84 lines
2.7 KiB
Plaintext
84 lines
2.7 KiB
Plaintext
# SOME DESCRIPTIVE TITLE
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# Copyright (C) YEAR Free Software Foundation, Inc.
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# This file is distributed under the same license as the PACKAGE package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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msgid ""
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msgstr ""
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"Project-Id-Version: PACKAGE VERSION\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: DATE\n"
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"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
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"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
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"Language-Team: LANGUAGE <LL@li.org>\n"
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"Language: de\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"X-Generator: Translate Toolkit 1.11.0\n"
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#. type: One-char language identifier
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#: levels-po/exercises/chapter002/level004/scene_langchar.txt:1
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#, no-wrap
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msgid "E"
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msgstr "D"
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#. type: Title-text
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#: levels/exercises/chapter002/level004/scene.txt:1
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#, no-wrap
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msgid "Fighter Jet 1"
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msgstr ""
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#. type: Resume-text
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#: levels/exercises/chapter002/level004/scene.txt:2
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#, no-wrap
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msgid "Instruct a winged shooter to clean the whole region."
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msgstr ""
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#. type: ScriptName-text
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#: levels/exercises/chapter002/level004/scene.txt:3
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#, no-wrap
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msgid "Move"
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msgstr ""
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#. type: \b; header
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#: levels/exercises/chapter002/level004/help/help.E.txt:1
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#, no-wrap
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msgid "Objectif"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter002/level004/help/help.E.txt:3
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#, no-wrap
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msgid "Program a <a object|botfj>winged shooter</a> to hunt all ants in the region."
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msgstr ""
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#. type: \t; header
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#: levels/exercises/chapter002/level004/help/help.E.txt:4
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#, no-wrap
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msgid "Program"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter002/level004/help/help.E.txt:6
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#, no-wrap
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msgid "In this swamp, a wheeled or tracked shooter is of little use. And ants, in opposition to spiders, keep moving: you can not just turn towards the closest ant, move forward and shoot."
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter002/level004/help/help.E.txt:8
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#, no-wrap
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msgid "The easiest way to solve the problem consists in flying at a height of 10 meters, aiming downward with <c/>aim(-20);<n/>, and approaching the ant with a conditional loop as long as the <a cbot|dist>distance</a> is greater than 20m. In this conditional loop, you must look for the closest ant, turn towards it, set the motors at full speed with <c/>motor(1,1);<n/>, and wait a little, for example 0.2 seconds. All these instructions must be repeated until the ant is at less than 20 meters. Then just shoot it."
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msgstr ""
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#. type: \t; header
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#: levels/exercises/chapter002/level004/help/help.E.txt:9
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#, no-wrap
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msgid "See also"
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msgstr ""
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#. type: Plain text
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#: levels/exercises/chapter002/level004/help/help.E.txt:10
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#, no-wrap
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msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
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msgstr ""
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