Title.E text="La troisième clé" Resume.E text="Récupérez la troisième clé." Instructions name="mterra3.txt" SoluceFile name="sterra3.txt" HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio track=4 AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta DeepView air=125.00 water=25.00 FogStart air=0.9 water=0.5 SecondTexture rank=1 Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; ForegroundName image="lens5.png" Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3 TerrainWind speed=-2.0;0.0 TerrainRelief image="relief33.png" factor=1.0 TerrainResource image="res14.png" TerrainCloud image="cloud02.png" level=87.5 TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3 TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3 TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0 TerrainInit id=3 TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass TerrainCreate MaxFlyingHeight max=75 BeginObject CreateObject pos=10.00; 0.00 dir=1.0 type=Me CreateObject pos= 0.00; -100 dir=1.0 type=WingedShooter power=100 script2="killwasp.txt" CreateObject pos= 0.00; 100 dir=1.0 type=WingedShooter power=100 script2="killwasp.txt" CreateObject pos= 0.00; 30 dir=1.0 type=WingedShooter power=100 script2="killwasp.txt" CreateObject pos= 0.00; -30 dir=1.0 type=WingedShooter power=100 script2="killwasp.txt" CreateObject pos=20.00; 0 dir=1.0 type=RadarStation //CreateObject pos= 3.25;-3.25 dir=1.5 type=Subber power=0.6 //CreateObject pos=-0.50;-2.00 dir=0.5 type=KeyA //CreateObject pos= 0.50;-2.00 dir=0.5 type=KeyB //CreateObject pos=-3.75; 2.50 dir=0.0 type=Titanium //CreateObject pos=-2.50; 2.50 dir=0.0 type=Titanium //CreateObject pos=-0.62; 2.50 dir=0.0 type=Titanium //CreateObject pos= 0.63; 2.50 dir=0.0 type=Titanium //CreateObject pos= 2.50; 2.50 dir=0.0 type=Titanium //CreateObject pos= 3.75; 2.50 dir=0.0 type=Titanium //CreateObject pos=-3.75; 3.75 dir=0.0 type=PowerCell //CreateObject pos=-2.50; 3.75 dir=0.0 type=PowerCell //CreateObject pos=-0.62; 3.75 dir=0.0 type=PowerCell //CreateObject pos= 0.63; 3.75 dir=0.0 type=PowerCell //CreateObject pos= 2.50; 3.75 dir=0.0 type=PowerCell //CreateObject pos= 3.75; 3.75 dir=0.0 type=PowerCell // Zone d'atterrissage CreateObject pos= -47; 24 dir=0.9 type=Tree0 CreateObject pos= 36; 9 dir=0.1 type=Tree1 CreateObject pos= -14; 70 dir=1.4 type=Tree3 CreateObject pos= 45; 15 dir=0.8 type=Tree2 CreateObject pos= 45; 24 dir=1.3 type=Tree0 CreateObject pos= 15; 45 dir=0.6 type=Tree1 CreateObject pos= 84; 69 dir=0.0 type=Tree2 CreateObject pos= 85; 85 dir=1.2 type=Tree3 CreateObject pos= -43; 18 dir=0.1 type=Greenery0 CreateObject pos= -9; 65 dir=0.5 type=Greenery2 CreateObject pos= -3; 63 dir=1.2 type=Greenery3 CreateObject pos=-109; 39 dir=1.2 type=TitaniumOre CreateObject pos=-113; 40 dir=0.4 type=TitaniumOre CreateObject pos=-103; 35 dir=1.3 