From fe8835cb82fa68e8aa73ab175db5d6693e648068 Mon Sep 17 00:00:00 2001 From: krzys-h Date: Wed, 5 Aug 2015 21:42:32 +0200 Subject: [PATCH] Use #Include for repeating planet terrain configuration in scene files for missions & free game --- .../chapter001/level001/scene.txt | 213 +----------------- .../chapter002/level001/scene.txt | 15 +- .../chapter003/level001/scene.txt | 60 +---- .../chapter004/level001/scene.txt | 22 +- .../chapter005/level001/scene.txt | 15 +- .../chapter006/level001/scene.txt | 56 +---- .../chapter007/level001/scene.txt | 34 +-- .../chapter008/level001/scene.txt | 18 +- .../chapter009/level001/scene.txt | 59 +---- levels/missions/chapter001/level001/scene.txt | 211 +---------------- levels/missions/chapter001/level002/scene.txt | 201 +---------------- levels/missions/chapter001/level003/scene.txt | 201 +---------------- levels/missions/chapter001/planet.txt | 11 + levels/missions/chapter001/terrain.txt | 197 ++++++++++++++++ levels/missions/chapter002/level001/scene.txt | 15 +- levels/missions/chapter002/level002/scene.txt | 15 +- levels/missions/chapter002/level003/scene.txt | 15 +- levels/missions/chapter002/level004/scene.txt | 15 +- levels/missions/chapter002/planet.txt | 11 + levels/missions/chapter002/terrain.txt | 1 + levels/missions/chapter003/level001/scene.txt | 60 +---- levels/missions/chapter003/level002/scene.txt | 61 +---- levels/missions/chapter003/level003/scene.txt | 60 +---- levels/missions/chapter003/level004/scene.txt | 54 +---- levels/missions/chapter003/level005/scene.txt | 60 +---- levels/missions/chapter003/planet.txt | 17 ++ levels/missions/chapter003/terrain.txt | 40 ++++ levels/missions/chapter004/level001/scene.txt | 24 +- levels/missions/chapter004/level002/scene.txt | 22 +- levels/missions/chapter004/level003/scene.txt | 13 +- levels/missions/chapter004/level004/scene.txt | 13 +- levels/missions/chapter004/planet.txt | 22 ++ levels/missions/chapter004/terrain.txt | 1 + levels/missions/chapter005/level001/scene.txt | 17 +- levels/missions/chapter005/level002/scene.txt | 15 +- levels/missions/chapter005/level003/scene.txt | 16 +- levels/missions/chapter005/planet.txt | 13 ++ levels/missions/chapter005/terrain.txt | 1 + levels/missions/chapter006/level001/scene.txt | 56 +---- levels/missions/chapter006/level002/scene.txt | 56 +---- levels/missions/chapter006/level003/scene.txt | 56 +---- levels/missions/chapter006/level004/scene.txt | 56 +---- levels/missions/chapter006/level005/scene.txt | 56 +---- levels/missions/chapter006/level006/scene.txt | 56 +---- levels/missions/chapter006/planet.txt | 14 ++ levels/missions/chapter006/terrain.txt | 39 ++++ levels/missions/chapter007/level001/scene.txt | 36 +-- levels/missions/chapter007/level002/scene.txt | 34 +-- levels/missions/chapter007/level003/scene.txt | 34 +-- levels/missions/chapter007/level004/scene.txt | 34 +-- levels/missions/chapter007/level005/scene.txt | 34 +-- levels/missions/chapter007/planet.txt | 12 + levels/missions/chapter007/terrain.txt | 19 ++ levels/missions/chapter008/level001/scene.txt | 21 +- levels/missions/chapter008/level002/scene.txt | 19 +- levels/missions/chapter008/planet.txt | 17 ++ levels/missions/chapter008/terrain.txt | 1 + levels/missions/chapter009/level001/scene.txt | 59 +---- levels/missions/chapter009/level002/scene.txt | 57 +---- levels/missions/chapter009/level003/scene.txt | 57 +---- levels/missions/chapter009/level004/scene.txt | 57 +---- levels/missions/chapter009/planet.txt | 15 ++ levels/missions/chapter009/terrain.txt | 39 ++++ 63 files changed, 571 insertions(+), 2257 deletions(-) create mode 100644 levels/missions/chapter001/planet.txt create mode 100644 levels/missions/chapter001/terrain.txt create mode 100644 levels/missions/chapter002/planet.txt create mode 100644 levels/missions/chapter002/terrain.txt create mode 100644 levels/missions/chapter003/planet.txt create mode 100644 levels/missions/chapter003/terrain.txt create mode 100644 levels/missions/chapter004/planet.txt create mode 100644 levels/missions/chapter004/terrain.txt create mode 100644 levels/missions/chapter005/planet.txt create mode 100644 levels/missions/chapter005/terrain.txt create mode 100644 levels/missions/chapter006/planet.txt create mode 100644 levels/missions/chapter006/terrain.txt create mode 100644 levels/missions/chapter007/planet.txt create mode 100644 levels/missions/chapter007/terrain.txt create mode 100644 levels/missions/chapter008/planet.txt create mode 100644 levels/missions/chapter008/terrain.txt create mode 100644 levels/missions/chapter009/planet.txt create mode 100644 levels/missions/chapter009/terrain.txt diff --git a/levels/freemissions/chapter001/level001/scene.txt b/levels/freemissions/chapter001/level001/scene.txt index 942ff3a5..dde1e322 100644 --- a/levels/freemissions/chapter001/level001/scene.txt +++ b/levels/freemissions/chapter001/level001/scene.txt @@ -5,220 +5,11 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=-1 Audio filename="music002.ogg" -AmbientColor air=0.631;0.506;0.161;0.000 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.561;0.561;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -GreeneryColor color=0.631;0.592;0.161; -DeepView air=125.00 water=25.00 -FogStart air=0.1 water=0.5 -SecondTexture rank=1 -ForegroundName image="lens5.png" -Background up=0.435;0.404;0.435;0.000 down=0.561;0.561;0.498;0.000 cloudUp=0.004;0.004;0.004;0.000 cloudDown=0.004;0.004;0.004; -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 +#Include file="levels/missions/chapter001/planet.txt" TerrainRelief image="relief11.png" factor=1.0 TerrainResource image="res05.png" -TerrainCloud image="cloud09.png" level=125.0 - -TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 -TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 -TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 -TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainInit id=1 // sand -TerrainLevel id=2 min=0.0 max=99.0 slope=2.0 freq=100.0 // roc -TerrainLevel id=1 center=-50;40 radius=20 - -TerrainLevel id=4 center= -40;-350 radius=1 // road -TerrainLevel id=4 center= -40;-340 radius=1 // road -TerrainLevel id=4 center= -40;-330 radius=1 // road -TerrainLevel id=4 center= -40;-320 radius=1 // road -TerrainLevel id=4 center= -40;-310 radius=1 // road -TerrainLevel id=4 center= -40;-300 radius=1 // road -TerrainLevel id=4 center= -40;-290 radius=1 // road -TerrainLevel id=4 center= -40;-280 radius=1 // road -TerrainLevel id=4 center= -40;-270 radius=1 // road -TerrainLevel id=4 center= -40;-260 radius=1 // road -TerrainLevel id=4 center= -40;-250 radius=1 // road -TerrainLevel id=4 center= -40;-240 radius=1 // road -TerrainLevel id=4 center= -40;-230 radius=1 // road -TerrainLevel id=4 center= -40;-220 radius=1 // road -TerrainLevel id=4 center= -40;-210 radius=1 // road -TerrainLevel id=4 center= -40;-200 radius=1 // road -TerrainLevel id=4 center= -40;-190 radius=1 // road -TerrainLevel id=4 center= -40;-180 radius=1 // road -TerrainLevel id=4 center= -40;-170 radius=1 // road -TerrainLevel id=4 center= -40;-160 radius=1 // road -TerrainLevel id=4 center= -40;-150 radius=1 // road -TerrainLevel id=4 center= -40;-140 radius=1 // road -TerrainLevel id=4 center= -40;-130 radius=1 // road -TerrainLevel id=4 center= -40;-120 radius=1 // road -TerrainLevel id=4 center= -40;-110 radius=1 // road -TerrainLevel id=4 center= -40;-100 radius=1 // road -TerrainLevel id=4 center= -40; -90 radius=1 // road -TerrainLevel id=4 center= -40; -80 radius=1 // road -TerrainLevel id=4 center= -40; -70 radius=1 // road -TerrainLevel id=4 center= -40; -60 radius=1 // road -TerrainLevel id=5 center= -40; -50 radius=1 // road -TerrainLevel id=4 center= -40; -40 radius=1 // road -TerrainLevel id=4 center= -40; -30 radius=1 // road -TerrainLevel id=4 center= -40; -20 radius=1 // road -TerrainLevel id=4 center= -40; -10 radius=1 // road -TerrainLevel id=4 center= -40; 0 radius=1 // road -TerrainLevel id=4 center= -40; 10 radius=1 // road -TerrainLevel id=4 center= -40; 20 radius=1 // road -TerrainLevel id=4 center= -40; 30 radius=1 // road -TerrainLevel id=5 center= -40; 40 radius=1 // road -TerrainLevel id=4 center= -40; 50 radius=1 // road -TerrainLevel id=4 center= -40; 60 radius=1 // road -TerrainLevel id=4 center= -40; 70 radius=1 // road -TerrainLevel id=4 center= -40; 80 radius=1 // road -TerrainLevel id=4 center= -40; 90 radius=1 // road -TerrainLevel id=4 center= -40; 100 radius=1 // road -TerrainLevel id=4 center= -40; 110 radius=1 // road -TerrainLevel id=4 center= -40; 120 radius=1 // road -TerrainLevel id=4 center= -40; 130 radius=1 // road -TerrainLevel id=4 center= -40; 140 radius=1 // road -TerrainLevel id=4 center= -40; 150 radius=1 // road -TerrainLevel id=4 center= -40; 160 radius=1 // road -TerrainLevel id=4 center= -40; 170 radius=1 // road -TerrainLevel id=4 center= -40; 180 radius=1 // road -TerrainLevel id=4 center= -40; 190 radius=1 // road -TerrainLevel id=4 center= -40; 200 radius=1 // road -TerrainLevel id=4 center= -40; 210 radius=1 // road -TerrainLevel id=4 center= -40; 220 radius=1 // road -TerrainLevel id=4 center= -40; 230 radius=1 // road -TerrainLevel id=4 center= -40; 240 radius=1 // road -TerrainLevel id=4 center= -40; 250 radius=1 // road -TerrainLevel id=4 center= -40; 260 radius=1 // road -TerrainLevel id=4 center= -40; 270 radius=1 // road -TerrainLevel id=4 center= -40; 280 radius=1 // road -TerrainLevel id=4 center= -40; 290 radius=1 // road -TerrainLevel id=4 center= -40; 300 radius=1 // road -TerrainLevel id=4 center= -40; 310 radius=1 // road -TerrainLevel id=4 center= -40; 320 radius=1 // road -TerrainLevel id=4 center= -40; 330 radius=1 // road -TerrainLevel id=4 center= -40; 340 radius=1 // road -TerrainLevel id=4 center= -40; 350 radius=1 // road - -TerrainLevel id=3 center=-350; 40 radius=1 // road -TerrainLevel id=3 center=-340; 40 radius=1 // road -TerrainLevel id=3 center=-330; 40 radius=1 // road -TerrainLevel id=3 center=-320; 40 radius=1 // road -TerrainLevel id=3 center=-310; 40 radius=1 // road -TerrainLevel id=3 center=-300; 40 radius=1 // road -TerrainLevel id=3 center=-290; 40 radius=1 // road -TerrainLevel id=3 center=-280; 40 radius=1 // road -TerrainLevel id=3 center=-270; 40 radius=1 // road -TerrainLevel id=3 center=-260; 40 radius=1 // road -TerrainLevel id=3 center=-250; 40 radius=1 // road -TerrainLevel id=3 center=-240; 40 radius=1 // road -TerrainLevel id=3 center=-230; 40 radius=1 // road -TerrainLevel id=3 center=-220; 40 radius=1 // road -TerrainLevel id=3 center=-210; 40 radius=1 // road -TerrainLevel id=3 center=-200; 40 radius=1 // road -TerrainLevel id=3 center=-190; 40 radius=1 // road -TerrainLevel id=3 center=-180; 40 radius=1 // road -TerrainLevel id=3 center=-170; 40 radius=1 // road -TerrainLevel id=3 center=-160; 40 radius=1 // road -TerrainLevel id=3 center=-150; 40 radius=1 // road -TerrainLevel id=3 center=-140; 40 radius=1 // road -TerrainLevel id=3 center=-130; 40 radius=1 // road -TerrainLevel id=5 center=-120; 40 radius=1 // road -TerrainLevel id=3 center=-110; 40 radius=1 // road -TerrainLevel id=3 center=-100; 40 radius=1 // road -TerrainLevel id=3 center= -90; 40 radius=1 // road -TerrainLevel id=3 center= -80; 40 radius=1 // road -TerrainLevel id=3 center= -70; 40 radius=1 // road -TerrainLevel id=3 center= -60; 40 radius=1 // road -TerrainLevel id=3 center= -50; 40 radius=1 // road -TerrainLevel id=3 center= -30; 40 radius=1 // road -TerrainLevel id=3 center= -20; 40 radius=1 // road -TerrainLevel id=3 center= -10; 40 radius=1 // road -TerrainLevel id=3 center= 0; 40 radius=1 // road -TerrainLevel id=3 center= 10; 40 radius=1 // road -TerrainLevel id=3 center= 20; 40 radius=1 // road -TerrainLevel id=5 center= 30; 40 radius=1 // road -TerrainLevel id=3 center= 40; 40 radius=1 // road -TerrainLevel id=3 center= 50; 40 radius=1 // road -TerrainLevel id=3 center= 60; 40 radius=1 // road -TerrainLevel id=3 center= 70; 40 radius=1 // road -TerrainLevel id=3 center= 80; 40 radius=1 // road -TerrainLevel id=3 center= 90; 40 radius=1 // road -TerrainLevel id=3 center= 100; 40 radius=1 // road -TerrainLevel id=3 center= 110; 40 radius=1 // road -TerrainLevel id=3 center= 120; 40 radius=1 // road -TerrainLevel id=3 center= 130; 40 radius=1 // road -TerrainLevel id=3 center= 140; 40 radius=1 // road -TerrainLevel id=3 center= 150; 40 radius=1 // road -TerrainLevel id=3 center= 160; 40 radius=1 // road -TerrainLevel id=3 center= 170; 40 radius=1 // road -TerrainLevel id=3 center= 180; 40 radius=1 // road -TerrainLevel id=3 center= 190; 40 radius=1 // road -TerrainLevel id=3 center= 200; 40 radius=1 // road -TerrainLevel id=3 center= 210; 40 radius=1 // road -TerrainLevel id=3 center= 220; 40 radius=1 // road -TerrainLevel id=3 center= 230; 40 radius=1 // road -TerrainLevel id=3 center= 240; 40 radius=1 // road -TerrainLevel id=3 center= 250; 40 radius=1 // road -TerrainLevel id=3 center= 260; 40 radius=1 // road -TerrainLevel id=3 center= 270; 40 radius=1 // road -TerrainLevel id=3 center= 280; 40 radius=1 // road -TerrainLevel id=3 center= 290; 40 radius=1 // road -TerrainLevel id=3 center= 300; 40 radius=1 // road -TerrainLevel id=3 center= 310; 40 radius=1 // road -TerrainLevel id=3 center= 320; 40 radius=1 // road -TerrainLevel id=3 center= 330; 40 radius=1 // road -TerrainLevel id=3 center= 340; 40 radius=1 // road - -TerrainLevel id=4 center= 30; 30 radius=1 // road -TerrainLevel id=4 center= 30; 20 radius=1 // road -TerrainLevel id=4 center= 30; 10 radius=1 // road -TerrainLevel id=4 center= 30; 0 radius=1 // road -TerrainLevel id=4 center= 30; -10 radius=1 // road -TerrainLevel id=4 center= 30; -20 radius=1 // road -TerrainLevel id=4 center= 30; -30 radius=1 // road -TerrainLevel id=4 center= 30; -40 radius=1 // road - -TerrainLevel id=3 center= 40; -50 radius=1 // road -TerrainLevel id=5 center= 30; -50 radius=1 // road -TerrainLevel id=3 center= 20; -50 radius=1 // road -TerrainLevel id=3 center= 10; -50 radius=1 // road -TerrainLevel id=3 center= 0; -50 radius=1 // road -TerrainLevel id=3 center= -10; -50 radius=1 // road -TerrainLevel id=3 center= -20; -50 radius=1 // road -TerrainLevel id=3 center= -30; -50 radius=1 // road -TerrainLevel id=3 center= -50; -50 radius=1 // road -TerrainLevel id=3 center= -60; -50 radius=1 // road -TerrainLevel id=3 center= -70; -50 radius=1 // road -TerrainLevel id=3 center= -80; -50 radius=1 // road -TerrainLevel id=3 center= -90; -50 radius=1 // road -TerrainLevel id=3 center=-100; -50 radius=1 // road -TerrainLevel id=3 center=-110; -50 radius=1 // road - -TerrainLevel id=4 center=-120; 130 radius=1 // road -TerrainLevel id=4 center=-120; 120 radius=1 // road -TerrainLevel id=4 center=-120; 110 radius=1 // road -TerrainLevel id=4 center=-120; 100 radius=1 // road -TerrainLevel id=4 center=-120; 90 radius=1 // road -TerrainLevel id=4 center=-120; 80 radius=1 // road -TerrainLevel id=4 center=-120; 70 radius=1 // road -TerrainLevel id=4 center=-120; 60 radius=1 // road -TerrainLevel id=4 center=-120; 50 radius=1 // road - +#Include file="levels/missions/chapter001/terrain.txt" TerrainCreate GroundSpot pos= 0; 0 radius=40 color=0.863;0.667;0.627 // vaisseau diff --git a/levels/freemissions/chapter002/level001/scene.txt b/levels/freemissions/chapter002/level001/scene.txt index b2f6de5b..8e8b6316 100644 --- a/levels/freemissions/chapter002/level001/scene.txt +++ b/levels/freemissions/chapter002/level001/scene.txt @@ -4,21 +4,10 @@ Instructions name="freehelp.txt" HelpFile name="cbot.txt" EndingFile win=-1 lost=-1 - -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.576;0.643;0.741; -DeepView air=125.00 water=25.00 -FogStart air=0.8 water=0.5 -SecondTexture rank=1 -Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; -ForegroundName image="lens1.png" -Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 - -TerrainGenerate vision=250.00 depth=1 hard=0.3 +#Include file="levels/missions/chapter002/planet.txt" TerrainRelief image="relief03.png" factor=1.0 TerrainResource image="res06.png" -TerrainInitTextures image="moon" dx=1 dy=1 table=103 +#Include file="levels/missions/chapter002/terrain.txt" TerrainCreate MaxFlyingHeight max=47.5 diff --git a/levels/freemissions/chapter003/level001/scene.txt b/levels/freemissions/chapter003/level001/scene.txt index 3cabff2c..876d8184 100644 --- a/levels/freemissions/chapter003/level001/scene.txt +++ b/levels/freemissions/chapter003/level001/scene.txt @@ -5,68 +5,12 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=-1 Audio filename="music003.ogg" -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=2 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; -ForegroundName image="lens1.png" -Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 +#Include file="levels/missions/chapter003/planet.txt" TerrainRelief image="relief17.png" factor=1.0 TerrainResource image="res07.png" TerrainWater image="water16.png" level=30.0 moveX=1.0 moveY=0.0 color=0.000;0.941;0.392;0.000 brightness=0.2 -TerrainCloud image="cloud04.png" level=125.0 - -TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 -TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 - -TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 -TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 - -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0 -TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 - +#Include file="levels/missions/chapter003/terrain.txt" TerrainCreate GroundSpot color=0.000;1.000;0.000 min=-10 max=31.25 smooth=10 diff --git a/levels/freemissions/chapter004/level001/scene.txt b/levels/freemissions/chapter004/level001/scene.txt index 5d22497a..66bc5df1 100644 --- a/levels/freemissions/chapter004/level001/scene.txt +++ b/levels/freemissions/chapter004/level001/scene.txt @@ -5,30 +5,12 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=-1 Audio filename="music004.