extern void object::KillAnt1() { object item; // info. about object goto(-30, 0); // go west aim(0); // aim straight while ( true ) // repeat forever: { item = radar(AlienAnt, 0, 360, 0, 40); if ( item != null ) // ant detected ? { turn(direction(item.position)); fire(0.5); // shoot 0.5 s } wait(1); // wait 1 second } }