41 lines
951 B
Plaintext
41 lines
951 B
Plaintext
extern void object::Attack( )
|
|
{
|
|
int list[], i; // liste des objets cherchés
|
|
object target; // info sur la cible
|
|
|
|
errmode(0); // ne stoppe pas si erreur
|
|
while ( ismovie() != 0 ) wait(1);
|
|
|
|
i = 0;
|
|
list[i++] = WingedGrabber;
|
|
list[i++] = TrackedGrabber;
|
|
list[i++] = WheeledGrabber;
|
|
list[i++] = LeggedGrabber;
|
|
list[i++] = WingedShooter;
|
|
list[i++] = TrackedShooter;
|
|
list[i++] = WheeledShooter;
|
|
list[i++] = LeggedShooter;
|
|
list[i++] = WingedOrgaShooter;
|
|
list[i++] = TrackedOrgaShooter;
|
|
list[i++] = WheeledOrgaShooter;
|
|
list[i++] = LeggedOrgaShooter;
|
|
list[i++] = WingedSniffer;
|
|
list[i++] = TrackedSniffer;
|
|
list[i++] = WheeledSniffer;
|
|
list[i++] = LeggedSniffer;
|
|
list[i++] = Thumper;
|
|
list[i++] = PhazerShooter;
|
|
list[i++] = Recycler;
|
|
list[i++] = Shielder;
|
|
list[i++] = Subber;
|
|
list[i++] = Me;
|
|
|
|
while (true)
|
|
{
|
|
while (radar(list, 0, 360, 0, 40) == null) wait(1);
|
|
target = radar(list, 0, 360, 0, 40);
|
|
fire(target.position);
|
|
}
|
|
}
|
|
|