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 -SecondTexture rank=3 -Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; -ForegroundName image="lens5.png" -Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -TerrainGenerate vision=400.00 depth=1 hard=0.7 +#Include file="levels/missions/chapter004/planet.txt" TerrainRelief image="relief05.png" factor=1.0 TerrainResource image="res08.png" TerrainWater image="lava04.png" level=30.0 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; -TerrainInitTextures image="terra" dx=1 dy=1 table=2 +#Include file="levels/missions/chapter004/terrain.txt" TerrainCreate GroundSpot color=0.000;0.000;1.000 min=-10 max=31.25 smooth=10 diff --git a/levels/freemissions/chapter005/level001/scene.txt b/levels/freemissions/chapter005/level001/scene.txt index 6d47c8cf..605d8307 100644 --- a/levels/freemissions/chapter005/level001/scene.txt +++ b/levels/freemissions/chapter005/level001/scene.txt @@ -5,22 +5,11 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=-1 Audio filename="music005.ogg" -AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow -VehicleColor color=0.620;0.561;0.267;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.1 water=0.5 -SecondTexture rank=6 -Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; -ForegroundName image="lens4.png" -Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainWind speed=0.0;-8.0 +#Include file="levels/missions/chapter005/planet.txt" TerrainRelief image="relief09.png" factor=1.0 TerrainResource image="res09.png" -TerrainCloud image="cloud04.png" level=80.0 -TerrainInitTextures image="mars" dx=1 dy=1 table=103 +#Include file="levels/missions/chapter005/terrain.txt" TerrainCreate BeginObject diff --git a/levels/freemissions/chapter006/level001/scene.txt b/levels/freemissions/chapter006/level001/scene.txt index 285d92de..bd019d01 100644 --- a/levels/freemissions/chapter006/level001/scene.txt +++ b/levels/freemissions/chapter006/level001/scene.txt @@ -5,65 +5,13 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=-1 Audio filename="music006.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange -VehicleColor color=0.918;0.506;0.102;0.000 // orange -GreeneryColor color=0.980;0.733;0.271; -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; -ForegroundName image="lens5.png" -Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 -TerrainWind speed=0.0;-5.0 +#Include file="levels/missions/chapter006/planet.txt" TerrainRelief image="relief10.png" factor=1.0 TerrainResource image="res10.png" TerrainWater image="lava05.png" level=5.5 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; -TerrainCloud image="cloud05.png" level=125.0 TerrainLava mode=1 - -TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 -TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=17 image="chili01" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.5 - -TerrainMaterial id=20 image="chili02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=21 image="chili02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=22 image="chili02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=23 image="chili02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 - -TerrainInit id=10 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 -TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 -TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 - +#Include file="levels/missions/chapter006/terrain.txt" TerrainCreate BeginObject diff --git a/levels/freemissions/chapter007/level001/scene.txt b/levels/freemissions/chapter007/level001/scene.txt index aec06344..999f13ef 100644 --- a/levels/freemissions/chapter007/level001/scene.txt +++ b/levels/freemissions/chapter007/level001/scene.txt @@ -5,41 +5,11 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=-1 Audio filename="music007.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey -VehicleColor color=0.459;0.620;0.251;0.000 // vert -DeepView air=125.00 water=25.00 -FogStart air=0.5 water=0.1 -SecondTexture rank=8 -Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; -ForegroundName image="lens5.png" -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=-2.0;0.0 +#Include file="levels/missions/chapter007/planet.txt" TerrainRelief image="relief22.png" factor=1.0 TerrainResource image="res11.png" -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=3 image="mix01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=4 image="mix01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=5 image="mix01" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=6 image="mix01" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6 - -TerrainInit id=1 -TerrainLevel id=2 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=3 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=4 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=5 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=6 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=7 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=8 min=0.0 max=99.0 slope=0.0 freq= 20.0 -TerrainLevel id=9 min=0.0 max=99.0 slope=0.0 freq= 20.0 - +#Include file="levels/missions/chapter007/terrain.txt" TerrainCreate BeginObject diff --git a/levels/freemissions/chapter008/level001/scene.txt b/levels/freemissions/chapter008/level001/scene.txt index 1b7d57b1..1b0176c7 100644 --- a/levels/freemissions/chapter008/level001/scene.txt +++ b/levels/freemissions/chapter008/level001/scene.txt @@ -5,25 +5,11 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=-1 Audio filename="music008.ogg" -AmbientColor air=0.400;0.267;0.267;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.196;0.118;0.039;0.000 water=0.263;0.314;0.392;0.000 // braun-orange -VehicleColor color=0.620;0.471;0.322;0.000 // ocre -DeepView air=200.00 water=25.00 -FogStart air=0.5 water=0.5 -SecondTexture rank=2 -Background image="back01.png" up=0.196;0.118;0.039;0.000 down=0.196;0.118;0.039; -Planet pos=1.2;0.2 dim=0.40 speed= 0.000 dir=0.5 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet02.png" uv1=0.5;0.0 uv2=1.0;0.5 -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet02.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=0.0;0.2 dim=0.06 speed=-0.035 dir=0.4 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet pos=2.0;0.5 dim=0.05 speed= 0.015 dir=2.0 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -TerrainGenerate vision=125.00 depth=1 hard=0.5 +#Include file="levels/missions/chapter008/planet.txt" TerrainRelief image="relief01.png" factor=1.0 TerrainResource image="res01.png" -TerrainInitTextures image="mars" dx=4 dy=2 table=1;2;3;4;5;6;7;8 +#Include file="levels/missions/chapter008/terrain.txt" TerrainCreate BeginObject diff --git a/levels/freemissions/chapter009/level001/scene.txt b/levels/freemissions/chapter009/level001/scene.txt index 6d1f07e5..fa827fef 100644 --- a/levels/freemissions/chapter009/level001/scene.txt +++ b/levels/freemissions/chapter009/level001/scene.txt @@ -5,66 +5,11 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=-1 Audio filename="music009.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.816;0.784;0.875;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.784;0.769;0.682;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; -ForegroundName image="lens5.png" -Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 -TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3 -TerrainWind speed=-2.0;0.0 +#Include file="levels/missions/chapter009/planet.txt" TerrainRelief image="relief02.png" factor=1.0 TerrainResource image="res00.png" -TerrainCloud image="cloud02.png" level=87.5 -TerrainWater image="water12.png" level=30.0 moveX=1.0 moveY=0.3 -//TerrainInitTextures image="moon" dx=1 dy=1 table=101 - -TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 -TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3 - -TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 -TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0 - -TerrainInit id=3 -TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 -TerrainLevel id=2 min=30.0 max=37.5 slope=3.0 freq= 70.0 // grass -TerrainLevel id=4 min=50.0 max=99.0 slope=9.0 freq= 80.0 // snow -TerrainLevel id=2 min=37.5 max=50.0 slope=9.0 freq= 70.0 // grass - +#Include file="levels/missions/chapter009/terrain.txt" TerrainCreate BeginObject diff --git a/levels/missions/chapter001/level001/scene.txt b/levels/missions/chapter001/level001/scene.txt index 43fdc65e..0d57978b 100644 --- a/levels/missions/chapter001/level001/scene.txt +++ b/levels/missions/chapter001/level001/scene.txt @@ -7,218 +7,11 @@ EndingFile win=101 lost=0 MessageDelay factor=5 Audio filename="music002.ogg" -AmbientColor air=0.471;0.353;0.000;0.000 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.392;0.392;0.353;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -GreeneryColor color=0.631;0.592;0.161; -DeepView air=50.00 water=25.00 -FogStart air=0.1 water=0.5 -SecondTexture rank=1 -Background up=0.392;0.392;0.353;0.000 down=0.392;0.392;0.353; -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief11.png" factor=1.0 TerrainResource image="res00.png" - -TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 -TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 -TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 -TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainInit id=1 // sand -TerrainLevel id=2 min=0.0 max=900.0 slope=2.0 freq=100.0 // roc -TerrainLevel id=1 center=-50;40 radius=20 - -TerrainLevel id=4 center= -40;-350 radius=1 // road -TerrainLevel id=4 center= -40;-340 radius=1 // road -TerrainLevel id=4 center= -40;-330 radius=1 // road -TerrainLevel id=4 center= -40;-320 radius=1 // road -TerrainLevel id=4 center= -40;-310 radius=1 // road -TerrainLevel id=4 center= -40;-300 radius=1 // road -TerrainLevel id=4 center= -40;-290 radius=1 // road -TerrainLevel id=4 center= -40;-280 radius=1 // road -TerrainLevel id=4 center= -40;-270 radius=1 // road -TerrainLevel id=4 center= -40;-260 radius=1 // road -TerrainLevel id=4 center= -40;-250 radius=1 // road -TerrainLevel id=4 center= -40;-240 radius=1 // road -TerrainLevel id=4 center= -40;-230 radius=1 // road -TerrainLevel id=4 center= -40;-220 radius=1 // road -TerrainLevel id=4 center= -40;-210 radius=1 // road -TerrainLevel id=4 center= -40;-200 radius=1 // road -TerrainLevel id=4 center= -40;-190 radius=1 // road -TerrainLevel id=4 center= -40;-180 radius=1 // road -TerrainLevel id=4 center= -40;-170 radius=1 // road -TerrainLevel id=4 center= -40;-160 radius=1 // road -TerrainLevel id=4 center= -40;-150 radius=1 // road -TerrainLevel id=4 center= -40;-140 radius=1 // road -TerrainLevel id=4 center= -40;-130 radius=1 // road -TerrainLevel id=4 center= -40;-120 radius=1 // road -TerrainLevel id=4 center= -40;-110 radius=1 // road -TerrainLevel id=4 center= -40;-100 radius=1 // road -TerrainLevel id=4 center= -40; -90 radius=1 // road -TerrainLevel id=4 center= -40; -80 radius=1 // road -TerrainLevel id=4 center= -40; -70 radius=1 // road -TerrainLevel id=4 center= -40; -60 radius=1 // road -TerrainLevel id=5 center= -40; -50 radius=1 // road -TerrainLevel id=4 center= -40; -40 radius=1 // road -TerrainLevel id=4 center= -40; -30 radius=1 // road -TerrainLevel id=4 center= -40; -20 radius=1 // road -TerrainLevel id=4 center= -40; -10 radius=1 // road -TerrainLevel id=4 center= -40; 0 radius=1 // road -TerrainLevel id=4 center= -40; 10 radius=1 // road -TerrainLevel id=4 center= -40; 20 radius=1 // road -TerrainLevel id=4 center= -40; 30 radius=1 // road -TerrainLevel id=5 center= -40; 40 radius=1 // road -TerrainLevel id=4 center= -40; 50 radius=1 // road -TerrainLevel id=4 center= -40; 60 radius=1 // road -TerrainLevel id=4 center= -40; 70 radius=1 // road -TerrainLevel id=4 center= -40; 80 radius=1 // road -TerrainLevel id=4 center= -40; 90 radius=1 // road -TerrainLevel id=4 center= -40; 100 radius=1 // road -TerrainLevel id=4 center= -40; 110 radius=1 // road -TerrainLevel id=4 center= -40; 120 radius=1 // road -TerrainLevel id=4 center= -40; 130 radius=1 // road -TerrainLevel id=4 center= -40; 140 radius=1 // road -TerrainLevel id=4 center= -40; 150 radius=1 // road -TerrainLevel id=4 center= -40; 160 radius=1 // road -TerrainLevel id=4 center= -40; 170 radius=1 // road -TerrainLevel id=4 center= -40; 180 radius=1 // road -TerrainLevel id=4 center= -40; 190 radius=1 // road -TerrainLevel id=4 center= -40; 200 radius=1 // road -TerrainLevel id=4 center= -40; 210 radius=1 // road -TerrainLevel id=4 center= -40; 220 radius=1 // road -TerrainLevel id=4 center= -40; 230 radius=1 // road -TerrainLevel id=4 center= -40; 240 radius=1 // road -TerrainLevel id=4 center= -40; 250 radius=1 // road -TerrainLevel id=4 center= -40; 260 radius=1 // road -TerrainLevel id=4 center= -40; 270 radius=1 // road -TerrainLevel id=4 center= -40; 280 radius=1 // road -TerrainLevel id=4 center= -40; 290 radius=1 // road -TerrainLevel id=4 center= -40; 300 radius=1 // road -TerrainLevel id=4 center= -40; 310 radius=1 // road -TerrainLevel id=4 center= -40; 320 radius=1 // road -TerrainLevel id=4 center= -40; 330 radius=1 // road -TerrainLevel id=4 center= -40; 340 radius=1 // road -TerrainLevel id=4 center= -40; 350 radius=1 // road - -TerrainLevel id=3 center=-350; 40 radius=1 // road -TerrainLevel id=3 center=-340; 40 radius=1 // road -TerrainLevel id=3 center=-330; 40 radius=1 // road -TerrainLevel id=3 center=-320; 40 radius=1 // road -TerrainLevel id=3 center=-310; 40 radius=1 // road -TerrainLevel id=3 center=-300; 40 radius=1 // road -TerrainLevel id=3 center=-290; 40 radius=1 // road -TerrainLevel id=3 center=-280; 40 radius=1 // road -TerrainLevel id=3 center=-270; 40 radius=1 // road -TerrainLevel id=3 