Recovered all lost translations
parent
2f23d43eab
commit
e2a11a4703
File diff suppressed because it is too large
Load Diff
2497
help/cbot/po/de.po
2497
help/cbot/po/de.po
File diff suppressed because it is too large
Load Diff
2497
help/cbot/po/fr.po
2497
help/cbot/po/fr.po
File diff suppressed because it is too large
Load Diff
2499
help/cbot/po/pl.po
2499
help/cbot/po/pl.po
File diff suppressed because it is too large
Load Diff
2497
help/cbot/po/ru.po
2497
help/cbot/po/ru.po
File diff suppressed because it is too large
Load Diff
|
@ -518,75 +518,6 @@ msgstr "Die Entwickler und interne Beta-Tester von Original COLOBOT spiel von EP
|
|||
msgid "Colobot: Gold Edition developers"
|
||||
msgstr "Die Colobot: Gold Edition Entwickler"
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:111
|
||||
#, no-wrap
|
||||
msgid "Mathematical functions:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:60
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
|
||||
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
|
||||
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
|
||||
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
|
||||
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
|
||||
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
|
||||
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
|
||||
"<code><a cbot|aim>aim</a> </code>Rotates the cannon\n"
|
||||
"<code><a cbot|build>build</a> </code>Builds a building\n"
|
||||
"<code><a cbot|canbuild>canbuild</a> </code>Checks if a building can be built\n"
|
||||
"<code><a cbot|buildingenabled>buildingenabled</a> </code>Checks if a building can be built in the level"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:112
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|rand>rand</a> </code>Returns a random value\n"
|
||||
"<code><a cbot|pow>pow</a> </code>Returns a power\n"
|
||||
"<code><a cbot|sqrt>sqrt</a> </code>Returns a square root\n"
|
||||
"<code><a cbot|floor>floor</a> </code>Returns the largest previous integer\n"
|
||||
"<code><a cbot|ceil>ceil</a> </code>Returns the smallest following integer\n"
|
||||
"<code><a cbot|round>round</a> </code>Returns a rounded number\n"
|
||||
"<code><a cbot|trunc>trunc</a> </code>Returns a truncated number\n"
|
||||
"<code><a cbot|sin>sin</a> </code>Returns a sine\n"
|
||||
"<code><a cbot|cos>cos</a> </code>Returns a cosine\n"
|
||||
"<code><a cbot|tan>tan</a> </code>Returns a tangent\n"
|
||||
"<code><a cbot|asin>asin</a> </code>Returns an arcus sine\n"
|
||||
"<code><a cbot|acos>acos</a> </code>Returns an arcus cosine\n"
|
||||
"<code><a cbot|atan>atan</a> </code>Returns an arcus tangent\n"
|
||||
"<code><a cbot|atan2>atan2</a> </code>Returns an arcus tangent, has two arguments"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:72
|
||||
#, no-wrap
|
||||
msgid "Instructions specific for some <a cbot|object>objects</a>:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:73
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
"<code><a cbot|research>research</a> </code>Starts a research\n"
|
||||
"<code><a cbot|takeoff>takeoff</a> </code>Takes off a spaceship\n"
|
||||
"<code><a cbot|busy>busy</a> </code>Checks if object is busy"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:54
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|space>space</a> </code>Calculates a free space\n"
|
||||
"<code><a cbot|flatspace>flatspace</a> </code>Calculates a free, flat space\n"
|
||||
"<code><a cbot|topo>topo</a> </code>Returns the altitude of a point\n"
|
||||
"<code><a cbot|flatgrnd>flatground</a> </code>Returns radius of a flat area"
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/battles.txt:1
|
||||
#, no-wrap
|
||||
|
@ -606,21 +537,15 @@ msgid "Basics of production line"
|
|||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:7
|
||||
#: ../E/battles.txt:5
|
||||
#, no-wrap
|
||||
msgid "Production line is explained in Missions and Exercises, but you may want to jump into code battles right away without beating the whole game. So here is a brief description of how the things works in Colobot."
|
||||
msgid "With the new functions provided in the Gold Edition, you can create a fully automatised base, which does not need any influence from <a object|human>human</a>. All of them are described in the <a cbot>CBOT documentation</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:41
|
||||
#: ../E/battles.txt:7
|
||||
#, no-wrap
|
||||
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Image filename
|
||||
#: ../E/battles.txt:12
|
||||
#, no-wrap
|
||||
msgid "productionline1"
|
||||
msgid "Production line is explained in Missions and Exercises, but you may want to jump into code battles right away without beating the whole game. So here is a brief description of how the things works in Colobot."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
|
@ -635,42 +560,18 @@ msgstr ""
|
|||
msgid "Basically, you want to destroy the opponent. To do that, you will need something lethal, for example, a robot, specifically, a <a object|botfr>shooter</a>. But you will probably be losing them quite often, so maybe you should keep the production going on. For example, more <a object|botgr>grabbers</a> or more <a object|factory>factories</a>, <a object|convert>converters</a> and so on would be helpful in that. Remember that robots needs <a object|power>batteries</a>. Anyway, before you can start, you must also do some <a object|research>researches</a> to get better technologies. And here we are at the beginning, with a single <a object|botgr>robot</a> and a <a object|titan>Titanium</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Image filename
|
||||
#: ../E/battles.txt:12
|
||||
#, no-wrap
|
||||
msgid "productionline1"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:14
|
||||
#, no-wrap
|
||||
msgid "Titanium production"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:22
|
||||
#, no-wrap
|
||||
msgid "Researches"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:27
|
||||
#, no-wrap
|
||||
msgid "Robot production"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:33
|
||||
#, no-wrap
|
||||
msgid "Power cell production"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:37
|
||||
#, no-wrap
|
||||
msgid "There is more"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:5
|
||||
#, no-wrap
|
||||
msgid "With the new functions provided in the Gold Edition, you can create a fully automatised base, which does not need any influence from <a object|human>human</a>. All of them are described in the <a cbot>CBOT documentation</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:15
|
||||
#, no-wrap
|
||||
|
@ -683,6 +584,12 @@ msgid ""
|
|||
"Repeat steps 3-5 in order to keep your production going."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:22
|
||||
#, no-wrap
|
||||
msgid "Researches"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:23
|
||||
#, no-wrap
|
||||
|
@ -692,6 +599,12 @@ msgid ""
|
|||
"3. <a cbot|research>Request</a> a <a cbot|researches>research</a> and wait until the research center is done."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:27
|
||||
#, no-wrap
|
||||
msgid "Robot production"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:28
|
||||
#, no-wrap
|
||||
|
@ -702,6 +615,12 @@ msgid ""
|
|||
"4. Power the robot with a <a object|power>PowerCell</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:33
|
||||
#, no-wrap
