extern void object::Solution( )
{
	point  start;
	start = position;  // remember starting position

	motor(1, 1);  // full throttle

	while ( true )  // repeat forever
	{
		float len = distance(position, start);
		if ( len > 25-2 )
		{
			motor( (25-len)/2, (25-len)/2 );
		}
	}
}