center=-260; 40 radius=1 // road -TerrainLevel id=3 center=-250; 40 radius=1 // road -TerrainLevel id=3 center=-240; 40 radius=1 // road -TerrainLevel id=3 center=-230; 40 radius=1 // road -TerrainLevel id=3 center=-220; 40 radius=1 // road -TerrainLevel id=3 center=-210; 40 radius=1 // road -TerrainLevel id=3 center=-200; 40 radius=1 // road -TerrainLevel id=3 center=-190; 40 radius=1 // road -TerrainLevel id=3 center=-180; 40 radius=1 // road -TerrainLevel id=3 center=-170; 40 radius=1 // road -TerrainLevel id=3 center=-160; 40 radius=1 // road -TerrainLevel id=3 center=-150; 40 radius=1 // road -TerrainLevel id=3 center=-140; 40 radius=1 // road -TerrainLevel id=3 center=-130; 40 radius=1 // road -TerrainLevel id=5 center=-120; 40 radius=1 // road -TerrainLevel id=3 center=-110; 40 radius=1 // road -TerrainLevel id=3 center=-100; 40 radius=1 // road -TerrainLevel id=3 center= -90; 40 radius=1 // road -TerrainLevel id=3 center= -80; 40 radius=1 // road -TerrainLevel id=3 center= -70; 40 radius=1 // road -TerrainLevel id=3 center= -60; 40 radius=1 // road -TerrainLevel id=3 center= -50; 40 radius=1 // road -TerrainLevel id=3 center= -30; 40 radius=1 // road -TerrainLevel id=3 center= -20; 40 radius=1 // road -TerrainLevel id=3 center= -10; 40 radius=1 // road -TerrainLevel id=3 center= 0; 40 radius=1 // road -TerrainLevel id=3 center= 10; 40 radius=1 // road -TerrainLevel id=3 center= 20; 40 radius=1 // road -TerrainLevel id=5 center= 30; 40 radius=1 // road -TerrainLevel id=3 center= 40; 40 radius=1 // road -TerrainLevel id=3 center= 50; 40 radius=1 // road -TerrainLevel id=3 center= 60; 40 radius=1 // road -TerrainLevel id=3 center= 70; 40 radius=1 // road -TerrainLevel id=3 center= 80; 40 radius=1 // road -TerrainLevel id=3 center= 90; 40 radius=1 // road -TerrainLevel id=3 center= 100; 40 radius=1 // road -TerrainLevel id=3 center= 110; 40 radius=1 // road -TerrainLevel id=3 center= 120; 40 radius=1 // road -TerrainLevel id=3 center= 130; 40 radius=1 // road -TerrainLevel id=3 center= 140; 40 radius=1 // road -TerrainLevel id=3 center= 150; 40 radius=1 // road -TerrainLevel id=3 center= 160; 40 radius=1 // road -TerrainLevel id=3 center= 170; 40 radius=1 // road -TerrainLevel id=3 center= 180; 40 radius=1 // road -TerrainLevel id=3 center= 190; 40 radius=1 // road -TerrainLevel id=3 center= 200; 40 radius=1 // road -TerrainLevel id=3 center= 210; 40 radius=1 // road -TerrainLevel id=3 center= 220; 40 radius=1 // road -TerrainLevel id=3 center= 230; 40 radius=1 // road -TerrainLevel id=3 center= 240; 40 radius=1 // road -TerrainLevel id=3 center= 250; 40 radius=1 // road -TerrainLevel id=3 center= 260; 40 radius=1 // road -TerrainLevel id=3 center= 270; 40 radius=1 // road -TerrainLevel id=3 center= 280; 40 radius=1 // road -TerrainLevel id=3 center= 290; 40 radius=1 // road -TerrainLevel id=3 center= 300; 40 radius=1 // road -TerrainLevel id=3 center= 310; 40 radius=1 // road -TerrainLevel id=3 center= 320; 40 radius=1 // road -TerrainLevel id=3 center= 330; 40 radius=1 // road -TerrainLevel id=3 center= 340; 40 radius=1 // road - -TerrainLevel id=4 center= 30; 30 radius=1 // road -TerrainLevel id=4 center= 30; 20 radius=1 // road -TerrainLevel id=4 center= 30; 10 radius=1 // road -TerrainLevel id=4 center= 30; 0 radius=1 // road -TerrainLevel id=4 center= 30; -10 radius=1 // road -TerrainLevel id=4 center= 30; -20 radius=1 // road -TerrainLevel id=4 center= 30; -30 radius=1 // road -TerrainLevel id=4 center= 30; -40 radius=1 // road - -TerrainLevel id=3 center= 40; -50 radius=1 // road -TerrainLevel id=5 center= 30; -50 radius=1 // road -TerrainLevel id=3 center= 20; -50 radius=1 // road -TerrainLevel id=3 center= 10; -50 radius=1 // road -TerrainLevel id=3 center= 0; -50 radius=1 // road -TerrainLevel id=3 center= -10; -50 radius=1 // road -TerrainLevel id=3 center= -20; -50 radius=1 // road -TerrainLevel id=3 center= -30; -50 radius=1 // road -TerrainLevel id=3 center= -50; -50 radius=1 // road -TerrainLevel id=3 center= -60; -50 radius=1 // road -TerrainLevel id=3 center= -70; -50 radius=1 // road -TerrainLevel id=3 center= -80; -50 radius=1 // road -TerrainLevel id=3 center= -90; -50 radius=1 // road -TerrainLevel id=3 center=-100; -50 radius=1 // road -TerrainLevel id=3 center=-110; -50 radius=1 // road - -TerrainLevel id=4 center=-120; 130 radius=1 // road -TerrainLevel id=4 center=-120; 120 radius=1 // road -TerrainLevel id=4 center=-120; 110 radius=1 // road -TerrainLevel id=4 center=-120; 100 radius=1 // road -TerrainLevel id=4 center=-120; 90 radius=1 // road -TerrainLevel id=4 center=-120; 80 radius=1 // road -TerrainLevel id=4 center=-120; 70 radius=1 // road -TerrainLevel id=4 center=-120; 60 radius=1 // road -TerrainLevel id=4 center=-120; 50 radius=1 // road - +#Include file="%chap%/terrain.txt" TerrainCreate GroundSpot pos= 0; 0 radius=40 color=0.863;0.667;0.627 // vaisseau diff --git a/levels/missions/chapter001/level002/scene.txt b/levels/missions/chapter001/level002/scene.txt index 89dd67a0..a8aa4723 100644 --- a/levels/missions/chapter001/level002/scene.txt +++ b/levels/missions/chapter001/level002/scene.txt @@ -7,208 +7,11 @@ EndingFile win=102 lost=0 MessageDelay factor=3 Audio filename="music002.ogg" -AmbientColor air=0.471;0.353;0.000;0.000 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.392;0.392;0.353;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -GreeneryColor color=0.631;0.592;0.161; -DeepView air=50.00 water=25.00 -FogStart air=0.1 water=0.5 -SecondTexture rank=1 -Background up=0.392;0.392;0.353;0.000 down=0.392;0.392;0.353; -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief11.png" factor=1.0 TerrainResource image="res00.png" - -TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 -TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 -TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 -TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainInit id=1 // sand -TerrainLevel id=2 min=0.0 max=900.0 slope=2.0 freq=100.0 // roc -TerrainLevel id=1 center=-50;40 radius=20 - -TerrainLevel id=4 center= -40;-350 radius=1 // road -TerrainLevel id=4 center= -40;-340 radius=1 // road -TerrainLevel id=4 center= -40;-330 radius=1 // road -TerrainLevel id=4 center= -40;-320 radius=1 // road -TerrainLevel id=4 center= -40;-310 radius=1 // road -TerrainLevel id=4 center= -40;-300 radius=1 // road -TerrainLevel id=4 center= -40;-290 radius=1 // road -TerrainLevel id=4 center= -40;-280 radius=1 // road -TerrainLevel id=4 center= -40;-270 radius=1 // road -TerrainLevel id=4 center= -40;-260 radius=1 // road -TerrainLevel id=4 center= -40;-250 radius=1 // road -TerrainLevel id=4 center= -40;-240 radius=1 // road -TerrainLevel id=4 center= -40;-230 radius=1 // road -TerrainLevel id=4 center= -40;-220 radius=1 // road -TerrainLevel id=4 center= -40;-210 radius=1 // road -TerrainLevel id=4 center= -40;-200 radius=1 // road -TerrainLevel id=4 center= -40;-190 radius=1 // road -TerrainLevel id=4 center= -40;-180 radius=1 // road -TerrainLevel id=4 center= -40;-170 radius=1 // road -TerrainLevel id=4 center= -40;-160 radius=1 // road -TerrainLevel id=4 center= -40;-150 radius=1 // road -TerrainLevel id=4 center= -40;-140 radius=1 // road -TerrainLevel id=4 center= -40;-130 radius=1 // road -TerrainLevel id=4 center= -40;-120 radius=1 // road -TerrainLevel id=4 center= -40;-110 radius=1 // road -TerrainLevel id=4 center= -40;-100 radius=1 // road -TerrainLevel id=4 center= -40; -90 radius=1 // road -TerrainLevel id=4 center= -40; -80 radius=1 // road -TerrainLevel id=4 center= -40; -70 radius=1 // road -TerrainLevel id=4 center= -40; -60 radius=1 // road -TerrainLevel id=5 center= -40; -50 radius=1 // road -TerrainLevel id=4 center= -40; -40 radius=1 // road -TerrainLevel id=4 center= -40; -30 radius=1 // road -TerrainLevel id=4 center= -40; -20 radius=1 // road -TerrainLevel id=4 center= -40; -10 radius=1 // road -TerrainLevel id=4 center= -40; 0 radius=1 // road -TerrainLevel id=4 center= -40; 10 radius=1 // road -TerrainLevel id=4 center= -40; 20 radius=1 // road -TerrainLevel id=4 center= -40; 30 radius=1 // road -TerrainLevel id=5 center= -40; 40 radius=1 // road -TerrainLevel id=4 center= -40; 50 radius=1 // road -TerrainLevel id=4 center= -40; 60 radius=1 // road -TerrainLevel id=4 center= -40; 70 radius=1 // road -TerrainLevel id=4 center= -40; 80 radius=1 // road -TerrainLevel id=4 center= -40; 90 radius=1 // road -TerrainLevel id=4 center= -40; 100 radius=1 // road -TerrainLevel id=4 center= -40; 110 radius=1 // road -TerrainLevel id=4 center= -40; 120 radius=1 // road -TerrainLevel id=4 center= -40; 130 radius=1 // road -TerrainLevel id=4 center= -40; 140 radius=1 // road -TerrainLevel id=4 center= -40; 150 radius=1 // road -TerrainLevel id=4 center= -40; 160 radius=1 // road -TerrainLevel id=4 center= -40; 170 radius=1 // road -TerrainLevel id=4 center= -40; 180 radius=1 // road -TerrainLevel id=4 center= -40; 190 radius=1 // road -TerrainLevel id=4 center= -40; 200 radius=1 // road -TerrainLevel id=4 center= -40; 210 radius=1 // road -TerrainLevel id=4 center= -40; 220 radius=1 // road -TerrainLevel id=4 center= -40; 230 radius=1 // road -TerrainLevel id=4 center= -40; 240 radius=1 // road -TerrainLevel id=4 center= -40; 250 radius=1 // road -TerrainLevel id=4 center= -40; 260 radius=1 // road -TerrainLevel id=4 center= -40; 270 radius=1 // road -TerrainLevel id=4 center= -40; 280 radius=1 // road -TerrainLevel id=4 center= -40; 290 radius=1 // road -TerrainLevel id=4 center= -40; 300 radius=1 // road -TerrainLevel id=4 center= -40; 310 radius=1 // road -TerrainLevel id=4 center= -40; 320 radius=1 // road -TerrainLevel id=4 center= -40; 330 radius=1 // road -TerrainLevel id=4 center= -40; 340 radius=1 // road -TerrainLevel id=4 center= -40; 350 radius=1 // road - -TerrainLevel id=3 center=-350; 40 radius=1 // road -TerrainLevel id=3 center=-340; 40 radius=1 // road -TerrainLevel id=3 center=-330; 40 radius=1 // road -TerrainLevel id=3 center=-320; 40 radius=1 // road -TerrainLevel id=3 center=-310; 40 radius=1 // road -TerrainLevel id=3 center=-300; 40 radius=1 // road -TerrainLevel id=3 center=-290; 40 radius=1 // road -TerrainLevel id=3 center=-280; 40 radius=1 // road -TerrainLevel id=3 center=-270; 40 radius=1 // road -TerrainLevel id=3 center=-260; 40 radius=1 // road -TerrainLevel id=3 center=-250; 40 radius=1 // road -TerrainLevel id=3 center=-240; 40 radius=1 // road -TerrainLevel id=3 center=-230; 40 radius=1 // road -TerrainLevel id=3 center=-220; 40 radius=1 // road -TerrainLevel id=3 center=-210; 40 radius=1 // road -TerrainLevel id=3 center=-200; 40 radius=1 // road -TerrainLevel id=3 center=-190; 40 radius=1 // road -TerrainLevel id=3 center=-180; 40 radius=1 // road -TerrainLevel id=3 center=-170; 40 radius=1 // road -TerrainLevel id=3 center=-160; 40 radius=1 // road -TerrainLevel id=3 center=-150; 40 radius=1 // road -TerrainLevel id=3 center=-140; 40 radius=1 // road -TerrainLevel id=3 center=-130; 40 radius=1 // road -TerrainLevel id=3 center=-120; 40 radius=1 // road -TerrainLevel id=3 center=-110; 40 radius=1 // road -TerrainLevel id=3 center=-100; 40 radius=1 // road -TerrainLevel id=3 center= -90; 40 radius=1 // road -TerrainLevel id=3 center= -80; 40 radius=1 // road -TerrainLevel id=3 center= -70; 40 radius=1 // road -TerrainLevel id=3 center= -60; 40 radius=1 // road -TerrainLevel id=3 center= -50; 40 radius=1 // road -TerrainLevel id=3 center= -30; 40 radius=1 // road -TerrainLevel id=3 center= -20; 40 radius=1 // road -TerrainLevel id=3 center= -10; 40 radius=1 // road -TerrainLevel id=3 center= 0; 40 radius=1 // road -TerrainLevel id=3 center= 10; 40 radius=1 // road -TerrainLevel id=3 center= 20; 40 radius=1 // road -TerrainLevel id=5 center= 30; 40 radius=1 // road -TerrainLevel id=3 center= 40; 40 radius=1 // road -TerrainLevel id=3 center= 50; 40 radius=1 // road -TerrainLevel id=3 center= 60; 40 radius=1 // road -TerrainLevel id=3 center= 70; 40 radius=1 // road -TerrainLevel id=3 center= 80; 40 radius=1 // road -TerrainLevel id=3 center= 90; 40 radius=1 // road -TerrainLevel id=3 center= 100; 40 radius=1 // road -TerrainLevel id=3 center= 110; 40 radius=1 // road -TerrainLevel id=3 center= 120; 40 radius=1 // road -TerrainLevel id=3 center= 130; 40 radius=1 // road -TerrainLevel id=3 center= 140; 40 radius=1 // road -TerrainLevel id=3 center= 150; 40 radius=1 // road -TerrainLevel id=3 center= 160; 40 radius=1 // road -TerrainLevel id=3 center= 170; 40 radius=1 // road -TerrainLevel id=3 center= 180; 40 radius=1 // road -TerrainLevel id=3 center= 190; 40 radius=1 // road -TerrainLevel id=3 center= 200; 40 radius=1 // road -TerrainLevel id=3 center= 210; 40 radius=1 // road -TerrainLevel id=3 center= 220; 40 radius=1 // road -TerrainLevel id=3 center= 230; 40 radius=1 // road -TerrainLevel id=3 center= 240; 40 radius=1 // road -TerrainLevel id=3 center= 250; 40 radius=1 // road -TerrainLevel id=3 center= 260; 40 radius=1 // road -TerrainLevel id=3 center= 270; 40 radius=1 // road -TerrainLevel id=3 center= 280; 40 radius=1 // road -TerrainLevel id=3 center= 290; 40 radius=1 // road -TerrainLevel id=3 center= 300; 40 radius=1 // road -TerrainLevel id=3 center= 310; 40 radius=1 // road -TerrainLevel id=3 center= 320; 40 radius=1 // road -TerrainLevel id=3 center= 330; 40 radius=1 // road -TerrainLevel id=3 center= 340; 40 radius=1 // road - -TerrainLevel id=4 center= 30; 30 radius=1 // road -TerrainLevel id=4 center= 30; 20 radius=1 // road -TerrainLevel id=4 center= 30; 10 radius=1 // road -TerrainLevel id=4 center= 30; 0 radius=1 // road -TerrainLevel id=4 center= 30; -10 radius=1 // road -TerrainLevel id=4 center= 30; -20 radius=1 // road -TerrainLevel id=4 center= 30; -30 radius=1 // road -TerrainLevel id=4 center= 30; -40 radius=1 // road - -TerrainLevel id=3 center= 40; -50 radius=1 // road -TerrainLevel id=5 center= 30; -50 radius=1 // road -TerrainLevel id=3 center= 20; -50 radius=1 // road -TerrainLevel id=3 center= 10; -50 radius=1 // road -TerrainLevel id=3 center= 0; -50 radius=1 // road -TerrainLevel id=3 center= -10; -50 radius=1 // road -TerrainLevel id=3 center= -20; -50 radius=1 // road -TerrainLevel id=3 center= -30; -50 radius=1 // road -TerrainLevel id=3 center= -50; -50 radius=1 // road -TerrainLevel id=3 center= -60; -50 radius=1 // road -TerrainLevel id=3 center= -70; -50 radius=1 // road -TerrainLevel id=3 center= -80; -50 radius=1 // road -TerrainLevel id=3 center= -90; -50 radius=1 // road -TerrainLevel id=3 center=-100; -50 radius=1 // road -TerrainLevel id=3 center=-110; -50 radius=1 // road - +#Include file="%chap%/terrain.txt" TerrainCreate GroundSpot pos= 0; 0 radius=40 color=0.863;0.667;0.627 // vaisseau diff --git a/levels/missions/chapter001/level003/scene.txt b/levels/missions/chapter001/level003/scene.txt index 9f00356d..8c235a14 100644 --- a/levels/missions/chapter001/level003/scene.txt +++ b/levels/missions/chapter001/level003/scene.txt @@ -7,208 +7,11 @@ EndingFile win=-1 lost=0 MessageDelay factor=2 Audio filename="music002.ogg" -AmbientColor air=0.471;0.353;0.000;0.000 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.392;0.392;0.353;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.659;0.620;0.463;0.000 // sable -GreeneryColor color=0.631;0.592;0.161; -DeepView air=50.00 water=25.00 -FogStart air=0.1 water=0.5 -SecondTexture rank=1 -Background up=0.392;0.392;0.353;0.000 down=0.392;0.392;0.353; -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief11.png" factor=1.0 TerrainResource image="res00.png" - -TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 -TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 -TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 -TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 -TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 -TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 - -TerrainInit id=1 // sand -TerrainLevel id=2 min=0.0 max=900.0 slope=2.0 freq=100.0 // roc -TerrainLevel id=1 center=-50;40 radius=20 - -TerrainLevel id=4 center= -40;-350 radius=1 // road -TerrainLevel id=4 center= -40;-340 radius=1 // road -TerrainLevel id=4 center= -40;-330 radius=1 // road -TerrainLevel id=4 center= -40;-320 radius=1 // road -TerrainLevel id=4 center= -40;-310 radius=1 // road -TerrainLevel id=4 center= -40;-300 radius=1 // road -TerrainLevel id=4 center= -40;-290 radius=1 // road -TerrainLevel id=4 center= -40;-280 radius=1 // road -TerrainLevel id=4 center= -40;-270 radius=1 // road -TerrainLevel id=4 center= -40;-260 radius=1 // road -TerrainLevel id=4 center= -40;-250 radius=1 // road -TerrainLevel id=4 center= -40;-240 radius=1 // road -TerrainLevel id=4 center= -40;-230 radius=1 // road -TerrainLevel id=4 center= -40;-220 radius=1 // road -TerrainLevel id=4 center= -40;-210 radius=1 // road -TerrainLevel id=4 center= -40;-200 radius=1 // road -TerrainLevel id=4 center= -40;-190 radius=1 // road -TerrainLevel id=4 center= -40;-180 radius=1 // road -TerrainLevel id=4 center= -40;-170 radius=1 // road -TerrainLevel id=4 center= -40;-160 radius=1 // road -TerrainLevel id=4 center= -40;-150 radius=1 // road -TerrainLevel id=4 center= -40;-140 radius=1 // road -TerrainLevel id=4 center= -40;-130 radius=1 // road -TerrainLevel id=4 center= -40;-120 radius=1 // road -TerrainLevel id=4 center= -40;-110 radius=1 // road -TerrainLevel id=4 center= -40;-100 radius=1 // road -TerrainLevel id=4 center= -40; -90 radius=1 // road -TerrainLevel id=4 center= -40; -80 radius=1 // road -TerrainLevel id=4 center= -40; -70 radius=1 // road -TerrainLevel id=4 center= -40; -60 radius=1 // road -TerrainLevel id=5 center= -40; -50 radius=1 // road -TerrainLevel id=4 center= -40; -40 radius=1 // road -TerrainLevel id=4 center= -40; -30 radius=1 // road -TerrainLevel id=4 center= -40; -20 radius=1 // road -TerrainLevel id=4 center= -40; -10 radius=1 // road -TerrainLevel id=4 center= -40; 0 radius=1 // road -TerrainLevel id=4 center= -40; 10 radius=1 // road -TerrainLevel id=4 center= -40; 20 radius=1 // road -TerrainLevel id=4 center= -40; 30 radius=1 // road -TerrainLevel id=5 center= -40; 40 radius=1 // road -TerrainLevel id=4 center= -40; 50 radius=1 // road -TerrainLevel id=4 center= -40; 60 radius=1 // road -TerrainLevel id=4 center= -40; 70 radius=1 // road -TerrainLevel id=4 center= -40; 80 radius=1 // road -TerrainLevel id=4 center= -40; 90 radius=1 // road -TerrainLevel id=4 center= -40; 100 radius=1 // road -TerrainLevel id=4 center= -40; 110 radius=1 // road -TerrainLevel id=4 center= -40; 120 radius=1 // road -TerrainLevel id=4 center= -40; 130 radius=1 // road -TerrainLevel id=4 center= -40; 140 radius=1 // road -TerrainLevel id=4 center= -40; 150 radius=1 // road -TerrainLevel id=4 center= -40; 160 radius=1 // road -TerrainLevel id=4 center= -40; 170 radius=1 // road -TerrainLevel id=4 center= -40; 180 radius=1 // road -TerrainLevel id=4 center= -40; 190 radius=1 // road -TerrainLevel id=4 center= -40; 200 radius=1 // road -TerrainLevel id=4 center= -40; 210 radius=1 // road -TerrainLevel id=4 center= -40; 220 radius=1 // road -TerrainLevel id=4 center= -40; 230 radius=1 // road -TerrainLevel id=4 center= -40; 240 radius=1 // road -TerrainLevel id=4 center= -40; 250 radius=1 // road -TerrainLevel id=4 center= -40; 260 radius=1 // road -TerrainLevel id=4 center= -40; 270 radius=1 // road -TerrainLevel id=4 center= -40; 280 radius=1 // road -TerrainLevel id=4 center= -40; 290 radius=1 // road -TerrainLevel id=4 center= -40; 300 radius=1 // road -TerrainLevel id=4 center= -40; 310 radius=1 // road -TerrainLevel id=4 center= -40; 320 radius=1 // road -TerrainLevel id=4 center= -40; 330 radius=1 // road -TerrainLevel id=4 center= -40; 340 radius=1 // road -TerrainLevel id=4 center= -40; 350 radius=1 // road - -TerrainLevel id=3 center=-350; 40 radius=1 // road -TerrainLevel id=3 center=-340; 40 radius=1 // road -TerrainLevel id=3 center=-330; 40 radius=1 // road -TerrainLevel id=3 center=-320; 40 radius=1 // road -TerrainLevel id=3 center=-310; 40 radius=1 // road -TerrainLevel id=3 center=-300; 40 radius=1 // road -TerrainLevel id=3 center=-290; 40 radius=1 // road -TerrainLevel id=3 center=-280; 40 radius=1 // road -TerrainLevel id=3 center=-270; 40 radius=1 // road -TerrainLevel id=3 center=-260; 40 radius=1 // road -TerrainLevel id=3 center=-250; 40 radius=1 // road -TerrainLevel id=3 center=-240; 40 radius=1 // road -TerrainLevel id=3 center=-230; 40 radius=1 // road -TerrainLevel id=3 center=-220; 40 radius=1 // road -TerrainLevel id=3 center=-210; 40 radius=1 // road -TerrainLevel id=3 center=-200; 40 radius=1 // road -TerrainLevel id=3 center=-190; 40 radius=1 // road -TerrainLevel id=3 center=-180; 40 radius=1 // road -TerrainLevel id=3 center=-170; 40 radius=1 // road -TerrainLevel id=3 center=-160; 40 radius=1 // road -TerrainLevel id=3 center=-150; 40 radius=1 // road -TerrainLevel id=3 center=-140; 40 radius=1 // road -TerrainLevel id=3 center=-130; 40 radius=1 // road -TerrainLevel id=3 center=-120; 40 radius=1 // road -TerrainLevel id=3 center=-110; 40 radius=1 // road -TerrainLevel id=3 center=-100; 40 radius=1 // road -TerrainLevel id=3 center= -90; 40 radius=1 // road -TerrainLevel id=3 center= -80; 40 radius=1 // road -TerrainLevel id=3 center= -70; 40 radius=1 // road -TerrainLevel id=3 center= -60; 40 radius=1 // road -TerrainLevel id=3 center= -50; 40 radius=1 // road -TerrainLevel id=3 center= -30; 40 radius=1 // road -TerrainLevel id=3 center= -20; 40 radius=1 // road -TerrainLevel id=3 center= -10; 40 radius=1 // road -TerrainLevel id=3 center= 0; 40 radius=1 // road -TerrainLevel id=3 center= 10; 40 radius=1 // road -TerrainLevel id=3 center= 20; 40 radius=1 // road -TerrainLevel id=5 center= 30; 40 radius=1 // road -TerrainLevel id=3 center= 40; 40 radius=1 // road -TerrainLevel id=3 center= 50; 40 radius=1 // road -TerrainLevel id=3 center= 60; 40 radius=1 // road -TerrainLevel id=3 center= 70; 40 radius=1 // road -TerrainLevel id=3 center= 80; 40 radius=1 // road -TerrainLevel id=3 center= 90; 40 radius=1 // road -TerrainLevel id=3 center= 100; 40 radius=1 // road -TerrainLevel id=3 center= 110; 40 radius=1 // road -TerrainLevel id=3 center= 120; 40 radius=1 // road -TerrainLevel id=3 center= 130; 40 radius=1 // road -TerrainLevel id=3 center= 140; 40 radius=1 // road -TerrainLevel id=3 center= 150; 40 radius=1 // road -TerrainLevel id=3 center= 160; 40 radius=1 // road -TerrainLevel id=3 center= 170; 40 radius=1 // road -TerrainLevel id=3 center= 180; 40 radius=1 // road -TerrainLevel id=3 center= 190; 40 radius=1 // road -TerrainLevel id=3 center= 200; 40 radius=1 // road -TerrainLevel id=3 center= 210; 40 radius=1 // road -TerrainLevel id=3 center= 220; 40 radius=1 // road -TerrainLevel id=3 center= 230; 40 radius=1 // road -TerrainLevel id=3 center= 240; 40 radius=1 // road -TerrainLevel id=3 center= 250; 40 radius=1 // road -TerrainLevel id=3 center= 260; 40 radius=1 // road -TerrainLevel id=3 center= 270; 40 radius=1 // road -TerrainLevel id=3 center= 280; 40 radius=1 // road -TerrainLevel id=3 center= 290; 40 radius=1 // road -TerrainLevel id=3 center= 300; 40 radius=1 // road -TerrainLevel id=3 center= 310; 40 radius=1 // road -TerrainLevel id=3 center= 320; 40 radius=1 // road -TerrainLevel id=3 center= 330; 40 radius=1 // road -TerrainLevel id=3 center= 340; 40 radius=1 // road - -TerrainLevel id=4 center= 30; 30 radius=1 // road -TerrainLevel id=4 center= 30; 20 radius=1 // road -TerrainLevel id=4 center= 30; 10 radius=1 // road -TerrainLevel id=4 center= 30; 0 radius=1 // road -TerrainLevel id=4 center= 30; -10 radius=1 // road -TerrainLevel id=4 center= 30; -20 radius=1 // road -TerrainLevel id=4 center= 30; -30 radius=1 // road -TerrainLevel id=4 center= 30; -40 radius=1 // road - -TerrainLevel id=3 center= 40; -50 radius=1 // road -TerrainLevel id=5 center= 30; -50 radius=1 // road -TerrainLevel id=3 center= 20; -50 radius=1 // road -TerrainLevel id=3 center= 10; -50 radius=1 // road -TerrainLevel id=3 center= 0; -50 radius=1 // road -TerrainLevel id=3 center= -10; -50 radius=1 // road -TerrainLevel id=3 center= -20; -50 radius=1 // road -TerrainLevel id=3 center= -30; -50 radius=1 // road -TerrainLevel id=3 center= -50; -50 radius=1 // road -TerrainLevel id=3 center= -60; -50 radius=1 // road -TerrainLevel id=3 center= -70; -50 radius=1 // road -TerrainLevel id=3 center= -80; -50 radius=1 // road -TerrainLevel id=3 center= -90; -50 radius=1 // road -TerrainLevel id=3 center=-100; -50 radius=1 // road -TerrainLevel id=3 center=-110; -50 radius=1 // road - +#Include file="%chap%/terrain.txt" TerrainCreate GroundSpot pos= 0; 0 radius=40 color=0.863;0.667;0.627 // vaisseau diff --git a/levels/missions/chapter001/planet.txt b/levels/missions/chapter001/planet.txt new file mode 100644 index 00000000..c5fa3c69 --- /dev/null +++ b/levels/missions/chapter001/planet.txt @@ -0,0 +1,11 @@ +AmbientColor air=0.471;0.353;0.000;0.000 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.392;0.392;0.353;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.659;0.620;0.463;0.000 // sable +GreeneryColor color=0.631;0.592;0.161; +DeepView air=50.00 water=25.00 +FogStart air=0.1 water=0.5 +SecondTexture rank=1 +Background up=0.392;0.392;0.353;0.000 down=0.392;0.392;0.353; + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=0.0;2.0 diff --git a/levels/missions/chapter001/terrain.txt b/levels/missions/chapter001/terrain.txt new file mode 100644 index 00000000..37fb0186 --- /dev/null +++ b/levels/missions/chapter001/terrain.txt @@ -0,0 +1,197 @@ +TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3 +TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3 +TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3 +TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3 +TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3 +TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3 +TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3 +TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6 + +TerrainInit id=1 // sand +TerrainLevel id=2 min=0.0 max=900.0 slope=2.0 freq=100.0 // roc +TerrainLevel id=1 center=-50;40 radius=20 + +TerrainLevel id=4 center= -40;-350 radius=1 // road +TerrainLevel id=4 center= -40;-340 radius=1 // road +TerrainLevel id=4 center= -40;-330 radius=1 // road +TerrainLevel id=4 center= -40;-320 radius=1 // road +TerrainLevel id=4 center= -40;-310 radius=1 // road +TerrainLevel id=4 center= -40;-300 radius=1 // road +TerrainLevel id=4 center= -40;-290 radius=1 // road +TerrainLevel id=4 center= -40;-280 radius=1 // road +TerrainLevel id=4 center= -40;-270 radius=1 // road +TerrainLevel id=4 center= -40;-260 radius=1 // road +TerrainLevel id=4 center= -40;-250 radius=1 // road +TerrainLevel id=4 center= -40;-240 radius=1 // road +TerrainLevel id=4 center= -40;-230 radius=1 // road +TerrainLevel id=4 center= -40;-220 radius=1 // road +TerrainLevel id=4 center= -40;-210 radius=1 // road +TerrainLevel id=4 center= -40;-200 radius=1 // road +TerrainLevel id=4 center= -40;-190 radius=1 // road +TerrainLevel id=4 center= -40;-180 radius=1 // road +TerrainLevel id=4 center= -40;-170 radius=1 // road +TerrainLevel id=4 center= -40;-160 radius=1 // road +TerrainLevel id=4 center= -40;-150 radius=1 // road +TerrainLevel id=4 center= -40;-140 radius=1 // road +TerrainLevel id=4 center= -40;-130 radius=1 // road +TerrainLevel id=4 center= -40;-120 radius=1 // road +TerrainLevel id=4 center= -40;-110 radius=1 // road +TerrainLevel id=4 center= -40;-100 radius=1 // road +TerrainLevel id=4 center= -40; -90 radius=1 // road +TerrainLevel id=4 center= -40; -80 radius=1 // road +TerrainLevel id=4 center= -40; -70 radius=1 // road +TerrainLevel id=4 center= -40; -60 radius=1 // road +TerrainLevel id=5 center= -40; -50 radius=1 // road +TerrainLevel id=4 center= -40; -40 radius=1 // road +TerrainLevel id=4 center= -40; -30 radius=1 // road +TerrainLevel id=4 center= -40; -20 radius=1 // road +TerrainLevel id=4 center= -40; -10 radius=1 // road +TerrainLevel id=4 center= -40; 0 radius=1 // road +TerrainLevel id=4 center= -40; 10 radius=1 // road +TerrainLevel id=4 center= -40; 20 radius=1 // road +TerrainLevel id=4 center= -40; 30 radius=1 // road +TerrainLevel id=5 center= -40; 40 radius=1 // road +TerrainLevel id=4 center= -40; 50 radius=1 // road +TerrainLevel id=4 center= -40; 60 radius=1 // road +TerrainLevel id=4 center= -40; 70 radius=1 // road +TerrainLevel id=4 center= -40; 80 radius=1 // road +TerrainLevel id=4 center= -40; 90 radius=1 // road +TerrainLevel id=4 center= -40; 100 radius=1 // road +TerrainLevel id=4 center= -40; 110 radius=1 // road +TerrainLevel id=4 center= -40; 120 radius=1 // road +TerrainLevel id=4 center= -40; 130 radius=1 // road +TerrainLevel id=4 center= -40; 140 radius=1 // road +TerrainLevel id=4 center= -40; 150 radius=1 // road +TerrainLevel id=4 center= -40; 160 radius=1 // road +TerrainLevel id=4 center= -40; 170 radius=1 // road +TerrainLevel id=4 center= -40; 180 radius=1 // road +TerrainLevel id=4 center= -40; 190 radius=1 // road +TerrainLevel id=4 center= -40; 200 radius=1 // road +TerrainLevel id=4 center= -40; 210 radius=1 // road +TerrainLevel id=4 center= -40; 220 radius=1 // road +TerrainLevel id=4 center= -40; 230 radius=1 // road +TerrainLevel id=4 center= -40; 240 radius=1 // road +TerrainLevel id=4 center= -40; 250 radius=1 // road +TerrainLevel id=4 center= -40; 260 radius=1 // road +TerrainLevel id=4 center= -40; 270 radius=1 // road +TerrainLevel id=4 center= -40; 280 radius=1 // road +TerrainLevel id=4 center= -40; 290 radius=1 // road +TerrainLevel id=4 center= -40; 300 radius=1 // road +TerrainLevel id=4 center= -40; 310 radius=1 // road +TerrainLevel id=4 center= -40; 320 radius=1 // road +TerrainLevel id=4 center= -40; 330 radius=1 // road +TerrainLevel id=4 center= -40; 340 radius=1 // road +TerrainLevel id=4 center= -40; 350 radius=1 // road + +TerrainLevel id=3 center=-350; 40 radius=1 // road +TerrainLevel id=3 center=-340; 40 radius=1 // road +TerrainLevel id=3 center=-330; 40 radius=1 // road +TerrainLevel id=3 center=-320; 40 radius=1 // road +TerrainLevel id=3 center=-310; 40 radius=1 // road +TerrainLevel id=3 center=-300; 40 radius=1 // road +TerrainLevel id=3 center=-290; 40 radius=1 // road +TerrainLevel id=3 center=-280; 40 radius=1 // road +TerrainLevel id=3 center=-270; 40 radius=1 // road +TerrainLevel id=3 center=-260; 40 radius=1 // road +TerrainLevel id=3 center=-250; 40 radius=1 // road +TerrainLevel id=3 center=-240; 40 radius=1 // road +TerrainLevel id=3 center=-230; 40 radius=1 // road +TerrainLevel id=3 center=-220; 40 radius=1 // road +TerrainLevel id=3 center=-210; 40 radius=1 // road +TerrainLevel id=3 center=-200; 40 radius=1 // road +TerrainLevel id=3 center=-190; 40 radius=1 // road +TerrainLevel id=3 center=-180; 40 radius=1 // road +TerrainLevel id=3 center=-170; 40 radius=1 // road +TerrainLevel id=3 center=-160; 40 radius=1 // road +TerrainLevel id=3 center=-150; 40 radius=1 // road +TerrainLevel id=3 center=-140; 40 radius=1 // road +TerrainLevel id=3 center=-130; 40 radius=1 // road +TerrainLevel id=5 center=-120; 40 radius=1 // road +TerrainLevel id=3 center=-110; 40 radius=1 // road +TerrainLevel id=3 center=-100; 40 radius=1 // road +TerrainLevel id=3 center= -90; 40 radius=1 // road +TerrainLevel id=3 center= -80; 40 radius=1 // road +TerrainLevel id=3 center= -70; 40 radius=1 // road +TerrainLevel id=3 center= -60; 40 radius=1 // road +TerrainLevel id=3 center= -50; 40 radius=1 // road +TerrainLevel id=3 center= -30; 40 radius=1 // road +TerrainLevel