|
||||
msgid "Power cell production"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:34
|
||||
#, no-wrap
|
||||
|
@ -710,12 +629,24 @@ msgid ""
|
|||
"2. Place a <a object|titan>Titanium</a> in it and wait until the power plant is done."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:37
|
||||
#, no-wrap
|
||||
msgid "There is more"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:38
|
||||
#, no-wrap
|
||||
msgid "There is much more options, but this is the basis. Read documentation, play the game and think creatively to come up with new ideas. Good luck and have fun!"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:41
|
||||
#, no-wrap
|
||||
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:15
|
||||
#, no-wrap
|
||||
|
@ -762,3 +693,72 @@ msgid ""
|
|||
"<code><a cbot|canresearch>canresearch</a> </code>Checks if a technology can be researched\n"
|
||||
"<code><a cbot|researched>researched</a> </code>Checks if a technology is researched"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:54
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|space>space</a> </code>Calculates a free space\n"
|
||||
"<code><a cbot|flatspace>flatspace</a> </code>Calculates a free, flat space\n"
|
||||
"<code><a cbot|topo>topo</a> </code>Returns the altitude of a point\n"
|
||||
"<code><a cbot|flatgrnd>flatground</a> </code>Returns radius of a flat area"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:60
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
|
||||
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
|
||||
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
|
||||
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
|
||||
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
|
||||
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
|
||||
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
|
||||
"<code><a cbot|aim>aim</a> </code>Rotates the cannon\n"
|
||||
"<code><a cbot|build>build</a> </code>Builds a building\n"
|
||||
"<code><a cbot|canbuild>canbuild</a> </code>Checks if a building can be built\n"
|
||||
"<code><a cbot|buildingenabled>buildingenabled</a> </code>Checks if a building can be built in the level"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:72
|
||||
#, no-wrap
|
||||
msgid "Instructions specific for some <a cbot|object>objects</a>:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:73
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
"<code><a cbot|research>research</a> </code>Starts a research\n"
|
||||
"<code><a cbot|takeoff>takeoff</a> </code>Takes off a spaceship\n"
|
||||
"<code><a cbot|busy>busy</a> </code>Checks if object is busy"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:111
|
||||
#, no-wrap
|
||||
msgid "Mathematical functions:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:112
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|rand>rand</a> </code>Returns a random value\n"
|
||||
"<code><a cbot|pow>pow</a> </code>Returns a power\n"
|
||||
"<code><a cbot|sqrt>sqrt</a> </code>Returns a square root\n"
|
||||
"<code><a cbot|floor>floor</a> </code>Returns the largest previous integer\n"
|
||||
"<code><a cbot|ceil>ceil</a> </code>Returns the smallest following integer\n"
|
||||
"<code><a cbot|round>round</a> </code>Returns a rounded number\n"
|
||||
"<code><a cbot|trunc>trunc</a> </code>Returns a truncated number\n"
|
||||
"<code><a cbot|sin>sin</a> </code>Returns a sine\n"
|
||||
"<code><a cbot|cos>cos</a> </code>Returns a cosine\n"
|
||||
"<code><a cbot|tan>tan</a> </code>Returns a tangent\n"
|
||||
"<code><a cbot|asin>asin</a> </code>Returns an arcus sine\n"
|
||||
"<code><a cbot|acos>acos</a> </code>Returns an arcus cosine\n"
|
||||
"<code><a cbot|atan>atan</a> </code>Returns an arcus tangent\n"
|
||||
"<code><a cbot|atan2>atan2</a> </code>Returns an arcus tangent, has two arguments"
|
||||
msgstr ""
|
||||
|
|
|
@ -513,75 +513,6 @@ msgstr ""
|
|||
"Houston vous transmet au nom de l'humanité entière ses félicitations pour le succès de votre mission.\n"
|
||||
"La Grande Migration va débuter très prochainement ..."
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:111
|
||||
#, no-wrap
|
||||
msgid "Mathematical functions:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:60
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
|
||||
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
|
||||
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
|
||||
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
|
||||
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
|
||||
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
|
||||
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
|
||||
"<code><a cbot|aim>aim</a> </code>Rotates the cannon\n"
|
||||
"<code><a cbot|build>build</a> </code>Builds a building\n"
|
||||
"<code><a cbot|canbuild>canbuild</a> </code>Checks if a building can be built\n"
|
||||
"<code><a cbot|buildingenabled>buildingenabled</a> </code>Checks if a building can be built in the level"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:112
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|rand>rand</a> </code>Returns a random value\n"
|
||||
"<code><a cbot|pow>pow</a> </code>Returns a power\n"
|
||||
"<code><a cbot|sqrt>sqrt</a> </code>Returns a square root\n"
|
||||
"<code><a cbot|floor>floor</a> </code>Returns the largest previous integer\n"
|
||||
"<code><a cbot|ceil>ceil</a> </code>Returns the smallest following integer\n"
|
||||
"<code><a cbot|round>round</a> </code>Returns a rounded number\n"
|
||||
"<code><a cbot|trunc>trunc</a> </code>Returns a truncated number\n"
|
||||
"<code><a cbot|sin>sin</a> </code>Returns a sine\n"
|
||||
"<code><a cbot|cos>cos</a> </code>Returns a cosine\n"
|
||||
"<code><a cbot|tan>tan</a> </code>Returns a tangent\n"
|
||||
"<code><a cbot|asin>asin</a> </code>Returns an arcus sine\n"
|
||||
"<code><a cbot|acos>acos</a> </code>Returns an arcus cosine\n"
|
||||
"<code><a cbot|atan>atan</a> </code>Returns an arcus tangent\n"
|
||||
"<code><a cbot|atan2>atan2</a> </code>Returns an arcus tangent, has two arguments"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:72
|
||||
#, no-wrap
|
||||
msgid "Instructions specific for some <a cbot|object>objects</a>:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:73
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
"<code><a cbot|research>research</a> </code>Starts a research\n"
|
||||
"<code><a cbot|takeoff>takeoff</a> </code>Takes off a spaceship\n"
|
||||
"<code><a cbot|busy>busy</a> </code>Checks if object is busy"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:54
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|space>space</a> </code>Calculates a free space\n"
|
||||
"<code><a cbot|flatspace>flatspace</a> </code>Calculates a free, flat space\n"
|
||||
"<code><a cbot|topo>topo</a> </code>Returns the altitude of a point\n"
|
||||
"<code><a cbot|flatgrnd>flatground</a> </code>Returns radius of a flat area"
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/battles.txt:1
|
||||
#, no-wrap
|
||||
|
@ -601,21 +532,15 @@ msgid "Basics of production line"
|
|||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:7
|
||||
#: ../E/battles.txt:5
|
||||
#, no-wrap
|
||||
msgid "Production line is explained in Missions and Exercises, but you may want to jump into code battles right away without beating the whole game. So here is a brief description of how the things works in Colobot."
