Restored missing win/lost files

dev-hd-graphics
krzys-h 2014-09-27 18:05:46 +02:00
parent f9a728bda2
commit 88abab242e
15 changed files with 900 additions and 0 deletions

23
levels/other/lost000.txt Normal file
View File

@ -0,0 +1,23 @@
Audio track=10 repeat=0
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta
VehicleColor color=0.659;0.620;0.463;
DeepView air=125.00 water=25.00
FogStart air=0.8 water=0.5
SecondTexture rank=1
Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000;
ForegroundName image="lens1.png"
BeginObject
//CreateObject pos=0.00;0.00 dir=0.0 type=Me pyro=LOST option=1
CreateObject pos=0.00;0.00 dir=0.0 type=Me option=1
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.15; 0.15 type=Object
CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 0.50; 0.50 type=Object
CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.30; 0.30 type=Object
CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.30; 0.30 type=Object
Camera eye=2.00;1.20;0.20 lookat=0.00;1.20;0.20

50
levels/other/win000.txt Normal file
View File

@ -0,0 +1,50 @@
Audio track=11 repeat=0
AmbientColor air=0.471;0.353;0.000;0.000 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.392;0.392;0.353;0.000 water=0.263;0.314;0.392;0.000 // magenta
GreeneryColor color=0.631;0.592;0.161;
DeepView air=50.00 water=25.00
FogStart air=0.1 water=0.5
SecondTexture rank=1
Background up=0.392;0.392;0.353;0.000 down=0.392;0.392;0.353;
TerrainGenerate vision=250.00 depth=1 slope=3.0
TerrainWind speed=-3.0;0.0
TerrainRelief image="relief12.png" factor=1.0
TerrainResource image="res00.png"
TerrainCloud image="cloud03.png" level=125.0
TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3
TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3
TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3
TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3
TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3
TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3
TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6
TerrainInit id=1 // sand
TerrainLevel id=2 min=0.0 max=99.0 slope=2.0 freq=100.0 // roc
TerrainCreate
BeginObject
CreateObject pos=-2.50;0.00 dir=0.0 type=Me
CreateObject pos=0.00;0.00 dir=0.1 type=Firework pyro=WIN
CreateObject pos=-1.25;3.75 dir=0.5 type=PracticeBot script1="flash.txt" run=1
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object
CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object
CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object
CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object
Camera eye=1.75;0.75;-1.25 lookat=1.10;0.75;-0.80

51
levels/other/win001.txt Normal file
View File

@ -0,0 +1,51 @@
Audio track=11 repeat=0
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.306;0.306;0.498;0.000 water=0.263;0.314;0.392;0.000 // magenta
VehicleColor color=0.659;0.620;0.463;0.000 // sable
DeepView air=125.00 water=25.00
FogStart air=0.9 water=0.5
SecondTexture rank=1
ForegroundName image="lens5.png"
Background up=0.753;0.627;0.627;0.000 down=0.816;0.753;0.502;0.000 cloudUp=0.502;0.251;0.251;0.000 cloudDown=0.824;0.824;0.000;
TerrainGenerate vision=250.00 depth=1 slope=3.0
TerrainWind speed=-3.0;0.0
TerrainRelief image="relief12.png" factor=1.0
TerrainResource image="res00.png"
TerrainCloud image="cloud03.png" level=125.0
TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3
TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3
TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3
TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3
TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3
TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3
TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6
TerrainInit id=1 // sand
TerrainLevel id=2 min=0.0 max=99.0 slope=2.0 freq=100.0 // roc
TerrainCreate
BeginObject
CreateObject pos=-2.50;0.00 dir=0.0 type=Me option=1
CreateObject pos=0.00;0.00 dir=0.1 type=Firework pyro=WIN
CreateObject pos=-1.25;3.75 dir=0.5 type=PracticeBot script1="flash.txt" run=1
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object
CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object
CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object
CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object
Camera eye=1.75;0.75;-1.25 lookat=1.10;0.75;-0.80

41
levels/other/win002.txt Normal file
View File

@ -0,0 +1,41 @@
Audio track=11 repeat=0
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.706;0.871;1.000;0.000 water=0.039;0.078;0.392;0.000 // grey
VehicleColor color=0.686;0.820;0.843;0.000 // bleu-sable
DeepView air=100.00 water=25.00
FogStart air=0.1 water=0.1
SecondTexture rank=3
Background up=0.298;0.412;0.886;0.000 down=0.753;0.980;1.000;
ForegroundName image="lens5.png"
Planet pos=0.00;0.70 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=1.00;0.60 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=1.20;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=2.00;0.40 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=2.50;0.50 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=3.00;0.30 dim=0.04 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=3.85;0.30 dim=0.06 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=4.00;0.70 dim=0.02 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=4.10;0.50 dim=0.03 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
Planet pos=5.30;0.30 dim=0.08 image="effect01.png" uv1=0.00;0.50 uv2=0.25;0.75
TerrainGenerate vision=400.00 depth=1 hard=0.7
TerrainRelief image="relief12.png" factor=1.0
TerrainResource image="res00.png"
TerrainWater image="lava04.png" level=7.5 moveX=1.0 moveY=0.3 water=TO color=0.000;0.502;1.000;
TerrainInitTextures image="terra" dx=1 dy=1 table=2
TerrainCreate
BeginObject
CreateObject pos=-2.50;0.00 dir=0.0 type=Me option=1
CreateObject pos=0.00;0.00 dir=0.1 type=Firework pyro=WIN
CreateObject pos=-1.25;3.75 dir=0.5 type=PracticeBot script1="flash.txt" run=1
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object
CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object
CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object
CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object
Camera eye=1.75;0.75;-1.25 lookat=1.10;0.75;-0.80