type=TitaniumOre CreateObject pos= -99; 17 dir=0.4 type=TitaniumOre CreateObject pos= 55; 96 dir=0.4 type=TitaniumOre CreateObject pos= 56; 98 dir=0.1 type=TitaniumOre CreateObject pos= 84; 82 dir=0.1 type=TitaniumOre CreateObject pos= 87; 79 dir=0.1 type=TitaniumOre CreateObject pos= 86; 70 dir=0.1 type=TitaniumOre CreateObject pos= 84; 66 dir=0.3 type=TitaniumOre //CreateObject pos=-161; 51 dir=0.3 type=UraniumOre //CreateObject pos=-171; 66 dir=0.5 type=UraniumOre //CreateObject pos=-159; 89 dir=0.1 type=UraniumOre //CreateObject pos= -19; 140 dir=0.0 type=UraniumOre //CreateObject pos= -9; 141 dir=0.2 type=UraniumOre //CreateObject pos= 52; 213 dir=0.3 type=UraniumOre CreateObject pos= 80; 215 dir=0.2 type=UraniumOre CreateObject pos= 99; 194 dir=0.0 type=UraniumOre CreateObject pos= 197; 230 dir=0.1 type=UraniumOre // Plaine sud-ouest (la bonne) CreateObject pos= -98; -96 dir=1.3 type=Tree2 CreateObject pos=-114;-119 dir=0.9 type=Tree0 CreateObject pos=-105;-124 dir=0.2 type=Tree1 CreateObject pos=-115;-133 dir=1.5 type=Tree2 CreateObject pos=-153;-135 dir=1.5 type=Tree3 CreateObject pos=-143;-130 dir=0.3 type=Mushroom1 h=-2 CreateObject pos=-151;-130 dir=0.6 type=Mushroom1 h= 0 CreateObject pos=-157;-140 dir=0.1 type=Mushroom1 h=-1 CreateObject pos=-158;-156 dir=1.3 type=Mushroom1 h= 2 CreateObject pos=-165;-167 dir=1.0 type=Mushroom1 h= 0 CreateObject pos=-179;-173 dir=0.7 type=Mushroom1 h= 1 CreateObject pos=-109;-115 dir=0.1 type=Greenery0 CreateObject pos=-104;-118 dir=0.3 type=Greenery1 CreateObject pos=-120;-128 dir=0.6 type=Greenery2 CreateObject pos=-148;-114 dir=0.2 type=Greenery3 CreateObject pos=-150;-110 dir=0.0 type=Greenery4 CreateObject pos=-155;-131 dir=1.1 type=Greenery2 CreateObject pos=-178;-145 dir=0.4 type=Greenery1 CreateObject pos=-171;-177 dir=0.3 type=Greenery0 CreateObject pos=-140;-129 dir=0.1 type=Greenery5 h= 1 CreateObject pos=-144;-127 dir=0.4 type=Greenery7 h= 0 CreateObject pos=-148;-127 dir=0.9 type=Greenery6 h= 0 CreateObject pos=-151;-140 dir=0.2 type=Greenery5 h= 1 CreateObject pos=-155;-153 dir=0.7 type=Greenery6 h= 0 CreateObject pos=-162;-155 dir=1.2 type=Greenery7 h= 0 CreateObject pos=-162;-159 dir=0.3 type=Greenery5 h= 1 // Plaine sud CreateObject pos= 91;-164 dir=0.2 type=Tree2 CreateObject pos= 102;-164 dir=0.4 type=Tree3 CreateObject pos= 111;-154 dir=0.9 type=Tree1 CreateObject pos= 103;-142 dir=0.3 type=Mushroom1 h= 1 CreateObject pos= 108;-146 dir=0.0 type=Mushroom1 h= 0 CreateObject pos= 111;-142 dir=1.2 type=Mushroom1 h= 2 CreateObject pos= 145;-161 dir=1.7 type=Mushroom1 h= 0 CreateObject pos= 75;-130 dir=0.1 type=Greenery2 CreateObject pos= 99;-159 dir=0.2 type=Greenery3 CreateObject pos= 104;-150 dir=0.5 type=Greenery4 CreateObject pos= 106;-142 dir=0.9 type=Greenery0 CreateObject pos= 122;-136 dir=0.0 type=Greenery1 CreateObject