|
||||
msgid "With the new functions provided in the Gold Edition, you can create a fully automatised base, which does not need any influence from <a object|human>human</a>. All of them are described in the <a cbot>CBOT documentation</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:41
|
||||
#: ../E/battles.txt:7
|
||||
#, no-wrap
|
||||
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Image filename
|
||||
#: ../E/battles.txt:12
|
||||
#, no-wrap
|
||||
msgid "productionline1"
|
||||
msgid "Production line is explained in Missions and Exercises, but you may want to jump into code battles right away without beating the whole game. So here is a brief description of how the things works in Colobot."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
|
@ -630,42 +555,18 @@ msgstr ""
|
|||
msgid "Basically, you want to destroy the opponent. To do that, you will need something lethal, for example, a robot, specifically, a <a object|botfr>shooter</a>. But you will probably be losing them quite often, so maybe you should keep the production going on. For example, more <a object|botgr>grabbers</a> or more <a object|factory>factories</a>, <a object|convert>converters</a> and so on would be helpful in that. Remember that robots needs <a object|power>batteries</a>. Anyway, before you can start, you must also do some <a object|research>researches</a> to get better technologies. And here we are at the beginning, with a single <a object|botgr>robot</a> and a <a object|titan>Titanium</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Image filename
|
||||
#: ../E/battles.txt:12
|
||||
#, no-wrap
|
||||
msgid "productionline1"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:14
|
||||
#, no-wrap
|
||||
msgid "Titanium production"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:22
|
||||
#, no-wrap
|
||||
msgid "Researches"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:27
|
||||
#, no-wrap
|
||||
msgid "Robot production"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:33
|
||||
#, no-wrap
|
||||
msgid "Power cell production"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:37
|
||||
#, no-wrap
|
||||
msgid "There is more"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:5
|
||||
#, no-wrap
|
||||
msgid "With the new functions provided in the Gold Edition, you can create a fully automatised base, which does not need any influence from <a object|human>human</a>. All of them are described in the <a cbot>CBOT documentation</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:15
|
||||
#, no-wrap
|
||||
|
@ -678,6 +579,12 @@ msgid ""
|
|||
"Repeat steps 3-5 in order to keep your production going."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:22
|
||||
#, no-wrap
|
||||
msgid "Researches"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:23
|
||||
#, no-wrap
|
||||
|
@ -687,6 +594,12 @@ msgid ""
|
|||
"3. <a cbot|research>Request</a> a <a cbot|researches>research</a> and wait until the research center is done."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:27
|
||||
#, no-wrap
|
||||
msgid "Robot production"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:28
|
||||
#, no-wrap
|
||||
|
@ -697,6 +610,12 @@ msgid ""
|
|||
"4. Power the robot with a <a object|power>PowerCell</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:33
|
||||
#, no-wrap
|
||||
msgid "Power cell production"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:34
|
||||
#, no-wrap
|
||||
|
@ -705,12 +624,24 @@ msgid ""
|
|||
"2. Place a <a object|titan>Titanium</a> in it and wait until the power plant is done."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:37
|
||||
#, no-wrap
|
||||
msgid "There is more"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:38
|
||||
#, no-wrap
|
||||
msgid "There is much more options, but this is the basis. Read documentation, play the game and think creatively to come up with new ideas. Good luck and have fun!"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:41
|
||||
#, no-wrap
|
||||
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:15
|
||||
#, no-wrap
|
||||
|
@ -757,3 +688,72 @@ msgid ""
|
|||
"<code><a cbot|canresearch>canresearch</a> </code>Checks if a technology can be researched\n"
|
||||
"<code><a cbot|researched>researched</a> </code>Checks if a technology is researched"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:54
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|space>space</a> </code>Calculates a free space\n"
|
||||
"<code><a cbot|flatspace>flatspace</a> </code>Calculates a free, flat space\n"
|
||||
"<code><a cbot|topo>topo</a> </code>Returns the altitude of a point\n"
|
||||
"<code><a cbot|flatgrnd>flatground</a> </code>Returns radius of a flat area"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:60
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
|
||||
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
|
||||
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
|
||||
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
|
||||
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
|
||||
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
|
||||
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
|
||||
"<code><a cbot|aim>aim</a> </code>Rotates the cannon\n"
|
||||
"<code><a cbot|build>build</a> </code>Builds a building\n"
