Add a build() documentation

coolant-mod
MrSimbax 2015-07-23 15:25:15 +02:00
parent 2a34a4f447
commit e06e3dbf26
12 changed files with 803 additions and 174 deletions

28
help/cbot/E/build.txt Normal file
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@ -0,0 +1,28 @@
\b;Instruction \c;build\n;
The instruction \c;build();\n; instructs the bot to build a building of the given \l;category\u cbot\category;. Currently works for every bot.
\b;Basic use
This command is mostly useful in an attempt to build a fully automatised base, where an \l;astronaut\u object\human; does not need to do anything except starting a program and watching bots working. What is more, it makes beating the game by using only programming a possible task (however, it is a challenge rather for experienced gamers, who beat the whole game at least once).
Here is an example of a program that looks for the nearest \l;titanium cube\u object\titan;, goes to the position and builds a \l;bot factory\u object\factory;.
\c;
\s; \l;object\u cbot\object; item = \l;radar\u cbot\radar;(\l;Titanium\u object\titan;);
\s; \l;goto\u cbot\goto;(item.position);
\s; build(\l;BotFactory\u object\factory;);
\n;
\b;For specialists
Syntax:
\s;\c;build ( cat );\n;
Tells the robot to build a building using a titanium cube placed on a flat ground nearby.
\t;cat: \c;\l;int\u cbot\int;\n;
The \l;category\u cbot\category; of a building.
\t;Return value: \c;\l;int\u cbot\int;\n;
Normally an error stops the program. You can prevent the program from stopping on errors by using the \c;\l;errmode\u cbot\errmode;(0)\n; instruction. A value different from zero if an error occurred is then returned by \c;build()\n;.
\c;== 0 \n;Successfully built
\c;!= 0 \n;Impossible to build (for example, the nearest titanium cube is too far away or the specified building is not available in the mission)
\t;See also
\l;Programming\u cbot;, \l;types\u cbot\type; and \l;categories\u cbot\category;.

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@ -53,13 +53,13 @@ msgid "Time in seconds."
msgstr ""
#. type: \t; header
#: ../E/abstime.txt:10 ../E/aim.txt:20 ../E/array.txt:30 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/category.txt:107 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:87 ../E/extern.txt:29 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/for.txt:38 ../E/function.txt:84 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:68 ../E/open.txt:18 ../E/openfile.txt:10 ../E/point.txt:35 ../E/pointer.txt:51 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/retobj.txt:13 ../E/return.txt:29 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#: ../E/abstime.txt:10 ../E/aim.txt:20 ../E/array.txt:30 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/category.txt:107 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:87 ../E/extern.txt:29 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/for.txt:38 ../E/function.txt:84 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:68 ../E/open.txt:18 ../E/openfile.txt:10 ../E/point.txt:35 ../E/pointer.txt:51 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/retobj.txt:13 ../E/return.txt:29 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#, no-wrap
msgid "See also"
msgstr ""
#. type: Plain text
#: ../E/abstime.txt:11 ../E/aim.txt:21 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:88 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:85 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:69 ../E/openfile.txt:11 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#: ../E/abstime.txt:11 ../E/aim.txt:21 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/build.txt:28 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:88 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:85 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:69 ../E/openfile.txt:11 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#, no-wrap
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
msgstr ""
@ -119,7 +119,7 @@ msgid "Angle in degrees of the gun relative to the robot. A positive value orien
msgstr ""
#. type: \t; header
#: ../E/aim.txt:15 ../E/drop.txt:23 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/recycle.txt:7 ../E/sniff.txt:11 ../E/thump.txt:7 ../E/turn.txt:27
#: ../E/aim.txt:15 ../E/build.txt:22 ../E/drop.txt:23 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/recycle.txt:7 ../E/sniff.txt:11 ../E/thump.txt:7 ../E/turn.txt:27
#, no-wrap
msgid "Return value: <code><a cbot|int>int</a></code>"
msgstr ""
@ -964,7 +964,7 @@ msgid "With the instruction <code>distance( , )</code> you can calculate the dis
msgstr ""
#. type: \b; header
#: ../E/dist.txt:4 ../E/drop.txt:4 ../E/fire.txt:4 ../E/goto.txt:4 ../E/grab.txt:4 ../E/if.txt:4 ../E/motor.txt:4 ../E/move.txt:4 ../E/radar.txt:4 ../E/turn.txt:4 ../E/wait.txt:4 ../E/while.txt:4
#: ../E/build.txt:4 ../E/dist.txt:4 ../E/drop.txt:4 ../E/fire.txt:4 ../E/goto.txt:4 ../E/grab.txt:4 ../E/if.txt:4 ../E/motor.txt:4 ../E/move.txt:4 ../E/radar.txt:4 ../E/turn.txt:4 ../E/wait.txt:4 ../E/while.txt:4
#, no-wrap
msgid "Basic use"
msgstr ""
@ -1004,13 +1004,13 @@ msgid ""
msgstr ""
#. type: \b; header, \t; header
#: ../E/dist.txt:17 ../E/drop.txt:11 ../E/errmode.txt:4 ../E/file.txt:10 ../E/fire.txt:9 ../E/float.txt:19 ../E/goto.txt:11 ../E/grab.txt:11 ../E/if.txt:22 ../E/int.txt:13 ../E/motor.txt:14 ../E/move.txt:7 ../E/radar.txt:13 ../E/return.txt:9 ../E/turn.txt:18 ../E/wait.txt:9 ../E/while.txt:19
#: ../E/build.txt:13 ../E/dist.txt:17 ../E/drop.txt:11 ../E/errmode.txt:4 ../E/file.txt:10 ../E/fire.txt:9 ../E/float.txt:19 ../E/goto.txt:11 ../E/grab.txt:11 ../E/if.txt:22 ../E/int.txt:13 ../E/motor.txt:14 ../E/move.txt:7 ../E/radar.txt:13 ../E/return.txt:9 ../E/turn.txt:18 ../E/wait.txt:9 ../E/while.txt:19
#, no-wrap
msgid "For specialists"
msgstr ""
#. type: Plain text
#: ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/fire.txt:10 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/radar.txt:14 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/retobj.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sniff.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#: ../E/build.txt:14 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/fire.txt:10 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/radar.txt:14 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/retobj.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sniff.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#, no-wrap
msgid "Syntax:"
msgstr ""
@ -5515,3 +5515,99 @@ msgid ""
"Example: count from 1 to 4\n"
"<c/><s/><c/>for ( i = 1 ; i <= 4 ; i++ )"
msgstr ""
#. type: Source code
#: ../E/build.txt:15
#, no-wrap
msgid "<c/>build ( cat );<n/>"
msgstr ""
#. type: Plain text
#: ../E/build.txt:17
#, no-wrap
msgid "Tells the robot to build a building using a titanium cube placed on a flat ground nearby."
msgstr ""
#. type: \t; header
#: ../E/build.txt:19
#, no-wrap
msgid "cat: <code><a cbot|int>int</a></code>"
msgstr ""
#. type: \b; header
#: ../E/build.txt:1
#, no-wrap
msgid "Instruction <code>build</code>"
msgstr ""
#. type: Plain text
#: ../E/build.txt:23
#, no-wrap
msgid ""
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <code>build()</code>.\n"
"<code>== 0 </code>Successfully built\n"
"<code>!= 0 </code>Impossible to build (for example, the nearest titanium cube is too far away or the specified building is not available in the mission)"
msgstr ""
#. type: Plain text
#: ../E/build.txt:2
#, no-wrap
msgid "The instruction <c/>build();<n/> instructs the bot to build a building of the given <a cbot|category>category</a>. Currently works for every bot."
msgstr ""
#. type: Plain text
#: ../E/build.txt:7
#, no-wrap
msgid "Here is an example of a program that looks for the nearest <a object|titan>titanium cube</a>, goes to the position and builds a <a object|factory>bot factory</a>."
msgstr ""
#. type: Source code
#: ../E/build.txt:9
#, no-wrap
msgid ""
" <a cbot|object>object</a> item = <a cbot|radar>radar</a>(<a object|titan>Titanium</a>);\n"
" <a cbot|goto>goto</a>(item.position);\n"
" build(<a object|factory>BotFactory</a>);"
msgstr ""
#. type: Plain text
#: ../E/build.txt:20
#, no-wrap
msgid "The <a cbot|category>category</a> of a building."
msgstr ""
#. type: Plain text
#: ../E/build.txt:5
#, no-wrap
msgid "This command is mostly useful in an attempt to build a fully automatised base, where an <a object|human>astronaut</a> does not need to do anything except starting a program and watching bots working. What is more, it makes beating the game by using only programming a possible task (however, it is a challenge rather for experienced gamers, who beat the whole game at least once)."
msgstr ""
#~ msgid "This command is mostly useful in an attempt to build a fully automatised base, where an <a object|human>astronaut</a> does not need to do anything except watching bots working. What is more, it makes beating the game by using only programming a possible task (however, it is a challenge rather for experienced gamers, who beat the whole game at least once)."
#~ msgstr ""
#~ msgid "The instruction <c/>build();<n/> instructs the bot to build a building of the given <a cbot|category>categories</a>. Currently works for every bot."
#~ msgstr ""
#~ msgid "The category of a building."
#~ msgstr ""
#~ msgid "Here is an example of a program that looks for a <a object|titan>titanium cube</a>, goes to the position and builds a <a object|factory>bot factory</a>."
#~ msgstr ""
#~ msgid ""
#~ " <a cbot|object>object</a> item = <a cbot|radar>radar</a>(Titanium);\n"
#~ " <a cbot|goto>goto</a>(item.position);\n"
#~ " build(<a object|factory>BotFactory</a>);"
#~ msgstr ""
#~ msgid "This command is mostly useful in an attempt to build a fully automatised base, where <a object|human>an astronaut</a> does not need to do anything except watching bots working. What is more, it makes beating the game by using only programming a possible task (however, it is rather a challenge for experienced gamers, who beat the whole game at least once)."
#~ msgstr ""
#~ msgid "Here is an example of a program that looks for a <a object|titan>titanium cube</a>, goes to the position and builds <a object|factory>a bot factory</a>."
#~ msgstr ""
#~ msgid ""
#~ " item = <a cbot|radar>radar</a>(Titanium);\n"
#~ " <a cbot|goto>goto</a>(item.position);\n"
#~ " build(BotFactory);"
#~ msgstr ""

