extern void object::Solution( ) { for ( int i=0 ; i<3 ; i=i+1 ) { object item; point dest; item = radar(Titanium, 0, 360, 0, 1000, -1); if ( item == null ) return; goto(item.position); grab(); // grab the titanium cube dest.x = 10; dest.y = -60-5*i; goto(dest); // go to the plateform drop(); // drop the titanium cube } }