# SOME DESCRIPTIVE TITLE # Copyright (C) YEAR Free Software Foundation, Inc. # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR <EMAIL@ADDRESS>, YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "POT-Creation-Date: 2013-10-24 09:01+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" "Language-Team: LANGUAGE <LL@li.org>\n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. type: One-char language identifier #: train206.languagecode:1 #, no-wrap msgid "E" msgstr "P" #. type: Title-text #: train206/scene.txt:1 #, no-wrap msgid "train206:Wasp Hunter 1" msgstr "" #. type: Resume-text #: train206/scene.txt:2 #, no-wrap msgid "train206:Shoot down the flying wasps." msgstr "" #. type: ScriptName-text #: train206/scene.txt:3 #, no-wrap msgid "train206:Wasp1" msgstr "" #. type: \b; header #: train206-help/twasp1.txt:1 #, no-wrap msgid "Objective" msgstr "" #. type: Plain text #: train206-help/twasp1.txt:3 #, no-wrap msgid "Shoot down the flying wasps." msgstr "" #. type: \t; header #: train206-help/twasp1.txt:4 #, no-wrap msgid "Program" msgstr "" #. type: Plain text #: train206-help/twasp1.txt:6 #, no-wrap msgid "" "Here is again the program of the previous exercise that shoots all ants and " "adapts to the terrain:" msgstr "" #. type: \s; block (usually verbatim code) #: train206-help/twasp1.txt:36 #, no-wrap msgid "" "extern void object::JetFighter2()\n" "{\n" "\t<a cbot|type>object</a> item;\n" "\t\n" "\t<a cbot|aim>aim</a>(-20);\n" "\t\n" "\t<a cbot|while>while</a> (true)\n" "\t{\n" "\t\t<a cbot|while>while</a> (<a cbot|radar>radar</a>(AlienAnt, 0, 360, 0, " "20) == null)\n" "\t\t{\n" "\t\t\titem = <a cbot|radar>radar</a>(AlienAnt);\n" "\t\t\t<a cbot|turn>turn</a>(<a cbot|direct>direction</a>(item.position));\n" "\t\t\t<a cbot|motor>motor</a>(1,1);\n" "\t\t\t\n" "\t\t\t<a cbot|jet>jet</a>(0);\n" "\t\t\t<a cbot|if>if</a> (position.z-topo(position) < 6)\n" "\t\t\t{\n" "\t\t\t\t<a cbot|jet>jet</a>(1);\n" "\t\t\t}\n" "\t\t\t\n" "\t\t\t<a cbot|if>if</a> (position.z-topo(position) > 9)\n" "\t\t\t{\n" "\t\t\t\t<a cbot|jet>jet</a>(-1);\n" "\t\t\t}\n" "\t\t\t<a cbot|wait>wait</a>(0.2);\n" "\t\t}\n" "\t\t<a cbot|fire>fire</a>(1);\n" "\t}\n" "}" msgstr "" #. type: Plain text #: train206-help/twasp1.txt:38 #, no-wrap msgid "" "In order to adapt the program to shooting wasps, you need to make a few " "changes. Replace all <code>radar(AlienAnt)</code> with " "<code>radar(AlienWasp)</code>. The cannon must aim straight forward and not " "downward, replace <c/>aim(-20);<n/> with <c/>aim(0);<n/>. And the bot must " "fly at the same height as the wasp. For this, you must compare the altitude " "of the bot given by <code>position.z</code> with the altitude of the wasp " "given by <code>item.position.z</code>: if <code>position.z > " "item.position.z</code>, go down slowly with <c/>jet(-0.3);<n/>. If " "<code>position.z < item.position.z-1</code>, climb slowly with " "<c/>jet(0.3);<n/>. A winged shooter is higher than a wasp, therefore it is " "better if the altitude of the bot is a little lower than the altitude of the " "wasp. In this case, we admit that the altitude of the bot ranges between the " "altitude of the wasp and the altitude of the wasp minus 1." msgstr "" #. type: \t; header #: train206-help/twasp1.txt:39 #, no-wrap msgid "Further improvement" msgstr "" #. type: Plain text #: train206-help/twasp1.txt:41 #, no-wrap msgid "" "Wasps move very fast. In order to increase your chances to get them, better " "to repeat just before the <c/>fire(1);<n/> a <code>radar</code> and a " "<code>turn</code> in order to perform a last readjustment of the direction " "before the shot." msgstr "" #. type: \t; header #: train206-help/twasp1.txt:42 #, no-wrap msgid "See also" msgstr "" #. type: Plain text #: train206-help/twasp1.txt:43 #, no-wrap msgid "" "<a cbot>Programming</a>, <a cbot|type>types</a> and <a " "cbot|category>categories</a>." msgstr ""