# SOME DESCRIPTIVE TITLE # Copyright (C) YEAR Free Software Foundation, Inc. # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "POT-Creation-Date: 2013-10-24 09:00+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. type: One-char language identifier #: scene601.languagecode:1 #, no-wrap msgid "E" msgstr "P" #. type: Title-text #: scene601/scene.txt:1 #, no-wrap msgid "scene601:Transport" msgstr "" #. type: Resume-text #: scene601/scene.txt:2 #, no-wrap msgid "" "scene601:Develop your nuclear technology in order to increase your operating " "range." msgstr "" #. type: \b; header #: scene601-help/mhvolca1.txt:1 #, no-wrap msgid "From Mission Control" msgstr "" #. type: Plain text #: scene601-help/mhvolca1.txt:3 #, no-wrap msgid "" "You need to retrieve an explosive device that has been " "spotted in a deep valley next to a lake of boiling lava." msgstr "" #. type: Plain text #: scene601-help/mhvolca1.txt:5 #, no-wrap msgid "" "Because of the high temperatures, reactors no longer function, i.e. flying " "is impossible. It is a long way there and you should equip your bots with nuclear power cells. Nuclear power cells are manufactured " "from uranium ore." msgstr "" #. type: Plain text #: scene601-help/mhvolca1.txt:7 #, no-wrap msgid "" "A more efficient program for the gathering of raw materials is attached to " "this message." msgstr "" #. type: Plain text #: scene601-help/mhvolca1.txt:9 #, no-wrap msgid "" "A note of warning: the explosive device is extremely volatile. Use extreme " "caution." msgstr "" #. type: Plain text #: scene601-help/mhvolca1.txt:11 #, no-wrap msgid "" "\\key;\\key help; allows you to review these instructions at all " "times on your personal SatCom \\button 63;." msgstr "" #. type: \t; header #: scene601-help/mhvolca1.txt:12 scene601-help/msvolca1.txt:14 #, no-wrap msgid "See also" msgstr "" #. type: Plain text #: scene601-help/mhvolca1.txt:13 #, no-wrap msgid "Controls and CBOT Language" msgstr "" #. type: \b; header #: scene601-help/mivolca1.txt:1 #, no-wrap msgid "Satellite Report" msgstr "" #. type: Plain text #: scene601-help/mivolca1.txt:3 #, no-wrap msgid "Currently in a geo-stationary orbit of Volcano." msgstr "" #. type: \s; block (usually verbatim code) #: scene601-help/mivolca1.txt:5 #, no-wrap msgid "-> SURFACE" msgstr "" #. type: Plain text #: scene601-help/mivolca1.txt:10 #, no-wrap msgid "" "\\tab;Temperature: 84.6C\n" "\\tab;Atmosphere: CO2, SO2, HCN, HS, CH4, NH3\n" "\\tab;Wind: 2.2 mps\n" "\\tab;Titanium ore: everywhere\n" "\\tab;Uranium ore: some" msgstr "" #. type: \s; block (usually verbatim code) #: scene601-help/mivolca1.txt:12 #, no-wrap msgid "-> SUBSOIL" msgstr "" #. type: Plain text #: scene601-help/mivolca1.txt:15 #, no-wrap msgid "" "\\tab;Energy source: everywhere\n" "\\tab;Titanium ore: none\n" "\\tab;Uranium ore: none" msgstr "" #. type: \s; block (usually verbatim code) #: scene601-help/mivolca1.txt:17 #, no-wrap msgid "-> ADDITIONAL INFORMATION" msgstr "" #. type: Plain text #: scene601-help/mivolca1.txt:20 #, no-wrap msgid "" "\\tab;Detected: reusable derelicts \n" "\\tab;Detected: unknown organisms\n" "\\tab; - Danger: ?" msgstr "" #. type: \b; header #: scene601-help/mlvolca1.txt:1 #, no-wrap msgid "Programs dispatched by Houston" msgstr "" #. type: Plain text #: scene601-help/mlvolca1.txt:3 #, no-wrap msgid "" "As you will need lots of titanium for this mission, we have made the program " "CollectTitanium still more efficient. It gathers a whole series " "of titanium cubes on a free surface, so you can let it work on its own. It " "also recharges itself at the power station if " "necessary." msgstr "" #. type: \s; block (usually verbatim code) #: scene601-help/mlvolca1.txt:52 #, no-wrap msgid "" "extern void object::CollectTitanium3()\n" "{\n" "\t// 1) Variable definition.