# SOME DESCRIPTIVE TITLE # Copyright (C) YEAR Free Software Foundation, Inc. # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # # msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "POT-Creation-Date: 2013-11-11 09:56+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. type: One-char language identifier #: train206.languagecode:1 #, no-wrap msgid "E" msgstr "R" #. type: Title-text #: train206/scene.txt:1 #, no-wrap msgid "train206:Wasp Hunter 1" msgstr "train206:Охотник на ос 1" #. type: Resume-text #: train206/scene.txt:2 #, no-wrap msgid "train206:Shoot down the flying wasps." msgstr "train206:Уничтожьте летающих ос." #. type: ScriptName-text #: train206/scene.txt:3 #, no-wrap msgid "train206:Wasp1" msgstr "train206:Wasp1" #. type: \b; header #: train206-help/twasp1.txt:1 #, no-wrap msgid "Objective" msgstr "" #. type: Plain text #: train206-help/twasp1.txt:3 #, fuzzy, no-wrap #| msgid "train206:Shoot down the flying wasps." msgid "Shoot down the flying wasps." msgstr "train206:Уничтожьте летающих ос." #. type: \t; header #: train206-help/twasp1.txt:4 #, no-wrap msgid "Program" msgstr "" #. type: Plain text #: train206-help/twasp1.txt:6 #, no-wrap msgid "Here is again the program of the previous exercise that shoots all ants and adapts to the terrain:" msgstr "" #. type: \s; block (usually verbatim code) #: train206-help/twasp1.txt:36 #, no-wrap msgid "" "extern void object::JetFighter2()\n" "{\n" "\tobject item;\n" "\t\n" "\taim(-20);\n" "\t\n" "\twhile (true)\n" "\t{\n" "\t\twhile (radar(AlienAnt, 0, 360, 0, 20) == null)\n" "\t\t{\n" "\t\t\titem = radar(AlienAnt);\n" "\t\t\tturn(direction(item.position));\n" "\t\t\tmotor(1,1);\n" "\t\t\t\n" "\t\t\tjet(0);\n" "\t\t\tif (position.z-topo(position) < 6)\n" "\t\t\t{\n" "\t\t\t\tjet(1);\n" "\t\t\t}\n" "\t\t\t\n" "\t\t\tif (position.z-topo(position) > 9)\n" "\t\t\t{\n" "\t\t\t\tjet(-1);\n" "\t\t\t}\n" "\t\t\twait(0.2);\n" "\t\t}\n" "\t\tfire(1);\n" "\t}\n" "}" msgstr "" #. type: Plain text #: train206-help/twasp1.txt:38 #, no-wrap msgid "In order to adapt the program to shooting wasps, you need to make a few changes. Replace all radar(AlienAnt) with radar(AlienWasp). The cannon must aim straight forward and not downward, replace aim(-20); with aim(0);. And the bot must fly at the same height as the wasp. For this, you must compare the altitude of the bot given by position.z with the altitude of the wasp given by item.position.z: if position.z > item.position.z, go down slowly with jet(-0.3);. If position.z < item.position.z-1, climb slowly with jet(0.3);. A winged shooter is higher than a wasp, therefore it is better if the altitude of the bot is a little lower than the altitude of the wasp. In this case, we admit that the altitude of the bot ranges between the altitude of the wasp and the altitude of the wasp minus 1." msgstr "" #. type: \t; header #: train206-help/twasp1.txt:39 #, no-wrap msgid "Further improvement" msgstr "" #. type: Plain text #: train206-help/twasp1.txt:41 #, no-wrap msgid "Wasps move very fast. In order to increase your chances to get them, better to repeat just before the fire(1); a radar and a turn in order to perform a last readjustment of the direction before the shot." msgstr "" #. type: \t; header #: train206-help/twasp1.txt:42 #, no-wrap msgid "See also" msgstr "" #. type: Plain text #: train206-help/twasp1.txt:43 #, no-wrap msgid "Programming, types and categories." msgstr ""