colobot-data/levels/train202/po/fr.po

340 lines
9.4 KiB
Plaintext

# SOME DESCRIPTIVE TITLE
# Copyright (C) YEAR Free Software Foundation, Inc.
# This file is distributed under the same license as the PACKAGE package.
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2014-07-02 12:51+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: Translate Toolkit 1.11.0\n"
#. type: One-char language identifier
#: train202.languagecode:1
#, no-wrap
msgid "E"
msgstr "F"
#
#. type: Title-text
#: train202/scene.txt:1
#, no-wrap
msgid "train202:Flying tower 1"
msgstr "train202:Tour volante 1"
#
#. type: Resume-text
#: train202/scene.txt:2
#, no-wrap
msgid "train202:Make a flying defense tower out of a winged shooter."
msgstr ""
"train202:Programmer un robot volant de manière à obtenir une tour de défense "
"volante"
#
#. type: ScriptName-text
#: train202/scene.txt:3
#, no-wrap
msgid "train202:Move"
msgstr "train202:Tour1"
#. type: \b; header
#: train202-help/tant2.txt:1
#, no-wrap
#, fuzzy, no-wrap
msgid "Objective"
msgstr "Objectif"
#. type: Plain text
#: train202-help/tant2.txt:3
#, no-wrap
#, fuzzy, no-wrap
msgid ""
"As a defense against ants attacking from all sides, adapt the program "
"<code>Spider2</code> in order to fly at a given altitude."
msgstr ""
"Le <a object|botfj>robot shooter volant</a> est au fond d'un trou. Des <a "
"object|ant>fourmis</a> agressives arrivent plus haut, de tous les côtés. Il "
"faudra donc décoller jusqu'au niveau des fourmis, puis tirer tout en "
"maintenant une altitude constante."
#. type: \t; header
#: train202-help/tant2.txt:4
#, no-wrap
#, fuzzy, no-wrap
msgid "Program"
msgstr "Programme"
#. type: Plain text
#: train202-help/tant2.txt:6
#, no-wrap
#, fuzzy, no-wrap
msgid ""
"The program necessary for this task is somewhat similar to the program "
"<code>Spider2</code> that looks for the closest ant, turns towards it and "
"fires:"
msgstr ""
"Pour tuer les fourmis, on les cherche avec le <code><a "
"cbot|radar>radar</a>()</code>, on tourne ensuite dans leur direction puis on "
"tire une seconde. Le tout répété à l'infini avec une boucle <code><a "
"cbot|while>while</a>(true)</code> comme d'habitude:"
#. type: \s; block (usually verbatim code)
#: train202-help/tant2.txt:18
#, no-wrap
#, fuzzy, no-wrap
msgid ""
"extern void object::Spider2()\n"
"{\t\n"
"\tobject item;\n"
"\t\n"
"\twhile (true)\n"
"\t{\n"
"\t\titem = radar(AlienSpider);\n"
"\t\tturn(direction(item.position));\n"
"\t\tfire(1);\n"
"\t}\n"
"}"
msgstr ""
"extern void object::Spider2()\n"
"{\t\n"
"\tobject item;\n"
"\t\n"
"\twhile (true)\n"
"\t{\n"
"\t\titem = radar(AlienSpider);\n"
"\t\tturn(direction(item.position));\n"
"\t\tfire(1);\n"
"\t}\n"
"}"
#. type: Plain text
#: train202-help/tant2.txt:20
#, no-wrap
#, fuzzy, no-wrap
msgid ""
"You can copy-paste it to the editor, and adapt it. Replace "
"<c/>radar(AlienSpider);<n/> by <c/>radar(AlienAnt);<n/>, and write before "
"the <code>while</code> loop another loop that activates the jet beneath the "
"<a object|botfj>winged shooter</a> until the bot reaches an altitude of 20 "
"meters."
msgstr ""
"N'oubliez pas de déclarer la variable <code>chose</code>, qui est de type "
"<code><a cbot|object>object</a></code>"
#. type: Plain text
#: train202-help/tant2.txt:22
#, no-wrap
#, fuzzy, no-wrap
msgid ""
"The instruction <code><a cbot|jet>jet</a>()</code> controls the jet beneath "
"winged bots. The number in brackets must range between <code>-1</code> and "
"<code>1</code>.<c/> jet(1);<n/> moves the bot upward with maximum speed.<c/> "
"jet(-1);<n/> moves the bot downward with maximum speed, and <c/>jet(0);<n/> "
"stabilizes the altitude. As the bot must reach a precise altitude, move it "
"upward slowly with <c/>jet(0.2);<n/>, wait until it has reached the desired "
"height, then stabilize the altitude with <c/>jet(0);<n/>."
msgstr ""
"La commande <code><a cbot|jet>jet</a>()</code> active le réacteur qui se "
"trouve sous les robots volants. La valeur qu'on donne entre parenthèses doit "
"être comprise entre <code>-1</code> et <code>1</code>.<c/> jet(1);<n/> fait "
"monter le robot le plus vite possible.<c/> jet(-1);<n/> le fait descendre à "
"la vitesse maximale, et <c/>jet(0);<n/> lui fait garder son altitude. Comme "
"le robot doit atteindre une altitude précise, on le fait monter doucement "
"avec <c/>jet(0.2);<n/>, on attend jusqu'à ce qu'il ait atteint l'altitude "
"voulue, puis on le stabilise avec <c/>jet(0);<n/>."