33
levels/other/win003.txt Normal file
View File

@ -0,0 +1,33 @@
Audio track=11 repeat=0
AmbientColor air=0.533;0.533;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.996;0.961;0.573;0.000 water=0.263;0.314;0.392;0.000 // yellow
VehicleColor color=0.620;0.561;0.267;0.000 // sable
DeepView air=125.00 water=25.00
FogStart air=0.1 water=0.5
SecondTexture rank=1
Background image="back33.png" up=0.996;0.961;0.573;0.000 down=0.996;0.961;0.573;0.000 cloudUp=0.996;0.961;0.573;0.000 cloudDown=0.996;0.961;0.573;
ForegroundName image="lens4.png"
Planet pos=4.8;0.2 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50
TerrainGenerate vision=250.00 depth=1 hard=0.3
TerrainWind speed=0.0;-8.0
TerrainRelief image="relief12.png" factor=1.0
TerrainResource image="resae.png"
TerrainCloud image="cloud04.png" level=80.0
TerrainInitTextures image="mars" dx=1 dy=1 table=103
TerrainCreate
BeginObject
CreateObject pos=-2.50;0.00 dir=0.0 type=Me option=1
CreateObject pos=0.00;0.00 dir=0.1 type=Firework pyro=WIN
CreateObject pos=-1.25;3.75 dir=0.5 type=PracticeBot script1="flash.txt" run=1
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object
CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object
CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object
CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object
Camera eye=1.75;0.75;-1.25 lookat=1.10;0.75;-0.80

78
levels/other/win004.txt Normal file
View File

@ -0,0 +1,78 @@
Audio track=11 repeat=0
AmbientColor air=0.596;0.596;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.843;0.937;0.796;0.000 water=0.267;0.392;0.314;0.000 // bleu sale
VehicleColor color=0.553;0.686;0.506;0.000 // vert-sable
DeepView air=125.00 water=25.00
FogStart air=0.9 water=0.5
SecondTexture rank=1
Background up=0.502;0.533;0.753;0.000 down=0.937;0.973;0.812;0.000 cloudUp=0.169;0.176;0.561;0.000 cloudDown=0.784;1.000;0.000;
ForegroundName image="lens1.png"
Planet pos=1.2;0.2 dim=0.35 speed= 0.001 dir=0.1 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune
Planet pos=4.0;0.4 dim=0.20 speed= 0.012 dir=0.7 image="planet04.png" uv1=0.5;0.0 uv2=1.0;0.5 // bleu
Planet pos=4.4;0.3 dim=0.30 speed=-0.002 dir=0.3 image="planet04.png" uv1=0.0;0.5 uv2=0.5;1.0 // jaune
Planet pos=3.5;0.4 dim=0.12 speed= 0.001 dir=0.8 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge
Planet pos=5.0;0.5 dim=0.04 speed= 0.025 dir=1.2 image="planet04.png" uv1=0.5;0.5 uv2=1.0;1.0 // rouge
TerrainGenerate vision=250.00 depth=1 slope=3.0
TerrainWind speed=0.0;2.0
TerrainRelief image="relief12.png" factor=1.0
TerrainResource image="resae.png"
TerrainCloud image="cloud04.png" level=125.0
TerrainMaterial id=10 image="green01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=11 image="green01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=12 image="green01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=13 image="green01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial image="green01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.2
TerrainMaterial image="green01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.2
TerrainMaterial image="green01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.2
TerrainMaterial image="green01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.2
TerrainMaterial image="green01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.2
TerrainMaterial image="green01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.2
TerrainMaterial image="green01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.2
TerrainMaterial image="green01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.2
TerrainMaterial id=14 image="green01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.2
TerrainMaterial id=15 image="green01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.2
TerrainMaterial id=16 image="green01" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=17 image="green01" u=0.75 v=0.75 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial id=20 image="green02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=21 image="green02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=22 image="green02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=23 image="green02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial image="green02" u=0.00 v=0.25 up=3 down=2 left=2 right=2 hard=0.5
TerrainMaterial image="green02" u=0.25 v=0.25 up=2 down=2 left=2 right=3 hard=0.5
TerrainMaterial image="green02" u=0.50 v=0.25 up=2 down=3 left=2 right=2 hard=0.5
TerrainMaterial image="green02" u=0.75 v=0.25 up=2 down=2 left=3 right=2 hard=0.5
TerrainMaterial image="green02" u=0.00 v=0.50 up=3 down=2 left=3 right=2 hard=0.5
TerrainMaterial image="green02" u=0.25 v=0.50 up=3 down=2 left=2 right=3 hard=0.5
TerrainMaterial image="green02" u=0.50 v=0.50 up=2 down=3 left=2 right=3 hard=0.5
TerrainMaterial image="green02" u=0.75 v=0.50 up=2 down=3 left=3 right=2 hard=0.5
TerrainMaterial id=24 image="green02" u=0.00 v=0.75 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=25 image="green02" u=0.25 v=0.75 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=26 image="green02" u=0.50 v=0.75 up=3 down=3 left=3 right=3 hard=0.8
TerrainMaterial id=27 image="green02" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.8
TerrainInit id=10
TerrainLevel id=10;11;10;11;12;13 min= 0.0 max=99.0 slope=0.0 freq=100.0
TerrainLevel id=16;17 min= 0.0 max=99.0 slope=0.0 freq= 50.0
TerrainLevel id=14;15 min=40.0 max=99.0 slope=0.0 freq= 90.0
TerrainLevel id=20;21;22;23 min=45.0 max=99.0 slope=0.0 freq= 90.0
TerrainLevel id=24;25;26;27 min=45.0 max=99.0 slope=0.0 freq= 40.0
TerrainCreate
BeginObject
CreateObject pos=-2.50;0.00 dir=0.0 type=Me option=1
CreateObject pos=0.00;0.00 dir=0.1 type=Firework pyro=WIN
CreateObject pos=-1.25;3.75 dir=0.5 type=PracticeBot script1="flash.txt" run=1
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object
CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object
CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object
CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object
Camera eye=1.75;0.75;-1.25 lookat=1.10;0.75;-0.80

