\b;Instruction \c;busy\n; Syntax: \s;\c;\l;object\u cbot\object;.busy ( );\n; Checks if the object is busy. \t;\l;object\u cbot\object; Any building which can take some action (e.g. \l;Converter\u cbot\convert;). \t;Return value: \c;\l;bool\u cbot\bool;\n; \c;\const;true\norm;\n; if the object is doing something (e.g. converting) \c;\const;false\norm;\n; if the object is not doing anything \t;See also \l;Programming\u cbot;, \l;types\u cbot\type; and \l;categories\u cbot\category;.