pos= 143;-141 dir=0.3 type=Greenery3 CreateObject pos= 156;-140 dir=0.1 type=Greenery1 CreateObject pos= 100;-141 dir=0.1 type=Greenery6 h= 1 CreateObject pos= 104;-145 dir=0.4 type=Greenery7 h= 0 CreateObject pos= 128;-150 dir=1.4 type=Greenery5 h= 0 CreateObject pos= 131;-148 dir=0.2 type=Greenery7 h= 1 CreateObject pos= 141;-160 dir=0.0 type=Greenery6 h= 0 CreateObject pos= 147;-158 dir=0.7 type=Greenery5 h= 1 CreateObject pos= 128;-163 dir=0.7 type=RuinBotFactory CreateObject pos= 138;-152 dir=0.1 type=RuinRadar CreateObject pos= 120;-170 dir=0.4 type=WreckBotw1 CreateObject pos= 119;-168 dir=0.6 type=PowerCell power=0.8 CreateObject pos= 123;-155 dir=0.6 type=WreckBotw2 CreateObject pos= 123;-153 dir=0.1 type=PowerCell power=0.7 CreateObject pos= 128;-162 dir=0.3 type=PowerCell power=1.0 CreateObject pos= 129;-163 dir=0.2 type=PowerCell power=0.9 CreateObject pos= 126;-165 dir=0.4 type=PowerCell power=0.3 CreateObject pos= 132;-165 dir=0.1 type=PowerCell power=0.5 CreateObject pos= 141;-165 dir=0.0 type=PowerCell power=0.8 CreateObject pos= 141;-166 dir=0.6 type=PowerCell power=1.0 CreateObject pos= 143;-166 dir=0.6 type=RuinDoor CreateObject pos= 140;-168 dir=0.3 type=RuinSupport // Plaine sud-est CreateObject pos= 311; -77 dir=0.1 type=Tree0 CreateObject pos= 306; -62 dir=1.9 type=Tree3 CreateObject pos= 343; -33 dir=0.5 type=Tree2 CreateObject pos= 284; -92 dir=1.2 type=Mushroom1 h=-1 CreateObject pos= 290; -94 dir=0.4 type=Mushroom1 h= 0 CreateObject pos= 295; -85 dir=1.8 type=Mushroom1 h= 1 CreateObject pos= 311; -80 dir=0.6 type=Mushroom1 h= 2 CreateObject pos= 311; -37 dir=1.9 type=Mushroom1 h= 0 CreateObject pos= 315; -33 dir=1.0 type=Mushroom1 h=-1 CreateObject pos= 289;-111 dir=1.5 type=Greenery0 CreateObject pos= 309; -99 dir=0.1 type=Greenery3 CreateObject pos= 303; -82 dir=0.3 type=Greenery2 CreateObject pos= 289; -48 dir=0.8 type=Greenery1 CreateObject pos= 307; -44 dir=0.3 type=Greenery3 CreateObject pos= 327; -40 dir=0.0 type=Greenery0 CreateObject pos= 280; -92 dir=0.4 type=Greenery5 h= 1 CreateObject pos= 285; -89 dir=1.4 type=Greenery7 h= 0 CreateObject pos= 288; -94 dir=0.7 type=Greenery6 h= 0 CreateObject pos= 293; -83 dir=0.0 type=Greenery7 h= 0 CreateObject pos= 309; -80 dir=0.4 type=Greenery5 h= 1 CreateObject pos= 314; -37 dir=0.2 type=Greenery6 h= 1 CreateObject pos= 317; -34 dir=0.3 type=Greenery7 h= 0 CreateObject pos= 312; -30 dir=1.1 type=Greenery5 h= 0 CreateObject pos= 307; -28 dir=0.5 type=Greenery6 h= 1 // Plaine est CreateObject pos= 190; 82 dir=0.1 type=Greenery15 CreateObject pos= 194; 89 dir=0.5 type=Greenery18 CreateObject pos= 203; 93 dir=1.1 type=Greenery19 CreateObject pos= 222; 99 dir=0.4 type=Greenery16 CreateObject pos= 209; 116 dir=0.1 type=Greenery15 CreateObject pos= 202; 116 dir=1.2 type=Greenery17 CreateObject pos= 190; 120 