\b;Instruction \c;static\n; (for specialists) \l;Class\u cbot\class; members declared with \c;static\n; are shared between all instances of the class. \c; \s;public class MyClass \s;{ \s; static int nb = 1; \s; static string [ ] list = null; \s;} \s;void Test () \s;{ \s; MyClasse item1(); \s; MyClasse item2(); \s; item1.nb = 3; \s; item1.list[item1.nb] = "Hello"; \s; message( item2.list[item2.nb] ); // display "Hello" \s;} \n; \c;Static\n; members can be declared \c;\l;private\u cbot\private;\n; so they will be only acessible from within class members (including constructors and destructors). \t;See also \c;\l;class\u cbot\class;\n;, \c;\l;synchronized\u cbot\synchro;\n; \l;Programming\u cbot;, \l;types\u cbot\type; and \l;categories\u cbot\category;.