\n" "\tobject item; // info. about objects\n" "\t\n" "\twhile (true) // repeat forever\n" "\t{\n" "\t\t\n" "\t\t// 2) Go to the titanium ore and grab it.\n" "\t\titem = radar(TitaniumOre);// look " "for titanium\n" "\t\tgoto(item.position); // go to the position\n" "\t\tgrab(); // grab the titanium\n" "\t\t\n" "\t\t// 3) Go to the converter and drop it.\n" "\t\titem = radar(Converter); // look " "for converter\n" "\t\tgoto(item.position); // go to the position\n" "\t\tdrop(); // drop the titanium\n" "\t\tmove(-2.5); // step back 2.5 m\n" "\t\t\n" "\t\t// 4) Wait until titanium converted and grab it\n" "\t\tdo\n" "\t\t{\n" "\t\t\twait(1); // wait for cube\n" "\t\t\titem = radar(Titanium, 0, 45, " "0, 5);\n" "\t\t}\n" "\t\twhile ( item == null );\n" "\t\tgoto(item.position);\n" "\t\tgrab(); // grab it\n" "\t\t\n" "\t\t// 5) Drop on a free space\n" "\t\tgoto(space(position)); // go to " "free space\n" "\t\tdrop(); // drop titanium\n" "\t\t\n" "\t\t// 6) If power cell half empty, recharges.\n" "\t\tif ( energyCell.energyLevel < 0.5 )\n" "\t\t{ // if so:\n" "\t\t\titem = radar(PowerStation);\n" "\t\t\tif ( item != null ) // station found ?\n" "\t\t\t{\n" "\t\t\t\tgoto(item.position); // go there\n" "\t\t\t\twhile ( energyCell.energyLevel < 1 )\n" "\t\t\t\t{ // until recharged:\n" "\t\t\t\t\twait(1); // wait\n" "\t\t\t\t}\n" "\t\t\t}\n" "\t\t}\n" "\t}\n" "}" msgstr "" #. type: \b; header #: scene601-help/mlvolca1.txt:53 #, no-wrap msgid "Archives" msgstr "" #. type: Plain text #: scene601-help/mlvolca1.txt:55 #, no-wrap msgid "Index of the programs dispatched in former missions:" msgstr "" #. type: Bullet: 'o' #: scene601-help/mlvolca1.txt:56 #, no-wrap msgid "KillAnt1" msgstr "" #. type: Bullet: 'o' #: scene601-help/mlvolca1.txt:57 #, no-wrap msgid "CollectTitanium2" msgstr "" #. type: Bullet: 'o' #: scene601-help/mlvolca1.txt:58 #, no-wrap msgid "CollectTitanium1" msgstr "" #. type: Bullet: 'o' #: scene601-help/mlvolca1.txt:59 #, no-wrap msgid "Recharge2" msgstr "" #. type: Bullet: 'o' #: scene601-help/mlvolca1.txt:60 #, no-wrap msgid "Recharge1" msgstr "" #. type: Bullet: 'o' #: scene601-help/mlvolca1.txt:61 #, no-wrap msgid "SwitchCell1" msgstr "" #. type: \b; header #: scene601-help/msvolca1.txt:1 #, no-wrap msgid "Walkthrough" msgstr "" #. type: Bullet: '1)' #: scene601-help/msvolca1.txt:2 #, no-wrap msgid "" "Start by recharging a regular power cell and power the " "research center. Use it to research the technology " "for the building of a nuclear plant \\button 170;." msgstr "" #. type: Bullet: '2)' #: scene601-help/msvolca1.txt:4 #, no-wrap msgid "Produce a wheeled grabber." msgstr "" #. type: Bullet: '3)' #: scene601-help/msvolca1.txt:6 #, no-wrap msgid "" "Find some uranium ore northwest of your position. The " "nuclear plant will then transform it into nuclear power " "cells of a longer duration." msgstr "" #. type: Bullet: '4)' #: scene601-help/msvolca1.txt:8 #, no-wrap msgid "" "Power a wheeled shooter with one of your new nuclear " "cells. Dispatch it to kill all intruding spiders along " "the way." msgstr "" #. type: Bullet: '5)' #: scene601-help/msvolca1.txt:10 #, no-wrap msgid "" "A radar is optional but could turn out useful to mark " "the position of the spiders on your mini map." msgstr "" #. type: Bullet: '6)' #: scene601-help/msvolca1.txt:12 #, no-wrap msgid "" "A wheeled grabber should be part of the expedition. It will both clear the " "way cluttered with titanium ore and bring the explosive device back." msgstr "" #. type: Plain text #: scene601-help/msvolca1.txt:15 #, no-wrap msgid "Controls" msgstr ""