colobot-data/levels/battles/level_common.txt

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HelpFile name="cbot.txt"
Instructions name="%lvl%/help/help.%lng%.txt"
EndingFile win=-1 lost=-1
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta
VehicleColor color=0.784;0.769;0.682;0.000 // sable
VehicleColor team=1 color=0;0;1
VehicleColor team=2 color=1;0;0
SecondTexture rank=1
Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498;
ForegroundName image="lens5.png"
Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0
Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0
Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5
TeamName team=1 name="Blue"
TeamName team=2 name="Red"
TerrainGenerate vision=500.00 depth=1 slope=3.0 hard=0.3
TerrainWind speed=-2.0;0.0
TerrainCloud image="cloud02.png" level=87.5
TerrainRelief image="%cat%/relief.png" factor=1.0
TerrainResource image="%cat%/res.png"
TerrainWater image="water12.png" level=8.0 moveX=1.0 moveY=0.3
TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6
TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3
TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4
TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0
TerrainInit id=3
TerrainLevel id=2 min=0.0 max=25.0 slope=100.0 freq=100.0 // grass
TerrainLevel id=4 min=37.5 max=99.0 slope=20.0 freq= 80.0 // snow
TerrainCreate
// Normally, objects go here. We'll see if it works in changed order.
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.6;-0.1;-0.1
MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000
MapZoom factor=2
EnableBuild type=Flag
EnableBuild type=FlatGround
EnableBuild type=BotFactory
EnableBuild type=ResearchCenter
EnableBuild type=RadarStation
EnableBuild type=ExchangePost
EnableBuild type=RepairCenter
EnableBuild type=DefenseTower
EnableBuild type=AutoLab
EnableBuild type=PowerStation
EnableBuild type=PowerPlant
EnableBuild type=NuclearPlant
EnableBuild type=Converter
EnableBuild type=Derrick
EnableBuild type=PowerCaptor
EnableResearch type=TRACKER
EnableResearch type=WINGER
EnableResearch type=SHOOTER
EnableResearch type=TOWER
EnableResearch type=ATOMIC
EnableResearch type=THUMPER
EnableResearch type=SHIELDER
EnableResearch type=PHAZER
EnableResearch type=iPAW
EnableResearch type=iGUN
EnableResearch type=SUBBER
EnableResearch type=SNIFFER
EnableResearch type=RECYCLER
EnableResearch type=BUILDER
DoneResearch type=BUILDER
View eye= 20;25;-100 lookat=-8;8;-10 button=136
View eye=-20;25; 100 lookat= 8;8;10 button=159
View eye=0;175;0 lookat=0;0;0.1 button=95
View eye=85;35;0 lookat=0;25;0 button=79
EndMissionDelay win=5 lost=5
Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0