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@ -53,13 +53,13 @@ msgid "Time in seconds."
msgstr "Zeit in Sekunden."
#. type: \t; header
#: ../E/abstime.txt:10 ../E/aim.txt:20 ../E/array.txt:30 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/category.txt:107 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:87 ../E/extern.txt:29 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/for.txt:38 ../E/function.txt:84 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:68 ../E/open.txt:18 ../E/openfile.txt:10 ../E/point.txt:35 ../E/pointer.txt:51 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/retobj.txt:13 ../E/return.txt:29 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#: ../E/abstime.txt:10 ../E/aim.txt:20 ../E/array.txt:30 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/category.txt:107 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:87 ../E/extern.txt:29 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/for.txt:38 ../E/function.txt:84 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:68 ../E/open.txt:18 ../E/openfile.txt:10 ../E/point.txt:35 ../E/pointer.txt:51 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/retobj.txt:13 ../E/return.txt:29 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#, no-wrap
msgid "See also"
msgstr "Siehe auch"
#. type: Plain text
#: ../E/abstime.txt:11 ../E/aim.txt:21 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:88 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:85 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:69 ../E/openfile.txt:11 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#: ../E/abstime.txt:11 ../E/aim.txt:21 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/build.txt:28 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:88 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:85 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:69 ../E/openfile.txt:11 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#, no-wrap
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
msgstr "Die <a cbot>CBOT-Sprache</a>, <a cbot|type>Variablentypen</a> und <a cbot|category>Kategorien</a>."
@ -125,7 +125,7 @@ msgid "Angle in degrees of the gun relative to the robot. A positive value orien
msgstr "Gewünschter Winkel der Kanone in Grad relativ zum Roboter. Ein positiver Winkel dreht die Kanone nach oben. Für <a object|botfr>Shooter</a> und <a object|botor>Orgashooter</a> muss der Winkel zwischen <code>-20</code> und <code>+10</code> Grad liegen. Für einen <a object|botphaz>Phazershooter</a> liegt der Bereich zwischen <code>-20</code> und <code>+45</code> Grad."
#. type: \t; header
#: ../E/aim.txt:15 ../E/drop.txt:23 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/recycle.txt:7 ../E/sniff.txt:11 ../E/thump.txt:7 ../E/turn.txt:27
#: ../E/aim.txt:15 ../E/build.txt:22 ../E/drop.txt:23 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/recycle.txt:7 ../E/sniff.txt:11 ../E/thump.txt:7 ../E/turn.txt:27
#, no-wrap
msgid "Return value: <code><a cbot|int>int</a></code>"
msgstr "Rückgabe: <code><a cbot|int>int</a></code>"
@ -1141,7 +1141,7 @@ msgid "With the instruction <code>distance( , )</code> you can calculate the dis
msgstr "Mit der Anweisung <code>distance( , )</code> können Sie die Distanz zwischen zwei Positionen berechnen."
#. type: \b; header
#: ../E/dist.txt:4 ../E/drop.txt:4 ../E/fire.txt:4 ../E/goto.txt:4 ../E/grab.txt:4 ../E/if.txt:4 ../E/motor.txt:4 ../E/move.txt:4 ../E/radar.txt:4 ../E/turn.txt:4 ../E/wait.txt:4 ../E/while.txt:4
#: ../E/build.txt:4 ../E/dist.txt:4 ../E/drop.txt:4 ../E/fire.txt:4 ../E/goto.txt:4 ../E/grab.txt:4 ../E/if.txt:4 ../E/motor.txt:4 ../E/move.txt:4 ../E/radar.txt:4 ../E/turn.txt:4 ../E/wait.txt:4 ../E/while.txt:4
#, no-wrap
msgid "Basic use"
msgstr "Grundlagen"
@ -1185,13 +1185,13 @@ msgstr ""
"\tmove(distance(position, item.position) - 40);"
#. type: \b; header, \t; header
#: ../E/dist.txt:17 ../E/drop.txt:11 ../E/errmode.txt:4 ../E/file.txt:10 ../E/fire.txt:9 ../E/float.txt:19 ../E/goto.txt:11 ../E/grab.txt:11 ../E/if.txt:22 ../E/int.txt:13 ../E/motor.txt:14 ../E/move.txt:7 ../E/radar.txt:13 ../E/return.txt:9 ../E/turn.txt:18 ../E/wait.txt:9 ../E/while.txt:19
#: ../E/build.txt:13 ../E/dist.txt:17 ../E/drop.txt:11 ../E/errmode.txt:4 ../E/file.txt:10 ../E/fire.txt:9 ../E/float.txt:19 ../E/goto.txt:11 ../E/grab.txt:11 ../E/if.txt:22 ../E/int.txt:13 ../E/motor.txt:14 ../E/move.txt:7 ../E/radar.txt:13 ../E/return.txt:9 ../E/turn.txt:18 ../E/wait.txt:9 ../E/while.txt:19
#, no-wrap
msgid "For specialists"
msgstr "Für Spezialisten"
#. type: Plain text
#: ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/fire.txt:10 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/radar.txt:14 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/retobj.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sniff.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#: ../E/build.txt:14 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/fire.txt:10 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/radar.txt:14 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/retobj.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sniff.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#, no-wrap
msgid "Syntax:"
msgstr "Syntax:"
@ -6413,3 +6413,99 @@ msgid ""
msgstr ""
"Beispiel: zählt von 1 bis 4\n"
"<c/><s/><c/>for ( i = 1 ; i <= 4 ; i++ )"
#. type: Source code
#: ../E/build.txt:15
#, no-wrap
msgid "<c/>build ( cat );<n/>"
msgstr ""
#. type: Plain text
#: ../E/build.txt:17
#, no-wrap
msgid "Tells the robot to build a building using a titanium cube placed on a flat ground nearby."
msgstr ""
#. type: \t; header
#: ../E/build.txt:19
#, no-wrap
msgid "cat: <code><a cbot|int>int</a></code>"
msgstr ""
#. type: \b; header
#: ../E/build.txt:1
#, no-wrap
msgid "Instruction <code>build</code>"
msgstr ""
#. type: Plain text
#: ../E/build.txt:23
#, no-wrap
msgid ""
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <code>build()</code>.\n"
"<code>== 0 </code>Successfully built\n"
"<code>!= 0 </code>Impossible to build (for example, the nearest titanium cube is too far away or the specified building is not available in the mission)"
msgstr ""
#. type: Plain text
#: ../E/build.txt:2
#, no-wrap
msgid "The instruction <c/>build();<n/> instructs the bot to build a building of the given <a cbot|category>category</a>. Currently works for every bot."
msgstr ""
#. type: Plain text
#: ../E/build.txt:7
#, no-wrap
msgid "Here is an example of a program that looks for the nearest <a object|titan>titanium cube</a>, goes to the position and builds a <a object|factory>bot factory</a>."
msgstr ""
#. type: Source code
#: ../E/build.txt:9
#, no-wrap
msgid ""
" <a cbot|object>object</a> item = <a cbot|radar>radar</a>(<a object|titan>Titanium</a>);\n"
" <a cbot|goto>goto</a>(item.position);\n"
" build(<a object|factory>BotFactory</a>);"
msgstr ""
#. type: Plain text
#: ../E/build.txt:20
#, no-wrap
msgid "The <a cbot|category>category</a> of a building."
msgstr ""
#. type: Plain text
#: ../E/build.txt:5
#, no-wrap
msgid "This command is mostly useful in an attempt to build a fully automatised base, where an <a object|human>astronaut</a> does not need to do anything except starting a program and watching bots working. What is more, it makes beating the game by using only programming a possible task (however, it is a challenge rather for experienced gamers, who beat the whole game at least once)."
msgstr ""
#~ msgid "This command is mostly useful in an attempt to build a fully automatised base, where an <a object|human>astronaut</a> does not need to do anything except watching bots working. What is more, it makes beating the game by using only programming a possible task (however, it is a challenge rather for experienced gamers, who beat the whole game at least once)."
#~ msgstr ""
#~ msgid "The instruction <c/>build();<n/> instructs the bot to build a building of the given <a cbot|category>categories</a>. Currently works for every bot."
#~ msgstr ""
#~ msgid "The category of a building."
#~ msgstr ""
#~ msgid "Here is an example of a program that looks for a <a object|titan>titanium cube</a>, goes to the position and builds a <a object|factory>bot factory</a>."
#~ msgstr ""
#~ msgid ""
#~ " <a cbot|object>object</a> item = <a cbot|radar>radar</a>(Titanium);\n"
#~ " <a cbot|goto>goto</a>(item.position);\n"
#~ " build(<a object|factory>BotFactory</a>);"
#~ msgstr ""
#~ msgid "This command is mostly useful in an attempt to build a fully automatised base, where <a object|human>an astronaut</a> does not need to do anything except watching bots working. What is more, it makes beating the game by using only programming a possible task (however, it is rather a challenge for experienced gamers, who beat the whole game at least once)."
#~ msgstr ""
#~ msgid "Here is an example of a program that looks for a <a object|titan>titanium cube</a>, goes to the position and builds <a object|factory>a bot factory</a>."
#~ msgstr ""
#~ msgid ""
#~ " item = <a cbot|radar>radar</a>(Titanium);\n"
#~ " <a cbot|goto>goto</a>(item.position);\n"
#~ " build(BotFactory);"
#~ msgstr ""