id=3 center= -20; 40 radius=1 // road +TerrainLevel id=3 center= -10; 40 radius=1 // road +TerrainLevel id=3 center= 0; 40 radius=1 // road +TerrainLevel id=3 center= 10; 40 radius=1 // road +TerrainLevel id=3 center= 20; 40 radius=1 // road +TerrainLevel id=5 center= 30; 40 radius=1 // road +TerrainLevel id=3 center= 40; 40 radius=1 // road +TerrainLevel id=3 center= 50; 40 radius=1 // road +TerrainLevel id=3 center= 60; 40 radius=1 // road +TerrainLevel id=3 center= 70; 40 radius=1 // road +TerrainLevel id=3 center= 80; 40 radius=1 // road +TerrainLevel id=3 center= 90; 40 radius=1 // road +TerrainLevel id=3 center= 100; 40 radius=1 // road +TerrainLevel id=3 center= 110; 40 radius=1 // road +TerrainLevel id=3 center= 120; 40 radius=1 // road +TerrainLevel id=3 center= 130; 40 radius=1 // road +TerrainLevel id=3 center= 140; 40 radius=1 // road +TerrainLevel id=3 center= 150; 40 radius=1 // road +TerrainLevel id=3 center= 160; 40 radius=1 // road +TerrainLevel id=3 center= 170; 40 radius=1 // road +TerrainLevel id=3 center= 180; 40 radius=1 // road +TerrainLevel id=3 center= 190; 40 radius=1 // road +TerrainLevel id=3 center= 200; 40 radius=1 // road +TerrainLevel id=3 center= 210; 40 radius=1 // road +TerrainLevel id=3 center= 220; 40 radius=1 // road +TerrainLevel id=3 center= 230; 40 radius=1 // road +TerrainLevel id=3 center= 240; 40 radius=1 // road +TerrainLevel id=3 center= 250; 40 radius=1 // road +TerrainLevel id=3 center= 260; 40 radius=1 // road +TerrainLevel id=3 center= 270; 40 radius=1 // road +TerrainLevel id=3 center= 280; 40 radius=1 // road +TerrainLevel id=3 center= 290; 40 radius=1 // road +TerrainLevel id=3 center= 300; 40 radius=1 // road +TerrainLevel id=3 center= 310; 40 radius=1 // road +TerrainLevel id=3 center= 320; 40 radius=1 // road +TerrainLevel id=3 center= 330; 40 radius=1 // road +TerrainLevel id=3 center= 340; 40 radius=1 // road + +TerrainLevel id=4 center= 30; 30 radius=1 // road +TerrainLevel id=4 center= 30; 20 radius=1 // road +TerrainLevel id=4 center= 30; 10 radius=1 // road +TerrainLevel id=4 center= 30; 0 radius=1 // road +TerrainLevel id=4 center= 30; -10 radius=1 // road +TerrainLevel id=4 center= 30; -20 radius=1 // road +TerrainLevel id=4 center= 30; -30 radius=1 // road +TerrainLevel id=4 center= 30; -40 radius=1 // road + +TerrainLevel id=3 center= 40; -50 radius=1 // road +TerrainLevel id=5 center= 30; -50 radius=1 // road +TerrainLevel id=3 center= 20; -50 radius=1 // road +TerrainLevel id=3 center= 10; -50 radius=1 // road +TerrainLevel id=3 center= 0; -50 radius=1 // road +TerrainLevel id=3 center= -10; -50 radius=1 // road +TerrainLevel id=3 center= -20; -50 radius=1 // road +TerrainLevel id=3 center= -30; -50 radius=1 // road +TerrainLevel id=3 center= -50; -50 radius=1 // road +TerrainLevel id=3 center= -60; -50 radius=1 // road +TerrainLevel id=3 center= -70; -50 radius=1 // road +TerrainLevel id=3 center= -80; -50 radius=1 // road +TerrainLevel id=3 center= -90; -50 radius=1 // road +TerrainLevel id=3 center=-100; -50 radius=1 // road +TerrainLevel id=3 center=-110; -50 radius=1 // road + +TerrainLevel id=4 center=-120; 130 radius=1 // road +TerrainLevel id=4 center=-120; 120 radius=1 // road +TerrainLevel id=4 center=-120; 110 radius=1 // road +TerrainLevel id=4 center=-120; 100 radius=1 // road +TerrainLevel id=4 center=-120; 90 radius=1 // road +TerrainLevel id=4 center=-120; 80 radius=1 // road +TerrainLevel id=4 center=-120; 70 radius=1 // road +TerrainLevel id=4 center=-120; 60 radius=1 // road +TerrainLevel id=4 center=-120; 50 radius=1 // road diff --git a/levels/missions/chapter002/level001/scene.txt b/levels/missions/chapter002/level001/scene.txt index 4ba24fc6..33362243 100644 --- a/levels/missions/chapter002/level001/scene.txt +++ b/levels/missions/chapter002/level001/scene.txt @@ -7,23 +7,14 @@ SoluceFile name="%lvl%/help/soluce.%lng%.txt" HelpFile name="cbot.txt" EndingFile win=201 lost=0 - -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.816;0.808;0.769;0.000 // sable clair -DeepView air=125.00 water=25.00 -FogStart air=0.8 water=0.5 -SecondTexture rank=1 -Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; -ForegroundName image="lens1.png" -Planet mode=0 pos=0.0;0.7 dim=0.50 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 +// Planets for SpaceShip transition animation Planet mode=1 pos=1.0;0.2 dim=0.50 speed=0.0 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 Planet mode=1 pos=4.1;0.1 dim=0.15 speed=0.0 dir=0.3 image="planet01.png" uv1=0.0;0.5 uv2=0.5;1.0 -TerrainGenerate vision=250.00 depth=1 hard=0.3 +#Include file="%chap%/planet.txt" TerrainRelief image="relief03.png" factor=1.0 TerrainResource image="res00.png" -TerrainInitTextures image="moon" dx=1 dy=1 table=103 +#Include file="%chap%/terrain.txt" TerrainCreate MaxFlyingHeight max=47.5 diff --git a/levels/missions/chapter002/level002/scene.txt b/levels/missions/chapter002/level002/scene.txt index 7c890588..0cd91b01 100644 --- a/levels/missions/chapter002/level002/scene.txt +++ b/levels/missions/chapter002/level002/scene.txt @@ -7,21 +7,10 @@ SoluceFile name="%lvl%/help/soluce.%lng%.txt" HelpFile name="cbot.txt" EndingFile win=202 lost=0 - -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.816;0.808;0.769;0.000 // sable clair -DeepView air=125.00 water=25.00 -FogStart air=0.8 water=0.5 -SecondTexture rank=1 -Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; -ForegroundName image="lens1.png" -Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 - -TerrainGenerate vision=250.00 depth=1 hard=0.3 +#Include file="%chap%/planet.txt" TerrainRelief image="relief03.png" factor=1.0 TerrainResource image="res00.png" -TerrainInitTextures image="moon" dx=1 dy=1 table=103 +#Include file="%chap%/terrain.txt" TerrainCreate MaxFlyingHeight max=55 diff --git a/levels/missions/chapter002/level003/scene.txt b/levels/missions/chapter002/level003/scene.txt index ac598979..1e586d57 100644 --- a/levels/missions/chapter002/level003/scene.txt +++ b/levels/missions/chapter002/level003/scene.txt @@ -7,21 +7,10 @@ SoluceFile name="%lvl%/help/soluce.%lng%.txt" HelpFile name="cbot.txt" EndingFile win=203 lost=0 - -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.816;0.808;0.769;0.000 // sable clair -DeepView air=125.00 water=25.00 -FogStart air=0.8 water=0.5 -SecondTexture rank=1 -Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; -ForegroundName image="lens1.png" -Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 - -TerrainGenerate vision=250.00 depth=1 hard=0.3 +#Include file="%chap%/planet.txt" TerrainRelief image="relief03.png" factor=1.0 TerrainResource image="res00.png" -TerrainInitTextures image="moon" dx=1 dy=1 table=103 +#Include file="%chap%/terrain.txt" TerrainCreate MaxFlyingHeight max=55 diff --git a/levels/missions/chapter002/level004/scene.txt b/levels/missions/chapter002/level004/scene.txt index a4e054db..e80f83fa 100644 --- a/levels/missions/chapter002/level004/scene.txt +++ b/levels/missions/chapter002/level004/scene.txt @@ -7,21 +7,10 @@ SoluceFile name="%lvl%/help/soluce.%lng%.txt" HelpFile name="cbot.txt" EndingFile win=-1 lost=0 - -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta -VehicleColor color=0.816;0.808;0.769;0.000 // sable clair -DeepView air=125.00 water=25.00 -FogStart air=0.8 water=0.5 -SecondTexture rank=1 -Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; -ForegroundName image="lens1.png" -Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 - -TerrainGenerate vision=250.00 depth=1 hard=0.3 +#Include file="%chap%/planet.txt" TerrainRelief image="relief13.png" factor=1.0 TerrainResource image="resae.png" -TerrainInitTextures image="moon" dx=1 dy=1 table=103 +#Include file="%chap%/terrain.txt" TerrainCreate MaxFlyingHeight max=47.5 diff --git a/levels/missions/chapter002/planet.txt b/levels/missions/chapter002/planet.txt new file mode 100644 index 00000000..249c0504 --- /dev/null +++ b/levels/missions/chapter002/planet.txt @@ -0,0 +1,11 @@ +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta +VehicleColor color=0.816;0.808;0.769;0.000 // sable clair +DeepView air=125.00 water=25.00 +FogStart air=0.8 water=0.5 +SecondTexture rank=1 +Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000; +ForegroundName image="lens1.png" +Planet pos=0.0;0.7 dim=0.50 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5 + +TerrainGenerate vision=250.00 depth=1 hard=0.3 diff --git a/levels/missions/chapter002/terrain.txt b/levels/missions/chapter002/terrain.txt new file mode 100644 index 00000000..757c06b5 --- /dev/null +++ b/levels/missions/chapter002/terrain.txt @@ -0,0 +1 @@ +TerrainInitTextures image="moon" dx=1 dy=1 table=103 diff --git a/levels/missions/chapter003/level001/scene.txt b/levels/missions/chapter003/level001/scene.txt index a390dfd5..c4dfaa24 100644 --- a/levels/missions/chapter003/level001/scene.txt +++ b/levels/missions/chapter003/level001/scene.txt @@ -8,68 +8,12 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music003.ogg" -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=2 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; -ForegroundName image="lens1.png" -Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-2.0;0.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief15.png" factor=1.0 TerrainResource image="res00.png" TerrainWater image="water16.png" level=27.5 moveX=1.0 moveY=0.3 color=0.000;0.941;0.392;0.000 brightness=0.2 -TerrainCloud image="cloud04.png" level=125.0 - -TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 -TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 - -TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 -TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 - -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0 -TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=24;25;26;27 min=50.0 max=99.0 slope=0.0 freq= 40.0 - +#Include file="%chap%/terrain.txt" TerrainCreate GroundSpot color=0.000;1.000;0.000 min=-10 max=28.75 smooth=10 diff --git a/levels/missions/chapter003/level002/scene.txt b/levels/missions/chapter003/level002/scene.txt index bbdad905..1a559fcc 100644 --- a/levels/missions/chapter003/level002/scene.txt +++ b/levels/missions/chapter003/level002/scene.txt @@ -6,69 +6,12 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music003.ogg" -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=2 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; -ForegroundName image="lens1.png" -Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-2.0;0.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief16.png" factor=1.0 TerrainResource image="res00.png" TerrainWater image="water16.png" level=27.5 moveX=1.0 moveY=0.3 color=0.000;0.941;0.392;0.000 brightness=0.2 -TerrainCloud image="cloud04.png" level=125.0 - -TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 -TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 - -TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 -TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 - -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope= 0.0 freq=100.0 -//TerrainLevel id=14;15 min= 0.0 max=99.0 slope= 0.0 freq=100.0 center=-240; -20 radius=50 -//TerrainLevel id=14;15 min= 0.0 max=99.0 slope= 0.0 freq=100.0 center= 55;-270 radius=90 -//TerrainLevel id=20;21;22;23 min= 0.0 max=99.0 slope= 0.0 freq= 80.0 center= 55;-270 radius=90 -TerrainLevel id=14;15 min= 0.0 max=99.0 slope=-4.0 freq=100.0 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=-2.0 freq=100.0 - +#Include file="%chap%/terrain.txt" TerrainCreate GroundSpot color=0.000;1.000;0.000 min=-10 max=28.75 smooth=10 diff --git a/levels/missions/chapter003/level003/scene.txt b/levels/missions/chapter003/level003/scene.txt index 1eab0077..bacd7f8f 100644 --- a/levels/missions/chapter003/level003/scene.txt +++ b/levels/missions/chapter003/level003/scene.txt @@ -8,68 +8,12 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 AudioChange filename="Constructive.ogg" type=WingedShooter powermin=0.8 repeat=0 -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=2 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; -ForegroundName image="lens1.png" -Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief17.png" factor=1.0 TerrainResource image="res04.png" TerrainWater image="water16.png" level=30.0 moveX=1.0 moveY=0.0 color=0.000;0.941;0.392;0.000 brightness=0.2 -TerrainCloud image="cloud04.png" level=125.0 - -TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 -TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 - -TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 -TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 - -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0 -TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 - +#Include file="%chap%/terrain.txt" TerrainCreate GroundSpot color=0.000;1.000;0.000 min=-10 max=31.25 smooth=10 diff --git a/levels/missions/chapter003/level004/scene.txt b/levels/missions/chapter003/level004/scene.txt index 5a41c69e..df816c76 100644 --- a/levels/missions/chapter003/level004/scene.txt +++ b/levels/missions/chapter003/level004/scene.txt @@ -8,61 +8,11 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music003.ogg" -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.686;0.749;0.749;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=2 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812; -ForegroundName image="lens1.png" -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=0.0;2.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief30.png" factor=1.0 TerrainResource image="res00.png" - -TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 -TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 - -TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 -TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 - -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0 -TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0 - +#Include file="%chap%/terrain.txt" TerrainCreate BeginObject diff --git a/levels/missions/chapter003/level005/scene.txt b/levels/missions/chapter003/level005/scene.txt index f5ee1ba2..2840d560 100644 --- a/levels/missions/chapter003/level005/scene.txt +++ b/levels/missions/chapter003/level005/scene.txt @@ -8,68 +8,12 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music003.ogg" -AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale -VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=2 -Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; -ForegroundName image="lens1.png" -Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge -TerrainGenerate vision=250.00 depth=1 slope=3.0 -TerrainWind speed=-2.0;0.