Title.E text="Module de texturage" AmbientColor air= 136;0.533;0.533;0.533 // grey BackColor air= 0;0;0;0 // black FogColor air= 0;0.000;0.000;0.000 // black DeepView air= 1000.0 FogStart air= 0.1 SecondTexture rank=1 TerrainGenerate vision=500.0 depth=1 TerrainRelief image="relief00.png" full=1 TerrainResource image="resae.png" TerrainInitTextures image="black" dx=1 dy=1 table=0 TerrainCreate BeginObject CreateObject pos= 0.0;-400.0 dir=0.0 type=Me CreateObject pos= 20.0;-400.0 dir=0.0 type=WingedGrabber CreateObject pos= 40.0;-400.0 dir=0.0 type=TrackedGrabber CreateObject pos= 60.0;-400.0 dir=0.0 type=WheeledGrabber CreateObject pos= 80.0;-400.0 dir=0.0 type=LeggedGrabber CreateObject pos=100.0;-400.0 dir=0.0 type=TrackedShooter CreateObject pos=120.0;-400.0 dir=0.0 type=TrackedShooter CreateObject pos=140.0;-400.0 dir=0.0 type=WheeledShooter CreateObject pos=160.0;-400.0 dir=0.0 type=LeggedShooter CreateObject pos=180.0;-400.0 dir=0.0 type=WingedSniffer CreateObject pos=200.0;-400.0 dir=0.0 type=TrackedSniffer CreateObject pos=220.0;-400.0 dir=0.0 type=WheeledSniffer CreateObject pos=240.0;-400.0 dir=0.0 type=LeggedSniffer CreateObject pos=280.0;-400.0 dir=0.0 type=Thumper CreateObject pos=320.0;-400.0 dir=0.0 type=PhazerShooter CreateObject pos=360.0;-400.0 dir=0.0 type=Recycler CreateObject pos=400.0;-400.0 dir=0.0 type=Shielder CreateObject pos=440.0;-400.0 dir=0.0 type=Subber CreateObject pos=500.0;-400.0 dir=0.0 type=WingedOrgaShooter CreateObject pos=520.0;-400.0 dir=0.0 type=TrackedOrgaShooter CreateObject pos=540.0;-400.0 dir=0.0 type=WheeledOrgaShooter CreateObject pos=560.0;-400.0 dir=0.0 type=LeggedOrgaShooter CreateObject pos=580.0;-400.0 dir=0.0 type=PracticeBot CreateObject pos=-100.0;-400.0 dir=0.5 type=Derrick CreateObject pos=-150.0;-400.0 dir=0.5 type=BotFactory CreateObject pos=-200.0;-400.0 dir=0.5 type=RepairCenter CreateObject pos=-250.0;-400.0 dir=0.5 type=PowerStation CreateObject pos=-300.0;-400.0 dir=0.5 type=Converter CreateObject pos=-350.0;-400.0 dir=0.5 type=DefenseTower CreateObject pos=-400.0;-400.0 dir=0.5 type=ResearchCenter CreateObject pos=-450.0;-400.0 dir=0.5 type=RadarStation CreateObject pos=-500.0;-400.0 dir=0.0 type=PowerPlant CreateObject pos=-550.0;-400.0 dir=0.0 type=AutoLab CreateObject pos=-600.0;-400.0 dir=0.5 type=NuclearPlant //CreateObject pos=-800.0;-400.0 dir=0.0 type=SpaceShip CreateObject pos=-900.0;-400.0 dir=0.5 type=TitaniumOre CreateObject pos=-910.0;-400.0 dir=0.5 type=Titanium CreateObject pos=-920.0;-400.0 dir=0.5 type=PowerCell //CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain //CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain //CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object