View File

@ -53,13 +53,13 @@ msgid "Time in seconds."
msgstr "Temps en secondes."
#. type: \t; header
#: ../E/abstime.txt:10 ../E/aim.txt:20 ../E/array.txt:30 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/category.txt:107 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:87 ../E/extern.txt:29 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/for.txt:38 ../E/function.txt:84 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:68 ../E/open.txt:18 ../E/openfile.txt:10 ../E/point.txt:35 ../E/pointer.txt:51 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/retobj.txt:13 ../E/return.txt:29 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#: ../E/abstime.txt:10 ../E/aim.txt:20 ../E/array.txt:30 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/category.txt:107 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:87 ../E/extern.txt:29 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/for.txt:38 ../E/function.txt:84 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:68 ../E/open.txt:18 ../E/openfile.txt:10 ../E/point.txt:35 ../E/pointer.txt:51 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/retobj.txt:13 ../E/return.txt:29 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#, no-wrap
msgid "See also"
msgstr "Voir aussi"
#. type: Plain text
#: ../E/abstime.txt:11 ../E/aim.txt:21 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:88 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:85 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:69 ../E/openfile.txt:11 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#: ../E/abstime.txt:11 ../E/aim.txt:21 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/build.txt:28 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:88 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:85 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:69 ../E/openfile.txt:11 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#, no-wrap
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
msgstr "<a cbot>Programmation</a>, <a cbot|type>types</a> et <a cbot|category>catégories</a>."
@ -125,7 +125,7 @@ msgid "Angle in degrees of the gun relative to the robot. A positive value orien
msgstr "Angle en degrés du canon. Un angle positif oriente le canon vers le haut. Pour les robots shooter, la valeur doit être comprise entre <code>-10</code> et <code>+20</code> degrés. Pour les robots orgaShooter, la valeur doit être comprise entre <code>-20</code> et <code>+20</code> degrés. Le robot phazer accepte des valeurs comprises entre <code>-20</code> et <code>45</code> degrés."
#. type: \t; header
#: ../E/aim.txt:15 ../E/drop.txt:23 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/recycle.txt:7 ../E/sniff.txt:11 ../E/thump.txt:7 ../E/turn.txt:27
#: ../E/aim.txt:15 ../E/build.txt:22 ../E/drop.txt:23 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/recycle.txt:7 ../E/sniff.txt:11 ../E/thump.txt:7 ../E/turn.txt:27
#, no-wrap
msgid "Return value: <code><a cbot|int>int</a></code>"
msgstr "Valeur retournée: <code><a cbot|int>int</a></code>"
@ -1180,7 +1180,7 @@ msgid "With the instruction <code>distance( , )</code> you can calculate the dis
msgstr "Avec l'instruction <code>distance( , )</code> vous pouvez calculer la distance entre deux positions. "
#. type: \b; header
#: ../E/dist.txt:4 ../E/drop.txt:4 ../E/fire.txt:4 ../E/goto.txt:4 ../E/grab.txt:4 ../E/if.txt:4 ../E/motor.txt:4 ../E/move.txt:4 ../E/radar.txt:4 ../E/turn.txt:4 ../E/wait.txt:4 ../E/while.txt:4
#: ../E/build.txt:4 ../E/dist.txt:4 ../E/drop.txt:4 ../E/fire.txt:4 ../E/goto.txt:4 ../E/grab.txt:4 ../E/if.txt:4 ../E/motor.txt:4 ../E/move.txt:4 ../E/radar.txt:4 ../E/turn.txt:4 ../E/wait.txt:4 ../E/while.txt:4
#, no-wrap
msgid "Basic use"
msgstr "Utilisation courante"
@ -1224,13 +1224,13 @@ msgstr ""
"\tmove(distance(position, chose.position) - 40);"
#. type: \b; header, \t; header
#: ../E/dist.txt:17 ../E/drop.txt:11 ../E/errmode.txt:4 ../E/file.txt:10 ../E/fire.txt:9 ../E/float.txt:19 ../E/goto.txt:11 ../E/grab.txt:11 ../E/if.txt:22 ../E/int.txt:13 ../E/motor.txt:14 ../E/move.txt:7 ../E/radar.txt:13 ../E/return.txt:9 ../E/turn.txt:18 ../E/wait.txt:9 ../E/while.txt:19
#: ../E/build.txt:13 ../E/dist.txt:17 ../E/drop.txt:11 ../E/errmode.txt:4 ../E/file.txt:10 ../E/fire.txt:9 ../E/float.txt:19 ../E/goto.txt:11 ../E/grab.txt:11 ../E/if.txt:22 ../E/int.txt:13 ../E/motor.txt:14 ../E/move.txt:7 ../E/radar.txt:13 ../E/return.txt:9 ../E/turn.txt:18 ../E/wait.txt:9 ../E/while.txt:19
#, no-wrap
msgid "For specialists"
msgstr "Pour spécialistes"
#. type: Plain text
#: ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/fire.txt:10 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/radar.txt:14 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/retobj.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sniff.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#: ../E/build.txt:14 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/fire.txt:10 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/radar.txt:14 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/retobj.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sniff.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#, no-wrap
msgid "Syntax:"
msgstr "Syntaxe:"
@ -6370,3 +6370,99 @@ msgid ""
"Example: count from 1 to 4\n"
"<c/><s/><c/>for ( i = 1 ; i <= 4 ; i++ )"
msgstr ""
#. type: Source code
#: ../E/build.txt:15
#, no-wrap
msgid "<c/>build ( cat );<n/>"
msgstr ""
#. type: Plain text
#: ../E/build.txt:17
#, no-wrap
msgid "Tells the robot to build a building using a titanium cube placed on a flat ground nearby."
msgstr ""
#. type: \t; header
#: ../E/build.txt:19
#, no-wrap
msgid "cat: <code><a cbot|int>int</a></code>"
msgstr ""
#. type: \b; header
#: ../E/build.txt:1
#, no-wrap
msgid "Instruction <code>build</code>"
msgstr ""
#. type: Plain text
#: ../E/build.txt:23
#, no-wrap
msgid ""
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <code>build()</code>.\n"
"<code>== 0 </code>Successfully built\n"
"<code>!= 0 </code>Impossible to build (for example, the nearest titanium cube is too far away or the specified building is not available in the mission)"
msgstr ""
#. type: Plain text
#: ../E/build.txt:2
#, no-wrap
msgid "The instruction <c/>build();<n/> instructs the bot to build a building of the given <a cbot|category>category</a>. Currently works for every bot."
msgstr ""
#. type: Plain text
#: ../E/build.txt:7
#, no-wrap
msgid "Here is an example of a program that looks for the nearest <a object|titan>titanium cube</a>, goes to the position and builds a <a object|factory>bot factory</a>."
msgstr ""
#. type: Source code
#: ../E/build.txt:9
#, no-wrap
msgid ""
" <a cbot|object>object</a> item = <a cbot|radar>radar</a>(<a object|titan>Titanium</a>);\n"
" <a cbot|goto>goto</a>(item.position);\n"
" build(<a object|factory>BotFactory</a>);"
msgstr ""
#. type: Plain text
#: ../E/build.txt:20
#, no-wrap
msgid "The <a cbot|category>category</a> of a building."
msgstr ""
#. type: Plain text
#: ../E/build.txt:5
#, no-wrap
msgid "This command is mostly useful in an attempt to build a fully automatised base, where an <a object|human>astronaut</a> does not need to do anything except starting a program and watching bots working. What is more, it makes beating the game by using only programming a possible task (however, it is a challenge rather for experienced gamers, who beat the whole game at least once)."
msgstr ""
#~ msgid "This command is mostly useful in an attempt to build a fully automatised base, where an <a object|human>astronaut</a> does not need to do anything except watching bots working. What is more, it makes beating the game by using only programming a possible task (however, it is a challenge rather for experienced gamers, who beat the whole game at least once)."
#~ msgstr ""
#~ msgid "The instruction <c/>build();<n/> instructs the bot to build a building of the given <a cbot|category>categories</a>. Currently works for every bot."
#~ msgstr ""
#~ msgid "The category of a building."
#~ msgstr ""
#~ msgid "Here is an example of a program that looks for a <a object|titan>titanium cube</a>, goes to the position and builds a <a object|factory>bot factory</a>."
#~ msgstr ""
#~ msgid ""
#~ " <a cbot|object>object</a> item = <a cbot|radar>radar</a>(Titanium);\n"
#~ " <a cbot|goto>goto</a>(item.position);\n"
#~ " build(<a object|factory>BotFactory</a>);"
#~ msgstr ""
#~ msgid "This command is mostly useful in an attempt to build a fully automatised base, where <a object|human>an astronaut</a> does not need to do anything except watching bots working. What is more, it makes beating the game by using only programming a possible task (however, it is rather a challenge for experienced gamers, who beat the whole game at least once)."
#~ msgstr ""
#~ msgid "Here is an example of a program that looks for a <a object|titan>titanium cube</a>, goes to the position and builds <a object|factory>a bot factory</a>."
#~ msgstr ""
#~ msgid ""
#~ " item = <a cbot|radar>radar</a>(Titanium);\n"
#~ " <a cbot|goto>goto</a>(item.position);\n"
#~ " build(BotFactory);"
#~ msgstr ""

