AmbientColor  air=0.471;0.471;0.471;
FogColor      air=0.392;0.392;0.353;
DeepView      air=100.00
FogStart      air=0.9
//VehicleColor  color=200;196;174;0  // sable
SecondTexture rank=1
Background    up=0.184;0.153;0.184;0.000 down=0.184;0.153;0.184;

BeginObject
CreateObject pos=0;0 dir=1.85 type=Me option=0

CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object
CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object
CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object
CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object