Title.E text="Self-defense" Resume.E text="Combine defensive and offensive weapons to deal with a massive attack." Instructions name="mhcent5.txt" Satellite name="micent5.txt" Loading name="mlcent5.txt" SoluceFile name="mscent5.txt" HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio track=7 AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey VehicleColor color=0.459;0.620;0.251;0.000 // vert DeepView air=125.00 water=25.00 FogStart air=0.5 water=0.1 SecondTexture rank=8 Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; ForegroundName image="lens5.png" TerrainGenerate vision=400.00 depth=1 hard=0.7 TerrainWind speed=-2.0;0.0 TerrainRelief image="relief23.png" factor=1.0 TerrainResource image="res00.png" TerrainCloud image="cloud03.png" level=125.0 TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=3 image="mix01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=4 image="mix01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=5 image="mix01" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=6 image="mix01" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6 TerrainInit id=1 TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 TerrainCreate BeginObject CreateObject pos= 0.00; 0.00 dir=0.0 type=SpaceShip run=0 CreateObject pos= 0.00;-3.25 dir=1.5 type=Me //CreateObject pos= 3.25;-3.25 dir=1.5 type=WingedGrabber CreateObject pos=-3.25;-3.25 dir=1.5 type=Thumper power=0.5 select=1 magnifyDamage=0.5 script1="charge2.txt" //CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium //CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium //CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium //CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium //CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium //CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium CreateObject pos=-3.75; 3.75 dir=0.0 type=BlackBox //CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell CreateObject pos=71;11 dir=0.0 type=WingedOrgaShooter proxyActivate=1 proxyDistance=12 CreateObject pos= 7;-22 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 CreateObject pos= 0;-33 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 CreateObject pos=-18;-40 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 CreateObject pos=-31;-20 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 CreateObject pos=-43; 5 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 CreateObject pos=-29; 33 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 CreateObject pos= -8; 35 cmdline=0;0;60 type=AlienAnt script1="antict.txt" run=1 // Ruines proches. CreateObject pos= -48; 29 dir=1.1 type=RuinBotFactory CreateObject pos= -39; 19 dir=0.3 type=Greenery4 CreateObject pos= -41; 26 dir=0.3 type=Greenery1 CreateObject pos= -41; 38 dir=0.3 type=Greenery0 CreateObject pos= -37; 35 dir=0.3 type=Greenery2 CreateObject pos= -17; 46 dir=0.3 type=Greenery4 CreateObject pos= 49; 7 dir=0.3 type=Greenery2 CreateObject pos= 28; -55 dir=0.3 type=Greenery0 CreateObject pos= -55; -17 dir=0.3 type=Greenery1 CreateObject pos= -58; -14 dir=0.3 type=Greenery3 CreateObject pos= -2; -98 dir=0.4 type=RadarStation // Epave. CreateObject pos=115;-110 dir=0.0 type=RuinBaseCamp h=-9.0 CreateObject pos=110;-140 dir=0.1 type=RuinHeadCamp // Cratère ouest. CreateObject pos=-223; -3 dir=0.3 type=Greenery1 CreateObject pos=-237; 45 dir=0.3 type=Greenery0 CreateObject pos=-235; 51 