View File

@ -53,13 +53,13 @@ msgid "Time in seconds."
msgstr "Czas w sekundach."
#. type: \t; header
#: ../E/abstime.txt:10 ../E/aim.txt:20 ../E/array.txt:30 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/category.txt:107 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:87 ../E/extern.txt:29 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/for.txt:38 ../E/function.txt:84 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:68 ../E/open.txt:18 ../E/openfile.txt:10 ../E/point.txt:35 ../E/pointer.txt:51 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/retobj.txt:13 ../E/return.txt:29 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#: ../E/abstime.txt:10 ../E/aim.txt:20 ../E/array.txt:30 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/category.txt:107 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:87 ../E/extern.txt:29 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/for.txt:38 ../E/function.txt:84 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:68 ../E/open.txt:18 ../E/openfile.txt:10 ../E/point.txt:35 ../E/pointer.txt:51 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/retobj.txt:13 ../E/return.txt:29 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#, no-wrap
msgid "See also"
msgstr "Zobacz również"
#. type: Plain text
#: ../E/abstime.txt:11 ../E/aim.txt:21 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:88 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:85 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:69 ../E/openfile.txt:11 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#: ../E/abstime.txt:11 ../E/aim.txt:21 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/build.txt:28 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:88 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:85 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:69 ../E/openfile.txt:11 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#, no-wrap
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
msgstr "<a cbot>Programowanie</a>, <a cbot|type>typy</a> i <a cbot|category>kategorie</a>."
@ -125,7 +125,7 @@ msgid "Angle in degrees of the gun relative to the robot. A positive value orien
msgstr "Kąt w stopniach w odniesieniu do robota. Wartość dodatnia ustawia lufę w górę. Dla dział i dział organicznych ograniczeniem jest przedział od <code>-20</code> do <code>+20</code> stopni. Dla działa fazowego kąt ten musi należeć do przedziału od <code>-20</code> do <code>45</code> stopni."
#. type: \t; header
#: ../E/aim.txt:15 ../E/drop.txt:23 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/recycle.txt:7 ../E/sniff.txt:11 ../E/thump.txt:7 ../E/turn.txt:27
#: ../E/aim.txt:15 ../E/build.txt:22 ../E/drop.txt:23 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/recycle.txt:7 ../E/sniff.txt:11 ../E/thump.txt:7 ../E/turn.txt:27
#, no-wrap
msgid "Return value: <code><a cbot|int>int</a></code>"
msgstr "Typ wyniku: <code><a cbot|int>int</a></code>"
@ -1191,7 +1191,7 @@ msgid "With the instruction <code>distance( , )</code> you can calculate the dis
msgstr "Za pomocą instrukcji <code>distance( , )</code> można obliczyć odległość między dwoma punktami."
#. type: \b; header
#: ../E/dist.txt:4 ../E/drop.txt:4 ../E/fire.txt:4 ../E/goto.txt:4 ../E/grab.txt:4 ../E/if.txt:4 ../E/motor.txt:4 ../E/move.txt:4 ../E/radar.txt:4 ../E/turn.txt:4 ../E/wait.txt:4 ../E/while.txt:4
#: ../E/build.txt:4 ../E/dist.txt:4 ../E/drop.txt:4 ../E/fire.txt:4 ../E/goto.txt:4 ../E/grab.txt:4 ../E/if.txt:4 ../E/motor.txt:4 ../E/move.txt:4 ../E/radar.txt:4 ../E/turn.txt:4 ../E/wait.txt:4 ../E/while.txt:4
#, no-wrap
msgid "Basic use"
msgstr "Podstawowe użycie"
@ -1235,13 +1235,13 @@ msgstr ""
"\tmove(distance(position, item.position) - 40);"
#. type: \b; header, \t; header
#: ../E/dist.txt:17 ../E/drop.txt:11 ../E/errmode.txt:4 ../E/file.txt:10 ../E/fire.txt:9 ../E/float.txt:19 ../E/goto.txt:11 ../E/grab.txt:11 ../E/if.txt:22 ../E/int.txt:13 ../E/motor.txt:14 ../E/move.txt:7 ../E/radar.txt:13 ../E/return.txt:9 ../E/turn.txt:18 ../E/wait.txt:9 ../E/while.txt:19
#: ../E/build.txt:13 ../E/dist.txt:17 ../E/drop.txt:11 ../E/errmode.txt:4 ../E/file.txt:10 ../E/fire.txt:9 ../E/float.txt:19 ../E/goto.txt:11 ../E/grab.txt:11 ../E/if.txt:22 ../E/int.txt:13 ../E/motor.txt:14 ../E/move.txt:7 ../E/radar.txt:13 ../E/return.txt:9 ../E/turn.txt:18 ../E/wait.txt:9 ../E/while.txt:19
#, no-wrap
msgid "For specialists"
msgstr "Dla specjalistów"
#. type: Plain text
#: ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/fire.txt:10 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/radar.txt:14 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/retobj.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sniff.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#: ../E/build.txt:14 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/fire.txt:10 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/radar.txt:14 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/retobj.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sniff.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#, no-wrap
msgid "Syntax:"
msgstr "Składnia:"
@ -6419,3 +6419,99 @@ msgid ""
msgstr ""
"Przykład: liczenie od 1 do 4\n"
"<c/><s/><c/>for ( i = 1 ; i <= 4 ; i++ )"
#. type: Source code
#: ../E/build.txt:15
#, no-wrap
msgid "<c/>build ( cat );<n/>"
msgstr ""
#. type: Plain text
#: ../E/build.txt:17
#, no-wrap
msgid "Tells the robot to build a building using a titanium cube placed on a flat ground nearby."
msgstr ""
#. type: \t; header
#: ../E/build.txt:19
#, no-wrap
msgid "cat: <code><a cbot|int>int</a></code>"
msgstr ""
#. type: \b; header
#: ../E/build.txt:1
#, no-wrap
msgid "Instruction <code>build</code>"
msgstr ""
#. type: Plain text
#: ../E/build.txt:23
#, no-wrap
msgid ""
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <code>build()</code>.\n"
"<code>== 0 </code>Successfully built\n"
"<code>!= 0 </code>Impossible to build (for example, the nearest titanium cube is too far away or the specified building is not available in the mission)"
msgstr ""
#. type: Plain text
#: ../E/build.txt:2
#, no-wrap
msgid "The instruction <c/>build();<n/> instructs the bot to build a building of the given <a cbot|category>category</a>. Currently works for every bot."
msgstr ""
#. type: Plain text
#: ../E/build.txt:7
#, no-wrap
msgid "Here is an example of a program that looks for the nearest <a object|titan>titanium cube</a>, goes to the position and builds a <a object|factory>bot factory</a>."
msgstr ""
#. type: Source code
#: ../E/build.txt:9
#, no-wrap
msgid ""
" <a cbot|object>object</a> item = <a cbot|radar>radar</a>(<a object|titan>Titanium</a>);\n"
" <a cbot|goto>goto</a>(item.position);\n"
" build(<a object|factory>BotFactory</a>);"
msgstr ""
#. type: Plain text
#: ../E/build.txt:20
#, no-wrap
msgid "The <a cbot|category>category</a> of a building."
msgstr ""
#. type: Plain text
#: ../E/build.txt:5
#, no-wrap
msgid "This command is mostly useful in an attempt to build a fully automatised base, where an <a object|human>astronaut</a> does not need to do anything except starting a program and watching bots working. What is more, it makes beating the game by using only programming a possible task (however, it is a challenge rather for experienced gamers, who beat the whole game at least once)."
msgstr ""
#~ msgid "This command is mostly useful in an attempt to build a fully automatised base, where an <a object|human>astronaut</a> does not need to do anything except watching bots working. What is more, it makes beating the game by using only programming a possible task (however, it is a challenge rather for experienced gamers, who beat the whole game at least once)."
#~ msgstr ""
#~ msgid "The instruction <c/>build();<n/> instructs the bot to build a building of the given <a cbot|category>categories</a>. Currently works for every bot."
#~ msgstr ""
#~ msgid "The category of a building."
#~ msgstr ""
#~ msgid "Here is an example of a program that looks for a <a object|titan>titanium cube</a>, goes to the position and builds a <a object|factory>bot factory</a>."
#~ msgstr ""
#~ msgid ""
#~ " <a cbot|object>object</a> item = <a cbot|radar>radar</a>(Titanium);\n"
#~ " <a cbot|goto>goto</a>(item.position);\n"
#~ " build(<a object|factory>BotFactory</a>);"
#~ msgstr ""
#~ msgid "This command is mostly useful in an attempt to build a fully automatised base, where <a object|human>an astronaut</a> does not need to do anything except watching bots working. What is more, it makes beating the game by using only programming a possible task (however, it is rather a challenge for experienced gamers, who beat the whole game at least once)."
#~ msgstr ""
#~ msgid "Here is an example of a program that looks for a <a object|titan>titanium cube</a>, goes to the position and builds <a object|factory>a bot factory</a>."
#~ msgstr ""
#~ msgid ""
#~ " item = <a cbot|radar>radar</a>(Titanium);\n"
#~ " <a cbot|goto>goto</a>(item.position);\n"
#~ " build(BotFactory);"
#~ msgstr ""