dir=0.1 type=Greenery18 CreateObject pos= 188; 125 dir=0.4 type=Greenery19 CreateObject pos= 174; 119 dir=1.8 type=Greenery15 CreateObject pos= 146; 36 dir=0.4 type=Greenery16 CreateObject pos= 123; 46 dir=1.1 type=Greenery17 // Plaine nord CreateObject pos= 125; 318 dir=0.9 type=Tree0 CreateObject pos= 103; 315 dir=0.2 type=Tree1 CreateObject pos= 87; 305 dir=1.3 type=Tree2 CreateObject pos= 57; 280 dir=0.4 type=Tree3 CreateObject pos= 117; 326 dir=0.7 type=Mushroom1 h=-1 CreateObject pos= 121; 325 dir=1.2 type=Mushroom1 h= 1 CreateObject pos= 137; 310 dir=0.1 type=Greenery0 CreateObject pos= 128; 322 dir=0.9 type=Greenery2 CreateObject pos= 89; 311 dir=1.3 type=Greenery3 CreateObject pos= 119; 322 dir=0.4 type=Greenery7 h= 0 CreateObject pos= 112; 324 dir=0.0 type=Greenery5 h= 1 CreateObject pos= 128; 334 dir=0.4 type=Greenery6 h= 0 // Plaine nord-ouest proche CreateObject pos= -85; 147 dir=0.2 type=Tree1 CreateObject pos= -75; 139 dir=1.2 type=Mushroom1 h=-1 CreateObject pos= -78; 144 dir=1.8 type=Mushroom1 h= 0 CreateObject pos= -68; 152 dir=0.3 type=Mushroom1 h= 1 CreateObject pos= -64; 169 dir=0.1 type=Greenery0 CreateObject pos= -61; 154 dir=0.5 type=Greenery1 CreateObject pos= -78; 135 dir=0.3 type=Greenery2 CreateObject pos= -66; 150 dir=0.4 type=Greenery5 h= 1 CreateObject pos= -69; 150 dir=1.1 type=Greenery7 h= 0 CreateObject pos= -76; 141 dir=1.1 type=Greenery6 h= 0 CreateObject pos= -75; 146 dir=1.1 type=Greenery5 h= 1 CreateObject pos= -75; 132 dir=0.7 type=Greenery7 h= 1 // Plaine nord-ouest éloignée CreateObject pos=-207; 174 dir=0.3 type=Tree0 CreateObject pos=-214; 160 dir=0.3 type=Tree3 CreateObject pos=-205; 155 dir=0.3 type=Tree1 CreateObject pos=-188; 166 dir=0.3 type=Tree1 CreateObject pos=-167; 165 dir=1.0 type=Mushroom1 h= 0 CreateObject pos=-181; 170 dir=0.2 type=Mushroom1 h=-1 CreateObject pos=-189; 162 dir=1.6 type=Mushroom1 h= 2 CreateObject pos=-209; 162 dir=0.9 type=Mushroom1 h= 0 CreateObject pos=-211; 167 dir=0.3 type=Mushroom1 h= 1 CreateObject pos=-115; 153 dir=0.8 type=Greenery1 CreateObject pos=-146; 155 dir=0.1 type=Greenery0 CreateObject pos=-174; 179 dir=1.1 type=Greenery3 CreateObject pos=-188; 170 dir=0.3 type=Greenery2 CreateObject pos=-230; 161 dir=0.2 type=Greenery4 CreateObject pos=-226; 181 dir=0.8 type=Greenery0 CreateObject pos=-165; 165 dir=1.1 type=Greenery5 h= 0 CreateObject pos=-171; 164 dir=0.4 type=Greenery6 h= 0 CreateObject pos=-178; 170 dir=0.3 type=Greenery7 h= 1 CreateObject pos=-186; 162 dir=1.2 type=Greenery5 h= 1 CreateObject pos=-192; 164 dir=0.8 type=Greenery7 h= 0 CreateObject pos=-205; 161 dir=1.0 type=Greenery6 h= 1 CreateObject pos=-208; 166 dir=1.2 type=Greenery5 h= 0 CreateObject pos=-207; 169 dir=0.5 type=Greenery6 h= 0 CreateObject pos=-219; 165 dir=1.9 type=Greenery7 h= 1 // Ennemis CreateObject pos= 324; -98 