|
||||
"<code><a cbot|canbuild>canbuild</a> </code>Checks if a building can be built\n"
|
||||
"<code><a cbot|buildingenabled>buildingenabled</a> </code>Checks if a building can be built in the level"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:72
|
||||
#, no-wrap
|
||||
msgid "Instructions specific for some <a cbot|object>objects</a>:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:73
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
"<code><a cbot|research>research</a> </code>Starts a research\n"
|
||||
"<code><a cbot|takeoff>takeoff</a> </code>Takes off a spaceship\n"
|
||||
"<code><a cbot|busy>busy</a> </code>Checks if object is busy"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:111
|
||||
#, no-wrap
|
||||
msgid "Mathematical functions:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:112
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|rand>rand</a> </code>Returns a random value\n"
|
||||
"<code><a cbot|pow>pow</a> </code>Returns a power\n"
|
||||
"<code><a cbot|sqrt>sqrt</a> </code>Returns a square root\n"
|
||||
"<code><a cbot|floor>floor</a> </code>Returns the largest previous integer\n"
|
||||
"<code><a cbot|ceil>ceil</a> </code>Returns the smallest following integer\n"
|
||||
"<code><a cbot|round>round</a> </code>Returns a rounded number\n"
|
||||
"<code><a cbot|trunc>trunc</a> </code>Returns a truncated number\n"
|
||||
"<code><a cbot|sin>sin</a> </code>Returns a sine\n"
|
||||
"<code><a cbot|cos>cos</a> </code>Returns a cosine\n"
|
||||
"<code><a cbot|tan>tan</a> </code>Returns a tangent\n"
|
||||
"<code><a cbot|asin>asin</a> </code>Returns an arcus sine\n"
|
||||
"<code><a cbot|acos>acos</a> </code>Returns an arcus cosine\n"
|
||||
"<code><a cbot|atan>atan</a> </code>Returns an arcus tangent\n"
|
||||
"<code><a cbot|atan2>atan2</a> </code>Returns an arcus tangent, has two arguments"
|
||||
msgstr ""
|
||||
|
|
|
@ -453,75 +453,6 @@ msgstr ""
|
|||
msgid "Colobot: Gold Edition developers"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:111
|
||||
#, no-wrap
|
||||
msgid "Mathematical functions:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:60
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
|
||||
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
|
||||
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
|
||||
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
|
||||
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
|
||||
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
|
||||
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
|
||||
"<code><a cbot|aim>aim</a> </code>Rotates the cannon\n"
|
||||
"<code><a cbot|build>build</a> </code>Builds a building\n"
|
||||
"<code><a cbot|canbuild>canbuild</a> </code>Checks if a building can be built\n"
|
||||
"<code><a cbot|buildingenabled>buildingenabled</a> </code>Checks if a building can be built in the level"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:112
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|rand>rand</a> </code>Returns a random value\n"
|
||||
"<code><a cbot|pow>pow</a> </code>Returns a power\n"
|
||||
"<code><a cbot|sqrt>sqrt</a> </code>Returns a square root\n"
|
||||
"<code><a cbot|floor>floor</a> </code>Returns the largest previous integer\n"
|
||||
"<code><a cbot|ceil>ceil</a> </code>Returns the smallest following integer\n"
|
||||
"<code><a cbot|round>round</a> </code>Returns a rounded number\n"
|
||||
"<code><a cbot|trunc>trunc</a> </code>Returns a truncated number\n"
|
||||
"<code><a cbot|sin>sin</a> </code>Returns a sine\n"
|
||||
"<code><a cbot|cos>cos</a> </code>Returns a cosine\n"
|
||||
"<code><a cbot|tan>tan</a> </code>Returns a tangent\n"
|
||||
"<code><a cbot|asin>asin</a> </code>Returns an arcus sine\n"
|
||||
"<code><a cbot|acos>acos</a> </code>Returns an arcus cosine\n"
|
||||
"<code><a cbot|atan>atan</a> </code>Returns an arcus tangent\n"
|
||||
"<code><a cbot|atan2>atan2</a> </code>Returns an arcus tangent, has two arguments"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:72
|
||||
#, no-wrap
|
||||
msgid "Instructions specific for some <a cbot|object>objects</a>:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:73
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
"<code><a cbot|research>research</a> </code>Starts a research\n"
|
||||
"<code><a cbot|takeoff>takeoff</a> </code>Takes off a spaceship\n"
|
||||
"<code><a cbot|busy>busy</a> </code>Checks if object is busy"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:54
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|space>space</a> </code>Calculates a free space\n"
|
||||
"<code><a cbot|flatspace>flatspace</a> </code>Calculates a free, flat space\n"
|
||||
"<code><a cbot|topo>topo</a> </code>Returns the altitude of a point\n"
|
||||
"<code><a cbot|flatgrnd>flatground</a> </code>Returns radius of a flat area"
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/battles.txt:1
|
||||
#, no-wrap
|
||||
|
@ -541,21 +472,15 @@ msgid "Basics of production line"
|
|||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:7
|
||||
#: ../E/battles.txt:5
|
||||
#, no-wrap
|
||||
msgid "Production line is explained in Missions and Exercises, but you may want to jump into code battles right away without beating the whole game. So here is a brief description of how the things works in Colobot."