View File

@ -53,13 +53,13 @@ msgid "Time in seconds."
msgstr ""
#. type: \t; header
#: ../E/abstime.txt:10 ../E/aim.txt:20 ../E/array.txt:30 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/category.txt:107 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:87 ../E/extern.txt:29 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/for.txt:38 ../E/function.txt:84 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:68 ../E/open.txt:18 ../E/openfile.txt:10 ../E/point.txt:35 ../E/pointer.txt:51 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/retobj.txt:13 ../E/return.txt:29 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#: ../E/abstime.txt:10 ../E/aim.txt:20 ../E/array.txt:30 ../E/bloc.txt:48 ../E/bool.txt:4 ../E/break.txt:24 ../E/build.txt:27 ../E/category.txt:107 ../E/class.txt:70 ../E/close.txt:6 ../E/cond.txt:27 ../E/continue.txt:24 ../E/deletef.txt:9 ../E/delinfo.txt:13 ../E/direct.txt:13 ../E/dist.txt:29 ../E/dist2d.txt:13 ../E/do.txt:27 ../E/drop.txt:28 ../E/eof.txt:13 ../E/errmode.txt:32 ../E/expr.txt:87 ../E/extern.txt:29 ../E/false.txt:4 ../E/file.txt:16 ../E/fire.txt:30 ../E/flatgrnd.txt:16 ../E/float.txt:24 ../E/for.txt:38 ../E/function.txt:84 ../E/goto.txt:34 ../E/grab.txt:28 ../E/if.txt:39 ../E/int.txt:18 ../E/jet.txt:14 ../E/message.txt:24 ../E/motor.txt:38 ../E/move.txt:21 ../E/nan.txt:14 ../E/new.txt:20 ../E/null.txt:4 ../E/object.txt:68 ../E/open.txt:18 ../E/openfile.txt:10 ../E/point.txt:35 ../E/pointer.txt:51 ../E/private.txt:17 ../E/public.txt:49 ../E/radar.txt:58 ../E/readln.txt:18 ../E/receive.txt:16 ../E/recycle.txt:12 ../E/retobj.txt:13 ../E/return.txt:29 ../E/search.txt:16 ../E/send.txt:17 ../E/shield.txt:18 ../E/sizeof.txt:21 ../E/sniff.txt:16 ../E/space.txt:22 ../E/static.txt:20 ../E/strfind.txt:18 ../E/string.txt:32 ../E/strleft.txt:14 ../E/strlen.txt:12 ../E/strlower.txt:10 ../E/strmid.txt:18 ../E/strright.txt:14 ../E/strupper.txt:10 ../E/strval.txt:17 ../E/synchro.txt:23 ../E/term.txt:30 ../E/testinfo.txt:16 ../E/this.txt:52 ../E/thump.txt:12 ../E/topo.txt:13 ../E/true.txt:4 ../E/turn.txt:32 ../E/type.txt:32 ../E/var.txt:66 ../E/void.txt:10 ../E/wait.txt:21 ../E/while.txt:46 ../E/writeln.txt:19
#, no-wrap
msgid "See also"
msgstr "См. также"
#. type: Plain text
#: ../E/abstime.txt:11 ../E/aim.txt:21 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:88 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:85 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:69 ../E/openfile.txt:11 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#: ../E/abstime.txt:11 ../E/aim.txt:21 ../E/array.txt:31 ../E/bool.txt:5 ../E/break.txt:25 ../E/build.txt:28 ../E/cond.txt:28 ../E/continue.txt:25 ../E/deletef.txt:10 ../E/direct.txt:14 ../E/dist.txt:30 ../E/dist2d.txt:14 ../E/drop.txt:29 ../E/errmode.txt:33 ../E/expr.txt:88 ../E/extern.txt:30 ../E/false.txt:5 ../E/fire.txt:31 ../E/flatgrnd.txt:17 ../E/float.txt:25 ../E/for.txt:39 ../E/function.txt:85 ../E/goto.txt:35 ../E/grab.txt:29 ../E/if.txt:40 ../E/int.txt:19 ../E/jet.txt:15 ../E/message.txt:25 ../E/move.txt:22 ../E/nan.txt:15 ../E/object.txt:69 ../E/openfile.txt:11 ../E/point.txt:36 ../E/radar.txt:59 ../E/recycle.txt:13 ../E/retobj.txt:14 ../E/return.txt:30 ../E/search.txt:17 ../E/shield.txt:19 ../E/sizeof.txt:22 ../E/sniff.txt:17 ../E/space.txt:23 ../E/string.txt:33 ../E/term.txt:31 ../E/thump.txt:13 ../E/topo.txt:14 ../E/true.txt:5 ../E/turn.txt:33 ../E/type.txt:33 ../E/var.txt:67 ../E/void.txt:11 ../E/wait.txt:22
#, no-wrap
msgid "<a cbot>Programming</a>, <a cbot|type>types</a> and <a cbot|category>categories</a>."
msgstr "<a cbot>Программирование</a>, <a cbot|type>типы</a> и <a cbot|category>категории</a>."
@ -125,7 +125,7 @@ msgid "Angle in degrees of the gun relative to the robot. A positive value orien
msgstr "Угол оружия относительно робота, в градусах. Положительное значение ориентирует ружье вперед. Для стрелков и орга-стрелков, угол должен быть от <code>-20</code> до <code>+20</code> градусов. Для фазовый стрелок стрелков, угол должен быть в пределах от <code>-20</code> до <code>45</code> градусов."
#. type: \t; header
#: ../E/aim.txt:15 ../E/drop.txt:23 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/recycle.txt:7 ../E/sniff.txt:11 ../E/thump.txt:7 ../E/turn.txt:27
#: ../E/aim.txt:15 ../E/build.txt:22 ../E/drop.txt:23 ../E/fire.txt:25 ../E/goto.txt:29 ../E/grab.txt:23 ../E/move.txt:16 ../E/recycle.txt:7 ../E/sniff.txt:11 ../E/thump.txt:7 ../E/turn.txt:27
#, no-wrap
msgid "Return value: <code><a cbot|int>int</a></code>"
msgstr "Возвращаемое значение: <code><a cbot|int>int</a></code>"
@ -1190,7 +1190,7 @@ msgid "With the instruction <code>distance( , )</code> you can calculate the dis
msgstr "С помощью инструкции <code>distance( , )</code> вы можете подсчитывать расстояние между двумя позициями."
#. type: \b; header
#: ../E/dist.txt:4 ../E/drop.txt:4 ../E/fire.txt:4 ../E/goto.txt:4 ../E/grab.txt:4 ../E/if.txt:4 ../E/motor.txt:4 ../E/move.txt:4 ../E/radar.txt:4 ../E/turn.txt:4 ../E/wait.txt:4 ../E/while.txt:4
#: ../E/build.txt:4 ../E/dist.txt:4 ../E/drop.txt:4 ../E/fire.txt:4 ../E/goto.txt:4 ../E/grab.txt:4 ../E/if.txt:4 ../E/motor.txt:4 ../E/move.txt:4 ../E/radar.txt:4 ../E/turn.txt:4 ../E/wait.txt:4 ../E/while.txt:4
#, no-wrap
msgid "Basic use"
msgstr "Основное использование"
@ -1234,13 +1234,13 @@ msgstr ""
"\tmove(distance(position, item.position) - 40);"
#. type: \b; header, \t; header
#: ../E/dist.txt:17 ../E/drop.txt:11 ../E/errmode.txt:4 ../E/file.txt:10 ../E/fire.txt:9 ../E/float.txt:19 ../E/goto.txt:11 ../E/grab.txt:11 ../E/if.txt:22 ../E/int.txt:13 ../E/motor.txt:14 ../E/move.txt:7 ../E/radar.txt:13 ../E/return.txt:9 ../E/turn.txt:18 ../E/wait.txt:9 ../E/while.txt:19
#: ../E/build.txt:13 ../E/dist.txt:17 ../E/drop.txt:11 ../E/errmode.txt:4 ../E/file.txt:10 ../E/fire.txt:9 ../E/float.txt:19 ../E/goto.txt:11 ../E/grab.txt:11 ../E/if.txt:22 ../E/int.txt:13 ../E/motor.txt:14 ../E/move.txt:7 ../E/radar.txt:13 ../E/return.txt:9 ../E/turn.txt:18 ../E/wait.txt:9 ../E/while.txt:19
#, no-wrap
msgid "For specialists"
msgstr "Для специалистов"
#. type: Plain text
#: ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/fire.txt:10 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/radar.txt:14 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/retobj.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sniff.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#: ../E/build.txt:14 ../E/dist.txt:18 ../E/dist2d.txt:2 ../E/do.txt:2 ../E/drop.txt:12 ../E/fire.txt:10 ../E/for.txt:2 ../E/goto.txt:12 ../E/grab.txt:12 ../E/if.txt:23 ../E/jet.txt:2 ../E/message.txt:2 ../E/move.txt:8 ../E/radar.txt:14 ../E/receive.txt:2 ../E/recycle.txt:2 ../E/retobj.txt:2 ../E/search.txt:2 ../E/shield.txt:2 ../E/sniff.txt:2 ../E/thump.txt:2 ../E/topo.txt:2 ../E/turn.txt:19 ../E/wait.txt:10
#, no-wrap
msgid "Syntax:"
msgstr "Синтаксис:"
@ -6381,3 +6381,99 @@ msgid ""
"Example: count from 1 to 4\n"
"<c/><s/><c/>for ( i = 1 ; i <= 4 ; i++ )"
msgstr ""
#. type: Source code
#: ../E/build.txt:15
#, no-wrap
msgid "<c/>build ( cat );<n/>"
msgstr ""
#. type: Plain text
#: ../E/build.txt:17
#, no-wrap
msgid "Tells the robot to build a building using a titanium cube placed on a flat ground nearby."
msgstr ""
#. type: \t; header
#: ../E/build.txt:19
#, no-wrap
msgid "cat: <code><a cbot|int>int</a></code>"
msgstr ""
#. type: \b; header
#: ../E/build.txt:1
#, no-wrap
msgid "Instruction <code>build</code>"
msgstr ""
#. type: Plain text
#: ../E/build.txt:23
#, no-wrap
msgid ""
"Normally an error stops the program. You can prevent the program from stopping on errors by using the <code><a cbot|errmode>errmode</a>(0)</code> instruction. A value different from zero if an error occurred is then returned by <code>build()</code>.\n"
"<code>== 0 </code>Successfully built\n"
"<code>!= 0 </code>Impossible to build (for example, the nearest titanium cube is too far away or the specified building is not available in the mission)"
msgstr ""
#. type: Plain text
#: ../E/build.txt:2
#, no-wrap
msgid "The instruction <c/>build();<n/> instructs the bot to build a building of the given <a cbot|category>category</a>. Currently works for every bot."
msgstr ""
#. type: Plain text
#: ../E/build.txt:7
#, no-wrap
msgid "Here is an example of a program that looks for the nearest <a object|titan>titanium cube</a>, goes to the position and builds a <a object|factory>bot factory</a>."
msgstr ""
#. type: Source code
#: ../E/build.txt:9
#, no-wrap
msgid ""
" <a cbot|object>object</a> item = <a cbot|radar>radar</a>(<a object|titan>Titanium</a>);\n"
" <a cbot|goto>goto</a>(item.position);\n"
" build(<a object|factory>BotFactory</a>);"
msgstr ""
#. type: Plain text
#: ../E/build.txt:20
#, no-wrap
msgid "The <a cbot|category>category</a> of a building."
msgstr ""
#. type: Plain text
#: ../E/build.txt:5
#, no-wrap
msgid "This command is mostly useful in an attempt to build a fully automatised base, where an <a object|human>astronaut</a> does not need to do anything except starting a program and watching bots working. What is more, it makes beating the game by using only programming a possible task (however, it is a challenge rather for experienced gamers, who beat the whole game at least once)."
msgstr ""
#~ msgid "This command is mostly useful in an attempt to build a fully automatised base, where an <a object|human>astronaut</a> does not need to do anything except watching bots working. What is more, it makes beating the game by using only programming a possible task (however, it is a challenge rather for experienced gamers, who beat the whole game at least once)."
#~ msgstr ""
#~ msgid "The instruction <c/>build();<n/> instructs the bot to build a building of the given <a cbot|category>categories</a>. Currently works for every bot."
#~ msgstr ""
#~ msgid "The category of a building."
#~ msgstr ""
#~ msgid "Here is an example of a program that looks for a <a object|titan>titanium cube</a>, goes to the position and builds a <a object|factory>bot factory</a>."
#~ msgstr ""
#~ msgid ""
#~ " <a cbot|object>object</a> item = <a cbot|radar>radar</a>(Titanium);\n"
#~ " <a cbot|goto>goto</a>(item.position);\n"
#~ " build(<a object|factory>BotFactory</a>);"
#~ msgstr ""
#~ msgid "This command is mostly useful in an attempt to build a fully automatised base, where <a object|human>an astronaut</a> does not need to do anything except watching bots working. What is more, it makes beating the game by using only programming a possible task (however, it is rather a challenge for experienced gamers, who beat the whole game at least once)."
#~ msgstr ""
#~ msgid "Here is an example of a program that looks for a <a object|titan>titanium cube</a>, goes to the position and builds <a object|factory>a bot factory</a>."
#~ msgstr ""
#~ msgid ""
#~ " item = <a cbot|radar>radar</a>(Titanium);\n"
#~ " <a cbot|goto>goto</a>(item.position);\n"
#~ " build(BotFactory);"
#~ msgstr ""

