colobot-data/levels/proto224.txt

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Title.E text="Box #4"
Resume.E text="Get the fourth key, open the vault and make the planet safe for human habitation."
Title.F text="Box #4"
Resume.F text="Récupérez la quatrième et dernière clé."
Instructions name="mhterra4.txt"
Satellite name="miterra4.txt"
Loading name="mlterra4.txt"
SoluceFile name="msterra4.txt"
HelpFile name="cbot.txt"
EndingFile win=904 lost=0
Audio track=9
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta
VehicleColor color=0.784;0.769;0.682;0.000 // sable
DeepView air=125.00 water=25.00
FogStart air=0.9 water=0.5
SecondTexture rank=1
Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498;
ForegroundName image="lens5.png"
Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0
Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0
Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5
TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3
TerrainWind speed=-2.0;0.0
TerrainRelief image="relief34.png" factor=1.0
TerrainResource image="res15.png"
TerrainCloud image="cloud02.png" level=87.5
TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3
TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6
TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3
TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4
TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0
TerrainInit id=3
TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1
TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass
TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow
TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass
TerrainCreate
GroundSpot color=0.000;0.502;1.000 min=-10 max=24 smooth=10
GroundSpot pos=-92;261 radius=70 color=0.000;1.000;0.000 // pondeuse
GroundSpot pos=-250;-47 radius=100 color=1.000;0.502;0.000 // ouest (uranium)
GroundSpot pos=256;-49 radius=60 color=0.000;0.502;0.502 // est (cl)
MaxFlyingHeight max=45
BeginObject
CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=0
CreateObject pos= 0.00;-3.25 dir=1.5 type=Me
//CreateObject pos=-90;200 dir=1.5 type=Me
CreateObject pos=-3.25;-3.25 dir=1.5 type=Shielder power=20 script1="shield03.txt"
CreateObject pos= 3.25;-3.25 dir=1.5 type=Subber script2="charge2.txt" script1="titan3.txt"
//CreateObject pos= 3.25;20.00 dir=1.5 type=WingedGrabber script2="charge2.txt" script1="titan3.txt"//**
CreateObject pos=-1.00;-2.00 dir=0.5 type=KeyA
CreateObject pos= 0.00;-2.00 dir=0.5 type=KeyB
CreateObject pos= 1.00;-2.00 dir=0.5 type=KeyC
CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium
//CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium
//CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium
CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium
CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium
CreateObject pos=-3.75; 3.75 dir=0.0 type=PowerCell
CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell
//CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell
//CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell
CreateObject pos= 3.25;40.25 dir=0.1 type=PhazerShooter power=100
CreateObject pos=-7.25;41.25 dir=0.5 type=Shielder power=100
// Lac sud-ouest
CreateObject pos=-51;-72 dir=0.0 type=TitaniumOre
CreateObject pos=-53;-69 dir=0.2 type=TitaniumOre
CreateObject pos=-57;-71 dir=0.1 type=TitaniumOre
CreateObject pos=-59;-69 dir=0.5 type=TitaniumOre
CreateObject pos=-60;-67 dir=0.2 type=TitaniumOre
CreateObject pos=-64;-68 dir=0.1 type=TitaniumOre
CreateObject pos=-71;-67 dir=0.0 type=TitaniumOre
CreateObject pos=-72;-70 dir=0.3 type=TitaniumOre
CreateObject pos=-74;-72 dir=0.2 type=TitaniumOre
CreateObject pos=-80;-76 dir=0.0 type=TitaniumOre
CreateObject pos=-84;-78 dir=0.1 type=TitaniumOre
CreateObject pos=-92;-76 dir=0.4 type=TitaniumOre
// Plaine sud
CreateObject pos= 42;-118 dir=0.5 type=RuinBaseCamp h=-9.0
CreateObject pos= 21;-126 dir=0.6 type=RuinHeadCamp
CreateObject pos=100; -93 dir=0.0 type=Vault proxyActivate=1 proxyDistance=20
CreateObject pos=100; -92.5 dir=0.5 type=PhazerShooter power=100
// Plaine est
CreateObject pos=225;-47 dir=0.3 type=RuinBotFactory
CreateObject pos=225;-47 dir=0.0 type=KeyD
//CreateObject pos=217;-33 cmdline=217;-33;218;-33 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
//CreateObject pos=226;-38 cmdline=226;-38;228;-41 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
