# Copyright (C) 2016 Free Software Foundation, Inc. # This file is distributed under the same license as the PACKAGE package. # José Robson Mariano Alves , 2018. msgid "" msgstr "" "Project-Id-Version: colobot-data 0.1.7\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: DATE\n" "PO-Revision-Date: 2018-05-08 12:02-0300\n" "Last-Translator: José Robson Mariano Alves \n" "Language-Team: Portuguese \n" "Language: pt_PT\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=(n > 1);\n" "X-Generator: Lokalize 2.0\n" #. type: Title-text #: ../scene.txt:1 #, no-wrap msgid "Wasp Hunter 1" msgstr "Caçador de Vespas 1" #. type: Resume-text, Plain text #: ../scene.txt:2 ../help/help.E.txt:2 #, no-wrap msgid "Shoot down the flying wasps." msgstr "Abata as vespas voadoras." #. type: ScriptName-text #: ../scene.txt:3 #, no-wrap msgid "Wasp1" msgstr "Vespa1" #. type: \b; header #: ../help/help.E.txt:1 #, no-wrap msgid "Objective" msgstr "Objetivo" #. type: \t; header #: ../help/help.E.txt:4 #, no-wrap msgid "Program" msgstr "Programa" #. type: Plain text #: ../help/help.E.txt:5 #, no-wrap msgid "Here is again the program of the previous exercise that shoots all ants and adapts to the terrain:" msgstr "Aqui está novamente o programa do exercício anterior que atira em todas as formigas e se adapta ao terreno:" #. type: Source code #: ../help/help.E.txt:7 #, no-wrap msgid "" "extern void object::JetFighter2()\n" "{\n" "\tobject item;\n" "\t\n" "\taim(-20);\n" "\t\n" "\twhile (true)\n" "\t{\n" "\t\twhile (radar(AlienAnt, 0, 360, 0, 20) == null)\n" "\t\t{\n" "\t\t\titem = radar(AlienAnt);\n" "\t\t\tturn(direction(item.position));\n" "\t\t\tmotor(1,1);\n" "\t\t\t\n" "\t\t\tjet(0);\n" "\t\t\tif (position.z-topo(position) < 6)\n" "\t\t\t{\n" "\t\t\t\tjet(1);\n" "\t\t\t}\n" "\t\t\t\n" "\t\t\tif (position.z-topo(position) > 9)\n" "\t\t\t{\n" "\t\t\t\tjet(-1);\n" "\t\t\t}\n" "\t\t\twait(0.2);\n" "\t\t}\n" "\t\tfire(1);\n" "\t}\n" "}" msgstr "" "extern void object::AtiradorJato2()\n" "{\n" "\tobject item;\n" "\t\n" "\taim(-20);\n" "\t\n" "\twhile (true)\n" "\t{\n" "\t\twhile (radar(AlienAnt, 0, 360, 0, 20) == null)\n" "\t\t{\n" "\t\t\titem = radar(AlienAnt);\n" "\t\t\tturn(direction(item.position));\n" "\t\t\tmotor(1,1);\n" "\t\t\t\n" "\t\t\tjet(0);\n" "\t\t\tif (position.z-topo(position) < 6)\n" "\t\t\t{\n" "\t\t\t\tjet(1);\n" "\t\t\t}\n" "\t\t\t\n" "\t\t\tif (position.z-topo(position) > 9)\n" "\t\t\t{\n" "\t\t\t\tjet(-1);\n" "\t\t\t}\n" "\t\t\twait(0.2);\n" "\t\t}\n" "\t\tfire(1);\n" "\t}\n" "}" #. type: Plain text #: ../help/help.E.txt:37 #, no-wrap msgid "In order to adapt the program to shooting wasps, you need to make a few changes. Replace all radar(AlienAnt) with radar(AlienWasp). The cannon must aim straight forward and not downward, replace aim(-20); with aim(0);. And the bot must fly at the same height as the wasp. For this, you must compare the altitude of the bot given by position.z with the altitude of the wasp given by item.position.z: if position.z > item.position.z, go down slowly with jet(-0.3);. If position.z < item.position.z-1, climb slowly with jet(0.3);. A winged shooter is higher than a wasp, therefore it is better if the altitude of the bot is a little lower than the altitude of the wasp. In this case, we admit that the altitude of the bot ranges between the altitude of the wasp and the altitude of the wasp minus 1." msgstr "A fim de adaptar o programa para atirar em vespas, você precisa fazer algumas alterações. Substitua todos os radar(AlienAnt) por radar(AlienWasp). O canhão deve apontar para frente e não para baixo, substituir aim(-20); por aim(0);. E o robô deve voar na mesma altura da vespa. Para isso, você deve comparar a altitude do robô dada por position.z com a altitude da vespa dada por item.position.z: se position.z > item.position.z, desça lentamente com jet(-0.3);. Se position.z < item.position.z-1, suba lentamente com jet(0.3);. Um atirador alado é mais alto que uma vespa, portanto é melhor se a altitude do robô for um pouco menor que a altitude da vespa. Neste caso, admitimos que a altitude do robô varia entre a altitude da vespa e a altitude da vespa menos 1." #. type: \t; header #: ../help/help.E.txt:39 #, no-wrap msgid "Further improvement" msgstr "Melhoria adicional" #. type: Plain text #: ../help/help.E.txt:40 #, no-wrap msgid "Wasps move very fast. In order to increase your chances to get them, better to repeat just before the fire(1); a radar and a turn in order to perform a last readjustment of the direction before the shot." msgstr "Vespas se movem muito rápido. Para aumentar suas chances de abatê-las, é melhor repetir logo antes do fire(1); um radar e um turn a fim de executar um último reajuste na direção antes do tiro." #. type: \t; header #: ../help/help.E.txt:42 #, no-wrap msgid "See also" msgstr "Veja também" #. type: Plain text #: ../help/help.E.txt:43 #, no-wrap msgid "Programming, types and categories." msgstr "Programação, tipos e categorias."