# SOME DESCRIPTIVE TITLE # Copyright (C) YEAR Free Software Foundation, Inc. # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: DATE\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: de\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "X-Generator: Translate Toolkit 1.11.0\n" #. type: One-char language identifier #: levels-po/exercises/chapter005/level001/scene_langchar.txt:1 #, no-wrap msgid "E" msgstr "D" #. type: Title-text #: levels/exercises/chapter005/level001/scene.txt:1 #, no-wrap msgid "Mover 1" msgstr "" #. type: Resume-text #: levels/exercises/chapter005/level001/scene.txt:2 #, no-wrap msgid "Retrieve a titanium cube." msgstr "" #. type: ScriptName-text #: levels/exercises/chapter005/level001/scene.txt:3 #, no-wrap msgid "Mover" msgstr "" #. type: \b; header #: levels/exercises/chapter005/level001/help/help.E.txt:1 #, no-wrap msgid "Exercise" msgstr "" #. type: Plain text #: levels/exercises/chapter005/level001/help/help.E.txt:3 #, no-wrap msgid "Move the titanium cube on the finishing pad. You do not know the position of the titanium, but we can tell you the position of the finishing pad x=10 and y=-60." msgstr "" #. type: \b; header #: levels/exercises/chapter005/level001/help/help.E.txt:4 #, no-wrap msgid "The instruction goto" msgstr "" #. type: Plain text #: levels/exercises/chapter005/level001/help/help.E.txt:6 #, no-wrap msgid "In order to solve this problem easily, we will use a new way to move the bot with the instruction goto. With this instruction you can very easily reach every position, if you know the exact location in the form of its x and y coordinates. The bot will turn towards the goal, move forward, and even turn around any obstacle." msgstr "" #. type: Plain text #: levels/exercises/chapter005/level001/help/help.E.txt:8 #, no-wrap msgid "If we summarize, the following are the different ways to move a bot:" msgstr "" #. type: \s; block (usually verbatim code) #: levels/exercises/chapter005/level001/help/help.E.txt:10 #, no-wrap msgid "motor(left, right)" msgstr "" #. type: Plain text #: levels/exercises/chapter005/level001/help/help.E.txt:11 #, no-wrap msgid "Allows a direct, precise control of the two motors, and allows you to stay in control of the motors at every fraction of a second." msgstr "" #. type: \s; block (usually verbatim code) #: levels/exercises/chapter005/level001/help/help.E.txt:13 #, no-wrap msgid "move(distance) and turn(angle)" msgstr "" #. type: Plain text #: levels/exercises/chapter005/level001/help/help.E.txt:14 #, no-wrap msgid "Use these instructions in order to move forward of a certain distance, or to perform a rotation of a certain angle. All parameters are relative to the current position of the bot." msgstr "" #. type: \s; block (usually verbatim code) #: levels/exercises/chapter005/level001/help/help.E.txt:16 #, no-wrap msgid "goto(position)" msgstr "" #. type: Plain text #: levels/exercises/chapter005/level001/help/help.E.txt:17 #, no-wrap msgid "Allows you to reach easily a given absolute position." msgstr "" #. type: \b; header #: levels/exercises/chapter005/level001/help/help.E.txt:18 #, no-wrap msgid "The program" msgstr "" #. type: Plain text #: levels/exercises/chapter005/level001/help/help.E.txt:20 #, no-wrap msgid "Use the instruction radar(Titanium); in order to find the titanium cube. Then test if a titanium cube has actually been found. In this exercise, this line is not very useful, because we know that there is a titanium cube somewhere. However, it is better to take the habit of testing whatever your radar returns:" msgstr "" #. type: \s; block (usually verbatim code) #: levels/exercises/chapter005/level001/help/help.E.txt:25 #, no-wrap msgid "" "object item;\n" "item = radar(Titanium);\n" "if ( item == null ) return;\n" "goto(item.position);" msgstr "" #. type: Plain text #: levels/exercises/chapter005/level001/help/help.E.txt:27 #, no-wrap msgid "The variable item is of type object. In order to know the exact location of the object described by the variable, just write item.position." msgstr "" #. type: Plain text #: levels/exercises/chapter005/level001/help/help.E.txt:29 #, no-wrap msgid "In order to take the titanium cube, use the instruction grab() without any parameter." msgstr "" #. type: Plain text #: levels/exercises/chapter005/level001/help/help.E.txt:31 #, no-wrap msgid "In order to drop the titanium, use the instruction drop() without any parameter." msgstr "" #. type: Plain text #: levels/exercises/chapter005/level001/help/help.E.txt:34 #, no-wrap msgid "" "We know the coordinates of the finishing pad: x=10 et y=-60. You must declare a variable of the type point, then fill it with the right coordinates. Then you can give this variable as a parameter to the instruction goto.\n" "Remark: You do not have to take care of the z coordinate in the case of a bot that can not fly." msgstr "" #. type: Plain text #: levels/exercises/chapter005/level001/help/help.E.txt:36 #, no-wrap msgid "It is now up to you to finish the program..." msgstr "" #. type: \t; header #: levels/exercises/chapter005/level001/help/help.E.txt:37 #, no-wrap msgid "See also" msgstr "" #. type: Plain text #: levels/exercises/chapter005/level001/help/help.E.txt:38 #, no-wrap msgid "Programming, types and categories." msgstr ""