View File

@ -53,6 +53,7 @@ Constants like \l;categories\u cbot\category; are displayed with a red backgroun
\c;\l;shield\u cbot\shield; \n;Extends or withdraws the shield
\c;\l;fire\u cbot\fire; \n;Fires the cannon
\c;\l;aim\u cbot\aim; \n;Vertical angle of the cannon
\c;\l;build\u cbot\build; \n;Builds a building
\t;Specific instructions for exchange posts:
\c;\l;receive\u cbot\receive; \n;Receives an information

View File

@ -194,36 +194,14 @@ msgstr ""
msgid "Instructions specific to some bots:"
msgstr "Befehle für bestimmte Roboter:"
#. type: Plain text
#: ../E/cbot.txt:48
#, no-wrap
msgid ""
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
"<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon"
msgstr ""
"<code><a cbot|grab>grab</a> </code>Ergreift einen Gegenstand\n"
"<code><a cbot|drop>drop</a> </code>Legt einen Gegenstand nieder\n"
"<code><a cbot|fire>fire</a> </code>Feuert die Kanone ab\n"
"<code><a cbot|aim>aim</a> </code>Senkrechte Aussrichtung der Kanone\n"
"<code><a cbot|sniff>sniff</a> </code>Sondiert den Untergrund\n"
"<code><a cbot|thump>thump</a> </code>Stampfen\n"
"<code><a cbot|recycle>recycle</a> </code>Wiederverwertung eines Wracks\n"
"<code><a cbot|shield>shield</a> </code>Steuerung des Schutzschildes"
#. type: \t; header
#: ../E/cbot.txt:57
#: ../E/cbot.txt:58
#, no-wrap
msgid "Specific instructions for exchange posts:"
msgstr "Befehle für den Austausch mit Infoservern:"
#. type: Plain text
#: ../E/cbot.txt:58
#: ../E/cbot.txt:59
#, no-wrap
msgid ""
"<code><a cbot|receive>receive</a> </code>Receives an information\n"
@ -237,13 +215,13 @@ msgstr ""
"<code><a cbot|delinfo>deleteinfo</a> </code>Löscht eine Information"
#. type: \t; header
#: ../E/cbot.txt:63
#: ../E/cbot.txt:64
#, no-wrap
msgid "Specific instructions for classes:"
msgstr "Befehle für die Verwaltung von Klassen:"
#. type: Plain text
#: ../E/cbot.txt:64
#: ../E/cbot.txt:65
#, no-wrap
msgid ""
"<code><a cbot|class>class</a> </code>Class declararion\n"
@ -263,13 +241,13 @@ msgstr ""
"<code><a cbot|this>this</a> </code>Bezieht sich auf die laufende Instanz"
#. type: \t; header
#: ../E/cbot.txt:72
#: ../E/cbot.txt:73
#, no-wrap
msgid "Specific instructions for strings:"
msgstr "Befehle für die Verarbeitung von Strings (Zeichenketten):"
#. type: Plain text
#: ../E/cbot.txt:73
#: ../E/cbot.txt:74
#, no-wrap
msgid ""
"<code><a cbot|strlen>strlen</a> </code>Gets string length\n"
@ -291,13 +269,13 @@ msgstr ""
"<code><a cbot|strlower>strlower</a> </code>Umwandlung in Kleinbuchstaben"
#. type: \t; header
#: ../E/cbot.txt:82
#: ../E/cbot.txt:83
#, no-wrap
msgid "Specific instructions for files:"
msgstr "Befehle für die Dateiverwaltung:"
#. type: Plain text
#: ../E/cbot.txt:83
#: ../E/cbot.txt:84
#, no-wrap
msgid ""
"<code><a cbot|open>open</a> </code>Opens a file\n"
@ -315,13 +293,13 @@ msgstr ""
"<code><a cbot|deletef>deletefile</a> </code>Löscht eine Datei"
#. type: \t; header
#: ../E/cbot.txt:90 ../E/freehelp.txt:4
#: ../E/cbot.txt:91 ../E/freehelp.txt:4
#, no-wrap
msgid "See also"
msgstr "Siehe auch"
#. type: Plain text
#: ../E/cbot.txt:91
#: ../E/cbot.txt:92
#, no-wrap
msgid "<a cbot|type>Types</a> and <a cbot|category>categories</a>."
msgstr "<a cbot|type>Variablentypen</a> und <a cbot|category>Kategorien</a>."
@ -611,3 +589,49 @@ msgstr "Die Entwickler und interne Beta-Tester von Original COLOBOT spiel von EP
#, no-wrap
msgid "Colobot: Gold Edition developers"
msgstr "Die Colobot: Gold Edition Entwickler"
#. type: Plain text
#: ../E/cbot.txt:48
#, no-wrap
msgid ""
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
"<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon\n"
"<code><a cbot|build>build</a> </code>Builds a building"
msgstr ""
#~ msgid ""
#~ "<code><a cbot|grab>grab</a> </code>Picks up an object\n"
#~ "<code><a cbot|drop>drop</a> </code>Puts down an object\n"
#~ "<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
#~ "<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
#~ "<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
#~ "<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
#~ "<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
#~ "<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon\n"
#~ "<code><a cbot|build>build</a> </code>Builds a building"
#~ msgstr ""
#~ msgid ""
#~ "<code><a cbot|grab>grab</a> </code>Picks up an object\n"
#~ "<code><a cbot|drop>drop</a> </code>Puts down an object\n"
#~ "<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
#~ "<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
#~ "<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
#~ "<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
#~ "<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
#~ "<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon"
#~ msgstr ""
#~ "<code><a cbot|grab>grab</a> </code>Ergreift einen Gegenstand\n"
#~ "<code><a cbot|drop>drop</a> </code>Legt einen Gegenstand nieder\n"
#~ "<code><a cbot|fire>fire</a> </code>Feuert die Kanone ab\n"
#~ "<code><a cbot|aim>aim</a> </code>Senkrechte Aussrichtung der Kanone\n"
#~ "<code><a cbot|sniff>sniff</a> </code>Sondiert den Untergrund\n"
#~ "<code><a cbot|thump>thump</a> </code>Stampfen\n"
#~ "<code><a cbot|recycle>recycle</a> </code>Wiederverwertung eines Wracks\n"
#~ "<code><a cbot|shield>shield</a> </code>Steuerung des Schutzschildes"