dir=0.3 type=AlienNest //CreateObject pos=-160;-134 type=AlienAnt script1="ant02.txt" run=1 cmdline=100 //CreateObject pos=-121;-144 type=AlienAnt script1="ant02.txt" run=1 cmdline=200 //CreateObject pos=-118;-170 type=AlienAnt script1="ant02.txt" run=1 cmdline= 10 //CreateObject pos= 305;-234 type=AlienAnt script1="ant02.txt" run=1 cmdline=300 CreateObject pos=-318; -20 dir=0.3 type=AlienNest CreateObject pos=-318; -20 type=AlienWasp script1="wasp10.txt" run=1 CreateObject pos=-325; -18 dir=0.3 type=AlienNest CreateObject pos=-325; -18 type=AlienWasp script1="wasp10.txt" run=1 CreateObject pos=-306; -12 dir=0.3 type=AlienNest CreateObject pos=-306; -12 type=AlienWasp script1="wasp10.txt" run=1 CreateObject pos=-323; -4 dir=0.3 type=AlienNest CreateObject pos=-323; -4 type=AlienWasp script1="wasp10.txt" run=1 CreateObject pos=-300; 0 dir=0.3 type=AlienNest CreateObject pos=-300; 0 type=AlienWasp script1="wasp10.txt" run=1 CreateObject pos=-317; 8 dir=0.3 type=AlienNest CreateObject pos=-317; 8 type=AlienWasp script1="wasp10.txt" run=1 CreateObject pos=-306; 12 dir=0.3 type=AlienNest CreateObject pos=-306; 12 type=AlienWasp script1="wasp10.txt" run=1 CreateObject pos=-321; 14 dir=0.3 type=AlienNest CreateObject pos=-321; 14 type=AlienWasp script1="wasp10.txt" run=1 CreateObject pos=-315; 20 dir=0.3 type=AlienNest CreateObject pos=-315; 20 type=AlienWasp script1="wasp10.txt" run=1 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object WaterColor color=-0.3;0.0;0.2 MapColor floor=0.647;0.557;0.420 water=0.604;0.922;1.000 MapZoom factor=2 NewScript name="exchg1.txt" type=WheeledGrabber NewScript name="exchg1.txt" type=TrackedGrabber NewScript name="exchg1.txt" type=WingedGrabber NewScript name="exchg1.txt" type=LeggedGrabber EnableBuild type=ResearchCenter EnableBuild type=BotFactory EnableBuild type=Derrick EnableBuild type=Converter EnableBuild type=RadarStation EnableBuild type=PowerPlant EnableBuild type=NuclearPlant EnableBuild type=PowerStation EnableBuild type=RepairCenter EnableBuild type=DefenseTower EnableBuild type=ResearchCenter //EnableBuild type=AutoLab EnableBuild type=FlatGround EnableBuild type=Flag EnableResearch type=TRACKER EnableResearch type=WINGER EnableResearch type=SHOOTER EnableResearch type=TOWER EnableResearch type=ATOMIC EnableResearch type=THUMPER EnableResearch type=iPAW EnableResearch type=iGUN EnableResearch type=SHIELDER DoneResearch type=TRACKER DoneResearch type=WINGER DoneResearch type=SHOOTER DoneResearch type=TOWER DoneResearch type=ATOMIC DoneResearch type=THUMPER DoneResearch type=iPAW DoneResearch type=iGUN DoneResearch type=SUBBER DoneResearch type=SNIFFER DoneResearch type=RECYCLER EndMissionTake pos=0.00;0.00 dist=25000.00 type=Me lost=0 EndMissionTake pos=0.00;0.00 type=KeyC min=1 Camera eye=0.00;5.00;0.00 lookat=0.00;1.00;0.00 delay=0