204 lines
5.8 KiB
Plaintext
204 lines
5.8 KiB
Plaintext
# SOME DESCRIPTIVE TITLE
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# Copyright (C) YEAR Free Software Foundation, Inc.
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# This file is distributed under the same license as the PACKAGE package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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#, fuzzy
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msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"POT-Creation-Date: DATE\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: \n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=CHARSET\n"
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"Content-Transfer-Encoding: 8bit\n"
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#. type: One-char language identifier
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#: levels/levels-po/exercises/chapter001/level005/po/scene_langchar.txt:1
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#, no-wrap
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msgid "E"
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msgstr ""
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#. type: Title-text
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#: levels/exercises/chapter001/level005/scene.txt:1
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#, no-wrap
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msgid "Power Cell 2"
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msgstr ""
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#. type: Resume-text
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#: levels/exercises/chapter001/level005/scene.txt:2
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#, no-wrap
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msgid "Power all the winged shooters."
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msgstr ""
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#. type: ScriptName-text
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#: levels/exercises/chapter001/level005/scene.txt:3
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#, no-wrap
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msgid "Spider2"
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msgstr ""
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#. type: \b; header
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#: levels/exercises/chapter001/level005/help/help.E.txt:1
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#, no-wrap
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msgid "Objective"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level005/help/help.E.txt:3
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#, no-wrap
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msgid ""
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"Power the <a object|botfj>winged shooters</a> with <a object|power>power "
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"cells</a>, so that they can kill the ants in the ant nest located in a hole "
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"north of your position."
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msgstr ""
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#. type: \t; header
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#: levels/exercises/chapter001/level005/help/help.E.txt:4
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#, no-wrap
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msgid "Program"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level005/help/help.E.txt:6
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#, no-wrap
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msgid ""
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"The <a object|botgr>wheeled grabber</a> must go to a <a object|power>power "
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"cell</a>, grab it, go to a <a object|botfj>winged shooter</a>, and drop the "
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"cell. This task is very similar to the task performed in the previous "
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"exercise. Here is this program again:"
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msgstr ""
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#. type: \s; block (usually verbatim code)
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#: levels/exercises/chapter001/level005/help/help.E.txt:19
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#, no-wrap
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msgid ""
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"extern void object::Titanium2()\n"
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"{\n"
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"\tobject item;\n"
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"\t\n"
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"\titem = radar(TitaniumOre);\n"
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"\tgoto(item.position);\n"
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"\tgrab();\n"
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"\t\n"
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"\titem = radar(Converter);\n"
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"\tgoto(item.position);\n"
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"\tdrop();\n"
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"}"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level005/help/help.E.txt:21
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#, no-wrap
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msgid ""
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"The best way to solve the present exercise is to copy <button 61/> the "
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"program above into the clipboard (from <code>object</code> to "
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"<c/>drop();<n/>), and paste <button 62/> it into the program editor. Then "
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"you just have to make the necessary changes in order to adapt it to the new "
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"task."
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level005/help/help.E.txt:23
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#, no-wrap
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msgid ""
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"Instead of looking for titanium ore (<code>TitaniumOre</code>), look for a "
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"power cell (<code>PowerCell</code>). Instead of going to a converter "
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"(<code>Converter</code>), go to a winged shooter "
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"(<code>WingedShooter</code>). As soon as the winged shooter has got a new "
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"power cell, it will get down to work."
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level005/help/help.E.txt:25
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#, no-wrap
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msgid ""
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"If you want to know more about the \"names\" of the different objects in the "
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"programming language, please refer to the <a cbot|category>text about "
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"categories</a>."
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msgstr ""
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#. type: \t; header
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#: levels/exercises/chapter001/level005/help/help.E.txt:26
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#, no-wrap
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msgid "Further improvement: loops"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level005/help/help.E.txt:28
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#, no-wrap
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msgid ""
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"Once the program explained above works properly, you can improve it in order "
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"to repeat the task over and over again. Like this you will not have to "
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"execute the program several times in order to power several bots."
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level005/help/help.E.txt:30
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#, no-wrap
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msgid ""
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"All programs written until now execute all instructions only once, one after "
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"another, from the beginning to the end of the program. You can also tell the "
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"bot to repeat some instructions: just write <code>while (true)</code>, an "
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"open brace, the instructions to be repeated, and a closing brace. Repeating "
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"some instructions several times in this way is called a loop. Here is an "
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"example of a program that repeats over and over the instructions that look "
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"for a power cell, grab it, and drop it on a winged shooter:"
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msgstr ""
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#. type: \s; block (usually verbatim code)
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#: levels/exercises/chapter001/level005/help/help.E.txt:41
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#, no-wrap
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msgid ""
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"\twhile (true)\n"
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"\t{\n"
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"\t\titem = radar(PowerCell);\n"
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"\t\tgoto(item.position);\n"
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"\t\tgrab();\n"
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"\t\t\n"
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"\t\titem = radar(WingedShooter);\n"
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"\t\tgoto(item.position);\n"
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"\t\tdrop();\n"
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"\t}"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level005/help/help.E.txt:43
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#, no-wrap
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msgid ""
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"Of course the variable declaration <c/>object item;<n/> must not be inside "
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"the loop, but just before: declare a variable only once."
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msgstr ""
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#. type: \t; header
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#: levels/exercises/chapter001/level005/help/help.E.txt:44
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#, no-wrap
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msgid "Remark"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level005/help/help.E.txt:46
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#, no-wrap
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msgid ""
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"A bot can execute a program perfectly well on his own. Meantime you can for "
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"example select the astronaut and take a look at what is happening at the "
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"nest, the show is worth it. But be careful not to get shot by your own "
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"bots..."
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msgstr ""
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#. type: \t; header
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#: levels/exercises/chapter001/level005/help/help.E.txt:47
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#, no-wrap
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msgid "See also"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter001/level005/help/help.E.txt:48
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#, no-wrap
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msgid ""
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"<a cbot>Programming</a>, <a cbot|type>types</a> and <a "
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"cbot|category>categories</a>."
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msgstr ""
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