# SOME DESCRIPTIVE TITLE # Copyright (C) YEAR Free Software Foundation, Inc. # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "POT-Creation-Date: DATE\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. type: One-char language identifier #: levels-po/exercises/chapter004/level004/scene_langchar.txt:1 #, no-wrap msgid "E" msgstr "" #. type: Title-text #: levels/exercises/chapter004/level004/scene.txt:1 #, no-wrap msgid "Patient hunter" msgstr "" #. type: Resume-text #: levels/exercises/chapter004/level004/scene.txt:2 #, no-wrap msgid "Be patient enough not to waste your ammunitions." msgstr "" #. type: ScriptName-text #: levels/exercises/chapter004/level004/scene.txt:3 #, no-wrap msgid "Patient" msgstr "" #. type: \b; header #: levels/exercises/chapter004/level004/help/help.E.txt:1 #, no-wrap msgid "Exercise" msgstr "" #. type: Plain text #: levels/exercises/chapter004/level004/help/help.E.txt:3 #, no-wrap msgid "" "You must find a way to destroy the four moving target " "bots without wasting one shot. Notice that after every move, the targets " "will stay motionless during one second." msgstr "" #. type: \b; header #: levels/exercises/chapter004/level004/help/help.E.txt:4 #, no-wrap msgid "General principle" msgstr "" #. type: Bullet: '1)' #: levels/exercises/chapter004/level004/help/help.E.txt:5 #, no-wrap msgid "" "Detect a target with the instruction radar(TargetBot);." msgstr "" #. type: Bullet: '2)' #: levels/exercises/chapter004/level004/help/help.E.txt:6 #, no-wrap msgid "Turn towards the target with turn(direction());." msgstr "" #. type: Bullet: '3)' #: levels/exercises/chapter004/level004/help/help.E.txt:7 #, no-wrap msgid "After the rotation, check if the target did not move." msgstr "" #. type: Bullet: '4)' #: levels/exercises/chapter004/level004/help/help.E.txt:8 #, no-wrap msgid "If it did not, wait 0.2 seconds with wait(0.2);." msgstr "" #. type: Bullet: '5)' #: levels/exercises/chapter004/level004/help/help.E.txt:9 #, no-wrap msgid "Re-check if the target did not move." msgstr "" #. type: Bullet: '6)' #: levels/exercises/chapter004/level004/help/help.E.txt:10 #, no-wrap msgid "" "If it did not, shoot with fire(2); and wait 2 " "seconds for the target to be hit by the bullets and destroyed." msgstr "" #. type: Plain text #: levels/exercises/chapter004/level004/help/help.E.txt:13 #, no-wrap msgid "There are of course other ways to achieve the goal." msgstr "" #. type: \b; header #: levels/exercises/chapter004/level004/help/help.E.txt:14 #, no-wrap msgid "Remark" msgstr "" #. type: Plain text #: levels/exercises/chapter004/level004/help/help.E.txt:16 #, no-wrap msgid "" "In order to increase the efficiency of your shots, aim a little downward " "with aim(-3);." msgstr "" #. type: \t; header #: levels/exercises/chapter004/level004/help/help.E.txt:17 #, no-wrap msgid "See also" msgstr "" #. type: Plain text #: levels/exercises/chapter004/level004/help/help.E.txt:18 #, no-wrap msgid "" "Programming, types and categories." msgstr ""