\b;Programs dispatched by Houston As you will need lots of titanium for this mission, we have made the program \c;CollectTitanium\n; still more efficient. It gathers a whole series of titanium cubes on a free surface, so you can let it work on its own. It also recharges itself at the \l;power station\u object\station; if necessary. \c; \s;extern void object::CollectTitanium3() \s;{ \s; // 1) Variable definition. \s; \l;object\u cbot\type; item; // info. about objects \s; \s; \l;while\u cbot\while; (true) // repeat forever \s; { \s; \s; // 2) Go to the titanium ore and grab it. \s; item = \l;radar\u cbot\radar;(\l;TitaniumOre\u cbot\category;);// look for titanium \s; \l;goto\u cbot\goto;(item.position); // go to the position \s; \l;grab\u cbot\grab;(); // grab the titanium \s; \s; // 3) Go to the converter and drop it. \s; item = \l;radar\u cbot\radar;(\l;Converter\u cbot\category;); // look for converter \s; \l;goto\u cbot\goto;(item.position); // go to the position \s; \l;drop\u cbot\drop;(); // drop the titanium \s; \l;move\u cbot\move;(-2.5); // step back 2.5 m \s; \s; // 4) Wait until titanium converted and grab it \s; \l;do\u cbot\do; \s; { \s; \l;wait\u cbot\wait;(1); // wait for cube \s; item = \l;radar\u cbot\radar;(\l;Titanium\u cbot\category;, 0, 45, 0, 5); \s; } \s; \l;while\u cbot\while; ( item == null ); \s; \l;goto\u cbot\goto;(item.position); \s; \l;grab\u cbot\grab;(); // grab it \s; \s; // 5) Drop on a free space \s; \l;goto\u cbot\goto;(\l;space\u cbot\space;(position)); // go to free space \s; \l;drop\u cbot\drop;(); // drop titanium \s; \s; // 6) If power cell half empty, recharges. \s; \l;if\u cbot\if; ( energyCell.energyLevel < 0.5 ) \s; { // if so: \s; item = \l;radar\u cbot\radar;(\l;PowerStation\u cbot\category;); \s; \l;if\u cbot\if; ( item != null ) // station found ? \s; { \s; \l;goto\u cbot\goto;(item.position); // go there \s; \l;while\u cbot\while; ( energyCell.energyLevel < 1 ) \s; { // until recharged: \s; \l;wait\u cbot\wait;(1); // wait \s; } \s; } \s; } \s; } \s;} \n; \b;Archives Index of the programs dispatched in former missions: o \c;\l;KillAnt1\u programs/6_KillAnt1;\n; o \c;\l;CollectTitanium2\u programs/5_CollectTitanium2;\n; o \c;\l;CollectTitanium1\u programs/4_CollectTitanium1;\n; o \c;\l;Recharge2\u programs/3_Recharge2;\n; o \c;\l;Recharge1\u programs/2_Recharge1;\n; o \c;\l;SwitchCell1\u programs/1_SwitchCell1;\n;