|
||||
msgid "With the new functions provided in the Gold Edition, you can create a fully automatised base, which does not need any influence from <a object|human>human</a>. All of them are described in the <a cbot>CBOT documentation</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:41
|
||||
#: ../E/battles.txt:7
|
||||
#, no-wrap
|
||||
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Image filename
|
||||
#: ../E/battles.txt:12
|
||||
#, no-wrap
|
||||
msgid "productionline1"
|
||||
msgid "Production line is explained in Missions and Exercises, but you may want to jump into code battles right away without beating the whole game. So here is a brief description of how the things works in Colobot."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
|
@ -570,42 +495,18 @@ msgstr ""
|
|||
msgid "Basically, you want to destroy the opponent. To do that, you will need something lethal, for example, a robot, specifically, a <a object|botfr>shooter</a>. But you will probably be losing them quite often, so maybe you should keep the production going on. For example, more <a object|botgr>grabbers</a> or more <a object|factory>factories</a>, <a object|convert>converters</a> and so on would be helpful in that. Remember that robots needs <a object|power>batteries</a>. Anyway, before you can start, you must also do some <a object|research>researches</a> to get better technologies. And here we are at the beginning, with a single <a object|botgr>robot</a> and a <a object|titan>Titanium</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Image filename
|
||||
#: ../E/battles.txt:12
|
||||
#, no-wrap
|
||||
msgid "productionline1"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:14
|
||||
#, no-wrap
|
||||
msgid "Titanium production"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:22
|
||||
#, no-wrap
|
||||
msgid "Researches"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:27
|
||||
#, no-wrap
|
||||
msgid "Robot production"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:33
|
||||
#, no-wrap
|
||||
msgid "Power cell production"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:37
|
||||
#, no-wrap
|
||||
msgid "There is more"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:5
|
||||
#, no-wrap
|
||||
msgid "With the new functions provided in the Gold Edition, you can create a fully automatised base, which does not need any influence from <a object|human>human</a>. All of them are described in the <a cbot>CBOT documentation</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:15
|
||||
#, no-wrap
|
||||
|
@ -618,6 +519,12 @@ msgid ""
|
|||
"Repeat steps 3-5 in order to keep your production going."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:22
|
||||
#, no-wrap
|
||||
msgid "Researches"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:23
|
||||
#, no-wrap
|
||||
|
@ -627,6 +534,12 @@ msgid ""
|
|||
"3. <a cbot|research>Request</a> a <a cbot|researches>research</a> and wait until the research center is done."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:27
|
||||
#, no-wrap
|
||||
msgid "Robot production"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:28
|
||||
#, no-wrap
|
||||
|
@ -637,6 +550,12 @@ msgid ""
|
|||
"4. Power the robot with a <a object|power>PowerCell</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:33
|
||||
#, no-wrap
|
||||
msgid "Power cell production"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:34
|
||||
#, no-wrap
|
||||
|
@ -645,12 +564,24 @@ msgid ""
|
|||
"2. Place a <a object|titan>Titanium</a> in it and wait until the power plant is done."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:37
|
||||
#, no-wrap
|
||||
msgid "There is more"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:38
|
||||
#, no-wrap
|
||||
msgid "There is much more options, but this is the basis. Read documentation, play the game and think creatively to come up with new ideas. Good luck and have fun!"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:41
|
||||
#, no-wrap
|
||||
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:15
|
||||
#, no-wrap
|
||||
|
@ -697,3 +628,72 @@ msgid ""
|
|||
"<code><a cbot|canresearch>canresearch</a> </code>Checks if a technology can be researched\n"
|
||||
"<code><a cbot|researched>researched</a> </code>Checks if a technology is researched"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:54
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|space>space</a> </code>Calculates a free space\n"
|
||||
"<code><a cbot|flatspace>flatspace</a> </code>Calculates a free, flat space\n"
|
||||
"<code><a cbot|topo>topo</a> </code>Returns the altitude of a point\n"
|
||||
"<code><a cbot|flatgrnd>flatground</a> </code>Returns radius of a flat area"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:60
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
|
||||
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
|
||||
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
|
||||
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
|
||||
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
|
||||
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
|
||||
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
|
||||
"<code><a cbot|aim>aim</a> </code>Rotates the cannon\n"
|
||||
"<code><a cbot|build>build</a> </code>Builds a building\n"
|
||||
"<code><a cbot|canbuild>canbuild</a> </code>Checks if a building can be built\n"
|
||||
"<code><a cbot|buildingenabled>buildingenabled</a> </code>Checks if a building can be built in the level"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:72
|
||||
#, no-wrap
|
||||
msgid "Instructions specific for some <a cbot|object>objects</a>:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:73
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
"<code><a cbot|research>research</a> </code>Starts a research\n"
|
||||
"<code><a cbot|takeoff>takeoff</a> </code>Takes off a spaceship\n"
|
||||
"<code><a cbot|busy>busy</a> </code>Checks if object is busy"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:111
|
||||
#, no-wrap
|
||||
msgid "Mathematical functions:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:112
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|rand>rand</a> </code>Returns a random value\n"
|
||||
"<code><a cbot|pow>pow</a> </code>Returns a power\n"
|
||||
"<code><a cbot|sqrt>sqrt</a> </code>Returns a square root\n"
|
||||
"<code><a cbot|floor>floor</a> </code>Returns the largest previous integer\n"
|
||||
"<code><a cbot|ceil>ceil</a> </code>Returns the smallest following integer\n"
|
||||
"<code><a cbot|round>round</a> </code>Returns a rounded number\n"
|
||||
"<code><a cbot|trunc>trunc</a> </code>Returns a truncated number\n"
|
||||
"<code><a cbot|sin>sin</a> </code>Returns a sine\n"
|
||||
"<code><a cbot|cos>cos</a> </code>Returns a cosine\n"
|
||||
"<code><a cbot|tan>tan</a> </code>Returns a tangent\n"
|
||||
"<code><a cbot|asin>asin</a> </code>Returns an arcus sine\n"
|
||||
"<code><a cbot|acos>acos</a> </code>Returns an arcus cosine\n"
|
||||
"<code><a cbot|atan>atan</a> </code>Returns an arcus tangent\n"
|
||||
"<code><a cbot|atan2>atan2</a> </code>Returns an arcus tangent, has two arguments"
|
||||
msgstr ""
|
||||
|
|
|
@ -520,75 +520,6 @@ msgstr ""
|
|||
"W imieniu całej ludzkości, Centrum Kontroli z Houston gratuluje pomyślnego zakończenia misji.\n"
|
||||
"Niebawem roczpocznie się Wielka Migracja na Nową Ziemię."
