Audio track=11 repeat=0 AmbiantColor air=136;136;102;102 water=20;20;20;20 // grey FogColor air=254;245;146;0 water=67;80;100;0 // yellow VehicleColor color=158;143;68;0 // sable DeepView air=125.00 water=25.00 FogStart air=0.1 water=0.5 SecondTexture rank=1 Background image="back33.png" up=254;245;146;0 down=254;245;146;0 cloudUp=254;245;146;0 cloudDown=254;245;146;0 FrontsizeName image="lens4.png" Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 TerrainGenerate vision=250.00 depth=1 hard=0.3 TerrainWind speed=0.0;-8.0 TerrainRelief image="relief12.png" factor=1.0 TerrainResource image="resae.png" TerrainCloud image="cloud04.png" level=80.0 TerrainInitTextures image="mars" dx=1 dy=1 table=103 TerrainCreate BeginObject CreateObject pos=-2.50;0.00 dir=0.0 type=Me option=1 CreateObject pos=0.00;0.00 dir=0.1 type=Firework pyro=WIN CreateObject pos=-1.25;3.75 dir=0.5 type=PracticeBot script1="flash.txt" run=1 CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object Camera eye=1.75;0.75;-1.25 lookat=1.10;0.75;-0.80