89
levels/other/win101.txt Normal file
View File

@ -0,0 +1,89 @@
Audio track=11 repeat=0
AmbientColor air=0.471;0.353;0.000;0.000 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.392;0.392;0.353;0.000 water=0.263;0.314;0.392;0.000 // magenta
VehicleColor color=0.659;0.620;0.463;0.000 // sable
GreeneryColor color=0.631;0.592;0.161;
DeepView air=50.00 water=25.00
FogStart air=0.1 water=0.5
SecondTexture rank=1
Background up=0.392;0.392;0.353;0.000 down=0.392;0.392;0.353;
TerrainGenerate vision=250.00 depth=1 slope=3.0
TerrainWind speed=0.0;2.0
TerrainRelief image="relief12.png" factor=1.0
TerrainResource image="res00.png"
TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3
TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3
TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3
TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3
TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3
TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3
TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6
TerrainInit id=1 // sand
TerrainLevel id=2 min=0.0 max=99.0 slope=2.0 freq=100.0 // roc
TerrainCreate
BeginObject
CreateObject pos=0.00;0.00 dir=1.0 type=Me option=1
CreateObject pos=-2.50;-1.25 dir=0.1 type=Firework pyro=WIN
CreateObject pos=0.50;2.50 dir=0.1 type=Firework pyro=WIN
CreateObject pos=-1.25;3.75 dir=0.5 type=Greenery0
CreateObject pos=-2.50;0.00 dir=0.0 type=Tree0
CreateFog pos= -92; 113 height=7.0 dim=50 delay=4.0 type=6
CreateFog pos= -92; 113 height=8.0 dim=50 delay=5.0 type=7
CreateFog pos= -74; 72 height=5.0 dim=50 delay=4.0 type=6
CreateFog pos= -74; 72 height=6.0 dim=50 delay=5.0 type=7
CreateFog pos=-120; 121 height=1.0 dim=20 delay=4.0 type=6
CreateFog pos=-120; 121 height=2.0 dim=20 delay=5.0 type=7
CreateFog pos=-110; 100 height=1.0 dim=20 delay=4.0 type=6
CreateFog pos=-110; 100 height=2.0 dim=20 delay=5.0 type=7
CreateFog pos=-129; 48 height=1.0 dim=15 delay=4.0 type=6
CreateFog pos=-129; 48 height=2.0 dim=15 delay=5.0 type=7
CreateFog pos= -94; 48 height=0.5 dim=10 delay=4.0 type=6
CreateFog pos= -94; 48 height=0.6 dim=10 delay=5.0 type=7
CreateFog pos= -75; 41 height=1.4 dim=10 delay=4.0 type=6
CreateFog pos= -75; 41 height=2.5 dim=10 delay=5.0 type=7
CreateFog pos= -56; 56 height=0.4 dim=10 delay=4.0 type=6
CreateFog pos= -56; 56 height=0.5 dim=10 delay=5.0 type=7
CreateFog pos= -30; 36 height=0.2 dim=20 delay=4.0 type=6
CreateFog pos= -30; 36 height=0.3 dim=20 delay=5.0 type=7
CreateFog pos= -40; 2 height=0.2 dim=20 delay=4.0 type=6
CreateFog pos= -40; 2 height=0.3 dim=20 delay=5.0 type=7
CreateFog pos= 15; -16 height=0.7 dim=20 delay=4.0 type=6
CreateFog pos= 15; -16 height=0.8 dim=20 delay=5.0 type=7
CreateFog pos= 7; 20 height=0.2 dim=20 delay=4.0 type=6
CreateFog pos= 7; 20 height=0.3 dim=20 delay=5.0 type=7
CreateFog pos= 28; 10 height=10.0 dim=30 delay=4.0 type=6
CreateFog pos= 28; 10 height=11.0 dim=30 delay=5.0 type=7
CreateFog pos= -22; -19 height=25.0 dim=50 delay=4.0 type=6
CreateFog pos= -22; -19 height=26.0 dim=50 delay=5.0 type=7
CreateFog pos= -48; 26 height=5.0 dim=50 delay=4.0 type=6
CreateFog pos= -48; 26 height=6.0 dim=50 delay=5.0 type=7
CreateFog pos= -38; 8 height=2.0 dim=50 delay=4.0 type=6
CreateFog pos= -38; 8 height=3.0 dim=50 delay=5.0 type=7
CreateFog pos= -4; 20 height=2.0 dim=20 delay=4.0 type=6
CreateFog pos= -4; 20 height=2.5 dim=20 delay=5.0 type=7
CreateFog pos= -35; -39 height=0.2 dim=10 delay=4.0 type=6
CreateFog pos= -35; -39 height=0.3 dim=10 delay=5.0 type=7
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
Camera eye=1.75;0.75;-1.25 lookat=1.10;0.75;-0.80

89
levels/other/win102.txt Normal file
View File

@ -0,0 +1,89 @@
Audio track=11 repeat=0
AmbientColor air=0.471;0.353;0.000;0.000 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.392;0.392;0.353;0.000 water=0.263;0.314;0.392;0.000 // magenta
VehicleColor color=0.659;0.620;0.463;0.000 // sable
GreeneryColor color=0.631;0.592;0.161;
DeepView air=50.00 water=25.00
FogStart air=0.1 water=0.5
SecondTexture rank=1
Background up=0.392;0.392;0.353;0.000 down=0.392;0.392;0.353;
TerrainGenerate vision=250.00 depth=1 slope=3.0
TerrainWind speed=0.0;2.0
TerrainRelief image="relief12.png" factor=1.0
TerrainResource image="res00.png"
TerrainMaterial id=1 image="desert6" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.2
TerrainMaterial image="desert6" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.3
TerrainMaterial image="desert6" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.3
TerrainMaterial id=3 image="desert6" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="desert6" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.3
TerrainMaterial image="desert6" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.3
TerrainMaterial id=4 image="desert6" u=0.50 v=0.50 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="desert6" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.3
TerrainMaterial image="desert6" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.3
TerrainMaterial image="desert6" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.3
TerrainMaterial id=5 image="desert6" u=0.50 v=0.75 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=2 image="desert6" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.6
TerrainInit id=1 // sand
TerrainLevel id=2 min=0.0 max=99.0 slope=2.0 freq=100.0 // roc
TerrainCreate
BeginObject
CreateObject pos=-1.50;1.00 dir=0.0 type=Me option=1
CreateObject pos=-2.50;-1.25 dir=0.1 type=Firework pyro=WIN
CreateObject pos=0.50;2.50 dir=0.1 type=Firework pyro=WIN
CreateObject pos=-9.00; 3.00 dir=0.0 type=BotFactory
CreateObject pos=-5.00;10.00 dir=0.0 type=ResearchCenter
CreateFog pos= -92; 113 height=7.0 dim=50 delay=4.0 type=6
CreateFog pos= -92; 113 height=8.0 dim=50 delay=5.0 type=7
CreateFog pos= -74; 72 height=5.0 dim=50 delay=4.0 type=6
CreateFog pos= -74; 72 height=6.0 dim=50 delay=5.0 type=7
CreateFog pos=-120; 121 height=1.0 dim=20 delay=4.0 type=6
CreateFog pos=-120; 121 height=2.0 dim=20 delay=5.0 type=7
CreateFog pos=-110; 100 height=1.0 dim=20 delay=4.0 type=6
CreateFog pos=-110; 100 height=2.0 dim=20 delay=5.0 type=7
CreateFog pos=-129; 48 height=1.0 dim=15 delay=4.0 type=6
CreateFog pos=-129; 48 height=2.0 dim=15 delay=5.0 type=7
CreateFog pos= -94; 48 height=0.5 dim=10 delay=4.0 type=6
CreateFog pos= -94; 48 height=0.6 dim=10 delay=5.0 type=7
CreateFog pos= -75; 41 height=1.4 dim=10 delay=4.0 type=6
CreateFog pos= -75; 41 height=2.5 dim=10 delay=5.0 type=7
CreateFog pos= -56; 56 height=0.4 dim=10 delay=4.0 type=6
CreateFog pos= -56; 56 height=0.5 dim=10 delay=5.0 type=7
CreateFog pos= -30; 36 height=0.2 dim=20 delay=4.0 type=6
CreateFog pos= -30; 36 height=0.3 dim=20 delay=5.0 type=7
CreateFog pos= -40; 2 height=0.2 dim=20 delay=4.0 type=6
CreateFog pos= -40; 2 height=0.3 dim=20 delay=5.0 type=7
CreateFog pos= 15; -16 height=0.7 dim=20 delay=4.0 type=6
CreateFog pos= 15; -16 height=0.8 dim=20 delay=5.0 type=7
CreateFog pos= 7; 20 height=0.2 dim=20 delay=4.0 type=6
CreateFog pos= 7; 20 height=0.3 dim=20 delay=5.0 type=7
CreateFog pos= 28; 10 height=10.0 dim=30 delay=4.0 type=6
CreateFog pos= 28; 10 height=11.0 dim=30 delay=5.0 type=7
CreateFog pos= -22; -19 height=25.0 dim=50 delay=4.0 type=6
CreateFog pos= -22; -19 height=26.0 dim=50 delay=5.0 type=7
CreateFog pos= -48; 26 height=5.0 dim=50 delay=4.0 type=6
CreateFog pos= -48; 26 height=6.0 dim=50 delay=5.0 type=7
CreateFog pos= -38; 8 height=2.0 dim=50 delay=4.0 type=6
CreateFog pos= -38; 8 height=3.0 dim=50 delay=5.0 type=7
CreateFog pos= -4; 20 height=2.0 dim=20 delay=4.0 type=6
CreateFog pos= -4; 20 height=2.5 dim=20 delay=5.0 type=7
CreateFog pos= -35; -39 height=0.2 dim=10 delay=4.0 type=6
CreateFog pos= -35; -39 height=0.3 dim=10 delay=5.0 type=7
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
Camera eye=1.75;0.75;-1.25 lookat=1.10;0.75;-0.80

39
levels/other/win201.txt Normal file
View File

@ -0,0 +1,39 @@
Audio track=11 repeat=0
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta
VehicleColor color=0.816;0.808;0.769;0.000 // sable clair
DeepView air=125.00 water=25.00
FogStart air=0.8 water=0.5
SecondTexture rank=1
Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000;
ForegroundName image="lens1.png"
Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5
TerrainGenerate vision=250.00 depth=1 hard=0.3
TerrainRelief image="relief03.png" factor=1.0
TerrainResource image="res00.png"
TerrainInitTextures image="moon" dx=1 dy=1 table=103
TerrainCreate
MaxFlyingHeight max=55
BeginObject
CreateObject pos=12.50;-75.00 dir=0.0 type=SpaceShip run=3
CreateObject pos=12.50;-78.25 dir=1.0 type=WingedGrabber
CreateObject pos=12.50;-71.75 dir=1.0 type=WheeledGrabber
CreateObject pos= 9.50;-71.75 dir=0.5 type=Me
CreateObject pos= 9.00;-78.75 dir=0.5 type=TitaniumOre
CreateObject pos= 9.00;-77.75 dir=0.5 type=TitaniumOre
CreateObject pos=10.00;-78.75 dir=0.5 type=TitaniumOre
CreateObject pos=10.00;-77.75 dir=0.5 type=TitaniumOre
CreateObject pos= 9.50;-75.00 dir=0.1 type=Firework pyro=WIN
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.50;-0.50;-0.50 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 2.00; 2.00; 2.00 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.84; 0.84; 0.84 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.48; 0.48; 0.48 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.48; 0.48; 0.48 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.24; 0.24; 0.24 type=Object
Camera eye=4.50;10.00;-83.00 lookat=12.50;10.00;-75.00

42
levels/other/win202.txt Normal file
View File

@ -0,0 +1,42 @@
Audio track=11 repeat=0
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta
VehicleColor color=0.816;0.808;0.769;0.000 // sable clair
DeepView air=125.00 water=25.00
FogStart air=0.8 water=0.5
SecondTexture rank=1
Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000;
ForegroundName image="lens1.png"
Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5
TerrainGenerate vision=250.00 depth=1 hard=0.3
TerrainRelief image="relief03.png" factor=1.0
TerrainResource image="res00.png"
TerrainInitTextures image="moon" dx=1 dy=1 table=103
TerrainCreate
MaxFlyingHeight max=55
BeginObject
CreateObject pos=12.50;-75.00 dir=0.0 type=SpaceShip run=3
CreateObject pos=12.50;-78.25 dir=1.0 type=WingedGrabber
CreateObject pos= 9.50;-71.75 dir=0.5 type=Me
CreateObject pos= 9.00;-74.50 dir=0.0 type=TitaniumOre
CreateObject pos=10.00;-74.50 dir=0.0 type=TitaniumOre
CreateObject pos= 9.00;-75.50 dir=0.0 type=TitaniumOre
CreateObject pos=10.00;-75.50 dir=0.0 type=TitaniumOre
CreateObject pos= 9.50;-78.00 dir=0.1 type=Firework pyro=WIN
CreateObject pos=30;-70 dir=0.1 h= 0 type=Target1
CreateObject pos=40;-20 dir=0.6 h=-20 type=Target1
CreateObject pos=30; 0 dir=0.3 h= 0 type=Target1
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.50;-0.50;-0.50 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 2.00; 2.00; 2.00 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.84; 0.84; 0.84 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.48; 0.48; 0.48 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.48; 0.48; 0.48 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.24; 0.24; 0.24 type=Object
Camera eye=0.50;10.00;-87.00 lookat=12.50;10.00;-75.00

42
levels/other/win203.txt Normal file
View File

@ -0,0 +1,42 @@
Audio track=11 repeat=0
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.000;0.000;0.000;0.000 water=0.263;0.314;0.392;0.000 // magenta
VehicleColor color=0.816;0.808;0.769;0.000 // sable clair
DeepView air=125.00 water=25.00
FogStart air=0.8 water=0.5
SecondTexture rank=1
Background image="back46.png" up=0.000;0.000;0.000;0.000 down=0.000;0.000;0.000;
ForegroundName image="lens1.png"
Planet pos=0.0;0.7 dim=0.5 speed=0.002 dir=0.3 image="planet01.png" uv1=0.0;0.0 uv2=0.5;0.5
TerrainGenerate vision=250.00 depth=1 hard=0.3
TerrainRelief image="relief03.png" factor=1.0
TerrainResource image="res00.png"
TerrainInitTextures image="moon" dx=1 dy=1 table=103
TerrainCreate
MaxFlyingHeight max=55
BeginObject
CreateObject pos=12.50;-75.00 dir=0.0 type=SpaceShip run=3
CreateObject pos=12.50;-78.25 dir=1.0 type=WingedGrabber
CreateObject pos= 9.50;-71.75 dir=0.5 type=Me
CreateObject pos= 9.00;-74.50 dir=0.0 type=TitaniumOre
CreateObject pos=10.00;-74.50 dir=0.0 type=TitaniumOre
CreateObject pos= 9.00;-75.50 dir=0.0 type=TitaniumOre
CreateObject pos=10.00;-75.50 dir=0.0 type=TitaniumOre
CreateObject pos= 9.50;-78.00 dir=0.1 type=Firework pyro=WIN
CreateObject pos=30;-70 dir=0.1 h= 0 type=Target1
CreateObject pos=40;-20 dir=0.6 h=-20 type=Target1
CreateObject pos=30; 0 dir=0.3 h= 0 type=Target1
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.50;-0.50;-0.50 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 2.00; 2.00; 2.00 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.84; 0.84; 0.84 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.48; 0.48; 0.48 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.48; 0.48; 0.48 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.24; 0.24; 0.24 type=Object
Camera eye=0.50;10.00;-87.00 lookat=12.50;10.00;-75.00

78
levels/other/win604.txt Normal file
View File

@ -0,0 +1,78 @@
Audio track=11 repeat=0
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange
VehicleColor color=0.918;0.506;0.102;0.000 // orange
GreeneryColor color=0.980;0.733;0.271;
DeepView air=125.00 water=25.00
FogStart air=0.9 water=0.5
SecondTexture rank=1
Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082;
ForegroundName image="lens5.png"
Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50
TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6
TerrainWind speed=0.0;-5.0
TerrainRelief image="relief18.png" factor=1.0
TerrainResource image="resae.png"
TerrainCloud image="cloud05.png" level=125.0
TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7
TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7
TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7
TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7
TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7
TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7
TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7
TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7
TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7
TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7
TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7
TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7
TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7
TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7
TerrainMaterial id=17 image="chili01" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.5
TerrainMaterial id=20 image="chili02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.0
TerrainMaterial id=21 image="chili02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.0
TerrainMaterial id=22 image="chili02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.0
TerrainMaterial id=23 image="chili02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.0
TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 hard=0.1
TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1
TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1
TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1
TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5
TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5
TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5
TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5
TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5
TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5
TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5
TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5
TerrainInit id=10
TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0
TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0
TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0
TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0
TerrainCreate
MaxFlyingHeight max=40
BeginObject
CreateObject pos=160.00;-260.00 dir=1.0 type=SpaceShip run=3
//CreateObject pos=162.25;-256.75 dir=1.0 type=Me
CreateObject pos=160.00;-257.75 dir=1.5 type=WingedOrgaShooter
CreateObject pos=157.00;-260.00 dir=0.1 type=Firework pyro=WIN
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.2;-0.5;-0.8 // orange
Camera eye=145.00;10.00;-245.00 lookat=160.00;10.00;-260.00

78
levels/other/win605.txt Normal file
View File

@ -0,0 +1,78 @@
Audio track=11 repeat=0
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.804;0.337;0.082;0.000 water=0.784;0.392;0.000;0.000 // beige/orange
VehicleColor color=0.918;0.506;0.102;0.000 // orange
GreeneryColor color=0.980;0.733;0.271;
DeepView air=125.00 water=25.00
FogStart air=0.9 water=0.5
SecondTexture rank=1
Background up=0.753;0.282;0.000;0.000 down=0.812;0.753;0.059;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.804;0.337;0.082;
ForegroundName image="lens5.png"
Planet pos=4.8;0.0 dim=2.0 image="effect01.png" uv1=0.00;0.25 uv2=0.25;0.50
TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.6
TerrainWind speed=0.0;-5.0
TerrainRelief image="relief18.png" factor=1.0
TerrainResource image="resae.png"
TerrainCloud image="cloud05.png" level=125.0
TerrainMaterial id=10 image="chili01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial id=11 image="chili01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.7
TerrainMaterial id=12 image="chili01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.7
TerrainMaterial id=13 image="chili01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.7
TerrainMaterial image="chili01" u=0.00 v=0.25 up=2 down=1 left=1 right=1 hard=0.7
TerrainMaterial image="chili01" u=0.25 v=0.25 up=1 down=1 left=1 right=2 hard=0.7
TerrainMaterial image="chili01" u=0.50 v=0.25 up=1 down=2 left=1 right=1 hard=0.7
TerrainMaterial image="chili01" u=0.75 v=0.25 up=1 down=1 left=2 right=1 hard=0.7
TerrainMaterial image="chili01" u=0.00 v=0.50 up=2 down=1 left=2 right=1 hard=0.7
TerrainMaterial image="chili01" u=0.25 v=0.50 up=2 down=1 left=1 right=2 hard=0.7
TerrainMaterial image="chili01" u=0.50 v=0.50 up=1 down=2 left=1 right=2 hard=0.7
TerrainMaterial image="chili01" u=0.75 v=0.50 up=1 down=2 left=2 right=1 hard=0.7
TerrainMaterial id=14 image="chili01" u=0.00 v=0.75 up=2 down=2 left=2 right=2 hard=0.7
TerrainMaterial id=15 image="chili01" u=0.25 v=0.75 up=2 down=2 left=2 right=2 hard=0.7
TerrainMaterial id=16 image="chili01" u=0.50 v=0.75 up=2 down=2 left=2 right=2 hard=0.7
TerrainMaterial id=17 image="chili01" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.5
TerrainMaterial id=20 image="chili02" u=0.00 v=0.00 up=3 down=3 left=3 right=3 hard=0.0
TerrainMaterial id=21 image="chili02" u=0.25 v=0.00 up=3 down=3 left=3 right=3 hard=0.0
TerrainMaterial id=22 image="chili02" u=0.50 v=0.00 up=3 down=3 left=3 right=3 hard=0.0
TerrainMaterial id=23 image="chili02" u=0.75 v=0.00 up=3 down=3 left=3 right=3 hard=0.0
TerrainMaterial id=24 image="chili02" u=0.00 v=0.25 up=3 down=3 left=3 right=3 hard=0.1
TerrainMaterial id=25 image="chili02" u=0.25 v=0.25 up=3 down=3 left=3 right=3 hard=0.1
TerrainMaterial id=26 image="chili02" u=0.50 v=0.25 up=3 down=3 left=3 right=3 hard=0.1
TerrainMaterial id=27 image="chili02" u=0.75 v=0.25 up=3 down=3 left=3 right=3 hard=0.1
TerrainMaterial image="chili02" u=0.00 v=0.50 up=3 down=1 left=1 right=1 hard=0.5
TerrainMaterial image="chili02" u=0.25 v=0.50 up=1 down=1 left=1 right=3 hard=0.5
TerrainMaterial image="chili02" u=0.50 v=0.50 up=1 down=3 left=1 right=1 hard=0.5
TerrainMaterial image="chili02" u=0.75 v=0.50 up=1 down=1 left=3 right=1 hard=0.5
TerrainMaterial image="chili02" u=0.00 v=0.75 up=3 down=1 left=3 right=1 hard=0.5
TerrainMaterial image="chili02" u=0.25 v=0.75 up=3 down=1 left=1 right=3 hard=0.5
TerrainMaterial image="chili02" u=0.50 v=0.75 up=1 down=3 left=1 right=3 hard=0.5
TerrainMaterial image="chili02" u=0.75 v=0.75 up=1 down=3 left=3 right=1 hard=0.5
TerrainInit id=10
TerrainLevel id=20;21;22;23 min=50.0 max=99.0 slope=0.0 freq=100.0
TerrainLevel id=10;11;12;13 min= 0.0 max=50.0 slope=0.0 freq=100.0
TerrainLevel id=14;15;16;17 min=25.0 max=45.0 slope=7.0 freq=100.0
TerrainLevel id=20;21;22;23;24;25;26;27 min=140.0 max=900.0 slope=7.0 freq=100.0
TerrainCreate
MaxFlyingHeight max=40
BeginObject
CreateObject pos=160.00;-260.00 dir=1.0 type=SpaceShip run=3
CreateObject pos=162.25;-256.75 dir=1.0 type=Me
CreateObject pos=160.00;-257.75 dir=1.5 type=WingedOrgaShooter
CreateObject pos=157.00;-260.00 dir=0.1 type=Firework pyro=WIN
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.2;-0.5;-0.8 // orange
Camera eye=145.00;10.00;-245.00 lookat=160.00;10.00;-260.00

57
levels/other/win704.txt Normal file
View File

@ -0,0 +1,57 @@
Audio track=11 repeat=0
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.690;0.690;0.710;0.000 water=0.039;0.392;0.078;0.000 // grey
VehicleColor color=0.459;0.620;0.251;0.000 // vert
DeepView air=125.00 water=25.00
FogStart air=0.5 water=0.1
SecondTexture rank=3
Background up=0.690;0.690;0.710;0.000 down=0.690;0.690;0.710;0.000 cloudUp=0.000;0.000;0.000;0.000 cloudDown=0.408;0.408;0.408;
ForegroundName image="lens5.png"
TerrainGenerate vision=400.00 depth=1 hard=0.7
TerrainWind speed=-2.0;0.0
TerrainRelief image="relief23.png" factor=1.0
TerrainResource image="res00.png"
TerrainCloud image="cloud03.png" level=125.0
TerrainMaterial id=1 image="mix01" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=2 image="mix01" u=0.25 v=0.00 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=3 image="mix01" u=0.50 v=0.00 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=4 image="mix01" u=0.75 v=0.00 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=5 image="mix01" u=0.00 v=0.25 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=6 image="mix01" u=0.25 v=0.25 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=7 image="mix01" u=0.50 v=0.25 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=8 image="mix01" u=0.75 v=0.25 up=1 down=1 left=1 right=1 hard=0.6
TerrainMaterial id=9 image="mix01" u=0.00 v=0.50 up=1 down=1 left=1 right=1 hard=0.6
TerrainInit id=1
TerrainLevel id=2 min=0.0 max=99.0 slope=0.0 freq= 20.0
TerrainLevel id=3 min=0.0 max=99.0 slope=0.0 freq= 20.0
TerrainLevel id=4 min=0.0 max=99.0 slope=0.0 freq= 20.0
TerrainLevel id=5 min=0.0 max=99.0 slope=0.0 freq= 20.0
TerrainLevel id=6 min=0.0 max=99.0 slope=0.0 freq= 20.0
TerrainLevel id=7 min=0.0 max=99.0 slope=0.0 freq= 20.0
TerrainLevel id=8 min=0.0 max=99.0 slope=0.0 freq= 20.0
TerrainLevel id=9 min=0.0 max=99.0 slope=0.0 freq= 20.0
TerrainCreate
MaxFlyingHeight max=40
BeginObject
CreateObject pos= 0.00; 0.00 dir=1.0 type=SpaceShip run=3
CreateObject pos=-2.00;-3.25 dir=1.0 type=Me
CreateObject pos= 2.25;-3.25 dir=1.5 type=Thumper
CreateObject pos=-3.25;-3.25 dir=0.0 type=BlackBox
CreateObject pos=-3.00; 0.00 dir=0.1 type=Firework pyro=WIN
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0;-1.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 1.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir=-1.0;-1.0; 1.0 color= 0.56; 0.56; 0.56 type=Object
CreateLight dir= 1.0;-1.0; 1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir=-1.0;-1.0;-1.0 color= 0.32; 0.32; 0.32 type=Object
CreateLight dir= 1.0;-1.0;-1.0 color= 0.16; 0.16; 0.16 type=Object
WaterColor color=-0.2;-0.5;-0.8 // orange
Camera eye=-12.00;10.00;-12.00 lookat=0.00;10.00;0.00

110
levels/other/win904.txt Normal file
View File

@ -0,0 +1,110 @@
Audio track=12 repeat=0
AmbientColor air=0.400;0.400;0.400;0.400 water=0.078;0.078;0.078;0.078 // grey
FogColor air=0.816;0.784;0.875;0.000 water=0.263;0.314;0.392;0.000 // magenta
VehicleColor color=0.784;0.769;0.682;0.000 // sable
DeepView air=125.00 water=25.00
FogStart air=0.9 water=0.5
SecondTexture rank=1
Background up=0.937;0.875;0.878;0.000 down=0.749;0.753;0.875;0.000 cloudUp=0.306;0.306;0.498;0.000 cloudDown=0.306;0.306;0.498;
ForegroundName image="lens5.png"
Planet pos=3.0;0.2 dim=0.35 speed= 0.001 dir=0.4 image="planet03.png" uv1=0.5;0.5 uv2=1.0;1.0
Planet pos=0.0;0.7 dim=0.20 speed= 0.002 dir=0.3 image="planet03.png" uv1=0.0;0.5 uv2=0.5;1.0
Planet pos=0.5;0.5 dim=0.15 speed=-0.005 dir=0.5 image="planet03.png" uv1=0.5;0.0 uv2=1.0;0.5
TerrainGenerate vision=250.00 depth=1 slope=3.0 hard=0.3
TerrainWind speed=-2.0;0.0
TerrainRelief image="relief34.png" factor=1.0
TerrainResource image="res15.png"
TerrainCloud image="cloud02.png" level=87.5
TerrainWater image="water12.png" level=22.5 moveX=1.0 moveY=0.3
TerrainMaterial id=1 image="roca2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="roca2" u=0.25 v=0.00 up=2 down=1 left=1 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.00 up=1 down=1 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.75 v=0.00 up=2 down=1 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.00 v=0.25 up=1 down=2 left=1 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.25 v=0.25 up=2 down=2 left=1 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.25 up=1 down=2 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.75 v=0.25 up=2 down=2 left=1 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.00 v=0.50 up=1 down=1 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.25 v=0.50 up=2 down=1 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.50 up=1 down=1 left=2 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.75 v=0.50 up=2 down=1 left=2 right=2 hard=0.6
TerrainMaterial image="roca2" u=0.00 v=0.75 up=1 down=2 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.25 v=0.75 up=2 down=2 left=2 right=1 hard=0.6
TerrainMaterial image="roca2" u=0.50 v=0.75 up=1 down=2 left=2 right=2 hard=0.6
TerrainMaterial id=2 image="roca2" u=0.75 v=0.75 up=2 down=2 left=2 right=2 hard=0.3
TerrainMaterial id=3 image="rocb2" u=0.00 v=0.00 up=1 down=1 left=1 right=1 hard=0.8
TerrainMaterial image="rocb2" u=0.25 v=0.00 up=3 down=1 left=1 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.00 up=1 down=1 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.75 v=0.00 up=3 down=1 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.00 v=0.25 up=1 down=3 left=1 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.25 v=0.25 up=3 down=3 left=1 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.25 up=1 down=3 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.75 v=0.25 up=3 down=3 left=1 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.00 v=0.50 up=1 down=1 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.25 v=0.50 up=3 down=1 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.50 up=1 down=1 left=3 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.75 v=0.50 up=3 down=1 left=3 right=3 hard=0.4
TerrainMaterial image="rocb2" u=0.00 v=0.75 up=1 down=3 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.25 v=0.75 up=3 down=3 left=3 right=1 hard=0.4
TerrainMaterial image="rocb2" u=0.50 v=0.75 up=1 down=3 left=3 right=3 hard=0.4
TerrainMaterial id=4 image="rocb2" u=0.75 v=0.75 up=3 down=3 left=3 right=3 hard=0.0
TerrainInit id=3
TerrainLevel id=1 min= 0.0 max=99.0 slope=0.0 freq= 50.0 // roc1
TerrainLevel id=2 min=17.5 max=25.0 slope=3.0 freq= 70.0 // grass
TerrainLevel id=4 min=37.5 max=99.0 slope=9.0 freq= 80.0 // snow
TerrainLevel id=2 min=25.0 max=37.5 slope=9.0 freq= 70.0 // grass
TerrainCreate
BeginObject
//CreateObject pos=0;-18 dir=1.5 type=Me option=1
CreateObject pos= 7;-17 dir=0.8 type=Home // premier plan droite
CreateObject pos= 17; 10 dir=1.5 type=Home //
CreateObject pos= -6; -7 dir=0.7 type=Home //
CreateObject pos= 6; -1 dir=0.1 type=Home //
CreateObject pos= 2; 17 dir=1.1 type=Home //
CreateObject pos= -3.5;-21 dir=0.8 type=Tree2 // premier plan gauche
CreateObject pos= 3;-10 dir=0.8 type=Tree3 //
CreateObject pos=-20; 10 dir=0.4 type=Tree0 //
CreateObject pos=-15; 5 dir=1.0 type=Tree1 //
CreateObject pos=-13; 22 dir=1.8 type=Tree2 //
CreateObject pos= -5; 21 dir=0.5 type=Tree0 //
CreateObject pos= 9; 11 dir=1.2 type=Tree1 //
CreateObject pos= -1;-22 dir=0.2 type=Greenery5
CreateObject pos= -5;-17 dir=1.5 type=Greenery15
CreateObject pos= -6;-12 dir=1.2 type=Greenery19
CreateObject pos= 3;-20 dir=1.5 type=Greenery7 h=0
CreateObject pos= 2;-12 dir=1.2 type=Greenery5 h=-1
CreateObject pos= 2; -9 dir=0.8 type=Greenery6 h=1
CreateObject pos= 4;-12 dir=0.0 type=TitaniumOre
CreateObject pos= 8;-10 dir=0.3 type=Greenery18
CreateObject pos= -4; 16 dir=0.3 type=Greenery16
CreateObject pos= -8; 18 dir=1.5 type=Greenery17
CreateObject pos= 1; -6 dir=0.6 type=Tech option=2 script1="human04.txt" run=1
CreateObject pos= 14;-12 dir=1.0 type=Tech option=2 script1="human05.txt" run=1
CreateObject pos= -3;-12 dir=0.4 type=Tech option=2 script1="human06.txt" run=1
CreateObject pos=-11;-12 dir=0.0 type=TitaniumOre
CreateObject pos= 0; 12 dir=0.5 type=Tech option=2 script1="human07.txt" run=1
CreateObject pos= 10;-37 dir=1.5 type=PracticeBot power=100 script1="win904a.txt" run=1
CreateObject pos=-12; 13 dir=1.5 type=TrackedSniffer power=100 script1="win904b.txt" run=1
CreateObject pos=-22;-42 dir=1.0 type=WingedGrabber power=100 script1="win904c.txt" run=1 range=1000
CreateLight dir= 0.0;-1.0; 0.0 color= 0.63; 0.63; 0.63 type=Terrain
CreateLight dir= 1.0; 0.0; 0.0 color=-0.70;-0.70;-0.70 type=Terrain
CreateLight dir=-1.0; 0.0; 0.0 color= 1.40; 1.40; 1.40 type=Terrain
CreateLight dir= 1.0;-1.0; 0.0 color= 0.30; 0.30; 0.30 type=Object
CreateLight dir=-1.0;-1.0; 0.0 color= 1.00; 1.00; 1.00 type=Object
CreateLight dir= 0.0;-1.0; 1.0 color= 0.60; 0.60; 0.60 type=Object
CreateLight dir= 0.0;-1.0;-1.0 color= 0.60; 0.60; 0.60 type=Object
EndMissionTake pos=12.50;-75.00 type=TitaniumOre min=4
Camera eye=0.0;2.5;-25.0 lookat=0.0;2.0;-18.0