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief14.png" factor=1.0 TerrainResource image="res00.png" TerrainWater image="water16.png" level=30.0 moveX=1.0 moveY=0.3 color=0.000;0.941;0.392;0.000 brightness=0.2 -TerrainCloud image="cloud04.png" level=125.0 - -TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 -TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 -TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 -TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 -TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 -TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 - -TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 -TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 -TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 -TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 -TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 - -TerrainInit id=10 -TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0 -TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq= 90.0 -TerrainLevel id=24;25;26;27 min=50.0 max=99.0 slope=0.0 freq= 40.0 - +#Include file="%chap%/terrain.txt" TerrainCreate GroundSpot color=0.000;1.000;0.000 min=-100 max=31.25 smooth=10 diff --git a/levels/missions/chapter003/planet.txt b/levels/missions/chapter003/planet.txt new file mode 100644 index 00000000..ee914944 --- /dev/null +++ b/levels/missions/chapter003/planet.txt @@ -0,0 +1,17 @@ +AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale +VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=2 +Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000; +ForegroundName image="lens1.png" +Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu +Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune +Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge +Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge + +TerrainGenerate vision=250.00 depth=1 slope=3.0 +TerrainWind speed=-2.0;0.0 +TerrainCloud image="cloud04.png" level=125.0 diff --git a/levels/missions/chapter003/terrain.txt b/levels/missions/chapter003/terrain.txt new file mode 100644 index 00000000..bd49f0e7 --- /dev/null +++ b/levels/missions/chapter003/terrain.txt @@ -0,0 +1,40 @@ +TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2 +TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2 +TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2 +TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 +TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2 +TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 +TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2 + +TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5 +TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5 +TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5 +TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 +TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8 + +TerrainInit id=10 +TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 10.0 +TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq= 90.0 +TerrainLevel id=24;25;26;27 min=50.0 max=99.0 slope=0.0 freq= 40.0 diff --git a/levels/missions/chapter004/level001/scene.txt b/levels/missions/chapter004/level001/scene.txt index 0e5eea39..f3e063a1 100644 --- a/levels/missions/chapter004/level001/scene.txt +++ b/levels/missions/chapter004/level001/scene.txt @@ -8,24 +8,8 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music004.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 -SecondTexture rank=3 -Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; -ForegroundName image="lens5.png" -Planet mode=0 pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet mode=0 pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 + +// Planets for SpaceShip transition animation Planet mode=1 pos=4.1;0.1 dim=0.1 speed=0.0 dir=0.3 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 Planet mode=1 pos=1.00; 0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 Planet mode=1 pos=1.10;-0.30 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 @@ -37,11 +21,11 @@ Planet mode=1 pos=3.85; 0.10 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.2 Planet mode=1 pos=4.00;-0.50 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 Planet mode=1 pos=4.20; 0.30 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -TerrainGenerate vision=400.00 depth=1 hard=0.7 +#Include file="%chap%/planet.txt" TerrainRelief image="relief05.png" factor=1.0 TerrainResource image="res00.png" TerrainWater image="lava04.png" level=30.0 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; -TerrainInitTextures image="terra" dx=1 dy=1 table=2 +#Include file="%chap%/terrain.txt" TerrainCreate GroundSpot color=0.000;0.000;1.000 min=-10 max=31.25 smooth=10 diff --git a/levels/missions/chapter004/level002/scene.txt b/levels/missions/chapter004/level002/scene.txt index 57cf5883..aa136b3d 100644 --- a/levels/missions/chapter004/level002/scene.txt +++ b/levels/missions/chapter004/level002/scene.txt @@ -8,30 +8,12 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music004.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 -SecondTexture rank=3 -Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; -ForegroundName image="lens5.png" -Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 -TerrainGenerate vision=400.00 depth=1 hard=0.7 +#Include file="%chap%/planet.txt" TerrainRelief image="relief19.png" factor=1.0 TerrainResource image="res03.png" TerrainWater image="lava04.png" level=30.0 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000; -TerrainInitTextures image="terra" dx=1 dy=1 table=2 +#Include file="%chap%/terrain.txt" TerrainCreate GroundSpot color=0.000;0.000;1.000 min=-10 max=31.25 smooth=10 diff --git a/levels/missions/chapter004/level003/scene.txt b/levels/missions/chapter004/level003/scene.txt index 9c6b4a65..fc7aaa7d 100644 --- a/levels/missions/chapter004/level003/scene.txt +++ b/levels/missions/chapter004/level003/scene.txt @@ -8,21 +8,12 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music004.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 -SecondTexture rank=3 -Background up=0.706;0.871;1.000;0.000 down=0.706;0.871;1.000; -ForegroundName image="lens5.png" -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=0.0;0.1 +#Include file="%chap%/planet.txt" TerrainRelief image="relief25.png" factor=1.0 TerrainResource image="resae.png" //TerrainWater image="lava04.png" level=30.0 moveX=1.0 moveY=0.3 water=TO color=0;128;255;0 -TerrainInitTextures image="terra" dx=1 dy=1 table=2 +#Include file="%chap%/terrain.txt" TerrainCreate //GroundSpot color=000;000;255 min=-10 max=31.25 smooth=10 diff --git a/levels/missions/chapter004/level004/scene.txt b/levels/missions/chapter004/level004/scene.txt index c1e647b6..70f5fcc9 100644 --- a/levels/missions/chapter004/level004/scene.txt +++ b/levels/missions/chapter004/level004/scene.txt @@ -8,21 +8,12 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music004.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey -VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable -DeepView air=100.00 water=25.00 -FogStart air=0.1 water=0.1 -SecondTexture rank=3 -Background up=0.706;0.871;1.000;0.000 down=0.706;0.871;1.000; -ForegroundName image="lens5.png" -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=0.0;0.1 +#Include file="%chap%/planet.txt" TerrainRelief image="relief20.png" factor=1.0 TerrainResource image="resae.png" //TerrainWater image="lava04.png" level=30.0 moveX=1.0 moveY=0.3 water=TO color=0;128;255;0 -TerrainInitTextures image="terra" dx=1 dy=1 table=2 +#Include file="%chap%/terrain.txt" TerrainCreate //GroundSpot color=000;000;255 min=-10 max=31.25 smooth=10 diff --git a/levels/missions/chapter004/planet.txt b/levels/missions/chapter004/planet.txt new file mode 100644 index 00000000..61b77469 --- /dev/null +++ b/levels/missions/chapter004/planet.txt @@ -0,0 +1,22 @@ +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey +VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable +DeepView air=100.00 water=25.00 +FogStart air=0.1 water=0.1 +SecondTexture rank=3 +Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000; +ForegroundName image="lens5.png" +Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 +Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75 + +TerrainGenerate vision=400.00 depth=1 hard=0.7 +TerrainRelief image="relief05.png" factor=1.0 +TerrainResource image="res00.png" diff --git a/levels/missions/chapter004/terrain.txt b/levels/missions/chapter004/terrain.txt new file mode 100644 index 00000000..d4f6ed3f --- /dev/null +++ b/levels/missions/chapter004/terrain.txt @@ -0,0 +1 @@ +TerrainInitTextures image="terra" dx=1 dy=1 table=2 diff --git a/levels/missions/chapter005/level001/scene.txt b/levels/missions/chapter005/level001/scene.txt index a24eb576..7d42a3ea 100644 --- a/levels/missions/chapter005/level001/scene.txt +++ b/levels/missions/chapter005/level001/scene.txt @@ -8,23 +8,14 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music005.ogg" -AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow -VehicleColor color=0.620;0.561;0.267;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.1 water=0.5 -SecondTexture rank=6 -Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; -ForegroundName image="lens4.png" -Planet mode=0 pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 + +// Planets for SpaceShip transition animation Planet mode=1 pos=4.1;0.1 dim=0.3 speed=0.0 dir=0.3 image="planet01.png" uv1=0.5;0.5 uv2=1.0;1.0 -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainWind speed=0.0;-8.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief06.png" factor=1.0 TerrainResource image="resae.png" -TerrainCloud image="cloud04.png" level=80.0 -TerrainInitTextures image="mars" dx=1 dy=1 table=103 +#Include file="%chap%/terrain.txt" TerrainCreate BeginObject diff --git a/levels/missions/chapter005/level002/scene.txt b/levels/missions/chapter005/level002/scene.txt index edcd5884..3ddd5e03 100644 --- a/levels/missions/chapter005/level002/scene.txt +++ b/levels/missions/chapter005/level002/scene.txt @@ -8,22 +8,11 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="Quite.ogg" -AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow -VehicleColor color=0.620;0.561;0.267;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.1 water=0.5 -SecondTexture rank=6 -Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; -ForegroundName image="lens4.png" -Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainWind speed=0.0;-8.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief09.png" factor=1.0 TerrainResource image="resae.png" -TerrainCloud image="cloud04.png" level=80.0 -TerrainInitTextures image="mars" dx=1 dy=1 table=103 +#Include file="%chap%/terrain.txt" TerrainCreate BeginObject diff --git a/levels/missions/chapter005/level003/scene.txt b/levels/missions/chapter005/level003/scene.txt index 4ced7a9c..ab320f82 100644 --- a/levels/missions/chapter005/level003/scene.txt +++ b/levels/missions/chapter005/level003/scene.txt @@ -8,23 +8,11 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music005.ogg" -AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow -VehicleColor color=0.620;0.561;0.267;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.1 water=0.5 -SecondTexture rank=6 -Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; -ForegroundName image="lens4.png" -Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -TerrainGenerate vision=250.00 depth=1 hard=0.3 -TerrainWind speed=0.0;-8.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief09.png" factor=1.0 TerrainResource image="res00.png" -TerrainCloud image="cloud04.png" level=80.0 -TerrainInitTextures image="mars" dx=1 dy=1 table=103 -//TerrainInitLevel image="roca" slope=3.0 min=0.0 max=900.0 invert=0 +#Include file="%chap%/terrain.txt" TerrainCreate BeginObject diff --git a/levels/missions/chapter005/planet.txt b/levels/missions/chapter005/planet.txt new file mode 100644 index 00000000..e388c193 --- /dev/null +++ b/levels/missions/chapter005/planet.txt @@ -0,0 +1,13 @@ +AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow +VehicleColor color=0.620;0.561;0.267;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.1 water=0.5 +SecondTexture rank=6 +Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573; +ForegroundName image="lens4.png" +Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 + +TerrainGenerate vision=250.00 depth=1 hard=0.3 +TerrainWind speed=0.0;-8.0 +TerrainCloud image="cloud04.png" level=80.0 diff --git a/levels/missions/chapter005/terrain.txt b/levels/missions/chapter005/terrain.txt new file mode 100644 index 00000000..4221f361 --- /dev/null +++ b/levels/missions/chapter005/terrain.txt @@ -0,0 +1 @@ +TerrainInitTextures image="mars" dx=1 dy=1 table=103 diff --git a/levels/missions/chapter006/level001/scene.txt b/levels/missions/chapter006/level001/scene.txt index 80cdb3ce..726c9c54 100644 --- a/levels/missions/chapter006/level001/scene.txt +++ b/levels/missions/chapter006/level001/scene.txt @@ -8,65 +8,13 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music006.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange -VehicleColor color=0.918;0.506;0.102;0.000 // orange -GreeneryColor color=0.980;0.733;0.271; -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; -ForegroundName image="lens5.png" -Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 -TerrainWind speed=0.0;-5.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief04.png" factor=1.0 TerrainResource image="resae.png" TerrainWater image="lava05.png" level=30.0 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; -TerrainCloud image="cloud05.png" level=125.0 TerrainLava mode=1 - -TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 -TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=17 image="chili01" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.5 - -TerrainMaterial id=20 image="chili02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=21 image="chili02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=22 image="chili02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=23 image="chili02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 - -TerrainInit id=10 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 -TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 -TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 - +#Include file="%chap%/terrain.txt" TerrainCreate MaxFlyingHeight max=0 diff --git a/levels/missions/chapter006/level002/scene.txt b/levels/missions/chapter006/level002/scene.txt index 24eea605..57fd2410 100644 --- a/levels/missions/chapter006/level002/scene.txt +++ b/levels/missions/chapter006/level002/scene.txt @@ -8,65 +8,13 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music006.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange -VehicleColor color=0.918;0.506;0.102;0.000 // orange -GreeneryColor color=0.980;0.733;0.271; -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; -ForegroundName image="lens5.png" -Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 -TerrainWind speed=0.0;-5.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief10.png" factor=1.0 TerrainResource image="resae.png" TerrainWater image="lava05.png" level=5.5 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; -TerrainCloud image="cloud05.png" level=125.0 TerrainLava mode=1 - -TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 -TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=17 image="chili01" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.5 - -TerrainMaterial id=20 image="chili02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=21 image="chili02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=22 image="chili02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=23 image="chili02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 - -TerrainInit id=10 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 -TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 -TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 - +#Include file="%chap%/terrain.txt" TerrainCreate BeginObject diff --git a/levels/missions/chapter006/level003/scene.txt b/levels/missions/chapter006/level003/scene.txt index 78d52f59..378cffff 100644 --- a/levels/missions/chapter006/level003/scene.txt +++ b/levels/missions/chapter006/level003/scene.txt @@ -8,64 +8,12 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music006.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange -VehicleColor color=0.918;0.506;0.102;0.000 // orange -GreeneryColor color=0.980;0.733;0.271; -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; -ForegroundName image="lens5.png" -Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 -TerrainWind speed=0.0;-5.