#!/bin/sh set -e # MUST be run from ${CMAKE_CURRENT_BINARY_DIR} srcdir=$1 # absolute PODIR=$2 # relative LEVEL_CODENAME=$3 # relative SCENEFILE=$4 # relative HELPDIR=$5 # relative [ -h $LEVEL_CODENAME-po ] || rm -f $LEVEL_CODENAME-po ln -sf $srcdir/$PODIR $LEVEL_CODENAME-po echo "[po_directory] $LEVEL_CODENAME-po" # Create a pseudo file for the translation of the language code echo "[type:text] ${LEVEL_CODENAME}.languagecode \$lang:${LEVEL_CODENAME}.\$lang.languagecode" echo "E" > ${LEVEL_CODENAME}.languagecode # Create symlink for relative paths in po4a mkdir -p $LEVEL_CODENAME if [ -n "$SCENEFILE" ]; then # Levels are precompiled, they are already in the current dir for scene in $(cd $srcdir/; ls $SCENEFILE); do scene_=$(basename $scene .txt) $(cd $LEVEL_CODENAME; [ -h $scene_.txt ] || rm -f $scene_.txt; ln -sf $srcdir/$scene $scene_.txt) echo "[type:colobotlevel] $LEVEL_CODENAME/$scene_.txt \$lang:$LEVEL_CODENAME/$scene_.\$lang.txt" done fi # Create symlink for relative paths in po4a mkdir -p $LEVEL_CODENAME-help if [ -d $srcdir/$HELPDIR ]; then for helpfile in $(cd $srcdir/$HELPDIR; ls *.txt); do helpfile_=$(basename $helpfile .txt) $(cd $LEVEL_CODENAME-help; [ -h $helpfile_.txt ] || rm -f $helpfile_.txt; ln -sf $srcdir/$HELPDIR/$helpfile $helpfile_.txt) echo "[type:colobothelp] $LEVEL_CODENAME-help/$helpfile_.txt \$lang:$LEVEL_CODENAME-help/$helpfile_.\$lang.txt" done fi