diff --git a/help/generic/E/battles.txt b/help/generic/E/battles.txt
index 50cfb2ef..5a87664b 100644
--- a/help/generic/E/battles.txt
+++ b/help/generic/E/battles.txt
@@ -10,8 +10,9 @@ In order to start a code battle you need to:
\t;Controlling the spectator's view
After a code battle is started, the camera is put into a special mode:
-o One can select objects as a player normally would, but one will not see their interface.
-o One can also switch to the free camera view by clicking somewhere on the map. One can move around in this view by using the numerical keyboard.
+o One can select objects as a player normally would, but one will not see their interface and the camera does not rotate when the object rotates. One can also use numerical keyboard instead of mouse in order to rotate the object-centered camera.
+o One can also switch to the free camera view by clicking somewhere on the map. One can move around in this view by using the numerical keyboard and \key;PageUp\norm;/\key;PageDown\norm; keys.
+o One can return to the normal view by pressing the \button 13; button above the mini-map.
\b;Basics of production line\m production;
With the new functions provided in the Gold Edition, you can create a fully automatised base, which does not need any influence from \l;human\u object\human;. All of them are described in the \l;CBOT documentation\u cbot;.
diff --git a/help/generic/po/de.po b/help/generic/po/de.po
index 2d057cbb..f6e2f302 100644
--- a/help/generic/po/de.po
+++ b/help/generic/po/de.po
@@ -197,7 +197,7 @@ msgstr ""
"deletefileLöscht eine Datei"
#. type: \t; header
-#: ../E/battles.txt:52 ../E/cbot.txt:127 ../E/freehelp.txt:4
+#: ../E/battles.txt:53 ../E/cbot.txt:127 ../E/freehelp.txt:4
#, no-wrap
msgid "See also"
msgstr "Siehe auch"
@@ -507,43 +507,43 @@ msgid "Code battle is a completely new game mode featured in Colobot: Gold Editi
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:17
+#: ../E/battles.txt:18
#, no-wrap
msgid "With the new functions provided in the Gold Edition, you can create a fully automatised base, which does not need any influence from human. All of them are described in the CBOT documentation."
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:19
+#: ../E/battles.txt:20
#, no-wrap
msgid "Production line is explained in Missions and Exercises, but you may want to jump into code battles right away without beating the whole game. So here is a brief description of how the things works in Colobot."
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:21
+#: ../E/battles.txt:22
#, no-wrap
msgid "What you want to achieve"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:22
+#: ../E/battles.txt:23
#, no-wrap
msgid "Basically, you want to destroy the opponent. To do that, you will need something lethal, for example, a robot, specifically, a shooter. But you will probably be losing them quite often, so maybe you should keep the production going on. For example, more grabbers or more factories, converters and so on would be helpful in that. Remember that robots needs batteries. Anyway, before you can start, you must also do some researches to get better technologies. And here we are at the beginning, with a single robot and a Titanium."
msgstr ""
#. type: Image filename
-#: ../E/battles.txt:24
+#: ../E/battles.txt:25
#, no-wrap
msgid "productionline1"
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:26
+#: ../E/battles.txt:27
#, no-wrap
msgid "Titanium production"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:27
+#: ../E/battles.txt:28
#, no-wrap
msgid ""
"1. Find a Titanium.\n"
@@ -555,13 +555,13 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:34
+#: ../E/battles.txt:35
#, no-wrap
msgid "Researches"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:35
+#: ../E/battles.txt:36
#, no-wrap
msgid ""
"1. Build a ResearchCenter.\n"
@@ -570,13 +570,13 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:39
+#: ../E/battles.txt:40
#, no-wrap
msgid "Robot production"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:40
+#: ../E/battles.txt:41
#, no-wrap
msgid ""
"1. Build a BotFactory.\n"
@@ -586,13 +586,13 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:45
+#: ../E/battles.txt:46
#, no-wrap
msgid "Power cell production"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:46
+#: ../E/battles.txt:47
#, no-wrap
msgid ""
"1. Build a PowerPlant.\n"
@@ -600,19 +600,19 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:49
+#: ../E/battles.txt:50
#, no-wrap
msgid "There is more"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:50
+#: ../E/battles.txt:51
#, no-wrap
msgid "There is much more options, but this is the basis. Read documentation, play the game and think creatively to come up with new ideas. Good luck and have fun!"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:53
+#: ../E/battles.txt:54
#, no-wrap
msgid "Programming, types and categories."
msgstr ""
@@ -1038,7 +1038,7 @@ msgid "ipf Sets the number of instructions per frame, button above the mini-map."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../E/battles.txt:13
+#, no-wrap
+msgid "One can select objects as a player normally would, but one will not see their interface and the camera does not rotate when the object rotates. One can also use numerical keyboard instead of mouse in order to rotate the object-centered camera."
+msgstr ""
+
+#. type: Bullet: 'o'
+#: ../E/battles.txt:15
+#, no-wrap
+msgid "One can return to the normal view by pressing the button above the mini-map."
+msgstr ""
+
+#. type: Bullet: 'o'
+#: ../E/battles.txt:14
+#, no-wrap
+msgid "One can also switch to the free camera view by clicking somewhere on the map. One can move around in this view by using the numerical keyboard and PageUp/PageDown keys."
+msgstr ""
diff --git a/help/generic/po/fr.po b/help/generic/po/fr.po
index 1cdbec24..d748c216 100644
--- a/help/generic/po/fr.po
+++ b/help/generic/po/fr.po
@@ -209,7 +209,7 @@ msgstr ""
"deletefileSupprime un fichier"
#. type: \t; header
-#: ../E/battles.txt:52 ../E/cbot.txt:127 ../E/freehelp.txt:4
+#: ../E/battles.txt:53 ../E/cbot.txt:127 ../E/freehelp.txt:4
#, no-wrap
msgid "See also"
msgstr "Voir aussi"
@@ -502,43 +502,43 @@ msgid "Code battle is a completely new game mode featured in Colobot: Gold Editi
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:17
+#: ../E/battles.txt:18
#, no-wrap
msgid "With the new functions provided in the Gold Edition, you can create a fully automatised base, which does not need any influence from human. All of them are described in the CBOT documentation."
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:19
+#: ../E/battles.txt:20
#, no-wrap
msgid "Production line is explained in Missions and Exercises, but you may want to jump into code battles right away without beating the whole game. So here is a brief description of how the things works in Colobot."
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:21
+#: ../E/battles.txt:22
#, no-wrap
msgid "What you want to achieve"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:22
+#: ../E/battles.txt:23
#, no-wrap
msgid "Basically, you want to destroy the opponent. To do that, you will need something lethal, for example, a robot, specifically, a shooter. But you will probably be losing them quite often, so maybe you should keep the production going on. For example, more grabbers or more factories, converters and so on would be helpful in that. Remember that robots needs batteries. Anyway, before you can start, you must also do some researches to get better technologies. And here we are at the beginning, with a single robot and a Titanium."
msgstr ""
#. type: Image filename
-#: ../E/battles.txt:24
+#: ../E/battles.txt:25
#, no-wrap
msgid "productionline1"
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:26
+#: ../E/battles.txt:27
#, no-wrap
msgid "Titanium production"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:27
+#: ../E/battles.txt:28
#, no-wrap
msgid ""
"1. Find a Titanium.\n"
@@ -550,13 +550,13 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:34
+#: ../E/battles.txt:35
#, no-wrap
msgid "Researches"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:35
+#: ../E/battles.txt:36
#, no-wrap
msgid ""
"1. Build a ResearchCenter.\n"
@@ -565,13 +565,13 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:39
+#: ../E/battles.txt:40
#, no-wrap
msgid "Robot production"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:40
+#: ../E/battles.txt:41
#, no-wrap
msgid ""
"1. Build a BotFactory.\n"
@@ -581,13 +581,13 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:45
+#: ../E/battles.txt:46
#, no-wrap
msgid "Power cell production"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:46
+#: ../E/battles.txt:47
#, no-wrap
msgid ""
"1. Build a PowerPlant.\n"
@@ -595,19 +595,19 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:49
+#: ../E/battles.txt:50
#, no-wrap
msgid "There is more"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:50
+#: ../E/battles.txt:51
#, no-wrap
msgid "There is much more options, but this is the basis. Read documentation, play the game and think creatively to come up with new ideas. Good luck and have fun!"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:53
+#: ../E/battles.txt:54
#, no-wrap
msgid "Programming, types and categories."
msgstr ""
@@ -1033,7 +1033,7 @@ msgid "ipf Sets the number of instructions per frame, button above the mini-map."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../E/battles.txt:13
+#, no-wrap
+msgid "One can select objects as a player normally would, but one will not see their interface and the camera does not rotate when the object rotates. One can also use numerical keyboard instead of mouse in order to rotate the object-centered camera."
+msgstr ""
+
+#. type: Bullet: 'o'
+#: ../E/battles.txt:15
+#, no-wrap
+msgid "One can return to the normal view by pressing the button above the mini-map."
+msgstr ""
+
+#. type: Bullet: 'o'
+#: ../E/battles.txt:14
+#, no-wrap
+msgid "One can also switch to the free camera view by clicking somewhere on the map. One can move around in this view by using the numerical keyboard and PageUp/PageDown keys."
+msgstr ""
diff --git a/help/generic/po/generic.pot b/help/generic/po/generic.pot
index efe7cd02..77b8b446 100644
--- a/help/generic/po/generic.pot
+++ b/help/generic/po/generic.pot
@@ -170,7 +170,7 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:52 ../E/cbot.txt:127 ../E/freehelp.txt:4
+#: ../E/battles.txt:53 ../E/cbot.txt:127 ../E/freehelp.txt:4
#, no-wrap
msgid "See also"
msgstr ""
@@ -442,43 +442,43 @@ msgid "Code battle is a completely new game mode featured in Colobot: Gold Editi
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:17
+#: ../E/battles.txt:18
#, no-wrap
msgid "With the new functions provided in the Gold Edition, you can create a fully automatised base, which does not need any influence from human. All of them are described in the CBOT documentation."
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:19
+#: ../E/battles.txt:20
#, no-wrap
msgid "Production line is explained in Missions and Exercises, but you may want to jump into code battles right away without beating the whole game. So here is a brief description of how the things works in Colobot."
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:21
+#: ../E/battles.txt:22
#, no-wrap
msgid "What you want to achieve"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:22
+#: ../E/battles.txt:23
#, no-wrap
msgid "Basically, you want to destroy the opponent. To do that, you will need something lethal, for example, a robot, specifically, a shooter. But you will probably be losing them quite often, so maybe you should keep the production going on. For example, more grabbers or more factories, converters and so on would be helpful in that. Remember that robots needs batteries. Anyway, before you can start, you must also do some researches to get better technologies. And here we are at the beginning, with a single robot and a Titanium."
msgstr ""
#. type: Image filename
-#: ../E/battles.txt:24
+#: ../E/battles.txt:25
#, no-wrap
msgid "productionline1"
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:26
+#: ../E/battles.txt:27
#, no-wrap
msgid "Titanium production"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:27
+#: ../E/battles.txt:28
#, no-wrap
msgid ""
"1. Find a Titanium.\n"
@@ -490,13 +490,13 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:34
+#: ../E/battles.txt:35
#, no-wrap
msgid "Researches"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:35
+#: ../E/battles.txt:36
#, no-wrap
msgid ""
"1. Build a ResearchCenter.\n"
@@ -505,13 +505,13 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:39
+#: ../E/battles.txt:40
#, no-wrap
msgid "Robot production"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:40
+#: ../E/battles.txt:41
#, no-wrap
msgid ""
"1. Build a BotFactory.\n"
@@ -521,13 +521,13 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:45
+#: ../E/battles.txt:46
#, no-wrap
msgid "Power cell production"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:46
+#: ../E/battles.txt:47
#, no-wrap
msgid ""
"1. Build a PowerPlant.\n"
@@ -535,19 +535,19 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:49
+#: ../E/battles.txt:50
#, no-wrap
msgid "There is more"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:50
+#: ../E/battles.txt:51
#, no-wrap
msgid "There is much more options, but this is the basis. Read documentation, play the game and think creatively to come up with new ideas. Good luck and have fun!"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:53
+#: ../E/battles.txt:54
#, no-wrap
msgid "Programming, types and categories."
msgstr ""
@@ -973,7 +973,7 @@ msgid "ipf Sets the number of instructions per frame, button above the mini-map."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../E/battles.txt:13
+#, no-wrap
+msgid "One can select objects as a player normally would, but one will not see their interface and the camera does not rotate when the object rotates. One can also use numerical keyboard instead of mouse in order to rotate the object-centered camera."
+msgstr ""
+
+#. type: Bullet: 'o'
+#: ../E/battles.txt:15
+#, no-wrap
+msgid "One can return to the normal view by pressing the button above the mini-map."
+msgstr ""
+
+#. type: Bullet: 'o'
+#: ../E/battles.txt:14
+#, no-wrap
+msgid "One can also switch to the free camera view by clicking somewhere on the map. One can move around in this view by using the numerical keyboard and PageUp/PageDown keys."
+msgstr ""
diff --git a/help/generic/po/pl.po b/help/generic/po/pl.po
index ed57ce77..e4805f44 100644
--- a/help/generic/po/pl.po
+++ b/help/generic/po/pl.po
@@ -211,7 +211,7 @@ msgstr ""
"deletefileUsuwa plik"
#. type: \t; header
-#: ../E/battles.txt:52 ../E/cbot.txt:127 ../E/freehelp.txt:4
+#: ../E/battles.txt:53 ../E/cbot.txt:127 ../E/freehelp.txt:4
#, no-wrap
msgid "See also"
msgstr "Zobacz również"
@@ -509,43 +509,43 @@ msgid "Code battle is a completely new game mode featured in Colobot: Gold Editi
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:17
+#: ../E/battles.txt:18
#, no-wrap
msgid "With the new functions provided in the Gold Edition, you can create a fully automatised base, which does not need any influence from human. All of them are described in the CBOT documentation."
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:19
+#: ../E/battles.txt:20
#, no-wrap
msgid "Production line is explained in Missions and Exercises, but you may want to jump into code battles right away without beating the whole game. So here is a brief description of how the things works in Colobot."
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:21
+#: ../E/battles.txt:22
#, no-wrap
msgid "What you want to achieve"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:22
+#: ../E/battles.txt:23
#, no-wrap
msgid "Basically, you want to destroy the opponent. To do that, you will need something lethal, for example, a robot, specifically, a shooter. But you will probably be losing them quite often, so maybe you should keep the production going on. For example, more grabbers or more factories, converters and so on would be helpful in that. Remember that robots needs batteries. Anyway, before you can start, you must also do some researches to get better technologies. And here we are at the beginning, with a single robot and a Titanium."
msgstr ""
#. type: Image filename
-#: ../E/battles.txt:24
+#: ../E/battles.txt:25
#, no-wrap
msgid "productionline1"
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:26
+#: ../E/battles.txt:27
#, no-wrap
msgid "Titanium production"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:27
+#: ../E/battles.txt:28
#, no-wrap
msgid ""
"1. Find a Titanium.\n"
@@ -557,13 +557,13 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:34
+#: ../E/battles.txt:35
#, no-wrap
msgid "Researches"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:35
+#: ../E/battles.txt:36
#, no-wrap
msgid ""
"1. Build a ResearchCenter.\n"
@@ -572,13 +572,13 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:39
+#: ../E/battles.txt:40
#, no-wrap
msgid "Robot production"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:40
+#: ../E/battles.txt:41
#, no-wrap
msgid ""
"1. Build a BotFactory.\n"
@@ -588,13 +588,13 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:45
+#: ../E/battles.txt:46
#, no-wrap
msgid "Power cell production"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:46
+#: ../E/battles.txt:47
#, no-wrap
msgid ""
"1. Build a PowerPlant.\n"
@@ -602,19 +602,19 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:49
+#: ../E/battles.txt:50
#, no-wrap
msgid "There is more"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:50
+#: ../E/battles.txt:51
#, no-wrap
msgid "There is much more options, but this is the basis. Read documentation, play the game and think creatively to come up with new ideas. Good luck and have fun!"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:53
+#: ../E/battles.txt:54
#, no-wrap
msgid "Programming, types and categories."
msgstr ""
@@ -1040,7 +1040,7 @@ msgid "ipf Sets the number of instructions per frame, button above the mini-map."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../E/battles.txt:13
+#, no-wrap
+msgid "One can select objects as a player normally would, but one will not see their interface and the camera does not rotate when the object rotates. One can also use numerical keyboard instead of mouse in order to rotate the object-centered camera."
+msgstr ""
+
+#. type: Bullet: 'o'
+#: ../E/battles.txt:15
+#, no-wrap
+msgid "One can return to the normal view by pressing the button above the mini-map."
+msgstr ""
+
+#. type: Bullet: 'o'
+#: ../E/battles.txt:14
+#, no-wrap
+msgid "One can also switch to the free camera view by clicking somewhere on the map. One can move around in this view by using the numerical keyboard and PageUp/PageDown keys."
+msgstr ""
diff --git a/help/generic/po/ru.po b/help/generic/po/ru.po
index 621c91f7..17c5374d 100644
--- a/help/generic/po/ru.po
+++ b/help/generic/po/ru.po
@@ -182,7 +182,7 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:52 ../E/cbot.txt:127 ../E/freehelp.txt:4
+#: ../E/battles.txt:53 ../E/cbot.txt:127 ../E/freehelp.txt:4
#, no-wrap
msgid "See also"
msgstr "См. также"
@@ -480,43 +480,43 @@ msgid "Code battle is a completely new game mode featured in Colobot: Gold Editi
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:17
+#: ../E/battles.txt:18
#, no-wrap
msgid "With the new functions provided in the Gold Edition, you can create a fully automatised base, which does not need any influence from human. All of them are described in the CBOT documentation."
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:19
+#: ../E/battles.txt:20
#, no-wrap
msgid "Production line is explained in Missions and Exercises, but you may want to jump into code battles right away without beating the whole game. So here is a brief description of how the things works in Colobot."
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:21
+#: ../E/battles.txt:22
#, no-wrap
msgid "What you want to achieve"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:22
+#: ../E/battles.txt:23
#, no-wrap
msgid "Basically, you want to destroy the opponent. To do that, you will need something lethal, for example, a robot, specifically, a shooter. But you will probably be losing them quite often, so maybe you should keep the production going on. For example, more grabbers or more factories, converters and so on would be helpful in that. Remember that robots needs batteries. Anyway, before you can start, you must also do some researches to get better technologies. And here we are at the beginning, with a single robot and a Titanium."
msgstr ""
#. type: Image filename
-#: ../E/battles.txt:24
+#: ../E/battles.txt:25
#, no-wrap
msgid "productionline1"
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:26
+#: ../E/battles.txt:27
#, no-wrap
msgid "Titanium production"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:27
+#: ../E/battles.txt:28
#, no-wrap
msgid ""
"1. Find a Titanium.\n"
@@ -528,13 +528,13 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:34
+#: ../E/battles.txt:35
#, no-wrap
msgid "Researches"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:35
+#: ../E/battles.txt:36
#, no-wrap
msgid ""
"1. Build a ResearchCenter.\n"
@@ -543,13 +543,13 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:39
+#: ../E/battles.txt:40
#, no-wrap
msgid "Robot production"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:40
+#: ../E/battles.txt:41
#, no-wrap
msgid ""
"1. Build a BotFactory.\n"
@@ -559,13 +559,13 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:45
+#: ../E/battles.txt:46
#, no-wrap
msgid "Power cell production"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:46
+#: ../E/battles.txt:47
#, no-wrap
msgid ""
"1. Build a PowerPlant.\n"
@@ -573,19 +573,19 @@ msgid ""
msgstr ""
#. type: \t; header
-#: ../E/battles.txt:49
+#: ../E/battles.txt:50
#, no-wrap
msgid "There is more"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:50
+#: ../E/battles.txt:51
#, no-wrap
msgid "There is much more options, but this is the basis. Read documentation, play the game and think creatively to come up with new ideas. Good luck and have fun!"
msgstr ""
#. type: Plain text
-#: ../E/battles.txt:53
+#: ../E/battles.txt:54
#, no-wrap
msgid "Programming, types and categories."
msgstr ""
@@ -1011,7 +1011,7 @@ msgid "ipf Sets the number of instructions per frame, button above the mini-map."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../E/battles.txt:13
+#, no-wrap
+msgid "One can select objects as a player normally would, but one will not see their interface and the camera does not rotate when the object rotates. One can also use numerical keyboard instead of mouse in order to rotate the object-centered camera."
+msgstr ""
+
+#. type: Bullet: 'o'
+#: ../E/battles.txt:15
+#, no-wrap
+msgid "One can return to the normal view by pressing the button above the mini-map."
+msgstr ""
+
+#. type: Bullet: 'o'
+#: ../E/battles.txt:14
+#, no-wrap
+msgid "One can also switch to the free camera view by clicking somewhere on the map. One can move around in this view by using the numerical keyboard and PageUp/PageDown keys."
+msgstr ""
diff --git a/levels/battles/chapter001/level001/help/help.E.txt b/levels/battles/chapter001/level001/help/help.E.txt
index b588f1cd..2790a0fb 100644
--- a/levels/battles/chapter001/level001/help/help.E.txt
+++ b/levels/battles/chapter001/level001/help/help.E.txt
@@ -12,5 +12,6 @@ Kill all the aliens located on the other side of the river.
\b;Notes\m notes;
o The \l;aliens\u object/ant; will not attack you, unless you come too close to them.
o There is \l;an underground power source\u object/enerspot; only under the beginning base areas.
+o The pre-built \l;Derrick\u object\derrick; and \l;RadarStation\u \object\radar; are indestructible.
o \l;The CBOT documentation\u cbot; might come in handy.
o If you have not played Colobot before, it is recommended to read about \l;the basics of production line\u battles production;.
diff --git a/levels/battles/chapter001/level001/po/de.po b/levels/battles/chapter001/level001/po/de.po
index 12e2e516..e46cb1f6 100644
--- a/levels/battles/chapter001/level001/po/de.po
+++ b/levels/battles/chapter001/level001/po/de.po
@@ -83,7 +83,7 @@ msgid "The aliens will not attack you, unless you come too clo
msgstr ""
#. type: Bullet: 'o'
-#: ../help/help.E.txt:15
+#: ../help/help.E.txt:16
#, no-wrap
msgid "The CBOT documentation might come in handy."
msgstr ""
@@ -95,7 +95,13 @@ msgid "There is an underground power source only under th
msgstr ""
#. type: Bullet: 'o'
-#: ../help/help.E.txt:16
+#: ../help/help.E.txt:17
#, no-wrap
msgid "If you have not played Colobot before, it is recommended to read about the basics of production line."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../help/help.E.txt:15
+#, no-wrap
+msgid "The pre-built Derrick and RadarStation are indestructible."
+msgstr ""
diff --git a/levels/battles/chapter001/level001/po/fr.po b/levels/battles/chapter001/level001/po/fr.po
index da117b49..5f9ab46f 100644
--- a/levels/battles/chapter001/level001/po/fr.po
+++ b/levels/battles/chapter001/level001/po/fr.po
@@ -83,7 +83,7 @@ msgid "The aliens will not attack you, unless you come too clo
msgstr ""
#. type: Bullet: 'o'
-#: ../help/help.E.txt:15
+#: ../help/help.E.txt:16
#, no-wrap
msgid "The CBOT documentation might come in handy."
msgstr ""
@@ -95,7 +95,13 @@ msgid "There is an underground power source only under th
msgstr ""
#. type: Bullet: 'o'
-#: ../help/help.E.txt:16
+#: ../help/help.E.txt:17
#, no-wrap
msgid "If you have not played Colobot before, it is recommended to read about the basics of production line."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../help/help.E.txt:15
+#, no-wrap
+msgid "The pre-built Derrick and RadarStation are indestructible."
+msgstr ""
diff --git a/levels/battles/chapter001/level001/po/free101.pot b/levels/battles/chapter001/level001/po/free101.pot
index 4c64cf72..802e5f70 100644
--- a/levels/battles/chapter001/level001/po/free101.pot
+++ b/levels/battles/chapter001/level001/po/free101.pot
@@ -83,7 +83,7 @@ msgid "The aliens will not attack you, unless you come too clo
msgstr ""
#. type: Bullet: 'o'
-#: ../help/help.E.txt:15
+#: ../help/help.E.txt:16
#, no-wrap
msgid "The CBOT documentation might come in handy."
msgstr ""
@@ -95,7 +95,13 @@ msgid "There is an underground power source only under th
msgstr ""
#. type: Bullet: 'o'
-#: ../help/help.E.txt:16
+#: ../help/help.E.txt:17
#, no-wrap
msgid "If you have not played Colobot before, it is recommended to read about the basics of production line."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../help/help.E.txt:15
+#, no-wrap
+msgid "The pre-built Derrick and RadarStation are indestructible."
+msgstr ""
diff --git a/levels/battles/chapter001/level001/po/pl.po b/levels/battles/chapter001/level001/po/pl.po
index e5c03995..eb2b1318 100644
--- a/levels/battles/chapter001/level001/po/pl.po
+++ b/levels/battles/chapter001/level001/po/pl.po
@@ -83,7 +83,7 @@ msgid "The aliens will not attack you, unless you come too clo
msgstr ""
#. type: Bullet: 'o'
-#: ../help/help.E.txt:15
+#: ../help/help.E.txt:16
#, no-wrap
msgid "The CBOT documentation might come in handy."
msgstr ""
@@ -95,7 +95,13 @@ msgid "There is an underground power source only under th
msgstr ""
#. type: Bullet: 'o'
-#: ../help/help.E.txt:16
+#: ../help/help.E.txt:17
#, no-wrap
msgid "If you have not played Colobot before, it is recommended to read about the basics of production line."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../help/help.E.txt:15
+#, no-wrap
+msgid "The pre-built Derrick and RadarStation are indestructible."
+msgstr ""
diff --git a/levels/battles/chapter001/level001/po/ru.po b/levels/battles/chapter001/level001/po/ru.po
index e6d19fa9..bb6e2e4d 100644
--- a/levels/battles/chapter001/level001/po/ru.po
+++ b/levels/battles/chapter001/level001/po/ru.po
@@ -83,7 +83,7 @@ msgid "The aliens will not attack you, unless you come too clo
msgstr ""
#. type: Bullet: 'o'
-#: ../help/help.E.txt:15
+#: ../help/help.E.txt:16
#, no-wrap
msgid "The CBOT documentation might come in handy."
msgstr ""
@@ -95,7 +95,13 @@ msgid "There is an underground power source only under th
msgstr ""
#. type: Bullet: 'o'
-#: ../help/help.E.txt:16
+#: ../help/help.E.txt:17
#, no-wrap
msgid "If you have not played Colobot before, it is recommended to read about the basics of production line."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../help/help.E.txt:15
+#, no-wrap
+msgid "The pre-built Derrick and RadarStation are indestructible."
+msgstr ""
diff --git a/levels/battles/chapter001/level002/help/help.E.txt b/levels/battles/chapter001/level002/help/help.E.txt
index 97b826ed..c8793fb9 100644
--- a/levels/battles/chapter001/level002/help/help.E.txt
+++ b/levels/battles/chapter001/level002/help/help.E.txt
@@ -6,3 +6,4 @@ Destroy the red team located on the opposite side of the river.
\b;Notes\m notes;
o There is \l;an underground power source\u object/enerspot; only under the beginning base areas.
+o The pre-built \l;Derricks\u object\derrick; and \l;RadarStations\u \object\radar; are indestructible.
diff --git a/levels/battles/chapter001/level002/po/de.po b/levels/battles/chapter001/level002/po/de.po
index 35200362..b4582890 100644
--- a/levels/battles/chapter001/level002/po/de.po
+++ b/levels/battles/chapter001/level002/po/de.po
@@ -63,3 +63,9 @@ msgstr ""
#, no-wrap
msgid "There is an underground power source only under the beginning base areas."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../help/help.E.txt:9
+#, no-wrap
+msgid "The pre-built Derricks and RadarStations are indestructible."
+msgstr ""
diff --git a/levels/battles/chapter001/level002/po/fr.po b/levels/battles/chapter001/level002/po/fr.po
index d9c11a32..d6bae20a 100644
--- a/levels/battles/chapter001/level002/po/fr.po
+++ b/levels/battles/chapter001/level002/po/fr.po
@@ -63,3 +63,9 @@ msgstr ""
#, no-wrap
msgid "There is an underground power source only under the beginning base areas."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../help/help.E.txt:9
+#, no-wrap
+msgid "The pre-built Derricks and RadarStations are indestructible."
+msgstr ""
diff --git a/levels/battles/chapter001/level002/po/free101.pot b/levels/battles/chapter001/level002/po/free101.pot
index 84acc46c..03abe208 100644
--- a/levels/battles/chapter001/level002/po/free101.pot
+++ b/levels/battles/chapter001/level002/po/free101.pot
@@ -63,3 +63,9 @@ msgstr ""
#, no-wrap
msgid "There is an underground power source only under the beginning base areas."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../help/help.E.txt:9
+#, no-wrap
+msgid "The pre-built Derricks and RadarStations are indestructible."
+msgstr ""
diff --git a/levels/battles/chapter001/level002/po/pl.po b/levels/battles/chapter001/level002/po/pl.po
index 56d757c9..aef9ea79 100644
--- a/levels/battles/chapter001/level002/po/pl.po
+++ b/levels/battles/chapter001/level002/po/pl.po
@@ -63,3 +63,9 @@ msgstr ""
#, no-wrap
msgid "There is an underground power source only under the beginning base areas."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../help/help.E.txt:9
+#, no-wrap
+msgid "The pre-built Derricks and RadarStations are indestructible."
+msgstr ""
diff --git a/levels/battles/chapter001/level002/po/ru.po b/levels/battles/chapter001/level002/po/ru.po
index 5b29b104..45afcae5 100644
--- a/levels/battles/chapter001/level002/po/ru.po
+++ b/levels/battles/chapter001/level002/po/ru.po
@@ -63,3 +63,9 @@ msgstr ""
#, no-wrap
msgid "There is an underground power source only under the beginning base areas."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../help/help.E.txt:9
+#, no-wrap
+msgid "The pre-built Derricks and RadarStations are indestructible."
+msgstr ""
diff --git a/levels/battles/chapter001/level003/help/help.E.txt b/levels/battles/chapter001/level003/help/help.E.txt
index f18361f1..107f9108 100644
--- a/levels/battles/chapter001/level003/help/help.E.txt
+++ b/levels/battles/chapter001/level003/help/help.E.txt
@@ -6,4 +6,5 @@ Destroy the other team located on the opposite side of the river.
\b;Notes\m notes;
o There is \l;an underground power source\u object/enerspot; only under the beginning base areas.
+o The pre-built \l;Derricks\u object\derrick; and \l;RadarStations\u \object\radar; are indestructible.
o You can try to find a program to fight against in the International Colobot Community (\c;http://colobot.info\n;).
diff --git a/levels/battles/chapter001/level003/po/de.po b/levels/battles/chapter001/level003/po/de.po
index 882785f6..8d5cd280 100644
--- a/levels/battles/chapter001/level003/po/de.po
+++ b/levels/battles/chapter001/level003/po/de.po
@@ -65,7 +65,13 @@ msgid "There is an underground power source only under th
msgstr ""
#. type: Bullet: 'o'
-#: ../help/help.E.txt:9
+#: ../help/help.E.txt:10
#, no-wrap
msgid "You can try to find a program to fight against in the International Colobot Community (http://colobot.info)."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../help/help.E.txt:9
+#, no-wrap
+msgid "The pre-built Derricks and RadarStations are indestructible."
+msgstr ""
diff --git a/levels/battles/chapter001/level003/po/fr.po b/levels/battles/chapter001/level003/po/fr.po
index 7b3fb6bb..358b9587 100644
--- a/levels/battles/chapter001/level003/po/fr.po
+++ b/levels/battles/chapter001/level003/po/fr.po
@@ -65,7 +65,13 @@ msgid "There is an underground power source only under th
msgstr ""
#. type: Bullet: 'o'
-#: ../help/help.E.txt:9
+#: ../help/help.E.txt:10
#, no-wrap
msgid "You can try to find a program to fight against in the International Colobot Community (http://colobot.info)."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../help/help.E.txt:9
+#, no-wrap
+msgid "The pre-built Derricks and RadarStations are indestructible."
+msgstr ""
diff --git a/levels/battles/chapter001/level003/po/free101.pot b/levels/battles/chapter001/level003/po/free101.pot
index e5560388..3058e32b 100644
--- a/levels/battles/chapter001/level003/po/free101.pot
+++ b/levels/battles/chapter001/level003/po/free101.pot
@@ -65,7 +65,13 @@ msgid "There is an underground power source only under th
msgstr ""
#. type: Bullet: 'o'
-#: ../help/help.E.txt:9
+#: ../help/help.E.txt:10
#, no-wrap
msgid "You can try to find a program to fight against in the International Colobot Community (http://colobot.info)."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../help/help.E.txt:9
+#, no-wrap
+msgid "The pre-built Derricks and RadarStations are indestructible."
+msgstr ""
diff --git a/levels/battles/chapter001/level003/po/pl.po b/levels/battles/chapter001/level003/po/pl.po
index 1c4cb9ac..36c5f5be 100644
--- a/levels/battles/chapter001/level003/po/pl.po
+++ b/levels/battles/chapter001/level003/po/pl.po
@@ -65,7 +65,13 @@ msgid "There is an underground power source only under th
msgstr ""
#. type: Bullet: 'o'
-#: ../help/help.E.txt:9
+#: ../help/help.E.txt:10
#, no-wrap
msgid "You can try to find a program to fight against in the International Colobot Community (http://colobot.info)."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../help/help.E.txt:9
+#, no-wrap
+msgid "The pre-built Derricks and RadarStations are indestructible."
+msgstr ""
diff --git a/levels/battles/chapter001/level003/po/ru.po b/levels/battles/chapter001/level003/po/ru.po
index 7fa3e389..7a4d3380 100644
--- a/levels/battles/chapter001/level003/po/ru.po
+++ b/levels/battles/chapter001/level003/po/ru.po
@@ -65,7 +65,13 @@ msgid "There is an underground power source only under th
msgstr ""
#. type: Bullet: 'o'
-#: ../help/help.E.txt:9
+#: ../help/help.E.txt:10
#, no-wrap
msgid "You can try to find a program to fight against in the International Colobot Community (http://colobot.info)."
msgstr ""
+
+#. type: Bullet: 'o'
+#: ../help/help.E.txt:9
+#, no-wrap
+msgid "The pre-built Derricks and RadarStations are indestructible."
+msgstr ""
diff --git a/levels/battles/chapter002/level001/help/help.E.txt b/levels/battles/chapter002/level001/help/help.E.txt
index 4c92b16c..46bfbc8f 100644
--- a/levels/battles/chapter002/level001/help/help.E.txt
+++ b/levels/battles/chapter002/level001/help/help.E.txt
@@ -1,5 +1,5 @@
\b;Code Battle (shooting a target)
-This is \l;a code battle\u battles; level, where you need to shoot a harmless target.
+This is \l;a code battle\u battles; level, where you need to shoot a harmless target, in order to learn how to aim properly.
\b;Objective
Destroy the target located on the opposite side of the river.
diff --git a/levels/battles/chapter002/level001/po/de.po b/levels/battles/chapter002/level001/po/de.po
index 53aad9e2..42549256 100644
--- a/levels/battles/chapter002/level001/po/de.po
+++ b/levels/battles/chapter002/level001/po/de.po
@@ -34,12 +34,6 @@ msgstr ""
msgid "Code Battle (shooting a target)"
msgstr ""
-#. type: Plain text
-#: ../help/help.E.txt:2
-#, no-wrap
-msgid "This is a code battle level, where you need to shoot a harmless target."
-msgstr ""
-
#. type: \b; header
#: ../help/help.E.txt:4
#, no-wrap
@@ -51,3 +45,9 @@ msgstr ""
#, no-wrap
msgid "Destroy the target located on the opposite side of the river."
msgstr ""
+
+#. type: Plain text
+#: ../help/help.E.txt:2
+#, no-wrap
+msgid "This is a code battle level, where you need to shoot a harmless target, in order to learn how to aim properly."
+msgstr ""
diff --git a/levels/battles/chapter002/level001/po/fr.po b/levels/battles/chapter002/level001/po/fr.po
index 329934f5..87a46f3e 100644
--- a/levels/battles/chapter002/level001/po/fr.po
+++ b/levels/battles/chapter002/level001/po/fr.po
@@ -34,12 +34,6 @@ msgstr ""
msgid "Code Battle (shooting a target)"
msgstr ""
-#. type: Plain text
-#: ../help/help.E.txt:2
-#, no-wrap
-msgid "This is a code battle level, where you need to shoot a harmless target."
-msgstr ""
-
#. type: \b; header
#: ../help/help.E.txt:4
#, no-wrap
@@ -51,3 +45,9 @@ msgstr ""
#, no-wrap
msgid "Destroy the target located on the opposite side of the river."
msgstr ""
+
+#. type: Plain text
+#: ../help/help.E.txt:2
+#, no-wrap
+msgid "This is a code battle level, where you need to shoot a harmless target, in order to learn how to aim properly."
+msgstr ""
diff --git a/levels/battles/chapter002/level001/po/free101.pot b/levels/battles/chapter002/level001/po/free101.pot
index 1ca83165..7ad026c8 100644
--- a/levels/battles/chapter002/level001/po/free101.pot
+++ b/levels/battles/chapter002/level001/po/free101.pot
@@ -34,12 +34,6 @@ msgstr ""
msgid "Code Battle (shooting a target)"
msgstr ""
-#. type: Plain text
-#: ../help/help.E.txt:2
-#, no-wrap
-msgid "This is a code battle level, where you need to shoot a harmless target."
-msgstr ""
-
#. type: \b; header
#: ../help/help.E.txt:4
#, no-wrap
@@ -51,3 +45,9 @@ msgstr ""
#, no-wrap
msgid "Destroy the target located on the opposite side of the river."
msgstr ""
+
+#. type: Plain text
+#: ../help/help.E.txt:2
+#, no-wrap
+msgid "This is a code battle level, where you need to shoot a harmless target, in order to learn how to aim properly."
+msgstr ""
diff --git a/levels/battles/chapter002/level001/po/pl.po b/levels/battles/chapter002/level001/po/pl.po
index 71d193a3..f2d9bc9b 100644
--- a/levels/battles/chapter002/level001/po/pl.po
+++ b/levels/battles/chapter002/level001/po/pl.po
@@ -34,12 +34,6 @@ msgstr ""
msgid "Code Battle (shooting a target)"
msgstr ""
-#. type: Plain text
-#: ../help/help.E.txt:2
-#, no-wrap
-msgid "This is a code battle level, where you need to shoot a harmless target."
-msgstr ""
-
#. type: \b; header
#: ../help/help.E.txt:4
#, no-wrap
@@ -51,3 +45,9 @@ msgstr ""
#, no-wrap
msgid "Destroy the target located on the opposite side of the river."
msgstr ""
+
+#. type: Plain text
+#: ../help/help.E.txt:2
+#, no-wrap
+msgid "This is a code battle level, where you need to shoot a harmless target, in order to learn how to aim properly."
+msgstr ""
diff --git a/levels/battles/chapter002/level001/po/ru.po b/levels/battles/chapter002/level001/po/ru.po
index 65939868..107bd8f6 100644
--- a/levels/battles/chapter002/level001/po/ru.po
+++ b/levels/battles/chapter002/level001/po/ru.po
@@ -34,12 +34,6 @@ msgstr ""
msgid "Code Battle (shooting a target)"
msgstr ""
-#. type: Plain text
-#: ../help/help.E.txt:2
-#, no-wrap
-msgid "This is a code battle level, where you need to shoot a harmless target."
-msgstr ""
-
#. type: \b; header
#: ../help/help.E.txt:4
#, no-wrap
@@ -51,3 +45,9 @@ msgstr ""
#, no-wrap
msgid "Destroy the target located on the opposite side of the river."
msgstr ""
+
+#. type: Plain text
+#: ../help/help.E.txt:2
+#, no-wrap
+msgid "This is a code battle level, where you need to shoot a harmless target, in order to learn how to aim properly."
+msgstr ""
diff --git a/levels/battles/chapter002/level002/help/help.E.txt b/levels/battles/chapter002/level002/help/help.E.txt
index 2f932792..da746dda 100644
--- a/levels/battles/chapter002/level002/help/help.E.txt
+++ b/levels/battles/chapter002/level002/help/help.E.txt
@@ -1,5 +1,5 @@
\b;Code Battle (shooting an other shooter)
-This is \l;a code battle\u battles; level, where you fight against a simple program for Shooter, written by the developers of the game.
+This is \l;a code battle\u battles; level, where you fight against a simple program for Shooter, written by the developers of the game, in order to improve your aim.
\b;Objective
Destroy the other \l;Shooter\u object/botfj; located on the opposite side of the river.
diff --git a/levels/battles/chapter002/level002/po/de.po b/levels/battles/chapter002/level002/po/de.po
index 2deb7647..919c6224 100644
--- a/levels/battles/chapter002/level002/po/de.po
+++ b/levels/battles/chapter002/level002/po/de.po
@@ -34,12 +34,6 @@ msgstr ""
msgid "Code Battle (shooting an other shooter)"
msgstr ""
-#. type: Plain text
-#: ../help/help.E.txt:2
-#, no-wrap
-msgid "This is a code battle level, where you fight against a simple program for Shooter, written by the developers of the game."
-msgstr ""
-
#. type: \b; header
#: ../help/help.E.txt:4
#, no-wrap
@@ -51,3 +45,9 @@ msgstr ""
#, no-wrap
msgid "Destroy the other Shooter located on the opposite side of the river."
msgstr ""
+
+#. type: Plain text
+#: ../help/help.E.txt:2
+#, no-wrap
+msgid "This is a code battle level, where you fight against a simple program for Shooter, written by the developers of the game, in order to improve your aim."
+msgstr ""
diff --git a/levels/battles/chapter002/level002/po/fr.po b/levels/battles/chapter002/level002/po/fr.po
index 0e7f4969..5e9d10e3 100644
--- a/levels/battles/chapter002/level002/po/fr.po
+++ b/levels/battles/chapter002/level002/po/fr.po
@@ -34,12 +34,6 @@ msgstr ""
msgid "Code Battle (shooting an other shooter)"
msgstr ""
-#. type: Plain text
-#: ../help/help.E.txt:2
-#, no-wrap
-msgid "This is a code battle level, where you fight against a simple program for Shooter, written by the developers of the game."
-msgstr ""
-
#. type: \b; header
#: ../help/help.E.txt:4
#, no-wrap
@@ -51,3 +45,9 @@ msgstr ""
#, no-wrap
msgid "Destroy the other Shooter located on the opposite side of the river."
msgstr ""
+
+#. type: Plain text
+#: ../help/help.E.txt:2
+#, no-wrap
+msgid "This is a code battle level, where you fight against a simple program for Shooter, written by the developers of the game, in order to improve your aim."
+msgstr ""
diff --git a/levels/battles/chapter002/level002/po/free101.pot b/levels/battles/chapter002/level002/po/free101.pot
index dd20d582..a7ee0458 100644
--- a/levels/battles/chapter002/level002/po/free101.pot
+++ b/levels/battles/chapter002/level002/po/free101.pot
@@ -34,12 +34,6 @@ msgstr ""
msgid "Code Battle (shooting an other shooter)"
msgstr ""
-#. type: Plain text
-#: ../help/help.E.txt:2
-#, no-wrap
-msgid "This is a code battle level, where you fight against a simple program for Shooter, written by the developers of the game."
-msgstr ""
-
#. type: \b; header
#: ../help/help.E.txt:4
#, no-wrap
@@ -51,3 +45,9 @@ msgstr ""
#, no-wrap
msgid "Destroy the other Shooter located on the opposite side of the river."
msgstr ""
+
+#. type: Plain text
+#: ../help/help.E.txt:2
+#, no-wrap
+msgid "This is a code battle level, where you fight against a simple program for Shooter, written by the developers of the game, in order to improve your aim."
+msgstr ""
diff --git a/levels/battles/chapter002/level002/po/pl.po b/levels/battles/chapter002/level002/po/pl.po
index 58471cb5..b9933438 100644
--- a/levels/battles/chapter002/level002/po/pl.po
+++ b/levels/battles/chapter002/level002/po/pl.po
@@ -34,12 +34,6 @@ msgstr ""
msgid "Code Battle (shooting an other shooter)"
msgstr ""
-#. type: Plain text
-#: ../help/help.E.txt:2
-#, no-wrap
-msgid "This is a code battle level, where you fight against a simple program for Shooter, written by the developers of the game."
-msgstr ""
-
#. type: \b; header
#: ../help/help.E.txt:4
#, no-wrap
@@ -51,3 +45,9 @@ msgstr ""
#, no-wrap
msgid "Destroy the other Shooter located on the opposite side of the river."
msgstr ""
+
+#. type: Plain text
+#: ../help/help.E.txt:2
+#, no-wrap
+msgid "This is a code battle level, where you fight against a simple program for Shooter, written by the developers of the game, in order to improve your aim."
+msgstr ""
diff --git a/levels/battles/chapter002/level002/po/ru.po b/levels/battles/chapter002/level002/po/ru.po
index 81542cc1..b85bc7a9 100644
--- a/levels/battles/chapter002/level002/po/ru.po
+++ b/levels/battles/chapter002/level002/po/ru.po
@@ -34,12 +34,6 @@ msgstr ""
msgid "Code Battle (shooting an other shooter)"
msgstr ""
-#. type: Plain text
-#: ../help/help.E.txt:2
-#, no-wrap
-msgid "This is a code battle level, where you fight against a simple program for Shooter, written by the developers of the game."
-msgstr ""
-
#. type: \b; header
#: ../help/help.E.txt:4
#, no-wrap
@@ -51,3 +45,9 @@ msgstr ""
#, no-wrap
msgid "Destroy the other Shooter located on the opposite side of the river."
msgstr ""
+
+#. type: Plain text
+#: ../help/help.E.txt:2
+#, no-wrap
+msgid "This is a code battle level, where you fight against a simple program for Shooter, written by the developers of the game, in order to improve your aim."
+msgstr ""
diff --git a/levels/battles/chapter002/level003/help/help.E.txt b/levels/battles/chapter002/level003/help/help.E.txt
index 5e38e30b..6421a22c 100644
--- a/levels/battles/chapter002/level003/help/help.E.txt
+++ b/levels/battles/chapter002/level003/help/help.E.txt
@@ -1,5 +1,5 @@
\b;Code Battle (shooting an other player)
-This is \l;a code battle\u battles; level, where you fight against an other program, presumably written by some other player.
+This is \l;a code battle\u battles; level, where you fight against an other program, presumably written by some other player, in order to improve your aim.
\b;Objective
Destroy the other \l;Shooter\u object/botfj; located on the opposite side of the river.
diff --git a/levels/battles/chapter002/level003/po/de.po b/levels/battles/chapter002/level003/po/de.po
index 3cc610f4..51d84afa 100644
--- a/levels/battles/chapter002/level003/po/de.po
+++ b/levels/battles/chapter002/level003/po/de.po
@@ -34,12 +34,6 @@ msgstr ""
msgid "Code Battle (shooting an other player)"
msgstr ""
-#. type: Plain text
-#: ../help/help.E.txt:2
-#, no-wrap
-msgid "This is a code battle level, where you fight against an other program, presumably written by some other player."
-msgstr ""
-
#. type: \b; header
#: ../help/help.E.txt:4
#, no-wrap
@@ -63,3 +57,9 @@ msgstr ""
#, no-wrap
msgid "You can try to find a program to fight against in the International Colobot Community (http://colobot.info)."
msgstr ""
+
+#. type: Plain text
+#: ../help/help.E.txt:2
+#, no-wrap
+msgid "This is a code battle level, where you fight against an other program, presumably written by some other player, in order to improve your aim."
+msgstr ""
diff --git a/levels/battles/chapter002/level003/po/fr.po b/levels/battles/chapter002/level003/po/fr.po
index a1ddf879..e7938e16 100644
--- a/levels/battles/chapter002/level003/po/fr.po
+++ b/levels/battles/chapter002/level003/po/fr.po
@@ -34,12 +34,6 @@ msgstr ""
msgid "Code Battle (shooting an other player)"
msgstr ""
-#. type: Plain text
-#: ../help/help.E.txt:2
-#, no-wrap
-msgid "This is a code battle level, where you fight against an other program, presumably written by some other player."
-msgstr ""
-
#. type: \b; header
#: ../help/help.E.txt:4
#, no-wrap
@@ -63,3 +57,9 @@ msgstr ""
#, no-wrap
msgid "You can try to find a program to fight against in the International Colobot Community (http://colobot.info)."
msgstr ""
+
+#. type: Plain text
+#: ../help/help.E.txt:2
+#, no-wrap
+msgid "This is a code battle level, where you fight against an other program, presumably written by some other player, in order to improve your aim."
+msgstr ""
diff --git a/levels/battles/chapter002/level003/po/free101.pot b/levels/battles/chapter002/level003/po/free101.pot
index 44d535e7..5b388e00 100644
--- a/levels/battles/chapter002/level003/po/free101.pot
+++ b/levels/battles/chapter002/level003/po/free101.pot
@@ -34,12 +34,6 @@ msgstr ""
msgid "Code Battle (shooting an other player)"
msgstr ""
-#. type: Plain text
-#: ../help/help.E.txt:2
-#, no-wrap
-msgid "This is a code battle level, where you fight against an other program, presumably written by some other player."
-msgstr ""
-
#. type: \b; header
#: ../help/help.E.txt:4
#, no-wrap
@@ -63,3 +57,9 @@ msgstr ""
#, no-wrap
msgid "You can try to find a program to fight against in the International Colobot Community (http://colobot.info)."
msgstr ""
+
+#. type: Plain text
+#: ../help/help.E.txt:2
+#, no-wrap
+msgid "This is a code battle level, where you fight against an other program, presumably written by some other player, in order to improve your aim."
+msgstr ""
diff --git a/levels/battles/chapter002/level003/po/pl.po b/levels/battles/chapter002/level003/po/pl.po
index 280f2601..8cac6c92 100644
--- a/levels/battles/chapter002/level003/po/pl.po
+++ b/levels/battles/chapter002/level003/po/pl.po
@@ -34,12 +34,6 @@ msgstr ""
msgid "Code Battle (shooting an other player)"
msgstr ""
-#. type: Plain text
-#: ../help/help.E.txt:2
-#, no-wrap
-msgid "This is a code battle level, where you fight against an other program, presumably written by some other player."
-msgstr ""
-
#. type: \b; header
#: ../help/help.E.txt:4
#, no-wrap
@@ -63,3 +57,9 @@ msgstr ""
#, no-wrap
msgid "You can try to find a program to fight against in the International Colobot Community (http://colobot.info)."
msgstr ""
+
+#. type: Plain text
+#: ../help/help.E.txt:2
+#, no-wrap
+msgid "This is a code battle level, where you fight against an other program, presumably written by some other player, in order to improve your aim."
+msgstr ""
diff --git a/levels/battles/chapter002/level003/po/ru.po b/levels/battles/chapter002/level003/po/ru.po
index 392116a2..3010fddc 100644
--- a/levels/battles/chapter002/level003/po/ru.po
+++ b/levels/battles/chapter002/level003/po/ru.po
@@ -34,12 +34,6 @@ msgstr ""
msgid "Code Battle (shooting an other player)"
msgstr ""
-#. type: Plain text
-#: ../help/help.E.txt:2
-#, no-wrap
-msgid "This is a code battle level, where you fight against an other program, presumably written by some other player."
-msgstr ""
-
#. type: \b; header
#: ../help/help.E.txt:4
#, no-wrap
@@ -63,3 +57,9 @@ msgstr ""
#, no-wrap
msgid "You can try to find a program to fight against in the International Colobot Community (http://colobot.info)."
msgstr ""
+
+#. type: Plain text
+#: ../help/help.E.txt:2
+#, no-wrap
+msgid "This is a code battle level, where you fight against an other program, presumably written by some other player, in order to improve your aim."
+msgstr ""