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:111
|
||||
#, no-wrap
|
||||
msgid "Mathematical functions:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:60
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
|
||||
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
|
||||
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
|
||||
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
|
||||
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
|
||||
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
|
||||
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
|
||||
"<code><a cbot|aim>aim</a> </code>Rotates the cannon\n"
|
||||
"<code><a cbot|build>build</a> </code>Builds a building\n"
|
||||
"<code><a cbot|canbuild>canbuild</a> </code>Checks if a building can be built\n"
|
||||
"<code><a cbot|buildingenabled>buildingenabled</a> </code>Checks if a building can be built in the level"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:112
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|rand>rand</a> </code>Returns a random value\n"
|
||||
"<code><a cbot|pow>pow</a> </code>Returns a power\n"
|
||||
"<code><a cbot|sqrt>sqrt</a> </code>Returns a square root\n"
|
||||
"<code><a cbot|floor>floor</a> </code>Returns the largest previous integer\n"
|
||||
"<code><a cbot|ceil>ceil</a> </code>Returns the smallest following integer\n"
|
||||
"<code><a cbot|round>round</a> </code>Returns a rounded number\n"
|
||||
"<code><a cbot|trunc>trunc</a> </code>Returns a truncated number\n"
|
||||
"<code><a cbot|sin>sin</a> </code>Returns a sine\n"
|
||||
"<code><a cbot|cos>cos</a> </code>Returns a cosine\n"
|
||||
"<code><a cbot|tan>tan</a> </code>Returns a tangent\n"
|
||||
"<code><a cbot|asin>asin</a> </code>Returns an arcus sine\n"
|
||||
"<code><a cbot|acos>acos</a> </code>Returns an arcus cosine\n"
|
||||
"<code><a cbot|atan>atan</a> </code>Returns an arcus tangent\n"
|
||||
"<code><a cbot|atan2>atan2</a> </code>Returns an arcus tangent, has two arguments"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:72
|
||||
#, no-wrap
|
||||
msgid "Instructions specific for some <a cbot|object>objects</a>:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:73
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
"<code><a cbot|research>research</a> </code>Starts a research\n"
|
||||
"<code><a cbot|takeoff>takeoff</a> </code>Takes off a spaceship\n"
|
||||
"<code><a cbot|busy>busy</a> </code>Checks if object is busy"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:54
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|space>space</a> </code>Calculates a free space\n"
|
||||
"<code><a cbot|flatspace>flatspace</a> </code>Calculates a free, flat space\n"
|
||||
"<code><a cbot|topo>topo</a> </code>Returns the altitude of a point\n"
|
||||
"<code><a cbot|flatgrnd>flatground</a> </code>Returns radius of a flat area"
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/battles.txt:1
|
||||
#, no-wrap
|
||||
|
@ -608,21 +539,15 @@ msgid "Basics of production line"
|
|||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:7
|
||||
#: ../E/battles.txt:5
|
||||
#, no-wrap
|
||||
msgid "Production line is explained in Missions and Exercises, but you may want to jump into code battles right away without beating the whole game. So here is a brief description of how the things works in Colobot."
|
||||
msgid "With the new functions provided in the Gold Edition, you can create a fully automatised base, which does not need any influence from <a object|human>human</a>. All of them are described in the <a cbot>CBOT documentation</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:41
|
||||
#: ../E/battles.txt:7
|
||||
#, no-wrap
|
||||
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Image filename
|
||||
#: ../E/battles.txt:12
|
||||
#, no-wrap
|
||||
msgid "productionline1"
|
||||
msgid "Production line is explained in Missions and Exercises, but you may want to jump into code battles right away without beating the whole game. So here is a brief description of how the things works in Colobot."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
|
@ -637,42 +562,18 @@ msgstr ""
|
|||
msgid "Basically, you want to destroy the opponent. To do that, you will need something lethal, for example, a robot, specifically, a <a object|botfr>shooter</a>. But you will probably be losing them quite often, so maybe you should keep the production going on. For example, more <a object|botgr>grabbers</a> or more <a object|factory>factories</a>, <a object|convert>converters</a> and so on would be helpful in that. Remember that robots needs <a object|power>batteries</a>. Anyway, before you can start, you must also do some <a object|research>researches</a> to get better technologies. And here we are at the beginning, with a single <a object|botgr>robot</a> and a <a object|titan>Titanium</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Image filename
|
||||
#: ../E/battles.txt:12
|
||||
#, no-wrap
|
||||
msgid "productionline1"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:14
|
||||
#, no-wrap
|
||||
msgid "Titanium production"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:22
|
||||
#, no-wrap
|
||||
msgid "Researches"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:27
|
||||
#, no-wrap
|
||||
msgid "Robot production"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:33
|
||||
#, no-wrap
|
||||
msgid "Power cell production"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:37
|
||||
#, no-wrap
|
||||
msgid "There is more"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:5
|
||||
#, no-wrap
|
||||
msgid "With the new functions provided in the Gold Edition, you can create a fully automatised base, which does not need any influence from <a object|human>human</a>. All of them are described in the <a cbot>CBOT documentation</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:15
|
||||
#, no-wrap
|
||||
|
@ -685,6 +586,12 @@ msgid ""
|
|||
"Repeat steps 3-5 in order to keep your production going."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:22
|
||||
#, no-wrap
|
||||
msgid "Researches"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:23
|
||||
#, no-wrap
|
||||
|
@ -694,6 +601,12 @@ msgid ""
|
|||
"3. <a cbot|research>Request</a> a <a cbot|researches>research</a> and wait until the research center is done."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:27
|
||||
#, no-wrap
|
||||
msgid "Robot production"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:28
|
||||
#, no-wrap
|
||||
|
@ -704,6 +617,12 @@ msgid ""
|
|||
"4. Power the robot with a <a object|power>PowerCell</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:33
|
||||
#, no-wrap
|
||||
msgid "Power cell production"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:34
|
||||
#, no-wrap
|
||||
|
@ -712,12 +631,24 @@ msgid ""
|
|||
"2. Place a <a object|titan>Titanium</a> in it and wait until the power plant is done."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:37
|
||||
#, no-wrap
|
||||
msgid "There is more"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:38
