dir=0.6 type=TitaniumOre
CreateObject pos=-36;46 dir=0.9 type=TitaniumOre
CreateObject pos=-38;52 dir=0.3 type=TitaniumOre
CreateObject pos=-43;52 dir=0.2 type=TitaniumOre
CreateObject pos=-45;54 dir=0.1 type=TitaniumOre
CreateObject pos=-47;61 dir=0.4 type=TitaniumOre
CreateObject pos=-52;58 dir=0.2 type=TitaniumOre
CreateObject pos=-59;67 dir=0.1 type=TitaniumOre
CreateObject pos=-60;69 dir=0.4 type=TitaniumOre
// Montagne ouest
CreateObject pos=-103;-88 dir=0.1 type=TitaniumOre
CreateObject pos=-106;-91 dir=0.4 type=TitaniumOre
CreateObject pos=-115;-91 dir=0.6 type=TitaniumOre
// Passage sud
CreateObject pos=-18; -51 dir=0.3 type=Greenery2
CreateObject pos= 11; -65 dir=0.9 type=Greenery1
CreateObject pos= 3; -71 dir=0.2 type=Greenery4
CreateObject pos= 0; -77 dir=0.1 type=Greenery2
CreateObject pos= 3; -82 dir=0.5 type=Greenery0
CreateObject pos= 5; -88 dir=1.5 type=Greenery3
CreateObject pos= 18; -96 dir=0.6 type=Greenery1
CreateObject pos= 2;-105 dir=0.2 type=Greenery4
CreateObject pos= -1;-109 dir=0.7 type=Greenery2
CreateObject pos= 37;-120 dir=0.1 type=Greenery0
CreateObject pos= 72;-168 dir=0.5 type=Greenery1
CreateObject pos= 98;-162 dir=0.2 type=Tree1
// Ch'tite île
CreateObject pos= 9;-171 dir=0.4 type=Greenery0
CreateObject pos=12;-179 dir=0.1 type=Greenery1
CreateObject pos=-2;-173 dir=0.9 type=Greenery2
// Plaine est
CreateObject pos=263; -91 dir=0.9 type=Tree0
CreateObject pos=266; -84 dir=0.2 type=Tree1
CreateObject pos=266; -67 dir=0.4 type=Tree2
CreateObject pos=285;-117 dir=0.1 type=Tree3
CreateObject pos=285;-131 dir=0.5 type=Tree0
CreateObject pos=280;-130 dir=0.1 type=Greenery0
CreateObject pos=288;-123 dir=0.9 type=Greenery1
CreateObject pos=285;-112 dir=1.5 type=Greenery2
CreateObject pos=268; -90 dir=0.3 type=Greenery3
CreateObject pos=246; -75 dir=0.3 type=Mushroom1 h=-2
CreateObject pos=249; -77 dir=1.1 type=Mushroom1 h= 0
CreateObject pos=255; -75 dir=0.7 type=Mushroom1 h= 1
CreateObject pos=264; -64 dir=0.1 type=Mushroom1 h= 0
CreateObject pos=264; -86 dir=0.1 type=Mushroom1 h= 1
CreateObject pos=282;-120 dir=0.5 type=Mushroom1 h=-1
CreateObject pos=286;-136 dir=1.3 type=Mushroom1 h= 0
CreateObject pos=247;-125 dir=0.3 type=Mushroom1 h= 0
CreateObject pos=257; -97 dir=0.9 type=Greenery5 h= 0
CreateObject pos=256; -87 dir=0.4 type=Greenery6 h= 0
CreateObject pos=259; -87 dir=0.2 type=Greenery7 h=-1
CreateObject pos=257;-116 dir=0.9 type=Greenery5 h= 0
CreateObject pos=275;-113 dir=0.9 type=Greenery6 h=-1
CreateObject pos=262; -85 dir=1.2 type=Greenery7 h=-1
CreateObject pos=279;-121 dir=0.2 type=Greenery7 h= 0
CreateObject pos=249;-130 dir=1.2 type=Greenery5 h= 0
CreateObject pos=156;-108 dir=1.2 type=Greenery1
CreateObject pos=161;-105 dir=0.9 type=Greenery3
// Plaine sud
CreateObject pos= 85;-258 dir=0.9 type=Tree0
CreateObject pos= 95;-266 dir=0.1 type=Tree2
CreateObject pos=105;-261 dir=1.5 type=Tree3
CreateObject pos= 85;-254 dir=0.3 type=Mushroom1 h=-2
CreateObject pos= 82;-259 dir=0.9 type=Greenery1
CreateObject pos= 91;-262 dir=1.1 type=Mushroom1 h= 0
CreateObject pos= 93;-269 dir=0.0 type=Greenery2
CreateObject pos=103;-266 dir=0.1 type=Mushroom1 h= 1
CreateObject pos=102;-259 dir=0.4 type=Greenery3
CreateObject pos= 92;-256 dir=0.9 type=Greenery5 h= 0
CreateObject pos= 86;-243 dir=0.2 type=Greenery6 h= 1
CreateObject pos= 77;-249 dir=0.2 type=Greenery7 h= 0