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief24.png" factor=1.0 TerrainResource image="resae.png" -TerrainCloud image="cloud05.png" level=125.0 TerrainLava mode=1 - -TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 -TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=17 image="chili01" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.5 - -TerrainMaterial id=20 image="chili02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=21 image="chili02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=22 image="chili02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=23 image="chili02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 - -TerrainInit id=10 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 -TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 -TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 - +#Include file="%chap%/terrain.txt" TerrainCreate MaxFlyingHeight max=0 diff --git a/levels/missions/chapter006/level004/scene.txt b/levels/missions/chapter006/level004/scene.txt index dfe625f4..f4fc9f06 100644 --- a/levels/missions/chapter006/level004/scene.txt +++ b/levels/missions/chapter006/level004/scene.txt @@ -8,65 +8,13 @@ HelpFile name="cbot.txt" EndingFile win=604 lost=0 Audio filename="music006.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange -VehicleColor color=0.918;0.506;0.102;0.000 // orange -GreeneryColor color=0.980;0.733;0.271; -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; -ForegroundName image="lens5.png" -Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 -TerrainWind speed=0.0;-5.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief18.png" factor=1.0 TerrainResource image="resae.png" TerrainWater image="lava05.png" level=5.5 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; -TerrainCloud image="cloud05.png" level=125.0 TerrainLava mode=1 - -TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 -TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=17 image="chili01" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.5 - -TerrainMaterial id=20 image="chili02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=21 image="chili02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=22 image="chili02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=23 image="chili02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 - -TerrainInit id=10 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 -TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 -TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 - +#Include file="%chap%/terrain.txt" TerrainCreate GroundSpot color=0.510;0.314;0.000 min=-10 max=10 smooth=20 diff --git a/levels/missions/chapter006/level005/scene.txt b/levels/missions/chapter006/level005/scene.txt index 024466e9..340f2ad9 100644 --- a/levels/missions/chapter006/level005/scene.txt +++ b/levels/missions/chapter006/level005/scene.txt @@ -8,65 +8,13 @@ HelpFile name="cbot.txt" EndingFile win=605 lost=0 Audio filename="music006.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange -VehicleColor color=0.918;0.506;0.102;0.000 // orange -GreeneryColor color=0.980;0.733;0.271; -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; -ForegroundName image="lens5.png" -Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 -TerrainWind speed=0.0;-5.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief18.png" factor=1.0 TerrainResource image="resae.png" TerrainWater image="lava05.png" level=5.5 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; -TerrainCloud image="cloud05.png" level=125.0 TerrainLava mode=1 - -TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 -TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=17 image="chili01" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.5 - -TerrainMaterial id=20 image="chili02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=21 image="chili02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=22 image="chili02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=23 image="chili02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 - -TerrainInit id=10 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 -TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 -TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 - +#Include file="%chap%/terrain.txt" TerrainCreate GroundSpot color=0.510;0.314;0.000 min=-10 max=10 smooth=20 diff --git a/levels/missions/chapter006/level006/scene.txt b/levels/missions/chapter006/level006/scene.txt index a22906b7..6b8b6d7e 100644 --- a/levels/missions/chapter006/level006/scene.txt +++ b/levels/missions/chapter006/level006/scene.txt @@ -8,65 +8,13 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music006.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange -VehicleColor color=0.918;0.506;0.102;0.000 // orange -GreeneryColor color=0.980;0.733;0.271; -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; -ForegroundName image="lens5.png" -Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 -TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 -TerrainWind speed=0.0;-5.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief18.png" factor=1.0 TerrainResource image="resae.png" TerrainWater image="lava05.png" level=5.5 moveX=2.0 moveY=1.0 air=TO water=TO color=1.000;0.502;0.000; -TerrainCloud image="cloud05.png" level=125.0 TerrainLava mode=1 - -TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 -TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 -TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 -TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 -TerrainMaterial id=17 image="chili01" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.5 - -TerrainMaterial id=20 image="chili02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=21 image="chili02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=22 image="chili02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=23 image="chili02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 -TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 -TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 -TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 -TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 - -TerrainInit id=10 -TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 -TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 -TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 -TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 - +#Include file="%chap%/terrain.txt" TerrainCreate GroundSpot color=0.510;0.314;0.000 min=-10 max=10 smooth=20 diff --git a/levels/missions/chapter006/planet.txt b/levels/missions/chapter006/planet.txt new file mode 100644 index 00000000..afc09510 --- /dev/null +++ b/levels/missions/chapter006/planet.txt @@ -0,0 +1,14 @@ +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange +VehicleColor color=0.918;0.506;0.102;0.000 // orange +GreeneryColor color=0.980;0.733;0.271; +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082; +ForegroundName image="lens5.png" +Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50 + +TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6 +TerrainWind speed=0.0;-5.0 +TerrainCloud image="cloud05.png" level=125.0 diff --git a/levels/missions/chapter006/terrain.txt b/levels/missions/chapter006/terrain.txt new file mode 100644 index 00000000..9c1bdc20 --- /dev/null +++ b/levels/missions/chapter006/terrain.txt @@ -0,0 +1,39 @@ +TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 +TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 +TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7 +TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7 +TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7 +TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 +TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 +TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7 +TerrainMaterial id=17 image="chili01" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.5 + +TerrainMaterial id=20 image="chili02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 +TerrainMaterial id=21 image="chili02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 +TerrainMaterial id=22 image="chili02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 +TerrainMaterial id=23 image="chili02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.0 +TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 +TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 +TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 +TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1 +TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5 +TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5 +TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5 + +TerrainInit id=10 +TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0 +TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0 +TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0 +TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0 diff --git a/levels/missions/chapter007/level001/scene.txt b/levels/missions/chapter007/level001/scene.txt index 7673329b..e063e302 100644 --- a/levels/missions/chapter007/level001/scene.txt +++ b/levels/missions/chapter007/level001/scene.txt @@ -8,42 +8,14 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music007.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey -VehicleColor color=0.459;0.620;0.251;0.000 // vert -DeepView air=125.00 water=25.00 -FogStart air=0.5 water=0.1 -SecondTexture rank=8 -Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; -ForegroundName image="lens5.png" + +// Planets for SpaceShip transition animation Planet mode=1 pos=4.1;0.1 dim=0.05 speed=0.0 dir=0.3 image="planet01.png" uv1=0.5;0.5 uv2=1.0;1.0 -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=-2.0;0.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief28.png" factor=1.0 TerrainResource image="res00.png" -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=3 image="mix01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=4 image="mix01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=5 image="mix01" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=6 image="mix01" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6 - -TerrainInit id=1 -TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 - +#Include file="%chap%/terrain.txt" TerrainCreate MaxFlyingHeight max=25 diff --git a/levels/missions/chapter007/level002/scene.txt b/levels/missions/chapter007/level002/scene.txt index b5c2d486..7dce026e 100644 --- a/levels/missions/chapter007/level002/scene.txt +++ b/levels/missions/chapter007/level002/scene.txt @@ -8,41 +8,11 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music007.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey -VehicleColor color=0.459;0.620;0.251;0.000 // vert -DeepView air=125.00 water=25.00 -FogStart air=0.5 water=0.1 -SecondTexture rank=8 -Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; -ForegroundName image="lens5.png" -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=-2.0;0.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief29.png" factor=1.0 TerrainResource image="res00.png" -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=3 image="mix01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=4 image="mix01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=5 image="mix01" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=6 image="mix01" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6 - -TerrainInit id=1 -TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 - +#Include file="%chap%/terrain.txt" TerrainCreate BeginObject diff --git a/levels/missions/chapter007/level003/scene.txt b/levels/missions/chapter007/level003/scene.txt index d9dc4eb9..f96da049 100644 --- a/levels/missions/chapter007/level003/scene.txt +++ b/levels/missions/chapter007/level003/scene.txt @@ -8,41 +8,11 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music007.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey -VehicleColor color=0.459;0.620;0.251;0.000 // vert -DeepView air=125.00 water=25.00 -FogStart air=0.5 water=0.1 -SecondTexture rank=8 -Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; -ForegroundName image="lens5.png" -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=-2.0;0.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief22.png" factor=1.0 TerrainResource image="res00.png" -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=3 image="mix01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=4 image="mix01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=5 image="mix01" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=6 image="mix01" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6 - -TerrainInit id=1 -TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 - +#Include file="%chap%/terrain.txt" TerrainCreate BeginObject diff --git a/levels/missions/chapter007/level004/scene.txt b/levels/missions/chapter007/level004/scene.txt index 874ec529..84c54d9c 100644 --- a/levels/missions/chapter007/level004/scene.txt +++ b/levels/missions/chapter007/level004/scene.txt @@ -8,41 +8,11 @@ HelpFile name="cbot.txt" EndingFile win=704 lost=0 AudioChange filename="Hv2.ogg" pos=0;0 dist=25000 type=Converter min=1 repeat=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey -VehicleColor color=0.459;0.620;0.251;0.000 // vert -DeepView air=125.00 water=25.00 -FogStart air=0.5 water=0.1 -SecondTexture rank=8 -Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; -ForegroundName image="lens5.png" -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=-2.0;0.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief23.png" factor=1.0 TerrainResource image="res00.png" -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=3 image="mix01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=4 image="mix01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=5 image="mix01" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=6 image="mix01" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6 - -TerrainInit id=1 -TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 - +#Include file="%chap%/terrain.txt" TerrainCreate diff --git a/levels/missions/chapter007/level005/scene.txt b/levels/missions/chapter007/level005/scene.txt index 45cc8ee4..5adb7c81 100644 --- a/levels/missions/chapter007/level005/scene.txt +++ b/levels/missions/chapter007/level005/scene.txt @@ -8,41 +8,11 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music007.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey -VehicleColor color=0.459;0.620;0.251;0.000 // vert -DeepView air=125.00 water=25.00 -FogStart air=0.5 water=0.1 -SecondTexture rank=8 -Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; -ForegroundName image="lens5.png" -TerrainGenerate vision=400.00 depth=1 hard=0.7 -TerrainWind speed=-2.0;0.