View File

@ -207,36 +207,14 @@ msgstr ""
msgid "Instructions specific to some bots:"
msgstr "Instructions spécifiques à certains robots:"
#. type: Plain text
#: ../E/cbot.txt:48
#, no-wrap
msgid ""
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
"<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon"
msgstr ""
"<code><a cbot|grab>grab</a> </code>Prend un objet\n"
"<code><a cbot|drop>drop</a> </code>Dépose un objet\n"
"<code><a cbot|sniff>sniff</a> </code>Sonde le sous-sol\n"
"<code><a cbot|thump>thump</a> </code>Secoue\n"
"<code><a cbot|recycle>recycle</a> </code>Recycle une épave\n"
"<code><a cbot|shield>shield</a> </code>Déploie le bouclier\n"
"<code><a cbot|fire>fire</a> </code>Fait feu avec le canon\n"
"<code><a cbot|aim>aim</a> </code>Hausse du canon"
#. type: \t; header
#: ../E/cbot.txt:57
#: ../E/cbot.txt:58
#, no-wrap
msgid "Specific instructions for exchange posts:"
msgstr "Instructions pour les bornes d'infomation:"
#. type: Plain text
#: ../E/cbot.txt:58
#: ../E/cbot.txt:59
#, no-wrap
msgid ""
"<code><a cbot|receive>receive</a> </code>Receives an information\n"
@ -250,13 +228,13 @@ msgstr ""
"<code><a cbot|delinfo>deleteinfo</a> </code>Supprime une information"
#. type: \t; header
#: ../E/cbot.txt:63
#: ../E/cbot.txt:64
#, no-wrap
msgid "Specific instructions for classes:"
msgstr "Instructions pour les classes:"
#. type: Plain text
#: ../E/cbot.txt:64
#: ../E/cbot.txt:65
#, no-wrap
msgid ""
"<code><a cbot|class>class</a> </code>Class declararion\n"
@ -276,13 +254,13 @@ msgstr ""
"<code><a cbot|this>this</a> </code>Référence l'instance courante"
#. type: \t; header
#: ../E/cbot.txt:72
#: ../E/cbot.txt:73
#, no-wrap
msgid "Specific instructions for strings:"
msgstr "Instructions pour les chaînes de caractères:"
#. type: Plain text
#: ../E/cbot.txt:73
#: ../E/cbot.txt:74
#, no-wrap
msgid ""
"<code><a cbot|strlen>strlen</a> </code>Gets string length\n"
@ -304,13 +282,13 @@ msgstr ""
"<code><a cbot|strlower>strlower</a> </code>Convertit en minuscules."
#. type: \t; header
#: ../E/cbot.txt:82
#: ../E/cbot.txt:83
#, no-wrap
msgid "Specific instructions for files:"
msgstr "Instructions pour les fichiers:"
#. type: Plain text
#: ../E/cbot.txt:83
#: ../E/cbot.txt:84
#, no-wrap
msgid ""
"<code><a cbot|open>open</a> </code>Opens a file\n"
@ -328,13 +306,13 @@ msgstr ""
"<code><a cbot|deletef>deletefile</a> </code>Supprime un fichier"
#. type: \t; header
#: ../E/cbot.txt:90 ../E/freehelp.txt:4
#: ../E/cbot.txt:91 ../E/freehelp.txt:4
#, no-wrap
msgid "See also"
msgstr "Voir aussi"
#. type: Plain text
#: ../E/cbot.txt:91
#: ../E/cbot.txt:92
#, no-wrap
msgid "<a cbot|type>Types</a> and <a cbot|category>categories</a>."
msgstr "<a cbot|type>Types</a> et <a cbot|category>catégories</a>."
@ -607,3 +585,49 @@ msgid ""
msgstr ""
"Houston vous transmet au nom de l'humanité entière ses félicitations pour le succès de votre mission.\n"
"La Grande Migration va débuter très prochainement ..."
#. type: Plain text
#: ../E/cbot.txt:48
#, no-wrap
msgid ""
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
"<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon\n"
"<code><a cbot|build>build</a> </code>Builds a building"
msgstr ""
#~ msgid ""
#~ "<code><a cbot|grab>grab</a> </code>Picks up an object\n"
#~ "<code><a cbot|drop>drop</a> </code>Puts down an object\n"
#~ "<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
#~ "<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
#~ "<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
#~ "<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
#~ "<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
#~ "<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon\n"
#~ "<code><a cbot|build>build</a> </code>Builds a building"
#~ msgstr ""
#~ msgid ""
#~ "<code><a cbot|grab>grab</a> </code>Picks up an object\n"
#~ "<code><a cbot|drop>drop</a> </code>Puts down an object\n"
#~ "<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
#~ "<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
#~ "<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
#~ "<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
#~ "<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
#~ "<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon"
#~ msgstr ""
#~ "<code><a cbot|grab>grab</a> </code>Prend un objet\n"
#~ "<code><a cbot|drop>drop</a> </code>Dépose un objet\n"
#~ "<code><a cbot|sniff>sniff</a> </code>Sonde le sous-sol\n"
#~ "<code><a cbot|thump>thump</a> </code>Secoue\n"
#~ "<code><a cbot|recycle>recycle</a> </code>Recycle une épave\n"
#~ "<code><a cbot|shield>shield</a> </code>Déploie le bouclier\n"
#~ "<code><a cbot|fire>fire</a> </code>Fait feu avec le canon\n"
#~ "<code><a cbot|aim>aim</a> </code>Hausse du canon"

View File

@ -165,28 +165,14 @@ msgstr ""
msgid "Instructions specific to some bots:"
msgstr ""
#. type: Plain text
#: ../E/cbot.txt:48
#, no-wrap
msgid ""
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
"<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon"
msgstr ""
#. type: \t; header
#: ../E/cbot.txt:57
#: ../E/cbot.txt:58
#, no-wrap
msgid "Specific instructions for exchange posts:"
msgstr ""
#. type: Plain text
#: ../E/cbot.txt:58
#: ../E/cbot.txt:59
#, no-wrap
msgid ""
"<code><a cbot|receive>receive</a> </code>Receives an information\n"
@ -196,13 +182,13 @@ msgid ""
msgstr ""
#. type: \t; header
#: ../E/cbot.txt:63
#: ../E/cbot.txt:64
#, no-wrap
msgid "Specific instructions for classes:"
msgstr ""
#. type: Plain text
#: ../E/cbot.txt:64
#: ../E/cbot.txt:65
#, no-wrap
msgid ""
"<code><a cbot|class>class</a> </code>Class declararion\n"
@ -215,13 +201,13 @@ msgid ""
msgstr ""
#. type: \t; header
#: ../E/cbot.txt:72
#: ../E/cbot.txt:73
#, no-wrap
msgid "Specific instructions for strings:"
msgstr ""
#. type: Plain text
#: ../E/cbot.txt:73
#: ../E/cbot.txt:74
#, no-wrap
msgid ""
"<code><a cbot|strlen>strlen</a> </code>Gets string length\n"
@ -235,13 +221,13 @@ msgid ""
msgstr ""
#. type: \t; header
#: ../E/cbot.txt:82
#: ../E/cbot.txt:83
#, no-wrap
msgid "Specific instructions for files:"
msgstr ""
#. type: Plain text
#: ../E/cbot.txt:83
#: ../E/cbot.txt:84
#, no-wrap
msgid ""
"<code><a cbot|open>open</a> </code>Opens a file\n"
@ -253,13 +239,13 @@ msgid ""
msgstr ""
#. type: \t; header
#: ../E/cbot.txt:90 ../E/freehelp.txt:4
#: ../E/cbot.txt:91 ../E/freehelp.txt:4
#, no-wrap
msgid "See also"
msgstr ""
#. type: Plain text
#: ../E/cbot.txt:91
#: ../E/cbot.txt:92
#, no-wrap
msgid "<a cbot|type>Types</a> and <a cbot|category>categories</a>."
msgstr ""
@ -511,3 +497,41 @@ msgstr ""
#, no-wrap
msgid "Colobot: Gold Edition developers"
msgstr ""
#. type: Plain text
#: ../E/cbot.txt:48
#, no-wrap
msgid ""
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
"<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon\n"
"<code><a cbot|build>build</a> </code>Builds a building"
msgstr ""
#~ msgid ""
#~ "<code><a cbot|grab>grab</a> </code>Picks up an object\n"
#~ "<code><a cbot|drop>drop</a> </code>Puts down an object\n"
#~ "<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
#~ "<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
#~ "<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
#~ "<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
#~ "<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
#~ "<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon\n"
#~ "<code><a cbot|build>build</a> </code>Builds a building"
#~ msgstr ""
#~ msgid ""
#~ "<code><a cbot|grab>grab</a> </code>Picks up an object\n"
#~ "<code><a cbot|drop>drop</a> </code>Puts down an object\n"
#~ "<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
#~ "<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
#~ "<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
#~ "<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
#~ "<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
#~ "<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon"
#~ msgstr ""

