\b;Instruction \c;busy\n;
Syntax:
\s;\c;\l;object\u cbot\object;.busy ( );\n;

Checks if the object is busy.

\t;\l;object\u cbot\object;
Any building which can take some action (e.g. \l;Converter\u cbot\convert;).

\t;Return value: \c;\l;bool\u cbot\bool;\n;
\c;\const;true\norm;\n; if the object is doing something (e.g. converting)
\c;\const;false\norm;\n; if the object is not doing anything

\t;See also
\l;Programming\u cbot;, \l;types\u cbot\type; and \l;categories\u cbot\category;.