dir=0.0 type=Greenery2 CreateObject pos=-243; 55 dir=0.1 type=Greenery3 CreateObject pos=-246; 79 dir=0.3 type=Greenery4 // Cratère sud-ouest. CreateObject pos=-107;-137 dir=0.3 type=Greenery2 CreateObject pos=-111; -92 dir=0.3 type=Greenery0 CreateObject pos= -94; -66 dir=0.3 type=Greenery1 // Cratère sud. CreateObject pos= -13;-164 dir=0.3 type=Greenery0 CreateObject pos= -16;-173 dir=0.0 type=Greenery2 CreateObject pos= -10;-172 dir=0.3 type=Greenery3 CreateObject pos= -44;-224 dir=0.3 type=Greenery1 CreateObject pos= -48;-218 dir=0.0 type=Greenery2 // Epave. CreateFog pos= 95; -70 height=-10 dim=10 delay=4.0 type=4 CreateFog pos= 95; -70 height=-11 dim=10 delay=5.0 type=5 CreateFog pos= 97; -96 height= 3 dim=20 delay=4.0 type=4 CreateFog pos= 97; -96 height= 4 dim=20 delay=5.0 type=5 CreateFog pos= 126;-102 height= 4 dim=20 delay=4.0 type=4 CreateFog pos= 126;-102 height= 5 dim=20 delay=5.0 type=5 CreateFog pos= 126;-139 height= 3 dim=20 delay=4.0 type=4 CreateFog pos= 126;-139 height= 4 dim=20 delay=5.0 type=5 CreateFog pos= 103;-134 height= 2 dim=30 delay=4.0 type=4 CreateFog pos= 103;-134 height= 3 dim=30 delay=5.0 type=5 CreateFog pos= 155;-125 height=-25 dim=20 delay=4.0 type=4 CreateFog pos= 155;-125 height=-26 dim=20 delay=5.0 type=5 // Cratère ouest. CreateFog pos=-217; -2 height= 3 dim=20 delay=4.0 type=4 CreateFog pos=-217; -2 height= 4 dim=20 delay=5.0 type=5 CreateFog pos=-233; 6 height= 2 dim=10 delay=4.0 type=4 CreateFog pos=-233; 6 height= 3 dim=10 delay=5.0 type=5 CreateFog pos=-186; -2 height= 3 dim=30 delay=4.0 type=4 CreateFog pos=-186; -2 height= 4 dim=30 delay=5.0 type=5 // Cratère sud-ouest. CreateFog pos=-138;-140 height= 3 dim=20 delay=4.0 type=4 CreateFog pos=-138;-140 height= 4 dim=20 delay=5.0 type=5 CreateFog pos=-112;-150 height= 3 dim=40 delay=4.0 type=4 CreateFog pos=-112;-150 height= 4 dim=40 delay=5.0 type=5 // Cratère sud. CreateFog pos= -13;-185 height= 4 dim=30 delay=4.0 type=4 CreateFog pos= -13;-185 height= 5 dim=30 delay=5.0 type=5 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object MapColor floor=0.592;0.557;0.506 water=0.514;0.596;0.514 MapZoom factor=6 NewScript name="tower1.txt" type=WheeledGrabber NewScript name="tower1.txt" type=TrackedGrabber NewScript name="tower1.txt" type=WingedGrabber NewScript name="tower1.txt" type=LeggedGrabber NewScript name="titan3.txt" type=WheeledGrabber NewScript name="titan3.txt" type=TrackedGrabber NewScript name="titan3.txt" type=WingedGrabber NewScript name="titan3.txt" type=LeggedGrabber NewScript name="charge2.txt" type=All NewScript name="exchg1.txt" type=WheeledGrabber NewScript name="exchg1.txt" type=TrackedGrabber NewScript name="exchg1.txt" type=WingedGrabber NewScript name="exchg1.txt" type=LeggedGrabber EnableBuild type=FlatGround EnableBuild type=Flag EnableResearch type=TRACKER EnableResearch type=WINGER EnableResearch type=SHOOTER EnableResearch type=TOWER EnableResearch type=ATOMIC EnableResearch type=iPAW EnableResearch type=THUMPER DoneResearch type=TRACKER DoneResearch type=WINGER DoneResearch type=SHOOTER DoneResearch type=TOWER DoneResearch type=ATOMIC DoneResearch type=iPAW DoneResearch type=THUMPER EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 EndMissionTake pos=0.00;0.00 dist=25000.00 type=Thumper lost=0 EndMissionTake pos=0.00;0.00 dist=1000.00 type=AlienAnt min=0 max=0 Camera eye=0.00;15.00;-30.00 lookat=0.00;1.00;0.00 delay=2