\b;Instruction \c;distance\n; With the instruction \c;distance( , )\n; you can calculate the distance between two positions. \b;Basic use If you write \c;position\n; alone, this gives you the position of the bot that executes the program. If you write the name of a variable followed by \c;.position\n;, this gives you the position of the object described in the variable. Here is a program that moves forward, covering exactly the distance between the bot and the closest ant: \c; \s; item = \l;radar\u cbot\radar;(AlienAnt); \s; \l;move\u cbot\move;(distance(position, item.position)); \n; This is of course pure suicide. Better to stop 40 meters before, in order to be at shooting range: \c; \s; item = radar(AlienAnt); \s; move(distance(position, item.position) - 40); \n; \b;For specialists Syntax: \s;\c;distance ( pos1, pos2 );\n; Calculates the distance between two positions. \t;pos1, pos2: \c;\l;point\u cbot\point;\n; Coordinates of the two positions. \t;Return value: \c;\l;float\u cbot\float;\n; Distance between the two positions. \t;See also \l;Programming\u cbot;, \l;types\u cbot\type; and \l;categories\u cbot\category;.