# SOME DESCRIPTIVE TITLE # Copyright (C) YEAR Free Software Foundation, Inc. # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "POT-Creation-Date: DATE\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" #. type: One-char language identifier #: levels-po/exercises/chapter002/level007/scene_langchar.txt:1 #, no-wrap msgid "E" msgstr "" #. type: Title-text #: levels/exercises/chapter002/level007/scene.txt:1 #, no-wrap msgid "Wasp Hunter 2" msgstr "" #. type: Resume-text #: levels/exercises/chapter002/level007/scene.txt:2 #, no-wrap msgid "Get better at shooting down the wasps." msgstr "" #. type: ScriptName-text #: levels/exercises/chapter002/level007/scene.txt:3 #, no-wrap msgid "Wasp2" msgstr "" #. type: \b; header #: levels/exercises/chapter002/level007/help/help.E.txt:1 #, no-wrap msgid "Objective" msgstr "" #. type: Plain text #: levels/exercises/chapter002/level007/help/help.E.txt:3 #, no-wrap msgid "" "Bring down the flying wasps in a more efficient way than with the previous " "program." msgstr "" #. type: \b; header #: levels/exercises/chapter002/level007/help/help.E.txt:4 #, no-wrap msgid "Program" msgstr "" #. type: Plain text #: levels/exercises/chapter002/level007/help/help.E.txt:6 #, no-wrap msgid "" "Here is again the program of the previous exercise that shoots down all the " "wasps after many, many unsuccessful attempts:" msgstr "" #. type: \s; block (usually verbatim code) #: levels/exercises/chapter002/level007/help/help.E.txt:39 #, no-wrap msgid "" "extern void object::Wasp1()\n" "{\n" "\tobject item;\n" "\t\n" "\taim(0);\n" "\t\n" "\twhile (true)\n" "\t{\n" "\t\twhile (radar(AlienWasp, 0, 360, 0, " "20) == null)\n" "\t\t{\n" "\t\t\titem = radar(AlienWasp);\n" "\t\t\tturn(direction(item.position));\n" "\t\t\tmotor(1,1);\n" "\t\t\t\n" "\t\t\tjet(0);\n" "\t\t\tif (position.z > item.position.z)\n" "\t\t\t{\n" "\t\t\t\tjet(-0.3);\n" "\t\t\t}\n" "\t\t\t\n" "\t\t\tif (position.z < item.position.z - 1)\n" "\t\t\t{\n" "\t\t\t\tjet(0.3);\n" "\t\t\t}\n" "\t\t\t\n" "\t\t\twait(0.2);\n" "\t\t}\n" "\t\titem = radar(AlienWasp);\n" "\t\tturn(direction(item.position));\n" "\t\tfire(1);\n" "\t}\n" "}" msgstr "" #. type: Plain text #: levels/exercises/chapter002/level007/help/help.E.txt:41 #, no-wrap msgid "" "The many failures are due to the fact that the wasp is already gone before " "the bullets can reach it. The only way to improve the program consists in " "setting the power of the two motors and of the jet in such a way that the " "bot follows the movement of the target during the burst." msgstr "" #. type: Plain text #: levels/exercises/chapter002/level007/help/help.E.txt:43 #, no-wrap msgid "" "Just before the shot, the program adjusts a last time the direction with " "turn(direction(item.position));. In order to follow the wasp during " "the burst, you have to \"remember\" the angle of this last rotation: if the " "angle was positive (rotation to the left), the bot must continue to turn " "left during the burst; if the angle was negative, the bot must continue to " "turn right." msgstr "" #. type: Plain text #: levels/exercises/chapter002/level007/help/help.E.txt:45 #, no-wrap msgid "" "In order to \"remember\" the angle of the last rotation, we need a variable " "that can contain just one number. If we choose to call it " "angle, we must define the variable with the following line at " "the beginning of the program:" msgstr "" #. type: \s; block (usually verbatim code) #: levels/exercises/chapter002/level007/help/help.E.txt:47 #, no-wrap msgid "\tfloat angle;" msgstr "" #. type: Plain text #: levels/exercises/chapter002/level007/help/help.E.txt:49 #, no-wrap msgid "" "The variable type float is the variable type that can " "contain any number, i.e. whole numbers or real numbers. Please refer to the " "text about variable types if you want to know more about " "the different types of variables and what they can contain." msgstr "" #. type: Plain text #: levels/exercises/chapter002/level007/help/help.E.txt:51 #, no-wrap msgid "" "Just before the instruction fire(1);, instead of writing turn(direction(item.position));, we " "will put the rotation angle into the variable angle:" msgstr "" #. type: \s; block (usually verbatim code) #: levels/exercises/chapter002/level007/help/help.E.txt:53 #, no-wrap msgid "\tangle = direction(item.position);" msgstr "" #. type: Plain text #: levels/exercises/chapter002/level007/help/help.E.txt:55 #, no-wrap msgid "" "Then we perform the rotation, and we set the power of the motors so that the " "bot continues the movement:" msgstr "" #. type: \s; block (usually verbatim code) #: levels/exercises/chapter002/level007/help/help.E.txt:65 #, no-wrap msgid "" "\tturn(angle);\n" "\tif (angle < 0)\n" "\t{\n" "\t\tmotor(1,0.5);\n" "\t}\n" "\telse\n" "\t{\n" "\t\tmotor(0.5,1);\n" "\t}" msgstr "" #. type: Plain text #: levels/exercises/chapter002/level007/help/help.E.txt:67 #, no-wrap msgid "" "The instruction else determines what instructions the program " "should execute if the condition stated in the if instruction is " "false." msgstr "" #. type: Plain text #: levels/exercises/chapter002/level007/help/help.E.txt:69 #, no-wrap msgid "" "Then we must set the power of the jet so that the bot follows the wasp also " "in the vertical direction:" msgstr "" #. type: \s; block (usually verbatim code) #: levels/exercises/chapter002/level007/help/help.E.txt:80 #, no-wrap msgid "" "\tjet(0);\n" "\tif(position.z > item.position.z)\n" "\t{\n" "\t\tjet(-0.3);\n" "\t}\n" "\t\n" "\tif(position.z < item.position.z - 1)\n" "\t{\n" "\t\tjet(0.3);\n" "\t}" msgstr "" #. type: Plain text #: levels/exercises/chapter002/level007/help/help.E.txt:82 #, no-wrap msgid "As you will see, this program is much more efficient than the previous one!" msgstr "" #. type: \t; header #: levels/exercises/chapter002/level007/help/help.E.txt:83 #, no-wrap msgid "See also" msgstr "" #. type: Plain text #: levels/exercises/chapter002/level007/help/help.E.txt:84 #, no-wrap msgid "" "Programming, types and categories." msgstr ""