View File

@ -208,36 +208,14 @@ msgstr ""
msgid "Instructions specific to some bots:"
msgstr "Instrukcje specyficzne dla niektórych robotów:"
#. type: Plain text
#: ../E/cbot.txt:48
#, no-wrap
msgid ""
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
"<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon"
msgstr ""
"<code><a cbot|grab>grab</a> </code>Podnosi przedmiot\n"
"<code><a cbot|drop>drop</a> </code>Upuszcza przedmiot\n"
"<code><a cbot|sniff>sniff</a> </code>Nasłuchuje podglebie\n"
"<code><a cbot|thump>thump</a> </code>Przewraca obce organizmy\n"
"<code><a cbot|recycle>recycle</a> </code>Odzyskuje tytan z pozostałości robota\n"
"<code><a cbot|shield>shield</a> </code>Rozszerza lub wyłącza osłonę\n"
"<code><a cbot|fire>fire</a> </code>Strzela z działa\n"
"<code><a cbot|aim>aim</a> </code>Ustawia kąt lufy w pionie"
#. type: \t; header
#: ../E/cbot.txt:57
#: ../E/cbot.txt:58
#, no-wrap
msgid "Specific instructions for exchange posts:"
msgstr "Instrukcje specyficzne dla stacji przekaźnikowych:"
#. type: Plain text
#: ../E/cbot.txt:58
#: ../E/cbot.txt:59
#, no-wrap
msgid ""
"<code><a cbot|receive>receive</a> </code>Receives an information\n"
@ -251,13 +229,13 @@ msgstr ""
"<code><a cbot|delinfo>deleteinfo</a> </code>Usuwa istniejącą informację"
#. type: \t; header
#: ../E/cbot.txt:63
#: ../E/cbot.txt:64
#, no-wrap
msgid "Specific instructions for classes:"
msgstr "Instrukcje specyficzne dla klas:"
#. type: Plain text
#: ../E/cbot.txt:64
#: ../E/cbot.txt:65
#, no-wrap
msgid ""
"<code><a cbot|class>class</a> </code>Class declararion\n"
@ -277,13 +255,13 @@ msgstr ""
"<code><a cbot|this>this</a> </code>Odwołanie do bieżącej instancji"
#. type: \t; header
#: ../E/cbot.txt:72
#: ../E/cbot.txt:73
#, no-wrap
msgid "Specific instructions for strings:"
msgstr "Instrukcje specyficzne dla łańcuchów:"
#. type: Plain text
#: ../E/cbot.txt:73
#: ../E/cbot.txt:74
#, no-wrap
msgid ""
"<code><a cbot|strlen>strlen</a> </code>Gets string length\n"
@ -305,13 +283,13 @@ msgstr ""
"<code><a cbot|strlower>strlower</a> </code>Zamienia litery na małe"
#. type: \t; header
#: ../E/cbot.txt:82
#: ../E/cbot.txt:83
#, no-wrap
msgid "Specific instructions for files:"
msgstr "Instrukcje specyficzne dla plików:"
#. type: Plain text
#: ../E/cbot.txt:83
#: ../E/cbot.txt:84
#, no-wrap
msgid ""
"<code><a cbot|open>open</a> </code>Opens a file\n"
@ -329,13 +307,13 @@ msgstr ""
"<code><a cbot|deletef>deletefile</a> </code>Usuwa plik"
#. type: \t; header
#: ../E/cbot.txt:90 ../E/freehelp.txt:4
#: ../E/cbot.txt:91 ../E/freehelp.txt:4
#, no-wrap
msgid "See also"
msgstr "Zobacz również"
#. type: Plain text
#: ../E/cbot.txt:91
#: ../E/cbot.txt:92
#, no-wrap
msgid "<a cbot|type>Types</a> and <a cbot|category>categories</a>."
msgstr "<a cbot|type>Typy</a> i <a cbot|category>kategorie</a>."
@ -613,3 +591,49 @@ msgid ""
msgstr ""
"W imieniu całej ludzkości, Centrum Kontroli z Houston gratuluje pomyślnego zakończenia misji.\n"
"Niebawem roczpocznie się Wielka Migracja na Nową Ziemię."
#. type: Plain text
#: ../E/cbot.txt:48
#, no-wrap
msgid ""
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
"<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon\n"
"<code><a cbot|build>build</a> </code>Builds a building"
msgstr ""
#~ msgid ""
#~ "<code><a cbot|grab>grab</a> </code>Picks up an object\n"
#~ "<code><a cbot|drop>drop</a> </code>Puts down an object\n"
#~ "<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
#~ "<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
#~ "<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
#~ "<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
#~ "<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
#~ "<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon\n"
#~ "<code><a cbot|build>build</a> </code>Builds a building"
#~ msgstr ""
#~ msgid ""
#~ "<code><a cbot|grab>grab</a> </code>Picks up an object\n"
#~ "<code><a cbot|drop>drop</a> </code>Puts down an object\n"
#~ "<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
#~ "<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
#~ "<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
#~ "<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
#~ "<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
#~ "<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon"
#~ msgstr ""
#~ "<code><a cbot|grab>grab</a> </code>Podnosi przedmiot\n"
#~ "<code><a cbot|drop>drop</a> </code>Upuszcza przedmiot\n"
#~ "<code><a cbot|sniff>sniff</a> </code>Nasłuchuje podglebie\n"
#~ "<code><a cbot|thump>thump</a> </code>Przewraca obce organizmy\n"
#~ "<code><a cbot|recycle>recycle</a> </code>Odzyskuje tytan z pozostałości robota\n"
#~ "<code><a cbot|shield>shield</a> </code>Rozszerza lub wyłącza osłonę\n"
#~ "<code><a cbot|fire>fire</a> </code>Strzela z działa\n"
#~ "<code><a cbot|aim>aim</a> </code>Ustawia kąt lufy w pionie"

View File

@ -177,28 +177,14 @@ msgstr ""
msgid "Instructions specific to some bots:"
msgstr ""
#. type: Plain text
#: ../E/cbot.txt:48
#, no-wrap
msgid ""
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
"<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon"
msgstr ""
#. type: \t; header
#: ../E/cbot.txt:57
#: ../E/cbot.txt:58
#, no-wrap
msgid "Specific instructions for exchange posts:"
msgstr ""
#. type: Plain text
#: ../E/cbot.txt:58
#: ../E/cbot.txt:59
#, no-wrap
msgid ""
"<code><a cbot|receive>receive</a> </code>Receives an information\n"
@ -208,13 +194,13 @@ msgid ""
msgstr ""
#. type: \t; header
#: ../E/cbot.txt:63
#: ../E/cbot.txt:64
#, no-wrap
msgid "Specific instructions for classes:"
msgstr ""
#. type: Plain text
#: ../E/cbot.txt:64
#: ../E/cbot.txt:65
#, no-wrap
msgid ""
"<code><a cbot|class>class</a> </code>Class declararion\n"
@ -227,13 +213,13 @@ msgid ""
msgstr ""
#. type: \t; header
#: ../E/cbot.txt:72
#: ../E/cbot.txt:73
#, no-wrap
msgid "Specific instructions for strings:"
msgstr ""
#. type: Plain text
#: ../E/cbot.txt:73
#: ../E/cbot.txt:74
#, no-wrap
msgid ""
"<code><a cbot|strlen>strlen</a> </code>Gets string length\n"
@ -247,13 +233,13 @@ msgid ""
msgstr ""
#. type: \t; header
#: ../E/cbot.txt:82
#: ../E/cbot.txt:83
#, no-wrap
msgid "Specific instructions for files:"
msgstr ""
#. type: Plain text
#: ../E/cbot.txt:83
#: ../E/cbot.txt:84
#, no-wrap
msgid ""
"<code><a cbot|open>open</a> </code>Opens a file\n"
@ -265,13 +251,13 @@ msgid ""
msgstr ""
#. type: \t; header
#: ../E/cbot.txt:90 ../E/freehelp.txt:4
#: ../E/cbot.txt:91 ../E/freehelp.txt:4
#, no-wrap
msgid "See also"
msgstr "См. также"
#. type: Plain text
#: ../E/cbot.txt:91
#: ../E/cbot.txt:92
#, no-wrap
msgid "<a cbot|type>Types</a> and <a cbot|category>categories</a>."
msgstr ""
@ -549,3 +535,41 @@ msgid ""
msgstr ""
"Хьюстон поздравляет вас от имени всего человечества с успешным выполнением миссии.\n"
"Большое переселение на Терра Нову начнется очень скоро."
#. type: Plain text
#: ../E/cbot.txt:48
#, no-wrap
msgid ""
"<code><a cbot|grab>grab</a> </code>Picks up an object\n"
"<code><a cbot|drop>drop</a> </code>Puts down an object\n"
"<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
"<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
"<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
"<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
"<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
"<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon\n"
"<code><a cbot|build>build</a> </code>Builds a building"
msgstr ""
#~ msgid ""
#~ "<code><a cbot|grab>grab</a> </code>Picks up an object\n"
#~ "<code><a cbot|drop>drop</a> </code>Puts down an object\n"
#~ "<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
#~ "<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
#~ "<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
#~ "<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
#~ "<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
#~ "<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon\n"
#~ "<code><a cbot|build>build</a> </code>Builds a building"
#~ msgstr ""
#~ msgid ""
#~ "<code><a cbot|grab>grab</a> </code>Picks up an object\n"
#~ "<code><a cbot|drop>drop</a> </code>Puts down an object\n"
#~ "<code><a cbot|sniff>sniff</a> </code>Sounds the subsoil\n"
#~ "<code><a cbot|thump>thump</a> </code>Overturns alien insects\n"
#~ "<code><a cbot|recycle>recycle</a> </code>Recycles a derelict bot\n"
#~ "<code><a cbot|shield>shield</a> </code>Extends or withdraws the shield\n"
#~ "<code><a cbot|fire>fire</a> </code>Fires the cannon\n"
#~ "<code><a cbot|aim>aim</a> </code>Vertical angle of the cannon"
#~ msgstr ""