//CreateObject pos=223;-41 cmdline=223;-41;222;-42 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
//CreateObject pos=218;-50 cmdline=218;-50;219;-52 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
//CreateObject pos=225;-55 cmdline=225;-55;227;-56 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
//CreateObject pos=233;-63 cmdline=233;-63;238;-67 dir=0.0 type=AlienAnt script1="ant05.txt" run=1
CreateObject pos=217;-33 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
CreateObject pos=226;-38 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
CreateObject pos=223;-41 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
CreateObject pos=218;-50 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
CreateObject pos=225;-55 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
CreateObject pos=233;-63 cmdline=225;-45; 20 dir=0.0 type=AlienAnt script1="antict.txt" run=1
// Plaine ouest
CreateObject pos=-244; 28 dir=0.1 type=UraniumOre
CreateObject pos=-249; 29 dir=0.4 type=UraniumOre
CreateObject pos=-251; 27 dir=0.7 type=UraniumOre
CreateObject pos=-241; 21 dir=0.2 type=UraniumOre
CreateObject pos=-234;-65 dir=0.6 type=UraniumOre
CreateObject pos=-230;-73 dir=0.1 type=UraniumOre
// Chemin vers le nord
CreateObject pos=-14; 75 dir=0.4 type=Mushroom2 h= 1
CreateObject pos= -8; 83 dir=1.2 type=Mushroom2 h= 2
CreateObject pos= 2; 77 dir=0.5 type=Mushroom2 h= 0
CreateObject pos= 1; 87 dir=0.0 type=Mushroom2 h= 1
CreateObject pos= 10; 85 dir=1.1 type=Mushroom2 h=-1
CreateObject pos= 7; 97 dir=1.8 type=Mushroom2 h= 1
CreateObject pos= 20;120 dir=0.5 type=Mushroom2 h= 0
CreateObject pos= 11;117 dir=0.0 type=Mushroom2 h=-2
CreateObject pos= 10;121 dir=0.0 type=Mushroom2 h= 1
CreateObject pos= 2;125 dir=1.9 type=Mushroom2 h= 0
CreateObject pos= 3;136 dir=0.3 type=Mushroom2 h= 3
CreateObject pos= -9;134 dir=1.0 type=Mushroom2 h= 1
CreateObject pos= -8;144 dir=0.2 type=Mushroom2 h=-1
CreateObject pos= -7;147 dir=1.0 type=Mushroom2 h= 0
CreateObject pos=-22;155 dir=1.4 type=Mushroom2 h= 1
CreateObject pos=-19;166 dir=0.2 type=Mushroom2 h= 0
CreateObject pos=-12;183 dir=0.8 type=Mushroom2 h=-1
// Plaine nord
CreateObject pos=-90;222 cmdline=-90;222;-123;240;-125;277;-99;301;-68;295;-57;269;-64;232 dir=1.0 type=AlienQueen script1="lady02.txt" run=1
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.3;0.0;0.2
MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000
MapZoom factor=2
NewScript name="shield3.txt" type=Shielder
NewScript name="tower1.txt" type=WheeledGrabber
NewScript name="tower1.txt" type=TrackedGrabber
NewScript name="tower1.txt" type=WingedGrabber
NewScript name="tower1.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=WheeledGrabber
NewScript name="titan3.txt" type=TrackedGrabber
NewScript name="titan3.txt" type=WingedGrabber
NewScript name="titan3.txt" type=LeggedGrabber
NewScript name="titan3.txt" type=Subber
NewScript name="charge2.txt" type=All
NewScript name="exchg1.txt" type=WheeledGrabber
NewScript name="exchg1.txt" type=TrackedGrabber
NewScript name="exchg1.txt" type=WingedGrabber
NewScript name="exchg1.txt" type=LeggedGrabber
EnableBuild type=ResearchCenter
EnableBuild type=BotFactory
EnableBuild type=Derrick
EnableBuild type=Converter
EnableBuild type=RadarStation
EnableBuild type=PowerPlant
EnableBuild type=NuclearPlant
EnableBuild type=PowerStation
EnableBuild type=RepairCenter
EnableBuild type=DefenseTower
EnableBuild type=ResearchCenter
//EnableBuild type=AutoLab
EnableBuild type=FlatGround
EnableBuild type=Flag
EnableResearch type=TRACKER
EnableResearch type=WINGER
EnableResearch type=SHOOTER
EnableResearch type=TOWER
EnableResearch type=ATOMIC
EnableResearch type=THUMPER
EnableResearch type=iPAW
EnableResearch type=iGUN
EnableResearch type=SHIELDER
DoneResearch type=TRACKER
DoneResearch type=WINGER
DoneResearch type=SHOOTER
DoneResearch type=TOWER
DoneResearch type=ATOMIC
DoneResearch type=THUMPER
DoneResearch type=iPAW
DoneResearch type=iGUN
DoneResearch type=SHIELDER
DoneResearch type=SUBBER
DoneResearch type=SNIFFER
DoneResearch type=RECYCLER
EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0
EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienAnt min=0 max=0
EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienQueen min=0 max=0 immediat=1
EndMissionDelay win=5 lost=1
Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0