CreateObject pos= 77;-252 dir=0.8 type=Greenery5 h= 1
CreateObject pos= 64;-245 dir=0.1 type=Greenery6 h= 0
CreateObject pos= 75;-241 dir=1.1 type=Greenery7 h=-1
// Plaine sud-ouest
CreateObject pos=-74;-229 h=-1 dir=0.0 type=Mushroom2
CreateObject pos=-77;-237 h= 1 dir=0.7 type=Mushroom2
CreateObject pos=-94;-209 h= 0 dir=1.1 type=Mushroom2
// Ennemis
//CreateObject pos=-333; -96 type=AlienAnt script1="ant02.txt" run=1 cmdline= 0
//CreateObject pos=-327;-198 type=AlienAnt script1="ant02.txt" run=1 cmdline= 50
//CreateObject pos=-251;-269 type=AlienAnt script1="ant02.txt" run=1 cmdline=150
//CreateObject pos=-253;-269 type=AlienAnt script1="ant02.txt" run=1 cmdline=500
//CreateObject pos=-330;-198 type=AlienAnt script1="ant02.txt" run=1 cmdline=550
CreateObject pos=-333; -96 type=AlienAnt script1="antattaw.txt" run=1 cmdline= 0
CreateObject pos=-327;-198 type=AlienAnt script1="antattaw.txt" run=1 cmdline= 50
CreateObject pos=-251;-269 type=AlienAnt script1="antattaw.txt" run=1 cmdline=150
CreateObject pos=-253;-269 type=AlienAnt script1="antattaw.txt" run=1 cmdline=500
CreateObject pos=-330;-198 type=AlienAnt script1="antattaw.txt" run=1 cmdline=550
CreateObject pos=-210;-266 type=AlienNest
CreateObject pos=-100;-353 type=AlienWasp script1="wasp02.txt" run=1
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.3;0.0;0.2
MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000
MapZoom factor=2
NewScript name="shield01.txt" type=Shielder
NewScript name="shield02.txt" type=Shielder
NewScript name="tower1.txt" type=WheeledGrabber
NewScript name="tower1.txt" type=TrackedGrabber
NewScript name="tower1.txt" type=WingedGrabber
NewScript name="tower1.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=WheeledGrabber
NewScript name="titan3.txt" type=TrackedGrabber
NewScript name="titan3.txt" type=WingedGrabber
NewScript name="titan3.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=Subber
NewScript name="charge2.txt" type=All
NewScript name="exchg1.txt" type=WheeledGrabber
NewScript name="exchg1.txt" type=TrackedGrabber
NewScript name="exchg1.txt" type=WingedGrabber
NewScript name="exchg1.txt" type=LeggedGrabber
EnableBuild type=ResearchCenter
EnableBuild type=BotFactory
EnableBuild type=Derrick
EnableBuild type=Converter
EnableBuild type=RadarStation
EnableBuild type=PowerPlant
EnableBuild type=NuclearPlant
EnableBuild type=PowerStation
EnableBuild type=RepairCenter
EnableBuild type=DefenseTower
EnableBuild type=ResearchCenter
//EnableBuild type=AutoLab
EnableBuild type=ExchangePost
EnableBuild type=FlatGround
EnableBuild type=Flag
EnableResearch type=TRACKER
EnableResearch type=WINGER
EnableResearch type=SHOOTER
EnableResearch type=TOWER
EnableResearch type=ATOMIC
EnableResearch type=THUMPER
EnableResearch type=iPAW
EnableResearch type=iGUN
EnableResearch type=SHIELDER
DoneResearch type=TRACKER
DoneResearch type=WINGER
DoneResearch type=SHOOTER
DoneResearch type=TOWER
DoneResearch type=ATOMIC
DoneResearch type=THUMPER
DoneResearch type=iPAW
DoneResearch type=iGUN
DoneResearch type=SUBBER
DoneResearch type=SNIFFER
DoneResearch type=RECYCLER
EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=25000.00 type=KeyA lost=0
EndMissionTake pos=0.00;0.00 type=KeyA min=1
EndMissionTake pos=0.00;0.00 type=Shielder min=1
EndMissionTake pos=0.00;0.00 type=Subber min=1
Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0