# Copyright (C) 2019 Free Software Foundation, Inc.
# This file is distributed under the same license as the PACKAGE package.
# BCE <.>, 2019.
msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: DATE\n"
"PO-Revision-Date: 2019-06-15 18:22+0200\n"
"Last-Translator: BCE <.>\n"
"Language-Team: French <>\n"
"Language: fr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
"X-Generator: Lokalize 18.12.3\n"
#. type: Title-text
#: ../scene.txt:1
#, no-wrap
msgid "Wasp Hunter 1"
msgstr "Chasseur de guêpes 1"
#. type: Resume-text, Plain text
#: ../scene.txt:2 ../help/help.E.txt:2
#, no-wrap
msgid "Shoot down the flying wasps."
msgstr "Attrapez des guêpes en vol"
#. type: ScriptName-text
#: ../scene.txt:3
#, no-wrap
msgid "Wasp1"
msgstr "Guêpes1"
#. type: \b; header
#: ../help/help.E.txt:1
#, no-wrap
msgid "Objective"
msgstr "Objectif"
#. type: \t; header
#: ../help/help.E.txt:4
#, no-wrap
msgid "Program"
msgstr "Programme"
#. type: Plain text
#: ../help/help.E.txt:5
#, no-wrap
msgid "Here is again the program of the previous exercise that shoots all ants and adapts to the terrain:"
msgstr "Voici encore une fois le programme de l'exercice précédent qui tire sur les fourmis en s'adaptant à la topologie du terrain:"
#. type: Source code
#: ../help/help.E.txt:7
#, no-wrap
msgid ""
"extern void object::JetFighter2()\n"
"{\n"
"\tobject item;\n"
"\t\n"
"\taim(-20);\n"
"\t\n"
"\twhile (true)\n"
"\t{\n"
"\t\twhile (radar(AlienAnt, 0, 360, 0, 20) == null)\n"
"\t\t{\n"
"\t\t\titem = radar(AlienAnt);\n"
"\t\t\tturn(direction(item.position));\n"
"\t\t\tmotor(1,1);\n"
"\t\t\t\n"
"\t\t\tjet(0);\n"
"\t\t\tif (position.z-topo(position) < 6)\n"
"\t\t\t{\n"
"\t\t\t\tjet(1);\n"
"\t\t\t}\n"
"\t\t\t\n"
"\t\t\tif (position.z-topo(position) > 9)\n"
"\t\t\t{\n"
"\t\t\t\tjet(-1);\n"
"\t\t\t}\n"
"\t\t\twait(0.2);\n"
"\t\t}\n"
"\t\tfire(1);\n"
"\t}\n"
"}"
msgstr ""
"extern void object::Chasseur2()\n"
"{\n"
"\tobject chose;\n"
"\t\n"
"\taim(-20);\n"
"\t\n"
"\twhile ( true )\n"
"\t{\n"
"\t\twhile ( radar(AlienAnt, 0, 360, 0, 20) == null )\n"
"\t\t{\n"
"\t\t\tchose = radar(AlienAnt);\n"
"\t\t\tturn(direction(chose.position));\n"
"\t\t\tmotor(1,1);\n"
"\t\t\tjet(0);\n"
"\t\t\tif ( position.z-topo(position) < 6 )\n"
"\t\t\t{\n"
"\t\t\t\tjet(1);\n"
"\t\t\t}\n"
"\t\t\t\n"
"\t\t\tif ( position.z-topo(position) > 9 )\n"
"\t\t\t{\n"
"\t\t\t\tjet(-1);\n"
"\t\t\t}\n"
"\t\t\twait(0.2);\n"
"\t\t}\n"
"\t\tfire(1);\n"
"\t}\n"
"}"
#. type: Plain text
#: ../help/help.E.txt:37
#, no-wrap
msgid "In order to adapt the program to shooting wasps, you need to make a few changes. Replace all radar(AlienAnt)
with radar(AlienWasp)
. The cannon must aim straight forward and not downward, replace aim(-20); with aim(0);. And the bot must fly at the same height as the wasp. For this, you must compare the altitude of the bot given by position.z
with the altitude of the wasp given by item.position.z
: if position.z > item.position.z
, go down slowly with jet(-0.3);. If position.z < item.position.z-1
, climb slowly with jet(0.3);. A winged shooter is higher than a wasp, therefore it is better if the altitude of the bot is a little lower than the altitude of the wasp. In this case, we admit that the altitude of the bot ranges between the altitude of the wasp and the altitude of the wasp minus 1."
msgstr "Pour que le tireur soit capable d'attraper des guêpes en vol, il faut faire quelques changements. Il faut remplacer tous les radar(AlienAnt)
par radar(AlienWasp)
. Le canon doit viser tout droit et non pas vers le bas, remplacez aim(-20); par aim(0);. Et le robot doit voler à la même altitude que la guêpe. Pour cela, il faut comparer l'altitude du robot donnée par position.z
avec l'altitude de la guêpe donné par chose.position.z
. Si position.z > chose.position.z
, il faut descendre doucement avec jet(-0.3);. Si position.z < chose.position.z-1
, il faut monter doucement avec jet(0.3);. Comme un robot tireur est plus haut qu'une guêpe, il vaut mieux que le robot soit un peu plus bas: on admet donc que l'altitude du robot soit située entre l'altitude de la guêpe et l'altitude de la guêpe moins 1."
#. type: \t; header
#: ../help/help.E.txt:39
#, no-wrap
msgid "Further improvement"
msgstr "Perfectionnement"
#. type: Plain text
#: ../help/help.E.txt:40
#, no-wrap
msgid "Wasps move very fast. In order to increase your chances to get them, better to repeat just before the fire(1); a radar
and a turn
in order to perform a last readjustment of the direction before the shot."
msgstr "Les guêpes se déplacent très vite. Pour avoir plus de chances de les attraper, il vaut mieux juste avant le fire(1); refaire un radar()
et un turn()
pour faire un dernier ajustement de la direction avant le tir."
#. type: \t; header
#: ../help/help.E.txt:42
#, no-wrap
msgid "See also"
msgstr "Voir aussi"
#. type: Plain text
#: ../help/help.E.txt:43
#, no-wrap
msgid "Programming, types and categories."
msgstr "Exercice précédent, programmation, types et catégories."