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief23.png" factor=1.0 TerrainResource image="res00.png" -TerrainCloud image="cloud03.png" level=125.0 - -TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=3 image="mix01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=4 image="mix01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=5 image="mix01" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=6 image="mix01" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 -TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6 - -TerrainInit id=1 -TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 -TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 - +#Include file="%chap%/terrain.txt" TerrainCreate diff --git a/levels/missions/chapter007/planet.txt b/levels/missions/chapter007/planet.txt new file mode 100644 index 00000000..3046894b --- /dev/null +++ b/levels/missions/chapter007/planet.txt @@ -0,0 +1,12 @@ +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey +VehicleColor color=0.459;0.620;0.251;0.000 // vert +DeepView air=125.00 water=25.00 +FogStart air=0.5 water=0.1 +SecondTexture rank=8 +Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408; +ForegroundName image="lens5.png" + +TerrainGenerate vision=400.00 depth=1 hard=0.7 +TerrainWind speed=-2.0;0.0 +TerrainCloud image="cloud03.png" level=125.0 diff --git a/levels/missions/chapter007/terrain.txt b/levels/missions/chapter007/terrain.txt new file mode 100644 index 00000000..e59847f4 --- /dev/null +++ b/levels/missions/chapter007/terrain.txt @@ -0,0 +1,19 @@ +TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 +TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 +TerrainMaterial id=3 image="mix01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 +TerrainMaterial id=4 image="mix01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.6 +TerrainMaterial id=5 image="mix01" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 +TerrainMaterial id=6 image="mix01" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 +TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 +TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6 +TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6 + +TerrainInit id=1 +TerrainLevel id=2 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=3 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=4 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=5 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=6 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=7 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=8 min=0.0 max=900.0 slope=0.0 freq= 20.0 +TerrainLevel id=9 min=0.0 max=900.0 slope=0.0 freq= 20.0 diff --git a/levels/missions/chapter008/level001/scene.txt b/levels/missions/chapter008/level001/scene.txt index 32ead866..29857fa1 100644 --- a/levels/missions/chapter008/level001/scene.txt +++ b/levels/missions/chapter008/level001/scene.txt @@ -8,21 +8,8 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="Infinite.ogg" repeat=0 -AmbientColor air=0.400;0.267;0.267;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.196;0.118;0.039;0.000 water=0.263;0.314;0.392;0.000 // braun-orange -VehicleColor color=0.620;0.471;0.322;0.000 // ocre -InsectColor color=0.741;0.671;0.200;0.000 // brun -DeepView air=200.00 water=25.00 -FogStart air=0.5 water=0.5 -SecondTexture rank=2 -Background image="back01.png" up=0.196;0.118;0.039;0.000 down=0.196;0.118;0.039; -Planet mode=0 pos=1.2; 0.2 dim=0.40 speed= 0.000 dir=0.5 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet mode=0 pos=0.5; 0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet02.png" uv1=0.5;0.0 uv2=1.0;0.5 -Planet mode=0 pos=4.4; 0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet02.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet mode=0 pos=3.5; 0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet mode=0 pos=5.0; 0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet mode=0 pos=0.0; 0.2 dim=0.06 speed=-0.035 dir=0.4 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet mode=0 pos=2.0; 0.5 dim=0.05 speed= 0.015 dir=2.0 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 + +// Planets for SpaceShip transition animation Planet mode=1 pos=1.2; 0.2 dim=0.40 speed= 0.000 dir=0.5 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 Planet mode=1 pos=4.0;-0.4 dim=0.20 speed= 0.000 dir=0.7 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 Planet mode=1 pos=4.4; 0.3 dim=0.30 speed= 0.000 dir=0.3 image="planet02.png" uv1=0.0;0.5 uv2=0.5;1.0 @@ -31,11 +18,11 @@ Planet mode=1 pos=0.0; 0.2 dim=0.06 speed= 0.000 dir=0.4 image="planet02.png" uv Planet mode=1 pos=2.0; 0.5 dim=0.05 speed= 0.000 dir=2.0 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 Planet mode=1 pos=4.1; 0.1 dim=0.10 speed= 0.000 dir=0.3 image="planet02.png" uv1=0.5;0.0 uv2=1.0;0.5 -TerrainGenerate vision=400.00 depth=1 hard=0.5 +#Include file="%chap%/planet.txt" TerrainBlitz sleep=60 delay=3 magnetic=50 TerrainRelief image="relief26.png" factor=1.0 TerrainResource image="res12.png" -TerrainInitTextures image="mars" dx=4 dy=2 table=1;2;3;4;5;6;7;8 +#Include file="%chap%/terrain.txt" TerrainCreate BeginObject diff --git a/levels/missions/chapter008/level002/scene.txt b/levels/missions/chapter008/level002/scene.txt index 654569ba..273729a9 100644 --- a/levels/missions/chapter008/level002/scene.txt +++ b/levels/missions/chapter008/level002/scene.txt @@ -8,27 +8,12 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music008.ogg" -AmbientColor air=0.400;0.267;0.267;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.196;0.118;0.039;0.000 water=0.263;0.314;0.392;0.000 // braun-orange -VehicleColor color=0.620;0.471;0.322;0.000 // ocre -InsectColor color=0.741;0.671;0.200;0.000 // brun -DeepView air=150.00 water=25.00 -FogStart air=0.5 water=0.5 -SecondTexture rank=2 -Background image="back01.png" up=0.196;0.118;0.039;0.000 down=0.196;0.118;0.039; -Planet pos=1.2;0.2 dim=0.40 speed= 0.000 dir=0.5 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet02.png" uv1=0.5;0.0 uv2=1.0;0.5 -Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet02.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=0.0;0.2 dim=0.06 speed=-0.035 dir=0.4 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 -Planet pos=2.0;0.5 dim=0.05 speed= 0.015 dir=2.0 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 -TerrainGenerate vision=300.00 depth=1 hard=0.5 +#Include file="%chap%/planet.txt" TerrainBlitz sleep=10 delay=5 magnetic=200 TerrainRelief image="relief27.png" factor=1.0 TerrainResource image="res00.png" -TerrainInitTextures image="mars" dx=4 dy=2 table=1;2;3;4;5;6;7;8 +#Include file="%chap%/terrain.txt" TerrainCreate BeginObject diff --git a/levels/missions/chapter008/planet.txt b/levels/missions/chapter008/planet.txt new file mode 100644 index 00000000..5caa7d4b --- /dev/null +++ b/levels/missions/chapter008/planet.txt @@ -0,0 +1,17 @@ +AmbientColor air=0.400;0.267;0.267;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.196;0.118;0.039;0.000 water=0.263;0.314;0.392;0.000 // braun-orange +VehicleColor color=0.620;0.471;0.322;0.000 // ocre +InsectColor color=0.741;0.671;0.200;0.000 // brun +DeepView air=200.00 water=25.00 +FogStart air=0.5 water=0.5 +SecondTexture rank=2 +Background image="back01.png" up=0.196;0.118;0.039;0.000 down=0.196;0.118;0.039; +Planet pos=1.2; 0.2 dim=0.40 speed= 0.000 dir=0.5 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet pos=0.5; 0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet02.png" uv1=0.5;0.0 uv2=1.0;0.5 +Planet pos=4.4; 0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet02.png" uv1=0.0;0.5 uv2=0.5;1.0 +Planet pos=3.5; 0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet pos=5.0; 0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet pos=0.0; 0.2 dim=0.06 speed=-0.035 dir=0.4 image="planet02.png" uv1=0.0;0.0 uv2=0.5;0.5 +Planet pos=2.0; 0.5 dim=0.05 speed= 0.015 dir=2.0 image="planet02.png" uv1=0.5;0.5 uv2=1.0;1.0 + +TerrainGenerate vision=400.00 depth=1 hard=0.5 diff --git a/levels/missions/chapter008/terrain.txt b/levels/missions/chapter008/terrain.txt new file mode 100644 index 00000000..f7e94735 --- /dev/null +++ b/levels/missions/chapter008/terrain.txt @@ -0,0 +1 @@ +TerrainInitTextures image="mars" dx=4 dy=2 table=1;2;3;4;5;6;7;8 diff --git a/levels/missions/chapter009/level001/scene.txt b/levels/missions/chapter009/level001/scene.txt index 94a273fd..754b4a80 100644 --- a/levels/missions/chapter009/level001/scene.txt +++ b/levels/missions/chapter009/level001/scene.txt @@ -8,66 +8,15 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music009.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta -VehicleColor color=0.784;0.769;0.682;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; -ForegroundName image="lens5.png" -Planet mode=0 pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet mode=0 pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet mode=0 pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 + +// Planets for SpaceShip transition animation Planet mode=1 pos=4.1;0.1 dim=0.50 speed= 0.000 dir=0.3 image="planet03.png" uv1=0.0;0.0 uv2=0.5;0.5 -TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3 -TerrainWind speed=-2.0;0.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief31.png" factor=1.0 TerrainResource image="res13.png" -TerrainCloud image="cloud02.png" level=87.5 TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3 - -TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 -TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3 - -TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 -TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0 - -TerrainInit id=3 -TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 -TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass -TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow -TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass - +#Include file="%chap%/terrain.txt" TerrainCreate GroundSpot color=0.000;0.502;1.000 min=-10 max=24 smooth=10 diff --git a/levels/missions/chapter009/level002/scene.txt b/levels/missions/chapter009/level002/scene.txt index cd81b492..e93ef897 100644 --- a/levels/missions/chapter009/level002/scene.txt +++ b/levels/missions/chapter009/level002/scene.txt @@ -8,65 +8,12 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="music009.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta -VehicleColor color=0.784;0.769;0.682;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; -ForegroundName image="lens5.png" -Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 -TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3 -TerrainWind speed=-2.0;0.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief32.png" factor=1.0 TerrainResource image="res00.png" -TerrainCloud image="cloud02.png" level=87.5 TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3 - -TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 -TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3 - -TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 -TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0 - -TerrainInit id=3 -TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 -TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass -TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow -TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass - +#Include file="%chap%/terrain.txt" TerrainCreate GroundSpot color=0.000;0.502;1.000 min=-10 max=24 smooth=10 diff --git a/levels/missions/chapter009/level003/scene.txt b/levels/missions/chapter009/level003/scene.txt index 35358647..737af357 100644 --- a/levels/missions/chapter009/level003/scene.txt +++ b/levels/missions/chapter009/level003/scene.txt @@ -8,65 +8,12 @@ HelpFile name="cbot.txt" EndingFile win=-1 lost=0 Audio filename="Prototype.ogg" repeat=0 -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta -VehicleColor color=0.784;0.769;0.682;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; -ForegroundName image="lens5.png" -Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 -TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3 -TerrainWind speed=-2.0;0.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief33.png" factor=1.0 TerrainResource image="res14.png" -TerrainCloud image="cloud02.png" level=87.5 TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3 - -TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 -TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3 - -TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 -TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0 - -TerrainInit id=3 -TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 -TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass -TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow -TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass - +#Include file="%chap%/terrain.txt" TerrainCreate GroundSpot color=0.000;0.502;1.000 min=-10 max=24 smooth=10 diff --git a/levels/missions/chapter009/level004/scene.txt b/levels/missions/chapter009/level004/scene.txt index a4c4c6d5..30166286 100644 --- a/levels/missions/chapter009/level004/scene.txt +++ b/levels/missions/chapter009/level004/scene.txt @@ -8,65 +8,12 @@ HelpFile name="cbot.txt" EndingFile win=904 lost=0 Audio filename="music009.ogg" -AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey -FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta -VehicleColor color=0.784;0.769;0.682;0.000 // sable -DeepView air=125.00 water=25.00 -FogStart air=0.9 water=0.5 -SecondTexture rank=1 -Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; -ForegroundName image="lens5.png" -Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 -Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 -Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 -TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3 -TerrainWind speed=-2.0;0.0 +#Include file="%chap%/planet.txt" TerrainRelief image="relief34.png" factor=1.0 TerrainResource image="res15.png" -TerrainCloud image="cloud02.png" level=87.5 TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3 - -TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 -TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 -TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 -TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3 - -TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 -TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 -TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 -TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 -TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0 - -TerrainInit id=3 -TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 -TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass -TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow -TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass - +#Include file="%chap%/terrain.txt" TerrainCreate GroundSpot color=0.000;0.502;1.000 min=-10 max=24 smooth=10 diff --git a/levels/missions/chapter009/planet.txt b/levels/missions/chapter009/planet.txt new file mode 100644 index 00000000..8e409907 --- /dev/null +++ b/levels/missions/chapter009/planet.txt @@ -0,0 +1,15 @@ +AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey +FogColor air=0.816;0.784;0.875;0.000 water=0.369;0.600;0.706;0.000 // magenta +VehicleColor color=0.784;0.769;0.682;0.000 // sable +DeepView air=125.00 water=25.00 +FogStart air=0.9 water=0.5 +SecondTexture rank=1 +Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498; +ForegroundName image="lens5.png" +Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0 +Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0 +Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5 + +TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3 +TerrainWind speed=-2.0;0.0 +TerrainCloud image="cloud02.png" level=87.5 diff --git a/levels/missions/chapter009/terrain.txt b/levels/missions/chapter009/terrain.txt new file mode 100644 index 00000000..4301a354 --- /dev/null +++ b/levels/missions/chapter009/terrain.txt @@ -0,0 +1,39 @@ +TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6 +TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6 +TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6 +TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3 + +TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8 +TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4 +TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4 +TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4 +TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0 + +TerrainInit id=3 +TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1 +TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass +TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow +TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass