174 lines
5.9 KiB
Plaintext
174 lines
5.9 KiB
Plaintext
# SOME DESCRIPTIVE TITLE
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# Copyright (C) YEAR Free Software Foundation, Inc.
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# This file is distributed under the same license as the PACKAGE package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: DATE\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: de\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: Translate Toolkit 1.11.0\n"
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#. type: One-char language identifier
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#: levels-po/exercises/chapter005/level001/scene_langchar.txt:1
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#, no-wrap
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msgid "E"
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msgstr "D"
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#. type: Title-text
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#: levels/exercises/chapter005/level001/scene.txt:1
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#, no-wrap
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msgid "Mover 1"
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msgstr ""
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#. type: Resume-text
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#: levels/exercises/chapter005/level001/scene.txt:2
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#, no-wrap
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msgid "Retrieve a titanium cube."
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msgstr ""
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#. type: ScriptName-text
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#: levels/exercises/chapter005/level001/scene.txt:3
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#, no-wrap
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msgid "Mover"
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msgstr ""
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#. type: \b; header
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#: levels/exercises/chapter005/level001/help/help.E.txt:1
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#, no-wrap
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msgid "Exercise"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter005/level001/help/help.E.txt:3
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#, no-wrap
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msgid "Move the <a object|titan>titanium cube</a> on the finishing pad. You do not know the position of the titanium, but we can tell you the position of the finishing pad x=10 and y=-60."
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msgstr ""
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#. type: \b; header
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#: levels/exercises/chapter005/level001/help/help.E.txt:4
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#, no-wrap
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msgid "The instruction <code>goto</code>"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter005/level001/help/help.E.txt:6
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#, no-wrap
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msgid "In order to solve this problem easily, we will use a new way to move the bot with the instruction <code><a cbot|goto>goto</a></code>. With this instruction you can very easily reach every position, if you know the exact location in the form of its x and y coordinates. The bot will turn towards the goal, move forward, and even turn around any obstacle."
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter005/level001/help/help.E.txt:8
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#, no-wrap
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msgid "If we summarize, the following are the different ways to move a bot:"
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msgstr ""
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#. type: \s; block (usually verbatim code)
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#: levels/exercises/chapter005/level001/help/help.E.txt:10
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#, no-wrap
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msgid "<code>motor(left, right)</code>"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter005/level001/help/help.E.txt:11
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#, no-wrap
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msgid "Allows a direct, precise control of the two motors, and allows you to stay in control of the motors at every fraction of a second."
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msgstr ""
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#. type: \s; block (usually verbatim code)
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#: levels/exercises/chapter005/level001/help/help.E.txt:13
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#, no-wrap
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msgid "<code>move(distance)</code> and <code>turn(angle)</code>"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter005/level001/help/help.E.txt:14
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#, no-wrap
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msgid "Use these instructions in order to move forward of a certain distance, or to perform a rotation of a certain angle. All parameters are relative to the current position of the bot."
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msgstr ""
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#. type: \s; block (usually verbatim code)
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#: levels/exercises/chapter005/level001/help/help.E.txt:16
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#, no-wrap
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msgid "<code>goto(position)</code>"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter005/level001/help/help.E.txt:17
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#, no-wrap
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msgid "Allows you to reach easily a given absolute position."
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msgstr ""
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#. type: \b; header
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#: levels/exercises/chapter005/level001/help/help.E.txt:18
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#, no-wrap
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msgid "The program"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter005/level001/help/help.E.txt:20
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#, no-wrap
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msgid "Use the instruction <c/><a cbot|radar>radar</a>(Titanium);<n/> in order to find the titanium cube. Then test if a titanium cube has actually been found. In this exercise, this line is not very useful, because we know that there is a titanium cube somewhere. However, it is better to take the habit of testing whatever your radar returns:"
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msgstr ""
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#. type: \s; block (usually verbatim code)
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#: levels/exercises/chapter005/level001/help/help.E.txt:25
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#, no-wrap
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msgid ""
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"object item;\n"
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"item = radar(Titanium);\n"
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"if ( item == null ) return;\n"
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"goto(item.position);"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter005/level001/help/help.E.txt:27
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#, no-wrap
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msgid "The variable <code>item</code> is of type <code><a cbot|object>object</a></code>. In order to know the exact location of the object described by the variable, just write <code>item.position</code>."
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter005/level001/help/help.E.txt:29
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#, no-wrap
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msgid "In order to take the titanium cube, use the instruction <code><a cbot|grab>grab</a>()</code> without any parameter."
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter005/level001/help/help.E.txt:31
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#, no-wrap
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msgid "In order to drop the titanium, use the instruction <code><a cbot|drop>drop</a>()</code> without any parameter."
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter005/level001/help/help.E.txt:34
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#, no-wrap
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msgid ""
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"We know the coordinates of the finishing pad: x=10 et y=-60. You must declare a <a cbot|var>variable</a> of the type <a cbot|point>point</a>, then fill it with the right coordinates. Then you can give this variable as a parameter to the instruction <code><a cbot|goto>goto</a></code>.\n"
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"Remark: You do not have to take care of the <code>z</code> coordinate in the case of a bot that can not fly."
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter005/level001/help/help.E.txt:36
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#, no-wrap
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msgid "It is now up to you to finish the program..."
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msgstr ""
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#. type: \t; header
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#: levels/exercises/chapter005/level001/help/help.E.txt:37
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#, no-wrap
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msgid "See also"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter005/level001/help/help.E.txt:38
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#, no-wrap
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msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
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msgstr ""
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