#. type: Plain text
#: train202-help/tant2.txt:24
#, no-wrap
#, fuzzy, no-wrap
msgid ""
"In order to \"wait until it has reached the desired height\", we need a "
"conditional loop: the instructions inside the loop will be repeated only as "
"long as a certain condition is true. The altitude of the bot is given by "
"<code>position.z</code>. We already saw that <code>position</code> gives the "
"position of the bot. And a position is given by the three coordinates x, y "
"and z: the x-axis is the axis west-east, the y-axis is the axis south-north, "
"and the z-axis is the vertical axis. Therefore we must wait while "
"<code>position.z</code> is smaller than 20:"
msgstr ""
"Pour \"attendre que le robot ait atteint l'altitude voulue\", il faut faire "
"une boucle conditionnelle: ce qui se trouve à l'intérieur de la boucle se "
"répète tant qu'une certaine condition est remplie. L'altitude du robot est "
"donné par <code>position.z</code>. Nous avons vu que <code>position</code> "
"donne la position du robot. Or une position est donnée par les trois "
"coordonnées x, y et z de l'espace cartésien: l'axe des x est l'axe est-"
"ouest, l'axe des y est l'axe nord-sud, et l'axe des z est l'axe vertical. Il "
"suffit donc d'attendre tant que <code>position.z</code> est plus petit que "
"20 mètres, ce qui s'écrit:"
#. type: \s; block (usually verbatim code)
#: train202-help/tant2.txt:29
#, no-wrap
#, fuzzy, no-wrap
msgid ""
"\twhile (position.z < 20)\n"
"\t{\n"
"\t\twait(0.2);\n"
"\t}"
msgstr ""
"\twhile ( position.z < 20 )\n"
"\t{\n"
"\t\twait(0.2);\n"
"\t}"
#. type: Plain text
#: train202-help/tant2.txt:31
#, no-wrap
#, fuzzy, no-wrap
msgid ""
"After waiting 0.2 seconds, the program will check if the altitude is still "
"below 20 meters. If this is the case, it will wait a little more, if not, "
"the program continues after the loop, i.e. after the closing brace "
"<code>}</code>. Do not forget after the loop to stabilize the altitude with "
"<c/>jet(0);<n/>."
msgstr ""
"Toutes les 0.2 secondes, il va voir si l'altitude est encore inférieure à 20 "
"mètres. Si oui, on attend encore. Si non, on continue. N'oubliez pas après "
"cette boucle de stabiliser l'altitude avec <c/>jet(0);<n/>."
#. type: \t; header
#: train202-help/tant2.txt:32
#, no-wrap
#, fuzzy, no-wrap
msgid "See also"
msgstr "Voir aussi"
#. type: Plain text
#: train202-help/tant2.txt:33
#, no-wrap
#, fuzzy, no-wrap
msgid ""
"<a cbot>Programming</a>, <a cbot|type>types</a> and <a "
"cbot|category>categories</a>."
msgstr "<a tballis1>Exercice précédent</a> et <a cbot>programmation</a>."
#
#~ msgid "train200:Ants and wasps"
#~ msgstr "train200:Fourmis et guêpes"
#
#~ msgid "train200:Fight against moving targets"
#~ msgstr "train200:Combat contre des cibles mouvantes"
#
#~ msgid "train200:"
#~ msgstr "train200:"
#
#~ msgid "train201:Barrage Fire"
#~ msgstr "train201:Tir de barrage"
#
#~ msgid "train201:"
#~ msgstr "train201:"
#
#~ msgid ""
#~ "train201:Set the power of the different motors in order to achieve a "
#~ "barrage fire."
#~ msgstr ""
#~ "train201:Effectuer à l'aide de la commande directe des moteurs un tir de "
#~ "barrage contre des fourmis qui attaquent"
#
#~ msgid "train201:Move"
#~ msgstr "train201:Barrage"
#
#~ msgid "train202:"
#~ msgstr "train202:"
#
#~ msgid "train203:Flying Tower 2"
#~ msgstr "train203:Tour volante 2"
#
#~ msgid "train203:"
#~ msgstr "train203:"
#
#~ msgid "train203:Program a flying tower that wastes less energy."
#~ msgstr "train203:Une tour de défense volante plus économe en énergie"
#
#~ msgid "train203:Move"
#~ msgstr "train203:Tour2"
#
#~ msgid "train204:Fighter Jet 1"
#~ msgstr "train204:Chasseur à réaction 1"
#
#~ msgid "train204:"
#~ msgstr "train204:"
#
#~ msgid "train204:Instruct a winged shooter to clean the whole region."
#~ msgstr ""
#~ "train204:Programmez un shooter volant pour qu'il nettoie toute la région"
#
#~ msgid "train204:Move"
#~ msgstr "train204:Chasseur1"
#
#~ msgid "train205:Fighter Jet 2"
#~ msgstr "train205:Chasseur à réaction 2"
#
#~ msgid "train205:"
#~ msgstr "train205:"
#
#~ msgid "train205:Adapt the program to a mountainous terrain."
#~ msgstr "train205:Adaptez le programme à un relief accidenté"
#
#~ msgid "train205:Move"
#~ msgstr "train205:Chasseur2"
#
#~ msgid "train206:Wasp Hunter 1"
#~ msgstr "train206:Chasseur de guêpes 1"
#
#~ msgid "train206:"
#~ msgstr "train206:"
#
#~ msgid "train206:Shoot down the flying wasps."
#~ msgstr "train206:Attrapez des guêpes en vol"
#
#~ msgid "train206:Wasp1"
#~ msgstr "train206:Guêpes1"
#
#~ msgid "train207:Wasp Hunter 2"
#~ msgstr "train207:Chasseur de guêpes 2"
#
#~ msgid "train207:"
#~ msgstr "train207:"
#
#~ msgid "train207:Get better at shooting down the wasps."
#~ msgstr "train207:Attrapez des guêpes de manière plus efficace"
#
#~ msgid "train207:Wasp2"
#~ msgstr "train207:Guêpes2"