|
||||
#, no-wrap
|
||||
msgid "There is much more options, but this is the basis. Read documentation, play the game and think creatively to come up with new ideas. Good luck and have fun!"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:41
|
||||
#, no-wrap
|
||||
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:15
|
||||
#, no-wrap
|
||||
|
@ -764,3 +695,72 @@ msgid ""
|
|||
"<code><a cbot|canresearch>canresearch</a> </code>Checks if a technology can be researched\n"
|
||||
"<code><a cbot|researched>researched</a> </code>Checks if a technology is researched"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:54
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|space>space</a> </code>Calculates a free space\n"
|
||||
"<code><a cbot|flatspace>flatspace</a> </code>Calculates a free, flat space\n"
|
||||
"<code><a cbot|topo>topo</a> </code>Returns the altitude of a point\n"
|
||||
"<code><a cbot|flatgrnd>flatground</a> </code>Returns radius of a flat area"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:60
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
|
||||
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
|
||||
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
|
||||
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
|
||||
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
|
||||
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
|
||||
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
|
||||
"<code><a cbot|aim>aim</a> </code>Rotates the cannon\n"
|
||||
"<code><a cbot|build>build</a> </code>Builds a building\n"
|
||||
"<code><a cbot|canbuild>canbuild</a> </code>Checks if a building can be built\n"
|
||||
"<code><a cbot|buildingenabled>buildingenabled</a> </code>Checks if a building can be built in the level"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:72
|
||||
#, no-wrap
|
||||
msgid "Instructions specific for some <a cbot|object>objects</a>:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:73
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
"<code><a cbot|research>research</a> </code>Starts a research\n"
|
||||
"<code><a cbot|takeoff>takeoff</a> </code>Takes off a spaceship\n"
|
||||
"<code><a cbot|busy>busy</a> </code>Checks if object is busy"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:111
|
||||
#, no-wrap
|
||||
msgid "Mathematical functions:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:112
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|rand>rand</a> </code>Returns a random value\n"
|
||||
"<code><a cbot|pow>pow</a> </code>Returns a power\n"
|
||||
"<code><a cbot|sqrt>sqrt</a> </code>Returns a square root\n"
|
||||
"<code><a cbot|floor>floor</a> </code>Returns the largest previous integer\n"
|
||||
"<code><a cbot|ceil>ceil</a> </code>Returns the smallest following integer\n"
|
||||
"<code><a cbot|round>round</a> </code>Returns a rounded number\n"
|
||||
"<code><a cbot|trunc>trunc</a> </code>Returns a truncated number\n"
|
||||
"<code><a cbot|sin>sin</a> </code>Returns a sine\n"
|
||||
"<code><a cbot|cos>cos</a> </code>Returns a cosine\n"
|
||||
"<code><a cbot|tan>tan</a> </code>Returns a tangent\n"
|
||||
"<code><a cbot|asin>asin</a> </code>Returns an arcus sine\n"
|
||||
"<code><a cbot|acos>acos</a> </code>Returns an arcus cosine\n"
|
||||
"<code><a cbot|atan>atan</a> </code>Returns an arcus tangent\n"
|
||||
"<code><a cbot|atan2>atan2</a> </code>Returns an arcus tangent, has two arguments"
|
||||
msgstr ""
|
||||
|
|
|
@ -491,75 +491,6 @@ msgstr ""
|
|||
"Хьюстон поздравляет вас от имени всего человечества с успешным выполнением миссии.\n"
|
||||
"Большое переселение на Терра Нову начнется очень скоро."
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:111
|
||||
#, no-wrap
|
||||
msgid "Mathematical functions:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:60
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
|
||||
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
|
||||
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
|
||||
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
|
||||
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
|
||||
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
|
||||
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
|
||||
"<code><a cbot|aim>aim</a> </code>Rotates the cannon\n"
|
||||
"<code><a cbot|build>build</a> </code>Builds a building\n"
|
||||
"<code><a cbot|canbuild>canbuild</a> </code>Checks if a building can be built\n"
|
||||
"<code><a cbot|buildingenabled>buildingenabled</a> </code>Checks if a building can be built in the level"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:112
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|rand>rand</a> </code>Returns a random value\n"
|
||||
"<code><a cbot|pow>pow</a> </code>Returns a power\n"
|
||||
"<code><a cbot|sqrt>sqrt</a> </code>Returns a square root\n"
|
||||
"<code><a cbot|floor>floor</a> </code>Returns the largest previous integer\n"
|
||||
"<code><a cbot|ceil>ceil</a> </code>Returns the smallest following integer\n"
|
||||
"<code><a cbot|round>round</a> </code>Returns a rounded number\n"
|
||||
"<code><a cbot|trunc>trunc</a> </code>Returns a truncated number\n"
|
||||
"<code><a cbot|sin>sin</a> </code>Returns a sine\n"
|
||||
"<code><a cbot|cos>cos</a> </code>Returns a cosine\n"
|
||||
"<code><a cbot|tan>tan</a> </code>Returns a tangent\n"
|
||||
"<code><a cbot|asin>asin</a> </code>Returns an arcus sine\n"
|
||||
"<code><a cbot|acos>acos</a> </code>Returns an arcus cosine\n"
|
||||
"<code><a cbot|atan>atan</a> </code>Returns an arcus tangent\n"
|
||||
"<code><a cbot|atan2>atan2</a> </code>Returns an arcus tangent, has two arguments"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:72
|
||||
#, no-wrap
|
||||
msgid "Instructions specific for some <a cbot|object>objects</a>:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:73
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
"<code><a cbot|research>research</a> </code>Starts a research\n"
|
||||
"<code><a cbot|takeoff>takeoff</a> </code>Takes off a spaceship\n"
|
||||
"<code><a cbot|busy>busy</a> </code>Checks if object is busy"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:54
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|space>space</a> </code>Calculates a free space\n"
|
||||
"<code><a cbot|flatspace>flatspace</a> </code>Calculates a free, flat space\n"
|
||||
"<code><a cbot|topo>topo</a> </code>Returns the altitude of a point\n"
|
||||
"<code><a cbot|flatgrnd>flatground</a> </code>Returns radius of a flat area"
|
||||
msgstr ""
|
||||
|
||||
#. type: \b; header
|
||||
#: ../E/battles.txt:1
|
||||
#, no-wrap
|
||||
|
@ -579,21 +510,15 @@ msgid "Basics of production line"
|
|||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:7
|
||||
#: ../E/battles.txt:5
|
||||
#, no-wrap
|
||||
msgid "Production line is explained in Missions and Exercises, but you may want to jump into code battles right away without beating the whole game. So here is a brief description of how the things works in Colobot."
