Title.E text="Magic" Resume.E text="Magic" HelpFile name="cbot.txt" AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey BackColor air=78;78;127;0 water=67;80;100;0 // magenta FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta VehicleColor color=0.784;0.769;0.682; InsectColor color=0.294;0.424;0.027;0.000 // braun DeepView air=125.00 water=25.00 FogStart air=0.8 water=0.5 SecondTexture rank=1 BackgroundName image="back23.png" ForegroundName image="lens1.png" //Planet pos=0.0;0.5 dim=0.2 speed=0.0 dir=0.0 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 //Planet pos=0.5;0.5 dim=0.4 speed=0.1 dir=0.3 image="planet01.png" uv1=0.0;0.5 uv2=0.5;1.0 TerrainGenerate vision=250.00 depth=1 hard=0.3 TerrainWind speed=0.0;0.0 //TerrainBlitz intensity=1 TerrainRelief image="relief01.png" factor=1.0 TerrainResource image="res01.png" TerrainWater image="water07.png" level=30.0 moveX=1.0 moveY=0.3 TerrainInitTextures image="moon" dx=1 dy=1 table=101 TerrainCreate GroundSpot pos= 0.00;-100.0 radius=25 color=0.502;0.502;1.000 GroundSpot pos= 50.00;-100.0 radius=25 color=0.502;1.000;0.502 GroundSpot pos=-50.00;-100.0 radius=25 color=0.502;0.502;1.000 GroundSpot pos= 0.00; 37.5 radius=25 color=0.502;1.000;0.502 GroundSpot pos=-12.50;-150.0 radius=12 color=0.502;1.000;0.502 GroundSpot pos=150.00;-125.0 radius=25 color=0.502;0.502;1.000 GroundSpot pos= 75.00;-225.0 radius=50 color=0.502;0.784;0.784 GroundSpot pos= 85.00; -57.5 radius= 6 color=0.627;0.502;0.627 BeginObject CreateObject pos=-34;-177 dir=0.5 type=Me CreateObject pos=130.00;-17.50 dir=0.5 type=WingedShooter script1="charge.txt" CreateObject pos=125.00;-17.50 dir=0.5 type=WingedOrgaShooter script1="charge.txt" //CreateObject pos=125.00;-42.50 dir=1.5 type=AlienSpider script1="spider01.txt" run=1 //CreateObject pos=100.00;-42.50 dir=1.5 type=AlienAnt script1="ant01.txt" run=1 //CreateObject pos=-20.00;-75.00 dir=1.5 type=AlienWorm script1="worm01.txt" run=1 CreateObject pos=10.45; -70.61 dir=1.0 type=WheeledGrabber script1="charge.txt" script2="convert.txt" CreateObject pos= 0.00;-107.50 dir=1.0 type=WingedGrabber script1="charge.txt" CreateObject pos= 0.00;-112.50 dir=1.0 type=TrackedShooter script1="charge.txt" CreateObject pos= 0.00;-117.50 dir=1.0 type=PhazerShooter script1="charge.txt" power=100 CreateObject pos=12.50;-117.50 dir=1.0 type=WheeledOrgaShooter script1="charge.txt" CreateObject pos=12.50;-112.50 dir=1.0 type=TrackedOrgaShooter script1="charge.txt" CreateObject pos=12.50;-107.50 dir=1.0 type=LeggedShooter script1="charge.txt" CreateObject pos=12.50;-102.50 dir=1.0 type=LeggedOrgaShooter script1="charge.txt" CreateObject pos=37.50;-97.50 dir=1.0 type=Shielder script1="charge.txt" CreateObject pos=-7.50;-104.00 dir=0.0 type=Titanium CreateObject pos=-7.50;-102.00 dir=0.0 type=Titanium CreateObject pos=-7.50;-100.00 dir=0.0 type=Titanium CreateObject pos=-5.50;-104.00 dir=0.0 type=Titanium CreateObject pos=-7.50;-98.00 dir=0.0 type=PowerCell CreateObject pos=-7.50;-96.00 dir=0.0 type=PowerCell CreateObject pos=-7.50;-94.00 dir=0.0 type=PowerCell CreateObject pos=-5.50;-98.00 dir=0.0 type=PowerCell CreateObject pos=-5.50;-96.00 dir=0.0 type=PowerCell CreateObject pos=-5.50;-94.00 dir=0.0 type=PowerCell CreateObject pos=-5.50;-91.50 dir=0.0 type=OrgaMatter CreateObject pos=-5.00;-75.00 dir=0.5 type=PowerStation CreateObject pos=40.00;-75.00 dir=1.0 type=Derrick CreateObject pos=12.50;-87.50 dir=0.5 type=BotFactory CreateObject pos=25.00;-87.50 dir=0.5 type=Converter CreateObject pos=5.00;-100.00 dir=1.0 type=RepairCenter CreateObject pos=5.00;-112.50 dir=1.0 type=ResearchCenter CreateObject pos=-5.00;-87.50 dir=0.0 type=DefenseTower CreateObject pos=-5.00;-112.50 dir=1.0 type=RadarStation CreateObject pos=0.00;-75.00 dir=0.5 type=PowerPlant CreateObject pos=5.00;-75.00 dir=0.6 type=AutoLab CreateObject pos=20.00;-65.00 dir=0.5 type=NuclearPlant CreateObject pos=55.00;-57.00 dir=0.5 type=PowerCaptor CreateObject pos=59.00;-70.00 dir=0.0 type=Vault CreateObject pos=59.00;-69.50 dir=0.5 type=PhazerShooter power=100 CreateObject pos=30.00;-61.00 dir=0.5 type=KeyA CreateObject pos=30.00;-62.00 dir=0.5 type=KeyB CreateObject pos=30.00;-63.00 dir=0.5 type=KeyC CreateObject pos=30.00;-64.00 dir=0.5 type=KeyD CreateObject pos=-15.00;-81.00 dir=0.5 type=ExchangePost info1="Numéro=1" info2="Direction=0" info3="Longueur=50" CreateObject pos=-145.00;-10.00 dir=0.5 type=AlienNest //CreateObject pos= 520.0;-180.0 dir=0.5 type=LeggedGrabber CreateObject pos=-12.50; -95.00 dir=0.0 type=Subber CreateObject pos=-12.50;-100.00 dir=1.0 type=Thumper CreateObject pos=-12.50;-107.50 dir=0.0 type=Recycler CreateObject pos=-12.50;-115.00 dir=1.0 type=PracticeBot CreateObject pos=-12.50;-75.00 dir=0.0 type=Mine CreateObject pos=-20.00;-75.00 dir=0.0 type=Mine CreateObject pos=-12.50;-87.50 dir=0.0 type=Mine CreateObject pos=-20.00;-87.50 dir=0.0 type=Mine CreateObject pos=-25.00;-100.00 dir=0.0 type=WayPoint CreateObject pos=-25.00;-125.00 dir=0.2 type=Barrier0 CreateObject pos=-20.00;-112.50 dir=0.5 type=Barrier0 CreateObject pos=-20.00;-115.50 dir=0.5 type=Barrier0 CreateObject pos=-21.50;-117.00 dir=0.0 type=Barrier0 CreateObject pos=-23.00;-120.00 dir=0.5 type=Barrier1 CreateObject pos=-20;-100 cmdline=-20;-100;-25;-100 dir=1.5 type=AlienAnt script1="ant06.txt" run=1 CreateObject pos=-30;-100 cmdline=-30;-100;-35;-100 dir=1.5 type=AlienSpider script1="ant06.txt" run=1 //CreateObject pos=-50;-100 dir=1.5 type=AlienQueen // Magic : CreateObject pos=-59;-171 dir=0.5 type=NuclearPlant CreateObject pos=-15;-120 dir=0.5 type=NuclearCell CreateObject pos=149; 59 dir=0.0 type=TNT CreateObject pos=127; -12 dir=0.5 type=WheeledGrabber CreateObject pos=-31;-184 dir=0.5 type=Titanium CreateObject pos=34.3;-87.6 dir=0.0 type=Titanium CreateObject pos=32.4;-82.5 dir=0.0 type=Titanium CreateObject pos=-28.25;-116.75 dir=0.9 type=TitaniumOre CreateObject pos=-30.50;-120.75 dir=0.4 type=TitaniumOre CreateObject pos=80.00;-58.75 dir=0.4 type=TitaniumOre CreateObject pos=81.00;-57.00 dir=0.0 type=TitaniumOre CreateObject pos=83.00;-56.50 dir=0.9 type=TitaniumOre CreateObject pos=83.25;-58.50 dir=0.1 type=TitaniumOre CreateObject pos=83.75;-61.50 dir=0.2 type=TitaniumOre CreateObject pos=84.75;-56.75 dir=0.6 type=TitaniumOre CreateObject pos=85.00;-59.00 dir=0.4 type=TitaniumOre CreateObject pos=85.50;-64.50 dir=0.8 type=TitaniumOre CreateObject pos=86.25;-61.50 dir=0.1 type=TitaniumOre CreateObject pos=87.50;-57.25 dir=0.2 type=TitaniumOre CreateObject pos=87.75;-58.50 dir=0.5 type=TitaniumOre CreateObject pos=88.00;-59.25 dir=0.4 type=TitaniumOre CreateObject pos=32.50;-90.00 dir=0.5 type=TitaniumOre CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.6;-0.1;-0.1 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 EnableBuild type=BotFactory EnableBuild type=Derrick EnableBuild type=Converter EnableBuild type=RadarStation EnableBuild type=PowerPlant EnableBuild type=NuclearPlant EnableBuild type=PowerStation EnableBuild type=RepairCenter EnableBuild type=DefenseTower EnableBuild type=ResearchCenter EnableBuild type=AutoLab EnableBuild type=PowerCaptor EnableBuild type=FlatGround EnableBuild type=Flag DoneResearch type=TRACKER DoneResearch type=WINGER EnableResearch type=TRACKER EnableResearch type=WINGER EnableResearch type=SHOOTER EnableResearch type=TOWER EnableResearch type=ATOMIC EnableResearch type=THUMPER EnableResearch type=SHIELDER EnableResearch type=PHAZER EnableResearch type=iPAW EnableResearch type=iGUN EndMissionTake pos=0.00;0.00 type=NuclearCell min=10