|
||||
msgid "With the new functions provided in the Gold Edition, you can create a fully automatised base, which does not need any influence from <a object|human>human</a>. All of them are described in the <a cbot>CBOT documentation</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:41
|
||||
#: ../E/battles.txt:7
|
||||
#, no-wrap
|
||||
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Image filename
|
||||
#: ../E/battles.txt:12
|
||||
#, no-wrap
|
||||
msgid "productionline1"
|
||||
msgid "Production line is explained in Missions and Exercises, but you may want to jump into code battles right away without beating the whole game. So here is a brief description of how the things works in Colobot."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
|
@ -608,42 +533,18 @@ msgstr ""
|
|||
msgid "Basically, you want to destroy the opponent. To do that, you will need something lethal, for example, a robot, specifically, a <a object|botfr>shooter</a>. But you will probably be losing them quite often, so maybe you should keep the production going on. For example, more <a object|botgr>grabbers</a> or more <a object|factory>factories</a>, <a object|convert>converters</a> and so on would be helpful in that. Remember that robots needs <a object|power>batteries</a>. Anyway, before you can start, you must also do some <a object|research>researches</a> to get better technologies. And here we are at the beginning, with a single <a object|botgr>robot</a> and a <a object|titan>Titanium</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Image filename
|
||||
#: ../E/battles.txt:12
|
||||
#, no-wrap
|
||||
msgid "productionline1"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:14
|
||||
#, no-wrap
|
||||
msgid "Titanium production"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:22
|
||||
#, no-wrap
|
||||
msgid "Researches"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:27
|
||||
#, no-wrap
|
||||
msgid "Robot production"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:33
|
||||
#, no-wrap
|
||||
msgid "Power cell production"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:37
|
||||
#, no-wrap
|
||||
msgid "There is more"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:5
|
||||
#, no-wrap
|
||||
msgid "With the new functions provided in the Gold Edition, you can create a fully automatised base, which does not need any influence from <a object|human>human</a>. All of them are described in the <a cbot>CBOT documentation</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:15
|
||||
#, no-wrap
|
||||
|
@ -656,6 +557,12 @@ msgid ""
|
|||
"Repeat steps 3-5 in order to keep your production going."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:22
|
||||
#, no-wrap
|
||||
msgid "Researches"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:23
|
||||
#, no-wrap
|
||||
|
@ -665,6 +572,12 @@ msgid ""
|
|||
"3. <a cbot|research>Request</a> a <a cbot|researches>research</a> and wait until the research center is done."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:27
|
||||
#, no-wrap
|
||||
msgid "Robot production"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:28
|
||||
#, no-wrap
|
||||
|
@ -675,6 +588,12 @@ msgid ""
|
|||
"4. Power the robot with a <a object|power>PowerCell</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:33
|
||||
#, no-wrap
|
||||
msgid "Power cell production"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:34
|
||||
#, no-wrap
|
||||
|
@ -683,12 +602,24 @@ msgid ""
|
|||
"2. Place a <a object|titan>Titanium</a> in it and wait until the power plant is done."
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/battles.txt:37
|
||||
#, no-wrap
|
||||
msgid "There is more"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:38
|
||||
#, no-wrap
|
||||
msgid "There is much more options, but this is the basis. Read documentation, play the game and think creatively to come up with new ideas. Good luck and have fun!"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/battles.txt:41
|
||||
#, no-wrap
|
||||
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:15
|
||||
#, no-wrap
|
||||
|
@ -735,3 +666,72 @@ msgid ""
|
|||
"<code><a cbot|canresearch>canresearch</a> </code>Checks if a technology can be researched\n"
|
||||
"<code><a cbot|researched>researched</a> </code>Checks if a technology is researched"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:54
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|space>space</a> </code>Calculates a free space\n"
|
||||
"<code><a cbot|flatspace>flatspace</a> </code>Calculates a free, flat space\n"
|
||||
"<code><a cbot|topo>topo</a> </code>Returns the altitude of a point\n"
|
||||
"<code><a cbot|flatgrnd>flatground</a> </code>Returns radius of a flat area"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:60
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
|
||||
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
|
||||
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
|
||||
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
|
||||
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
|
||||
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
|
||||
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
|
||||
"<code><a cbot|aim>aim</a> </code>Rotates the cannon\n"
|
||||
"<code><a cbot|build>build</a> </code>Builds a building\n"
|
||||
"<code><a cbot|canbuild>canbuild</a> </code>Checks if a building can be built\n"
|
||||
"<code><a cbot|buildingenabled>buildingenabled</a> </code>Checks if a building can be built in the level"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:72
|
||||
#, no-wrap
|
||||
msgid "Instructions specific for some <a cbot|object>objects</a>:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:73
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|factory>factory</a> </code>Starts construction of a bot\n"
|
||||
"<code><a cbot|research>research</a> </code>Starts a research\n"
|
||||
"<code><a cbot|takeoff>takeoff</a> </code>Takes off a spaceship\n"
|
||||
"<code><a cbot|busy>busy</a> </code>Checks if object is busy"
|
||||
msgstr ""
|
||||
|
||||
#. type: \t; header
|
||||
#: ../E/cbot.txt:111
|
||||
#, no-wrap
|
||||
msgid "Mathematical functions:"
|
||||
msgstr ""
|
||||
|
||||
#. type: Plain text
|
||||
#: ../E/cbot.txt:112
|
||||
#, no-wrap
|
||||
msgid ""
|
||||
"<code><a cbot|rand>rand</a> </code>Returns a random value\n"
|
||||
"<code><a cbot|pow>pow</a> </code>Returns a power\n"
|
||||
"<code><a cbot|sqrt>sqrt</a> </code>Returns a square root\n"
|
||||
"<code><a cbot|floor>floor</a> </code>Returns the largest previous integer\n"
|
||||
"<code><a cbot|ceil>ceil</a> </code>Returns the smallest following integer\n"
|
||||
"<code><a cbot|round>round</a> </code>Returns a rounded number\n"
|
||||
"<code><a cbot|trunc>trunc</a> </code>Returns a truncated number\n"
|
||||
"<code><a cbot|sin>sin</a> </code>Returns a sine\n"
|
||||
"<code><a cbot|cos>cos</a> </code>Returns a cosine\n"
|
||||
"<code><a cbot|tan>tan</a> </code>Returns a tangent\n"
|
||||
"<code><a cbot|asin>asin</a> </code>Returns an arcus sine\n"
|
||||
"<code><a cbot|acos>acos</a> </code>Returns an arcus cosine\n"
|
||||
"<code><a cbot|atan>atan</a> </code>Returns an arcus tangent\n"
|
||||
"<code><a cbot|atan2>atan2</a> </code>Returns an arcus tangent, has two arguments"
|
||||
msgstr ""
|
||||
|
|
Loading…
Reference in New Issue